mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2024-11-14 21:37:42 -07:00
* clean up code
* working-ish run/pause/reset * proper closing/cleanup * ability to run BIOS alone
This commit is contained in:
parent
c0734352ab
commit
4e7dc60d37
@ -328,6 +328,14 @@ void LoadROM(const char* path, bool direct)
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if (NDSCart::LoadROM(path, direct))
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Running = true;
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else
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printf("Failed to load ROM %s\n", path);
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}
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void LoadBIOS()
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{
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Reset();
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Running = true;
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}
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@ -117,6 +117,7 @@ void DeInit();
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void Reset();
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void LoadROM(const char* path, bool direct);
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void LoadBIOS();
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void SetupDirectBoot();
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void RunFrame();
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@ -68,6 +68,10 @@ void DeInit()
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void Reset()
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{
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if (SRAM) delete[] SRAM;
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if (Discover_Buffer) delete[] Discover_Buffer;
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SRAM = NULL;
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Discover_Buffer = NULL;
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}
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void LoadSave(char* path)
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@ -625,6 +629,7 @@ void Reset()
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DataOutLen = 0;
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CartInserted = false;
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if (CartROM) delete[] CartROM;
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CartROM = NULL;
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CartROMSize = 0;
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CartID = 0;
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@ -735,6 +740,8 @@ void ReadROM(u32 addr, u32 len, u32 offset)
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void ReadROM_B7(u32 addr, u32 len, u32 offset)
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{
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if (!CartInserted) return;
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addr &= (CartROMSize-1);
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if (!CartIsHomebrew)
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{
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@ -858,7 +865,7 @@ void WriteROMCnt(u32 val)
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break;
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case 0x3C:
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CmdEncMode = 1;
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if (CartInserted) CmdEncMode = 1;
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break;
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case 0xB7:
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@ -116,7 +116,7 @@ InputConfigDialog::InputConfigDialog(wxWindow* parent)
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p->SetSizer(grid);
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sizer->Add(p, 0, wxALL, 15);
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wxComboBox* joycombo = new wxComboBox(joyside, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_DROPDOWN | wxCB_READONLY);
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/*wxComboBox* joycombo = new wxComboBox(joyside, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_DROPDOWN | wxCB_READONLY);
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int numjoys = SDL_NumJoysticks();
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if (numjoys > 0)
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@ -133,7 +133,7 @@ InputConfigDialog::InputConfigDialog(wxWindow* parent)
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joycombo->Enable(false);
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}
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sizer->Add(joycombo, 0, wxALL&(~wxTOP), 15);
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sizer->Add(joycombo, 0, wxALL&(~wxTOP), 15);*/
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joyside->SetSizer(sizer);
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}
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@ -241,7 +241,6 @@ void InputConfigDialog::OnConfigureKey(wxMouseEvent& event)
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parent->pollbtn = btn;
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parent->pollbtntext = btn->GetLabel();
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parent->pollid = event.GetId();
