Treat failed haptics initialization as a warning, not a fatal error.

This commit is contained in:
Anthony J. Bentley 2017-10-09 03:42:50 -06:00
parent c992177eda
commit 56bf1ecc13

View File

@ -567,7 +567,11 @@ int main(int argc, char** argv)
// http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
if (SDL_Init(SDL_INIT_HAPTIC) < 0)
{
printf("SDL couldn't init rumble\n");
}
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
{
printf("SDL shat itself :(\n");
return 1;