* attempt at keyboard input, via raw scancodes

* load config, etc
* some things are nicer, too
This commit is contained in:
StapleButter
2017-09-17 23:25:32 +02:00
parent 66106a8829
commit 8e7d46e717
11 changed files with 80 additions and 10 deletions

View File

@ -25,6 +25,7 @@
#include "../types.h"
#include "../version.h"
#include "../Config.h"
#include "../NDS.h"
#include "../GPU.h"
@ -38,7 +39,7 @@ SDL_Thread* EmuThread;
int EmuRunning;
SDL_mutex* ScreenMutex;
uiDrawBitmap* test = NULL;
uiDrawBitmap* ScreenBitmap = NULL;
void AudioCallback(void* data, Uint8* stream, int len)
@ -155,21 +156,24 @@ int EmuThreadFunc(void* burp)
void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params)
{
if (!test) test = uiDrawNewBitmap(params->Context, 256, 384);
if (!ScreenBitmap)
ScreenBitmap = uiDrawNewBitmap(params->Context, 256, 384);
uiRect dorp = {0, 0, 256, 384};
//SDL_LockMutex(ScreenMutex);
uiDrawBitmapUpdate(test, GPU::Framebuffer);
uiDrawBitmapUpdate(ScreenBitmap, GPU::Framebuffer);
//SDL_UnlockMutex(ScreenMutex);
uiDrawBitmapDraw(params->Context, test, &dorp, &dorp);
uiDrawBitmapDraw(params->Context, ScreenBitmap, &dorp, &dorp);
//printf("draw\n");
}
void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* evt)
{
//
int x = (int)evt->X;
int y = (int)evt->Y;
printf("mouse: %08X %d,%d\n", (u32)evt->Held1To64, x, y);
}
void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left)
@ -184,8 +188,28 @@ void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
printf("key event: %04X %02X\n", evt->ExtKey, evt->Key);
//uiAreaQueueRedrawAll(MainDrawArea);
// TODO: release all keys if the window loses focus? or somehow global key input?
if (evt->Scancode == 0x38) // ALT
return 0;
if (evt->Modifiers == 0x2) // ALT+key
return 0;
if (evt->Up)
{
for (int i = 0; i < 10; i++)
if (evt->Scancode == Config::KeyMapping[i]) NDS::ReleaseKey(i);
if (evt->Scancode == Config::KeyMapping[10]) NDS::ReleaseKey(16);
if (evt->Scancode == Config::KeyMapping[11]) NDS::ReleaseKey(17);
}
else if (!evt->Repeat)
{
//printf("key event: %08X %08X - %s\n", evt->Scancode, evt->Modifiers, uiKeyName(evt->Scancode));
for (int i = 0; i < 10; i++)
if (evt->Scancode == Config::KeyMapping[i]) NDS::PressKey(i);
if (evt->Scancode == Config::KeyMapping[10]) NDS::PressKey(16);
if (evt->Scancode == Config::KeyMapping[11]) NDS::PressKey(17);
}
return 1;
}
@ -204,7 +228,7 @@ void OnOpenFile(uiMenuItem* item, uiWindow* window, void* blarg)
char* file = uiOpenFile(window, "DS ROM (*.nds)|*.nds;*.srl|Any file|*.*", NULL);
if (!file) return;
NDS::LoadROM(file, true); // TODO direct boot setting
NDS::LoadROM(file, Config::DirectBoot);
EmuRunning = 1;
}
@ -238,6 +262,8 @@ int main(int argc, char** argv)
return 1;
}
Config::Load();
uiMenu* menu;
uiMenuItem* menuitem;
@ -260,18 +286,19 @@ int main(int argc, char** argv)
MainDrawArea = uiNewArea(&areahandler);
uiWindowSetChild(MainWindow, uiControl(MainDrawArea));
//uiWindowSetChild(MainWindow, uiControl(uiNewButton("become a girl")));
EmuRunning = 2;
EmuThread = SDL_CreateThread(EmuThreadFunc, "melonDS magic", NULL);
uiControlShow(uiControl(MainWindow));
uiControlSetFocus(uiControl(MainDrawArea)); // TODO: this needs to be done when the window regains focus
uiMain();
EmuRunning = 0;
SDL_WaitThread(EmuThread, NULL);
SDL_DestroyMutex(ScreenMutex);
uiDrawFreeBitmap(ScreenBitmap);
uiUninit();
SDL_Quit();