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https://github.com/melonDS-emu/melonDS.git
synced 2024-11-14 13:27:41 -07:00
BG extended palettes!
This commit is contained in:
parent
3451e41bd1
commit
6486d0e10d
52
GPU.cpp
52
GPU.cpp
@ -56,6 +56,11 @@ u8* VRAM_BOBJ[128];
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u8* VRAM_LCD[128];
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u8* VRAM_ARM7[2];
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u8* VRAM_ABGExtPal[4];
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u8* VRAM_AOBJExtPal;
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u8* VRAM_BBGExtPal[4];
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u8* VRAM_BOBJExtPal;
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u16 Framebuffer[256*192*2];
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GPU2D* GPU2D_A;
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@ -100,6 +105,11 @@ void Reset()
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memset(VRAM_LCD, 0, sizeof(u8*)*128);
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memset(VRAM_ARM7, 0, sizeof(u8*)*2);
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memset(VRAM_ABGExtPal, 0, sizeof(u8*)*4);
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VRAM_AOBJExtPal = NULL;
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memset(VRAM_BBGExtPal, 0, sizeof(u8*)*4);
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VRAM_BOBJExtPal = NULL;
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for (int i = 0; i < 256*192*2; i++)
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{
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Framebuffer[i] = 0x7FFF;
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@ -370,11 +380,10 @@ void MapVRAM_E(u32 bank, u8 cnt)
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break;
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case 4:
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// BG EXTPAL -- TODO
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break;
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case 5:
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// OBJ EXTPAL -- TODO
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VRAM_ABGExtPal[0] = NULL;
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VRAM_ABGExtPal[1] = NULL;
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VRAM_ABGExtPal[2] = NULL;
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VRAM_ABGExtPal[3] = NULL;
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break;
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}
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@ -421,11 +430,10 @@ void MapVRAM_E(u32 bank, u8 cnt)
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break;
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case 4:
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// BG EXTPAL -- TODO
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break;
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case 5:
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// OBJ EXTPAL -- TODO
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VRAM_ABGExtPal[0] = &vram[0x0000];
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VRAM_ABGExtPal[1] = &vram[0x2000];
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VRAM_ABGExtPal[2] = &vram[0x4000];
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VRAM_ABGExtPal[3] = &vram[0x6000];
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break;
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}
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@ -479,11 +487,12 @@ void MapVRAM_FG(u32 bank, u8 cnt)
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break;
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case 4:
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// BG EXTPAL TODO
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VRAM_ABGExtPal[(oldofs<<1)+0] = NULL;
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VRAM_ABGExtPal[(oldofs<<1)+1] = NULL;
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break;
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case 5:
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// OBJ EXTPAL TODO
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VRAM_AOBJExtPal = NULL;
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break;
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}
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@ -523,11 +532,12 @@ void MapVRAM_FG(u32 bank, u8 cnt)
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break;
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case 4:
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// BG EXTPAL TODO
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VRAM_ABGExtPal[(ofs<<1)+0] = &vram[0x0000];
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VRAM_ABGExtPal[(ofs<<1)+1] = &vram[0x2000];
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break;
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case 5:
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// OBJ EXTPAL TODO
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VRAM_AOBJExtPal = vram;
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break;
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}
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@ -573,7 +583,10 @@ void MapVRAM_H(u32 bank, u8 cnt)
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break;
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case 2:
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// BG EXTPAL TODO
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VRAM_BBGExtPal[0] = NULL;
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VRAM_BBGExtPal[1] = NULL;
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VRAM_BBGExtPal[2] = NULL;
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VRAM_BBGExtPal[3] = NULL;
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break;
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}
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@ -615,7 +628,10 @@ void MapVRAM_H(u32 bank, u8 cnt)
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break;
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case 2:
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// BG EXTPAL TODO
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VRAM_BBGExtPal[0] = &vram[0x0000];
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VRAM_BBGExtPal[1] = &vram[0x2000];
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VRAM_BBGExtPal[2] = &vram[0x4000];
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VRAM_BBGExtPal[3] = &vram[0x6000];
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break;
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}
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@ -665,7 +681,7 @@ void MapVRAM_I(u32 bank, u8 cnt)
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break;
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case 3:
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// not mapped to memory
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VRAM_BOBJExtPal = NULL;
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break;
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}
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@ -701,7 +717,7 @@ void MapVRAM_I(u32 bank, u8 cnt)
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break;
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case 3:
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// not mapped to memory
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VRAM_BOBJExtPal = vram;
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break;
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}
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5
GPU.h
5
GPU.h
@ -42,6 +42,11 @@ extern u8* VRAM_BOBJ[128];
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extern u8* VRAM_LCD[128];
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extern u8* VRAM_ARM7[2];
