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i forgot i changed those-- oops
no wonder edge marking was broken how did this even still work
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@ -476,9 +476,9 @@ private:
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// TODO: check if the hardware can accidentally plot pixels
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// offscreen in that border
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static constexpr int ScanlineWidth = 256;
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static constexpr int NumScanlines = 192;
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static constexpr int NumScanlinesRDLines = 192;
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static constexpr int ScanlineWidth = 258;
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static constexpr int NumScanlines = 194;
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static constexpr int NumScanlinesRDLines = 194;
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static constexpr int RDLinesBufferSize = ScanlineWidth * NumScanlinesRDLines;
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static constexpr int BufferSize = ScanlineWidth * NumScanlines;
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static constexpr int FirstPixelOffset = ScanlineWidth + 1;
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