make OpenGL renderer a build option

mostly meant for the Switch port
This commit is contained in:
RSDuck
2020-09-30 23:58:42 +02:00
parent 4b705556bc
commit 6977302403
9 changed files with 67 additions and 11 deletions

View File

@ -437,6 +437,7 @@ void SetDispStat(u32 cpu, u16 val);
void SetVCount(u16 val);
#ifdef OGLRENDERER_ENABLED
namespace GLCompositor
{
@ -450,6 +451,7 @@ void RenderFrame();
void BindOutputTexture();
}
#endif
}