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//parent->polltimer->Start(50);
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btn->SetLabel("[press key]");
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btn->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNHIGHLIGHT));
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@ -270,77 +269,32 @@ void InputConfigDialog::OnPoll(wxTimerEvent& event)
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{
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if (pollid < 200) return;
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//keycatcher->SetFocus();
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//SDL_SetWindowInputFocus(sdlwin);
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//SDL_RaiseWindow(sdlwin);
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//SDL_PumpEvents();
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//keycatcher->SetFocus();
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//SDL_RaiseWindow(sdlwin);
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int id = pollid - 200;
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if (id >= 12) return;
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/*if (keystate[SDL_SCANCODE_ESCAPE])
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if (keystate[SDL_SCANCODE_BACKSPACE])
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{
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joymapping[id] = -1;
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char keyname[16];
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JoyMappingName(joymapping[id], keyname);
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pollbtn->SetLabel(keyname);
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polltimer->Stop();
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pollbtn->SetLabel(pollbtntext);
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pollid = 0;
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pollbtn->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
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pollbtn->SetForegroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT));
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pollbtn->Refresh();
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return;
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}*/
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}
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if (pollid >= 200)
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int nbuttons = SDL_JoystickNumButtons(joy);
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for (int i = 0; i < nbuttons; i++)
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{
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int id = pollid - 200;
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if (id >= 12) return;
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if (keystate[SDL_SCANCODE_BACKSPACE])
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if (SDL_JoystickGetButton(joy, i))
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{
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joymapping[id] = -1;
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char keyname[16];
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JoyMappingName(joymapping[id], keyname);
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pollbtn->SetLabel(keyname);
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polltimer->Stop();
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pollid = 0;
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pollbtn->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
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pollbtn->SetForegroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT));
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pollbtn->Refresh();
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return;
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}
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int nbuttons = SDL_JoystickNumButtons(joy);
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for (int i = 0; i < nbuttons; i++)
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{
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if (SDL_JoystickGetButton(joy, i))
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{
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joymapping[id] = i;
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char keyname[16];
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JoyMappingName(joymapping[id], keyname);
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pollbtn->SetLabel(keyname);
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polltimer->Stop();
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pollid = 0;
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pollbtn->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
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pollbtn->SetForegroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT));
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pollbtn->Refresh();
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return;
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}
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}
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u8 blackhat = SDL_JoystickGetHat(joy, 0);