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extern u8* VRAM_ABGExtPal[4];
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extern u8* VRAM_AOBJExtPal;
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extern u8* VRAM_BBGExtPal[4];
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extern u8* VRAM_BOBJExtPal;
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extern u16 Framebuffer[256*192*2];
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extern GPU2D* GPU2D_A;
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35
GPU2D.cpp
35
GPU2D.cpp
@ -265,6 +265,7 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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u8* tileset;
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u16* tilemap;
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u16* pal;
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u32 extpal;
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u16 xoff = BGXPos[bgnum];
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u16 yoff = BGYPos[bgnum] + line;
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@ -272,6 +273,8 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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u32 widexmask = (bgcnt & 0x4000) ? 0x100 : 0;
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//u32 ymask = (bgcnt & 0x8000) ? 0x1FF : 0xFF;
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extpal = (bgcnt & 0x0080) && (DispCnt & 0x40000000);
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if (Num)
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{
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tileset = (u8*)GPU::VRAM_BBG[((bgcnt & 0x003C) >> 2)];
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@ -279,7 +282,18 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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if (!tileset || !tilemap) return;
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tilemap += ((bgcnt & 0x0700) << 2);
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pal = (u16*)&GPU::Palette[0x400];
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if (extpal)
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{
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if ((bgnum<2) && (bgcnt&0x2000))
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pal = (u16*)GPU::VRAM_BBGExtPal[2+bgnum];
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else
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pal = (u16*)GPU::VRAM_BBGExtPal[bgnum];
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// derp
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if (!pal) pal = (u16*)&GPU::Palette[0x400];
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}
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else
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pal = (u16*)&GPU::Palette[0x400];
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}
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else
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{
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@ -288,7 +302,18 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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if (!tileset || !tilemap) return;
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tilemap += ((bgcnt & 0x0700) << 2);
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pal = (u16*)&GPU::Palette[0];
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if (extpal)
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{
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if ((bgnum<2) && (bgcnt&0x2000))
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pal = (u16*)GPU::VRAM_ABGExtPal[2+bgnum];
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else
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pal = (u16*)GPU::VRAM_ABGExtPal[bgnum];
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// derp
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if (!pal) pal = (u16*)&GPU::Palette[0];
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}
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else
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pal = (u16*)&GPU::Palette[0];
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}
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// adjust Y position in tilemap
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@ -314,7 +339,8 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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{
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// load a new tile
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curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
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curpal = pal;// + ((curtile & 0xF000) >> 8); // TODO: this applies to ext palettes
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curpal = pal;
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if (extpal) curpal += ((curtile & 0xF000) >> 4);
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pixels = tileset + ((curtile & 0x03FF) << 6);
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pixels += (((curtile & 0x0800) ? (7-(yoff&0x7)) : (yoff&0x7)) << 3);
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}
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@ -325,7 +351,8 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
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{
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// load a new tile
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curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
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curpal = pal;// + ((curtile & 0xF000) >> 8);
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curpal = pal;
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if (extpal) curpal += ((curtile & 0xF000) >> 4);
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pixels = tileset + ((curtile & 0x03FF) << 6);
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pixels += (((curtile & 0x0800) ? (7-(yoff&0x7)) : (yoff&0x7)) << 3);
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}
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@ -10,7 +10,7 @@
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1481161027 c:\documents\sources\melonds\types.h
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1485988849 source:c:\documents\sources\melonds\nds.cpp
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1485988923 source:c:\documents\sources\melonds\nds.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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@ -86,7 +86,7 @@
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"NDS.h"
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"SPI.h"
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1485988879 source:c:\documents\sources\melonds\gpu2d.cpp
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1485990245 source:c:\documents\sources\melonds\gpu2d.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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@ -117,13 +117,13 @@
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1484698068 c:\documents\sources\melonds\dma.h
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"types.h"
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1485982457 source:c:\documents\sources\melonds\gpu.cpp
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1485989904 source:c:\documents\sources\melonds\gpu.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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"GPU.h"
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1485982310 c:\documents\sources\melonds\gpu.h
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1485989497 c:\documents\sources\melonds\gpu.h
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"GPU2D.h"
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1484848282 c:\documents\sources\melonds\rtc.h
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