mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-23 06:10:03 -06:00
merge doublemelon (#2067)
non-exhaustive (but exhausting) list of changes: * base laid for multiple window support, but will likely require more work to work correctly * encapsulation of frontend state for proper multi-instance support * (JIT still needs a fix for the NDS::Current workaround but we can get there later) * new, more flexible configuration system
This commit is contained in:
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src/frontend/qt_sdl/EmuInstance.h
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304
src/frontend/qt_sdl/EmuInstance.h
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/*
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Copyright 2016-2023 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef EMUINSTANCE_H
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#define EMUINSTANCE_H
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#include <SDL2/SDL.h>
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#include "NDS.h"
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#include "EmuThread.h"
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#include "Window.h"
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#include "Config.h"
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#include "SaveManager.h"
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const int kMaxWindows = 16;
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enum
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{
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HK_Lid = 0,
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HK_Mic,
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HK_Pause,
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HK_Reset,
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HK_FastForward,
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HK_FastForwardToggle,
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HK_FullscreenToggle,
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HK_SwapScreens,
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HK_SwapScreenEmphasis,
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HK_SolarSensorDecrease,
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HK_SolarSensorIncrease,
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HK_FrameStep,
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HK_PowerButton,
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HK_VolumeUp,
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HK_VolumeDown,
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HK_MAX
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};
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enum
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{
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micInputType_Silence,
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micInputType_External,
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micInputType_Noise,
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micInputType_Wav,
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micInputType_MAX,
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};
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enum
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{
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renderer3D_Software = 0,
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#ifdef OGLRENDERER_ENABLED
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renderer3D_OpenGL,
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renderer3D_OpenGLCompute,
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#endif
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renderer3D_Max,
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};
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bool isRightModKey(QKeyEvent* event);
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int getEventKeyVal(QKeyEvent* event);
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class EmuInstance
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{
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public:
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EmuInstance(int inst);
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~EmuInstance();
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int getInstanceID() { return instanceID; }
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EmuThread* getEmuThread() { return emuThread; }
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melonDS::NDS* getNDS() { return nds; }
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MainWindow* getMainWindow() { return mainWindow; }
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MainWindow* getWindow(int id) { return windowList[id]; }
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Config::Table& getGlobalConfig() { return globalCfg; }
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Config::Table& getLocalConfig() { return localCfg; }
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std::string instanceFileSuffix();
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void createWindow();
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void osdAddMessage(unsigned int color, const char* fmt, ...);
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bool emuIsActive();
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void emuStop(melonDS::Platform::StopReason reason);
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bool usesOpenGL();
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void initOpenGL();
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void deinitOpenGL();
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void setVSyncGL(bool vsync);
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void makeCurrentGL();
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void drawScreenGL();
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// return: empty string = setup OK, non-empty = error message
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QString verifySetup();
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bool updateConsole(UpdateConsoleNDSArgs&& ndsargs, UpdateConsoleGBAArgs&& gbaargs) noexcept;
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void enableCheats(bool enable);
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melonDS::ARCodeFile* getCheatFile();
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void romIcon(const melonDS::u8 (&data)[512],
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const melonDS::u16 (&palette)[16],
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melonDS::u32 (&iconRef)[32*32]);
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void animatedROMIcon(const melonDS::u8 (&data)[8][512],
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const melonDS::u16 (&palette)[8][16],
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const melonDS::u16 (&sequence)[64],
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melonDS::u32 (&animatedIconRef)[64][32*32],
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std::vector<int> &animatedSequenceRef);
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static const char* buttonNames[12];
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static const char* hotkeyNames[HK_MAX];
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void inputInit();
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void inputDeInit();
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void inputLoadConfig();
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void setJoystick(int id);
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int getJoystickID() { return joystickID; }
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SDL_Joystick* getJoystick() { return joystick; }
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private:
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static int lastSep(const std::string& path);
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std::string getAssetPath(bool gba, const std::string& configpath, const std::string& ext, const std::string& file);
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QString verifyDSBIOS();
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QString verifyDSiBIOS();
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QString verifyDSFirmware();
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QString verifyDSiFirmware();
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QString verifyDSiNAND();
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std::string getEffectiveFirmwareSavePath();
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void initFirmwareSaveManager() noexcept;
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std::string getSavestateName(int slot);
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bool savestateExists(int slot);
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bool loadState(const std::string& filename);
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bool saveState(const std::string& filename);
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void undoStateLoad();
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void unloadCheats();
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void loadCheats();
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std::unique_ptr<melonDS::ARM9BIOSImage> loadARM9BIOS() noexcept;
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std::unique_ptr<melonDS::ARM7BIOSImage> loadARM7BIOS() noexcept;
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std::unique_ptr<melonDS::DSiBIOSImage> loadDSiARM9BIOS() noexcept;
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std::unique_ptr<melonDS::DSiBIOSImage> loadDSiARM7BIOS() noexcept;
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melonDS::Firmware generateFirmware(int type) noexcept;