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if (blackhat)
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{
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if (blackhat & 0x1) blackhat = 0x1;
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else if (blackhat & 0x2) blackhat = 0x2;
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else if (blackhat & 0x4) blackhat = 0x4;
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else blackhat = 0x8;
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joymapping[id] = 0x100 | blackhat;
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joymapping[id] = i;
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char keyname[16];
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JoyMappingName(joymapping[id], keyname);
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@ -355,32 +309,29 @@ void InputConfigDialog::OnPoll(wxTimerEvent& event)
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return;
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}
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}
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/*else
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u8 blackhat = SDL_JoystickGetHat(joy, 0);
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if (blackhat)
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{
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int id = pollid - 100;
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if (id >= 12) return;
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if (blackhat & 0x1) blackhat = 0x1;
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else if (blackhat & 0x2) blackhat = 0x2;
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else if (blackhat & 0x4) blackhat = 0x4;
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else blackhat = 0x8;
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for (int i = 0; i < nkeys; i++)
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{
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if (keystate[i])
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{
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keymapping[id] = i;
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joymapping[id] = 0x100 | blackhat;
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pollbtn->Enable(true);
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char keyname[16];
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JoyMappingName(joymapping[id], keyname);
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pollbtn->SetLabel(keyname);
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const char* keyname = SDL_GetKeyName(SDL_GetKeyFromScancode((SDL_Scancode)i));
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pollbtn->SetLabel(keyname);
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polltimer->Stop();
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pollid = 0;
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polltimer->Stop();
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pollid = 0;
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pollbtn->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
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pollbtn->SetForegroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT));
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pollbtn->Refresh();
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return;
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}
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}
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}*/
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pollbtn->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
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pollbtn->SetForegroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT));
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pollbtn->Refresh();
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return;
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}
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}
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void InputConfigDialog::OnFancybuttonHover(wxMouseEvent& event)
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434
src/wx/main.cpp
434
src/wx/main.cpp
@ -105,10 +105,11 @@ wxBEGIN_EVENT_TABLE(MainFrame, wxFrame)
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EVT_MENU(ID_OPENROM, MainFrame::OnOpenROM)
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EVT_MENU(ID_EXIT, MainFrame::OnCloseFromMenu)
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EVT_MENU(ID_INPUTCONFIG, MainFrame::OnInputConfig)
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EVT_MENU(ID_RUN, MainFrame::OnRun)
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EVT_MENU(ID_PAUSE, MainFrame::OnPause)
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EVT_MENU(ID_RESET, MainFrame::OnReset)
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EVT_PAINT(MainFrame::OnPaint)
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EVT_IDLE(MainFrame::OnIdle)
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EVT_MENU(ID_INPUTCONFIG, MainFrame::OnInputConfig)
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wxEND_EVENT_TABLE()
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@ -122,7 +123,7 @@ MainFrame::MainFrame()
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wxMenu* systemmenu = new wxMenu();
