fine linux

This commit is contained in:
Jaklyy 2023-12-25 19:39:54 -05:00
parent bffc529c04
commit 4cb2c23ad6

View File

@ -1798,11 +1798,11 @@ void SoftRenderer::RenderPolygons(GPU& gpu, Polygon** polygons, int npolys)
// init all this junk i need to keep track of
s32 rasterevents[RasterEvents_MAX];
rasterevents[RenderStart] = 0;
rasterevents[RenderFinal] = INT_MAX/2;
rasterevents[PushScanline] = INT_MAX/2;
rasterevents[PushScanlineP2] = INT_MAX/2;
rasterevents[RenderFinal] = FrameLength;
rasterevents[PushScanline] = FrameLength;
rasterevents[PushScanlineP2] = FrameLength;
rasterevents[ScanlineRead] = InitGPU2DTimeout;
ScanlineTimeout = INT_MAX/2;
ScanlineTimeout = FrameLength;
RasterTiming = 0;
s32 rastertimingeven = 0;
s32 rastertimingodd = 0;
@ -1862,13 +1862,13 @@ void SoftRenderer::RenderPolygons(GPU& gpu, Polygon** polygons, int npolys)
}
//set next scanline timeout
if (ScanlineTimeout == INT_MAX/2) ScanlineTimeout = rasterevents[ScanlineRead] - FinalPassLen;
if (ScanlineTimeout == FrameLength) ScanlineTimeout = rasterevents[ScanlineRead] - FinalPassLen;
else ScanlineTimeout += TimeoutIncrement;
// schedule next scanline pair + the final pass of the latest pair
rasterevents[RenderFinal] = RasterTiming;
if (scanlinesinit < 192) rasterevents[RenderStart] = RasterTiming+RastDelay; // scheduled 4 cycles late (presumably due to initial polygon timing shenanigans?)
else rasterevents[RenderStart] = INT_MAX/2;
else rasterevents[RenderStart] = FrameLength;
break;
@ -1895,7 +1895,7 @@ void SoftRenderer::RenderPolygons(GPU& gpu, Polygon** polygons, int npolys)
}
// unschedule final pass event
if (scanlinesfin != 191)
rasterevents[RenderFinal] = INT_MAX/2;
rasterevents[RenderFinal] = FrameLength;
else // schedule next final pass event to immediately after the current one
rasterevents[RenderFinal] += FinalPassLen;
break;
@ -1935,7 +1935,7 @@ void SoftRenderer::RenderPolygons(GPU& gpu, Polygon** polygons, int npolys)
}
if (scanlineswaitingforpush <= 0)
rasterevents[PushScanline] = INT_MAX/2; // unsched event if no scanlines are waiting to be finished
rasterevents[PushScanline] = FrameLength; // unsched event if no scanlines are waiting to be finished
break;
@ -1955,7 +1955,7 @@ void SoftRenderer::RenderPolygons(GPU& gpu, Polygon** polygons, int npolys)
// reschedule event for one scanline later unless all scanlines have been read
if (scanlinesread < 192) rasterevents[ScanlineRead] += ScanlineReadInc;
else rasterevents[ScanlineRead] = INT_MAX/2;
else rasterevents[ScanlineRead] = FrameLength;
break;
@ -1967,7 +1967,7 @@ void SoftRenderer::RenderPolygons(GPU& gpu, Polygon** polygons, int npolys)
scanlinespushed2++;
// unschedule event if all partially pushed scanlines have been pushed
if (scanlinespushed2 >= scanlinespushed) rasterevents[PushScanlineP2] = INT_MAX/2;
if (scanlinespushed2 >= scanlinespushed) rasterevents[PushScanlineP2] = FrameLength;
break;
}
}