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synced 2025-07-17 03:10:18 -06:00
make OpenGL renderer a build option
mostly meant for the Switch port
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@ -2528,13 +2528,19 @@ void VBlank()
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void VCount215()
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{
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if (GPU::Renderer == 0) SoftRenderer::RenderFrame();
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#ifdef OGLRENDERER_ENABLED
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else GLRenderer::RenderFrame();
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#endif
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}
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u32* GetLine(int line)
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{
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if (GPU::Renderer == 0) return SoftRenderer::GetLine(line);
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#ifdef OGLRENDERER_ENABLED
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else return GLRenderer::GetLine(line);
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#else
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return NULL;
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#endif
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}
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