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systemmenu->Append(ID_RUN, "Run");
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systemmenu->Append(ID_PAUSE, "Pause");
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systemmenu->AppendCheckItem(ID_PAUSE, "Pause");
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systemmenu->AppendSeparator();
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systemmenu->Append(ID_RESET, "Reset");
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@ -136,18 +137,9 @@ MainFrame::MainFrame()
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SetMenuBar(melonbar);
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SetClientSize(256, 384);
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SetClientSize(256, 256);
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SetMinSize(GetSize());
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emustatus = 2;
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/*emustatuschangemutex = new wxMutex();
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emustatuschange = new wxCondition(*emustatuschangemutex);
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emustopmutex = new wxMutex();
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emustop = new wxCondition(*emustopmutex);
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emustopmutex->Lock();*/
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emuthread = new EmuThread(this);
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if (emuthread->Run() != wxTHREAD_NO_ERROR)
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{
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@ -156,48 +148,33 @@ MainFrame::MainFrame()
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return;
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}
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/*sdlwin = SDL_CreateWindowFrom(GetHandle());
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sdlrend = SDL_CreateRenderer(sdlwin, -1, SDL_RENDERER_ACCELERATED);// | SDL_RENDERER_PRESENTVSYNC);
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sdltex = SDL_CreateTexture(sdlrend, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STREAMING, 256, 384);
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texmutex = new wxMutex();
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SDL_LockTexture(sdltex, NULL, &texpixels, &texstride);
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texmutex->Unlock();*/
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NDS::Init();
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rompath = wxEmptyString;
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GetMenuBar()->Enable(ID_PAUSE, false);
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GetMenuBar()->Enable(ID_RESET, false);
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Touching = false;
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/*SDL_GetWindowPosition(sdlwin, &WindowX, &WindowY);
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SDL_GetWindowSize(sdlwin, &WindowW, &WindowH);*/
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joy = NULL;
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joyid = -1;
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axismask = 0;
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}
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void MainFrame::CloseFromOutside()
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{
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emuthread = NULL;
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Close();
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}
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void MainFrame::OnClose(wxCloseEvent& event)
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{
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if (emustatus == 1)
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if (emuthread)
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{
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emustatus = 0;
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//emustop->Wait();
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}
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else
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{
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emustatus = 0;
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/*emustatuschangemutex->Lock();
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emustatuschange->Signal();
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emustatuschangemutex->Unlock();*/
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}
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emuthread->EmuExit();
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emuthread->Wait();
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delete emuthread;
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/*delete emustatuschange;
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delete emustatuschangemutex;
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delete emustop;
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delete emustopmutex;*/
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emuthread->Wait();
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delete emuthread;