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std::optional<melonDS::Firmware> loadFirmware(int type) noexcept;
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std::optional<melonDS::DSi_NAND::NANDImage> loadNAND(const std::array<melonDS::u8, melonDS::DSiBIOSSize>& arm7ibios) noexcept;
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std::optional<melonDS::FATStorageArgs> getSDCardArgs(const std::string& key) noexcept;
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std::optional<melonDS::FATStorage> loadSDCard(const std::string& key) noexcept;
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void setBatteryLevels();
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void setDateTime();
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void reset();
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bool bootToMenu();
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melonDS::u32 decompressROM(const melonDS::u8* inContent, const melonDS::u32 inSize, std::unique_ptr<melonDS::u8[]>& outContent);
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void clearBackupState();
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std::pair<std::unique_ptr<melonDS::Firmware>, std::string> generateDefaultFirmware();
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bool parseMacAddress(void* data);
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void customizeFirmware(melonDS::Firmware& firmware, bool overridesettings) noexcept;
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bool loadROMData(const QStringList& filepath, std::unique_ptr<melonDS::u8[]>& filedata, melonDS::u32& filelen, std::string& basepath, std::string& romname) noexcept;
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QString getSavErrorString(std::string& filepath, bool gba);
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bool loadROM(QStringList filepath, bool reset);
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void ejectCart();
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bool cartInserted();
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QString cartLabel();
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bool loadGBAROM(QStringList filepath);
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void loadGBAAddon(int type);
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void ejectGBACart();
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bool gbaCartInserted();
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QString gbaCartLabel();
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void audioInit();
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void audioDeInit();
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void audioEnable();
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void audioDisable();
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void audioMute();
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void audioSync();
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void audioUpdateSettings();
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void micOpen();
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void micClose();
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void micLoadWav(const std::string& name);
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void micProcess();
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void setupMicInputData();
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int audioGetNumSamplesOut(int outlen);
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void audioResample(melonDS::s16* inbuf, int inlen, melonDS::s16* outbuf, int outlen, int volume);
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static void audioCallback(void* data, Uint8* stream, int len);
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static void micCallback(void* data, Uint8* stream, int len);
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void onKeyPress(QKeyEvent* event);
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void onKeyRelease(QKeyEvent* event);
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void keyReleaseAll();
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void openJoystick();
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void closeJoystick();
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bool joystickButtonDown(int val);
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void inputProcess();
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bool hotkeyDown(int id) { return hotkeyMask & (1<<id); }
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bool hotkeyPressed(int id) { return hotkeyPress & (1<<id); }
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bool hotkeyReleased(int id) { return hotkeyRelease & (1<<id); }
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int instanceID;
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EmuThread* emuThread;
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MainWindow* mainWindow;
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MainWindow* windowList[kMaxWindows];
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int numWindows;
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Config::Table globalCfg;
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Config::Table localCfg;
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melonDS::NDS* nds;
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int cartType;
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std::string baseROMDir;
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std::string baseROMName;
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std::string baseAssetName;
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int gbaCartType;
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std::string baseGBAROMDir;
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std::string baseGBAROMName;
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std::string baseGBAAssetName;
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// HACK
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public:
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std::unique_ptr<SaveManager> ndsSave;
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std::unique_ptr<SaveManager> gbaSave;
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std::unique_ptr<SaveManager> firmwareSave;
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bool doLimitFPS;
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int maxFPS;
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bool doAudioSync;
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private:
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std::unique_ptr<melonDS::Savestate> backupState;
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bool savestateLoaded;
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std::string previousSaveFile;
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melonDS::ARCodeFile* cheatFile;
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bool cheatsOn;
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SDL_AudioDeviceID audioDevice;
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int audioFreq;
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float audioSampleFrac;
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bool audioMuted;
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SDL_cond* audioSyncCond;
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SDL_mutex* audioSyncLock;
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int mpAudioMode;
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SDL_AudioDeviceID micDevice;
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melonDS::s16 micExtBuffer[2048];
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melonDS::u32 micExtBufferWritePos;
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melonDS::u32 micWavLength;
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melonDS::s16* micWavBuffer;
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melonDS::s16* micBuffer;
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melonDS::u32 micBufferLength;
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melonDS::u32 micBufferReadPos;
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//int audioInterp;
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int audioVolume;
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bool audioDSiVolumeSync;
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int micInputType;
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std::string micDeviceName;
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std::string micWavPath;
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int keyMapping[12];
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int joyMapping[12];
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int hkKeyMapping[HK_MAX];
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int hkJoyMapping[HK_MAX];
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int joystickID;
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SDL_Joystick* joystick;
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melonDS::u32 keyInputMask, joyInputMask;
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melonDS::u32 keyHotkeyMask, joyHotkeyMask;
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melonDS::u32 hotkeyMask, lastHotkeyMask;
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melonDS::u32 hotkeyPress, hotkeyRelease;
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melonDS::u32 inputMask;
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friend class EmuThread;
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friend class MainWindow;
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};
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#endif //EMUINSTANCE_H
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