make OpenGL renderer a build option

mostly meant for the Switch port
This commit is contained in:
RSDuck
2020-09-30 23:58:42 +02:00
parent 4b705556bc
commit 6977302403
9 changed files with 67 additions and 11 deletions

View File

@ -139,6 +139,7 @@ u32* GetLine(int line);
}
#ifdef OGLRENDERER_ENABLED
namespace GLRenderer
{
@ -154,6 +155,7 @@ u32* GetLine(int line);
void SetupAccelFrame();
}
#endif
}