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emuthread = NULL;
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}
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NDS::DeInit();
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@ -208,14 +185,6 @@ void MainFrame::OnClose(wxCloseEvent& event)
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joyid = -1;
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}
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/*SDL_UnlockTexture(sdltex);
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delete texmutex;
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SDL_DestroyTexture(sdltex);
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SDL_DestroyRenderer(sdlrend);
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SDL_DestroyWindow(sdlwin);*/
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SDL_Quit();
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Destroy();
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@ -232,20 +201,77 @@ void MainFrame::OnOpenROM(wxCommandEvent& event)
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if (opener.ShowModal() == wxID_CANCEL)
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return;
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if (emustatus == 1)
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emuthread->EmuPause();
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rompath = opener.GetPath();
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NDS::LoadROM(rompath.mb_str(), true);
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emuthread->EmuRun();
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GetMenuBar()->Enable(ID_PAUSE, true);
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GetMenuBar()->Check(ID_PAUSE, false);
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GetMenuBar()->Enable(ID_RESET, true);
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if (!joy)
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{
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emustatus = 2;
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emustop->Wait();
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if (SDL_NumJoysticks() > 0)
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{
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joy = SDL_JoystickOpen(0);
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joyid = SDL_JoystickInstanceID(joy);
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}
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}
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}
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void MainFrame::OnRun(wxCommandEvent& event)
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{
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// TODO: reduce duplicate code
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if (!emuthread->EmuIsRunning())
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{
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NDS::LoadBIOS();
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}
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wxString filename = opener.GetPath();
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NDS::LoadROM(filename.mb_str(), true);
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emustatus = 1;
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/*emustatuschangemutex->Lock();
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emustatuschange->Signal();
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emustatuschangemutex->Unlock();*/
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emuthread->EmuRun();
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GetMenuBar()->Enable(ID_PAUSE, true);
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GetMenuBar()->Check(ID_PAUSE, false);
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GetMenuBar()->Enable(ID_RESET, true);
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if (!joy)
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{
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if (SDL_NumJoysticks() > 0)
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{
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joy = SDL_JoystickOpen(0);
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joyid = SDL_JoystickInstanceID(joy);
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}
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}
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}
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void MainFrame::OnPause(wxCommandEvent& event)
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{
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if (!emuthread->EmuIsPaused())
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{
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emuthread->EmuPause();
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GetMenuBar()->Check(ID_PAUSE, true);
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}
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else
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{
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emuthread->EmuRun();
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GetMenuBar()->Check(ID_PAUSE, false);
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}
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}
