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Fix "é" character encoding in NDS.cpp
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@ -398,7 +398,7 @@ void Write(u8 val, u32 hold)
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switch (CurCmd)
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switch (CurCmd)
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{
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{
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case 0x00:
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case 0x00:
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// Pokémon carts have an IR transceiver thing, and send this
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// Pokémon carts have an IR transceiver thing, and send this
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// to bypass it and access SRAM.
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// to bypass it and access SRAM.
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// TODO: design better
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// TODO: design better
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CurCmd = val;
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CurCmd = val;
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