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Use cached variables instead of re-fetching from settings
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@ -67,7 +67,7 @@ void VideoSettingsDialog::setEnabled()
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bool softwareRenderer = renderer == renderer3D_Software;
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bool softwareRenderer = renderer == renderer3D_Software;
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ui->cbGLDisplay->setEnabled(softwareRenderer && base_gl);
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ui->cbGLDisplay->setEnabled(softwareRenderer && base_gl);
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setVsyncControlEnable(UsesGL());
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setVsyncControlEnable(ogldisplay || !softwareRenderer);
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ui->cbSoftwareThreaded->setEnabled(softwareRenderer);
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ui->cbSoftwareThreaded->setEnabled(softwareRenderer);
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ui->cbxGLResolution->setEnabled(!softwareRenderer);
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ui->cbxGLResolution->setEnabled(!softwareRenderer);
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ui->cbBetterPolygons->setEnabled(renderer == renderer3D_OpenGL);
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ui->cbBetterPolygons->setEnabled(renderer == renderer3D_OpenGL);
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