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void MainFrame::OnReset(wxCommandEvent& event)
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{
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emuthread->EmuPause();
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if (!rompath.IsEmpty())
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NDS::LoadROM(rompath.mb_str(), true);
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else
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NDS::LoadBIOS();
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emuthread->EmuRun();
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GetMenuBar()->Enable(ID_PAUSE, true);
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GetMenuBar()->Check(ID_PAUSE, false);
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GetMenuBar()->Enable(ID_RESET, true);
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if (!joy)
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{
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@ -276,153 +302,6 @@ void MainFrame::OnInputConfig(wxCommandEvent& event)
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}
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}
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/*void MainFrame::ProcessSDLEvents()
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{
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bool running = (emustatus == 1);
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SDL_Event evt;
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while (SDL_PollEvent(&evt))
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{
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switch (evt.type)
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{
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case SDL_WINDOWEVENT:
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if (evt.window.event != SDL_WINDOWEVENT_EXPOSED)
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{
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SDL_GetWindowPosition(sdlwin, &WindowX, &WindowY);
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SDL_GetWindowSize(sdlwin, &WindowW, &WindowH);
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}
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break;
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case SDL_MOUSEBUTTONDOWN:
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if (!running) return;
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if (evt.button.y >= 192 && evt.button.button == SDL_BUTTON_LEFT)
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{
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Touching = true;
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NDS::PressKey(16+6);
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}
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break;
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case SDL_KEYDOWN:
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if (!running) return;
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for (int i = 0; i < 10; i++)
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if (evt.key.keysym.scancode == Config::KeyMapping[i]) NDS::PressKey(i);
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if (evt.key.keysym.scancode == Config::KeyMapping[10]) NDS::PressKey(16);
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if (evt.key.keysym.scancode == Config::KeyMapping[11]) NDS::PressKey(17);
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break;
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case SDL_KEYUP:
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if (!running) return;
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for (int i = 0; i < 10; i++)
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if (evt.key.keysym.scancode == Config::KeyMapping[i]) NDS::ReleaseKey(i);
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if (evt.key.keysym.scancode == Config::KeyMapping[10]) NDS::ReleaseKey(16);
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if (evt.key.keysym.scancode == Config::KeyMapping[11]) NDS::ReleaseKey(17);
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break;
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case SDL_JOYBUTTONDOWN:
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if (!running) return;
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if (evt.jbutton.which != joyid) return;
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for (int i = 0; i < 10; i++)
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if (evt.jbutton.button == Config::JoyMapping[i]) NDS::PressKey(i);
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if (evt.jbutton.button == Config::JoyMapping[10]) NDS::PressKey(16);
|
||||
if (evt.jbutton.button == Config::JoyMapping[11]) NDS::PressKey(17);
|
||||
break;
|
||||
|
||||
case SDL_JOYBUTTONUP:
|
||||
if (!running) return;
|
||||
if (evt.jbutton.which != joyid) return;
|
||||
for (int i = 0; i < 10; i++)
|
||||
if (evt.jbutton.button == Config::JoyMapping[i]) NDS::ReleaseKey(i);
|
||||
if (evt.jbutton.button == Config::JoyMapping[10]) NDS::ReleaseKey(16);
|
||||
if (evt.jbutton.button == Config::JoyMapping[11]) NDS::ReleaseKey(17);
|
||||
break;
|
||||
|
||||
case SDL_JOYHATMOTION:
|
||||
if (!running) return;
|
||||
if (evt.jhat.which != joyid) return;
|
||||
if (evt.jhat.hat != 0) return;
