BG extended palettes!

This commit is contained in:
StapleButter 2017-02-02 00:09:40 +01:00
parent 3451e41bd1
commit 6486d0e10d
4 changed files with 74 additions and 26 deletions

52
GPU.cpp
View File

@ -56,6 +56,11 @@ u8* VRAM_BOBJ[128];
u8* VRAM_LCD[128];
u8* VRAM_ARM7[2];
u8* VRAM_ABGExtPal[4];
u8* VRAM_AOBJExtPal;
u8* VRAM_BBGExtPal[4];
u8* VRAM_BOBJExtPal;
u16 Framebuffer[256*192*2];
GPU2D* GPU2D_A;
@ -100,6 +105,11 @@ void Reset()
memset(VRAM_LCD, 0, sizeof(u8*)*128);
memset(VRAM_ARM7, 0, sizeof(u8*)*2);
memset(VRAM_ABGExtPal, 0, sizeof(u8*)*4);
VRAM_AOBJExtPal = NULL;
memset(VRAM_BBGExtPal, 0, sizeof(u8*)*4);
VRAM_BOBJExtPal = NULL;
for (int i = 0; i < 256*192*2; i++)
{
Framebuffer[i] = 0x7FFF;
@ -370,11 +380,10 @@ void MapVRAM_E(u32 bank, u8 cnt)
break;
case 4:
// BG EXTPAL -- TODO
break;
case 5:
// OBJ EXTPAL -- TODO
VRAM_ABGExtPal[0] = NULL;
VRAM_ABGExtPal[1] = NULL;
VRAM_ABGExtPal[2] = NULL;
VRAM_ABGExtPal[3] = NULL;
break;
}
@ -421,11 +430,10 @@ void MapVRAM_E(u32 bank, u8 cnt)
break;
case 4:
// BG EXTPAL -- TODO
break;
case 5:
// OBJ EXTPAL -- TODO
VRAM_ABGExtPal[0] = &vram[0x0000];
VRAM_ABGExtPal[1] = &vram[0x2000];
VRAM_ABGExtPal[2] = &vram[0x4000];
VRAM_ABGExtPal[3] = &vram[0x6000];
break;
}
@ -479,11 +487,12 @@ void MapVRAM_FG(u32 bank, u8 cnt)
break;
case 4:
// BG EXTPAL TODO
VRAM_ABGExtPal[(oldofs<<1)+0] = NULL;
VRAM_ABGExtPal[(oldofs<<1)+1] = NULL;
break;
case 5:
// OBJ EXTPAL TODO
VRAM_AOBJExtPal = NULL;
break;
}
@ -523,11 +532,12 @@ void MapVRAM_FG(u32 bank, u8 cnt)
break;
case 4:
// BG EXTPAL TODO
VRAM_ABGExtPal[(ofs<<1)+0] = &vram[0x0000];
VRAM_ABGExtPal[(ofs<<1)+1] = &vram[0x2000];
break;
case 5:
// OBJ EXTPAL TODO
VRAM_AOBJExtPal = vram;
break;
}
@ -573,7 +583,10 @@ void MapVRAM_H(u32 bank, u8 cnt)
break;
case 2:
// BG EXTPAL TODO
VRAM_BBGExtPal[0] = NULL;
VRAM_BBGExtPal[1] = NULL;
VRAM_BBGExtPal[2] = NULL;
VRAM_BBGExtPal[3] = NULL;
break;
}
@ -615,7 +628,10 @@ void MapVRAM_H(u32 bank, u8 cnt)
break;
case 2:
// BG EXTPAL TODO
VRAM_BBGExtPal[0] = &vram[0x0000];
VRAM_BBGExtPal[1] = &vram[0x2000];
VRAM_BBGExtPal[2] = &vram[0x4000];
VRAM_BBGExtPal[3] = &vram[0x6000];
break;
}
@ -665,7 +681,7 @@ void MapVRAM_I(u32 bank, u8 cnt)
break;
case 3:
// not mapped to memory
VRAM_BOBJExtPal = NULL;
break;
}
@ -701,7 +717,7 @@ void MapVRAM_I(u32 bank, u8 cnt)
break;
case 3:
// not mapped to memory
VRAM_BOBJExtPal = vram;
break;
}