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
int j = (i >= 10) ? (i+6) : i;
|
||||
if (Config::JoyMapping[i] == 0x101)
|
||||
(evt.jhat.value & SDL_HAT_UP) ? NDS::PressKey(j) : NDS::ReleaseKey(j);
|
||||
else if (Config::JoyMapping[i] == 0x102)
|
||||
(evt.jhat.value & SDL_HAT_RIGHT) ? NDS::PressKey(j) : NDS::ReleaseKey(j);
|
||||
else if (Config::JoyMapping[i] == 0x104)
|
||||
(evt.jhat.value & SDL_HAT_DOWN) ? NDS::PressKey(j) : NDS::ReleaseKey(j);
|
||||
else if (Config::JoyMapping[i] == 0x108)
|
||||
(evt.jhat.value & SDL_HAT_LEFT) ? NDS::PressKey(j) : NDS::ReleaseKey(j);
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (!running) return;
|
||||
if (evt.jaxis.which != joyid) return;
|
||||
if (evt.jaxis.axis == 0)
|
||||
{
|
||||
if (evt.jaxis.value >= 16384) { NDS::PressKey(4); axismask |= 0x1; }
|
||||
else if (axismask & 0x1) { NDS::ReleaseKey(4); axismask &= ~0x1; }
|
||||
if (evt.jaxis.value <= -16384) { NDS::PressKey(5); axismask |= 0x2; }
|
||||
else if (axismask & 0x2) { NDS::ReleaseKey(5); axismask &= ~0x2; }
|
||||
}
|
||||
else if (evt.jaxis.axis == 1)
|
||||
{
|
||||
if (evt.jaxis.value >= 16384) { NDS::PressKey(7); axismask |= 0x4; }
|
||||
else if (axismask & 0x4) { NDS::ReleaseKey(7); axismask &= ~0x4; }
|
||||
if (evt.jaxis.value <= -16384) { NDS::PressKey(6); axismask |= 0x8; }
|
||||
else if (axismask & 0x8) { NDS::ReleaseKey(6); axismask &= ~0x8; }
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Touching)
|
||||
{
|
||||
int mx, my;
|
||||
u32 btn = SDL_GetGlobalMouseState(&mx, &my);
|
||||
if (!(btn & SDL_BUTTON(SDL_BUTTON_LEFT)))
|
||||
{
|
||||
Touching = false;
|
||||
NDS::ReleaseKey(16+6);
|
||||
NDS::ReleaseScreen();
|
||||
}
|
||||
else
|
||||
{
|
||||
mx -= WindowX;
|
||||
my -= (WindowY + 192);
|
||||
|
||||
if (mx < 0) mx = 0;
|
||||
else if (mx > 255) mx = 255;
|
||||
|
||||
if (my < 0) my = 0;
|
||||
else if (my > 191) my = 191;
|
||||
|
||||
NDS::TouchScreen(mx, my);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
void MainFrame::OnPaint(wxPaintEvent& event)
|
||||
{
|
||||
wxPaintDC dc(this);
|
||||
|
||||
/*texmutex->Lock();
|
||||
SDL_UnlockTexture(sdltex);
|
||||
|
||||
//SDL_RenderClear(sdlrend);
|
||||
SDL_RenderCopy(sdlrend, sdltex, NULL, NULL);
|
||||
SDL_RenderPresent(sdlrend);
|
||||
|
||||
SDL_LockTexture(sdltex, NULL, &texpixels, &texstride);
|
||||
texmutex->Unlock();
|
||||
|
||||
ProcessSDLEvents();*/
|
||||
}
|
||||
|
||||
void MainFrame::OnIdle(wxIdleEvent& event)
|
||||
{
|
||||
//ProcessSDLEvents();
|
||||
}
|
||||
|
||||
|
||||
EmuThread::EmuThread(MainFrame* parent)
|
||||
: wxThread(wxTHREAD_JOINABLE)
|
||||
@ -436,8 +315,8 @@ EmuThread::~EmuThread()
|
||||
|
||||
wxThread::ExitCode EmuThread::Entry()
|
||||
{
|
||||
//parent->emustatuschangemutex->Lock();
|
||||
emustatus = 2;
|
||||
emustatus = 3;
|
||||
emupaused = false;
|
||||
|
||||
sdlwin = SDL_CreateWindow("melonDS " MELONDS_VERSION,
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
||||
@ -447,9 +326,12 @@ wxThread::ExitCode EmuThread::Entry()
|
||||
sdlrend = SDL_CreateRenderer(sdlwin, -1, SDL_RENDERER_ACCELERATED);// | SDL_RENDERER_PRESENTVSYNC);
|
||||
sdltex = SDL_CreateTexture(sdlrend, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STREAMING, 256, 384);
|
||||
|
||||
joyid = -1;
|
||||
axismask = 0;
|
||||
|
||||
u32 nframes = 0;
|
||||
u32 lasttick = SDL_GetTicks();
|
||||
u32 fpslimitcount = 0;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
if (emustatus == 0) break;
|
||||
@ -458,7 +340,7 @@ wxThread::ExitCode EmuThread::Entry()
|
||||
|
||||
if (emustatus == 1)
|
||||
{
|
||||
//
|
||||
u32 starttick = SDL_GetTicks();
|
||||
|
||||
NDS::RunFrame();
|
||||
|
||||
@ -481,81 +363,51 @@ wxThread::ExitCode EmuThread::Entry()
|
||||
//SDL_RenderClear(sdlrend);
|
||||
SDL_RenderCopy(sdlrend, sdltex, NULL, NULL);
|
||||
SDL_RenderPresent(sdlrend);
|
||||
|
||||
fpslimitcount++;
|
||||
if (fpslimitcount >= 3) fpslimitcount = 0;
|
||||
u32 frametime = (fpslimitcount == 0) ? 16 : 17;
|
||||
|
||||
u32 endtick = SDL_GetTicks();
|
||||
u32 diff = endtick - starttick;
|
||||
if (diff < frametime)
|
||||
Sleep(frametime - diff);
|
||||
|
||||
nframes++;
|
||||
if (nframes >= 30)
|
||||
{
|
||||
u32 tick = SDL_GetTicks();
|
||||
u32 diff = tick - lasttick;
|
||||
lasttick = tick;
|
||||
|
||||
u32 fps = (nframes * 1000) / diff;
|
||||
nframes = 0;
|
||||
|
||||
char melontitle[100];
|
||||
sprintf(melontitle, "%d FPS - melonDS " MELONDS_VERSION, fps);
|
||||
SDL_SetWindowTitle(sdlwin, melontitle);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Sleep(17);
|
||||
nframes = 0;
|
||||
lasttick = SDL_GetTicks();
|
||||
fpslimitcount = 0;
|
||||
|
||||
emupaused = true;
|
||||
Sleep(50);
|
||||
|
||||
if (emustatus == 2)
|
||||
{
|
||||
char* melontitle = "Paused - melonDS " MELONDS_VERSION;
|
||||
SDL_SetWindowTitle(sdlwin, melontitle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*for (;;)
|
||||
{
|
||||
parent->emustatuschange->Wait();
|
||||
|
||||
if (parent->emustatus == 1)
|
||||
{
|
||||
u32 nframes = 0;
|
||||
u32 lasttick = SDL_GetTicks();
|
||||
u32 fpslimitcount = 0;
|
||||
|
||||
while (parent->emustatus == 1)
|
||||
{
|
||||
u32 starttick = SDL_GetTicks();
|
||||
|
||||
NDS::RunFrame();
|
||||
|
||||
parent->texmutex->Lock();
|
||||
|
||||
if (parent->texstride == 256*4)
|
||||
{
|
||||
memcpy(parent->texpixels, GPU::Framebuffer, 256*384*4);
|
||||
}
|
||||
else
|
||||
{
|
||||
int dsty = 0;
|
||||
for (int y = 0; y < 256*384; y+=256)