5
GPU.h
View File

@ -42,6 +42,11 @@ extern u8* VRAM_BOBJ[128];
extern u8* VRAM_LCD[128];
extern u8* VRAM_ARM7[2];
extern u8* VRAM_ABGExtPal[4];
extern u8* VRAM_AOBJExtPal;
extern u8* VRAM_BBGExtPal[4];
extern u8* VRAM_BOBJExtPal;
extern u16 Framebuffer[256*192*2];
extern GPU2D* GPU2D_A;

View File

@ -265,6 +265,7 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
u8* tileset;
u16* tilemap;
u16* pal;
u32 extpal;
u16 xoff = BGXPos[bgnum];
u16 yoff = BGYPos[bgnum] + line;
@ -272,6 +273,8 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
u32 widexmask = (bgcnt & 0x4000) ? 0x100 : 0;
//u32 ymask = (bgcnt & 0x8000) ? 0x1FF : 0xFF;
extpal = (bgcnt & 0x0080) && (DispCnt & 0x40000000);
if (Num)
{
tileset = (u8*)GPU::VRAM_BBG[((bgcnt & 0x003C) >> 2)];
@ -279,7 +282,18 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
if (!tileset || !tilemap) return;
tilemap += ((bgcnt & 0x0700) << 2);
pal = (u16*)&GPU::Palette[0x400];
if (extpal)
{
if ((bgnum<2) && (bgcnt&0x2000))
pal = (u16*)GPU::VRAM_BBGExtPal[2+bgnum];
else
pal = (u16*)GPU::VRAM_BBGExtPal[bgnum];
// derp
if (!pal) pal = (u16*)&GPU::Palette[0x400];
}
else
pal = (u16*)&GPU::Palette[0x400];
}
else
{
@ -288,7 +302,18 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
if (!tileset || !tilemap) return;
tilemap += ((bgcnt & 0x0700) << 2);
pal = (u16*)&GPU::Palette[0];
if (extpal)
{
if ((bgnum<2) && (bgcnt&0x2000))
pal = (u16*)GPU::VRAM_ABGExtPal[2+bgnum];
else
pal = (u16*)GPU::VRAM_ABGExtPal[bgnum];
// derp
if (!pal) pal = (u16*)&GPU::Palette[0];
}
else
pal = (u16*)&GPU::Palette[0];
}
// adjust Y position in tilemap
@ -314,7 +339,8 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
{
// load a new tile
curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
curpal = pal;// + ((curtile & 0xF000) >> 8); // TODO: this applies to ext palettes
curpal = pal;
if (extpal) curpal += ((curtile & 0xF000) >> 4);
pixels = tileset + ((curtile & 0x03FF) << 6);
pixels += (((curtile & 0x0800) ? (7-(yoff&0x7)) : (yoff&0x7)) << 3);
}
@ -325,7 +351,8 @@ void GPU2D::DrawBG_Text_4bpp(u32 line, u16* dst, u32 bgnum)
{
// load a new tile
curtile = tilemap[((xoff & 0xFF) >> 3) + ((xoff & widexmask) << 2)];
curpal = pal;// + ((curtile & 0xF000) >> 8);
curpal = pal;
if (extpal) curpal += ((curtile & 0xF000) >> 4);
pixels = tileset + ((curtile & 0x03FF) << 6);
pixels += (((curtile & 0x0800) ? (7-(yoff&0x7)) : (yoff&0x7)) << 3);
}

View File

@ -10,7 +10,7 @@
1481161027 c:\documents\sources\melonds\types.h
1485988849 source:c:\documents\sources\melonds\nds.cpp
1485988923 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -86,7 +86,7 @@
"NDS.h"
"SPI.h"
1485988879 source:c:\documents\sources\melonds\gpu2d.cpp
1485990245 source:c:\documents\sources\melonds\gpu2d.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -117,13 +117,13 @@
1484698068 c:\documents\sources\melonds\dma.h
"types.h"
1485982457 source:c:\documents\sources\melonds\gpu.cpp
1485989904 source:c:\documents\sources\melonds\gpu.cpp
<stdio.h>
<string.h>
"NDS.h"
"GPU.h"
1485982310 c:\documents\sources\melonds\gpu.h
1485989497 c:\documents\sources\melonds\gpu.h
"GPU2D.h"
1484848282 c:\documents\sources\melonds\rtc.h