|
||||
{
|
||||
memcpy(&((u8*)parent->texpixels)[dsty], &GPU::Framebuffer[y], 256*4);
|
||||
dsty += parent->texstride;
|
||||
}
|
||||
}
|
||||
|
||||
parent->texmutex->Unlock();
|
||||
parent->Refresh();
|
||||
|
||||
fpslimitcount++;
|
||||
if (fpslimitcount >= 3) fpslimitcount = 0;
|
||||
u32 frametime = (fpslimitcount == 0) ? 16 : 17;
|
||||
|
||||
u32 endtick = SDL_GetTicks();
|
||||
u32 diff = endtick - starttick;
|
||||
if (diff < frametime)
|
||||
Sleep(frametime - diff);
|
||||
|
||||
nframes++;
|
||||
if (nframes >= 30)
|
||||
{
|
||||
u32 tick = SDL_GetTicks();
|
||||
u32 diff = tick - lasttick;
|
||||
lasttick = tick;
|
||||
|
||||
u32 fps = (nframes * 1000) / diff;
|
||||
nframes = 0;
|
||||
|
||||
char melontitle[100];
|
||||
sprintf(melontitle, "%d FPS - melonDS " MELONDS_VERSION, fps);
|
||||
parent->SetTitle(melontitle);
|
||||
}
|
||||
}
|
||||
|
||||
parent->emustopmutex->Lock();
|
||||
parent->emustop->Signal();
|
||||
parent->emustopmutex->Unlock();
|
||||
}
|
||||
|
||||
if (parent->emustatus == 0)
|
||||
break;
|
||||
}*/
|
||||
SDL_DestroyTexture(sdltex);
|
||||
SDL_DestroyRenderer(sdlrend);
|
||||
SDL_DestroyWindow(sdlwin);
|
||||
|
||||
return (wxThread::ExitCode)0;
|
||||
}
|
||||
@ -570,6 +422,14 @@ void EmuThread::ProcessEvents()
|
||||
switch (evt.type)
|
||||
{
|
||||
case SDL_WINDOWEVENT:
|
||||
if (evt.window.event == SDL_WINDOWEVENT_CLOSE)
|
||||
{
|
||||
wxThread* thread = parent->emuthread;
|
||||
parent->CloseFromOutside();
|
||||
EmuExit();
|
||||
delete thread;
|
||||
return;
|
||||
}
|
||||
if (evt.window.event != SDL_WINDOWEVENT_EXPOSED)
|
||||
{
|
||||
SDL_GetWindowPosition(sdlwin, &WindowX, &WindowY);
|
||||
@ -604,7 +464,7 @@ void EmuThread::ProcessEvents()
|
||||
|
||||
case SDL_JOYBUTTONDOWN:
|
||||
if (!running) return;
|
||||
if (evt.jbutton.which != joyid) return;
|
||||
if (evt.jbutton.which != parent->joyid) return;
|
||||
for (int i = 0; i < 10; i++)
|
||||
if (evt.jbutton.button == Config::JoyMapping[i]) NDS::PressKey(i);
|
||||
if (evt.jbutton.button == Config::JoyMapping[10]) NDS::PressKey(16);
|
||||
@ -613,7 +473,7 @@ void EmuThread::ProcessEvents()
|
||||
|
||||
case SDL_JOYBUTTONUP:
|
||||
if (!running) return;
|
||||
if (evt.jbutton.which != joyid) return;
|
||||
if (evt.jbutton.which != parent->joyid) return;
|
||||
for (int i = 0; i < 10; i++)
|
||||
if (evt.jbutton.button == Config::JoyMapping[i]) NDS::ReleaseKey(i);
|
||||
if (evt.jbutton.button == Config::JoyMapping[10]) NDS::ReleaseKey(16);
|
||||
@ -622,7 +482,7 @@ void EmuThread::ProcessEvents()
|
||||
|
||||
case SDL_JOYHATMOTION:
|
||||
if (!running) return;
|
||||
if (evt.jhat.which != joyid) return;
|
||||
if (evt.jhat.which != parent->joyid) return;
|
||||
if (evt.jhat.hat != 0) return;
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
@ -640,7 +500,7 @@ void EmuThread::ProcessEvents()
|
||||
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (!running) return;
|
||||
if (evt.jaxis.which != joyid) return;
|
||||
if (evt.jaxis.which != parent->joyid) return;
|
||||
if (evt.jaxis.axis == 0)
|
||||
{
|
||||
if (evt.jaxis.value >= 16384) { NDS::PressKey(4); axismask |= 0x1; }
|
||||
@ -659,7 +519,7 @@ void EmuThread::ProcessEvents()
|
||||
}
|
||||
}
|
||||
|
||||
if (Touching)
|
||||
if (Touching && running)
|
||||
{
|
||||
int mx, my;
|
||||
u32 btn = SDL_GetGlobalMouseState(&mx, &my);
|
||||
|
@ -51,24 +51,14 @@ class MainFrame : public wxFrame
|
||||
public:
|
||||
MainFrame();
|
||||
|
||||
SDL_Window* sdlwin;
|
||||
SDL_Renderer* sdlrend;
|
||||
SDL_Texture* sdltex;
|
||||
|
||||
SDL_Joystick* joy;
|
||||
SDL_JoystickID joyid;
|
||||
u8 axismask;
|
||||
|
||||
wxMutex* texmutex;
|
||||
void* texpixels;
|
||||
int texstride;
|
||||
|
||||
int emustatus;
|
||||
EmuThread* emuthread;
|
||||
wxMutex* emustatuschangemutex;
|
||||
wxCondition* emustatuschange;
|
||||
wxMutex* emustopmutex;
|
||||
wxCondition* emustop;
|
||||
|
||||
wxString rompath;
|
||||
|
||||
void CloseFromOutside();
|
||||
|
||||
private:
|
||||
wxDECLARE_EVENT_TABLE();
|
||||
@ -77,12 +67,13 @@ private:
|
||||
void OnCloseFromMenu(wxCommandEvent& event);
|
||||
void OnOpenROM(wxCommandEvent& event);
|
||||
|
||||
void OnRun(wxCommandEvent& event);
|
||||
void OnPause(wxCommandEvent& event);
|
||||
void OnReset(wxCommandEvent& event);
|
||||
|
||||
void OnInputConfig(wxCommandEvent& event);
|
||||
|
||||
void ProcessSDLEvents();
|
||||
|
||||
void OnPaint(wxPaintEvent& event);
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
};
|
||||
|
||||
class EmuThread : public wxThread
|
||||
@ -91,10 +82,13 @@ public:
|
||||
EmuThread(MainFrame* parent);
|
||||
~EmuThread();
|
||||
|
||||
void EmuRun() { emustatus = 1; }
|
||||
void EmuPause() { emustatus = 2; }
|
||||
void EmuRun() { emustatus = 1; emupaused = false; SDL_RaiseWindow(sdlwin); }
|
||||
void EmuPause() { emustatus = 2; while (!emupaused); }
|
||||
void EmuExit() { emustatus = 0; }
|
||||
|
||||
bool EmuIsRunning() { return (emustatus == 1) || (emustatus == 2); }
|
||||
bool EmuIsPaused() { return (emustatus == 2) && emupaused; }
|
||||
|
||||
protected:
|
||||
virtual ExitCode Entry();
|
||||
void ProcessEvents();
|
||||
@ -108,10 +102,10 @@ protected:
|
||||
void* texpixels;
|
||||
int texstride;
|
||||
|
||||
int joyid;
|
||||
u32 axismask;
|
||||
|
||||
int emustatus;
|
||||
volatile bool emupaused;
|
||||
};
|
||||
|
||||
#endif // WX_MAIN_H
|
||||
|
Loading…
Reference in New Issue
Block a user