begin actual work on GBACart

This commit is contained in:
Arisotura
2021-04-24 19:10:42 +02:00
parent 91ff9d08d5
commit ae6f3f6798
4 changed files with 756 additions and 49 deletions

View File

@ -23,7 +23,7 @@
#include "Platform.h"
namespace GBACart_SRAM
/*namespace GBACart_SRAM
{
enum SaveType {
@ -482,7 +482,7 @@ void Write32(u32 addr, u32 val)
WriteFunc(addr + 3, val >> 24 & 0xFF);
}
}
}*/
namespace GBACart
@ -502,19 +502,577 @@ const char SOLAR_SENSOR_GAMECODES[10][5] =
bool CartInserted;
bool HasSolarSensor;
//bool HasSolarSensor;
u8* CartROM;
u32 CartROMSize;
u32 CartCRC;
u32 CartID;
GPIO CartGPIO; // overridden GPIO parameters
//GPIO CartGPIO; // overridden GPIO parameters
CartCommon* Cart;
CartCommon::CartCommon()
{
}
CartCommon::~CartCommon()
{
}
void CartCommon::DoSavestate(Savestate* file)
{
file->Section("GBCS");
}
void CartCommon::LoadSave(const char* path, u32 type)
{
}
void CartCommon::RelocateSave(const char* path, bool write)
{
}
int CartCommon::SetInput(int num, bool pressed)
{
return -1;
}
u16 CartCommon::ROMRead(u32 addr)
{
return 0;
}
void CartCommon::ROMWrite(u32 addr, u16 val)
{
}
u8 CartCommon::SRAMRead(u32 addr)
{
return 0;
}
void CartCommon::SRAMWrite(u32 addr, u8 val)
{
}
CartGame::CartGame(u8* rom, u32 len) : CartCommon()
{
ROM = rom;
ROMLength = len;
memset(&GPIO, 0, sizeof(GPIO));
SRAM = nullptr;
SRAMFile = nullptr;
SRAMLength = 0;
SRAMType = S_NULL;
SRAMFlashState = {};
}
CartGame::~CartGame()
{
if (SRAMFile) fclose(SRAMFile);
if (SRAM) delete[] SRAM;
}
void CartGame::DoSavestate(Savestate* file)
{
CartCommon::DoSavestate(file);
file->Var16(&GPIO.control);
file->Var16(&GPIO.data);
file->Var16(&GPIO.direction);
// logic mostly copied from NDSCart_SRAM
u32 oldlen = SRAMLength;
file->Var32(&SRAMLength);
if (SRAMLength != oldlen)
{
// reallocate save memory
if (oldlen) delete[] SRAM;
if (SRAMLength) SRAM = new u8[SRAMLength];
}
if (SRAMLength)
{
// fill save memory if data is present
file->VarArray(SRAM, SRAMLength);
}
else
{
// no save data, clear the current state
SRAMType = SaveType::S_NULL;
if (SRAMFile) fclose(SRAMFile);
SRAM = nullptr;
SRAMFile = nullptr;
return;
}
// persist some extra state info
file->Var8(&SRAMFlashState.bank);
file->Var8(&SRAMFlashState.cmd);
file->Var8(&SRAMFlashState.device);
file->Var8(&SRAMFlashState.manufacturer);
file->Var8(&SRAMFlashState.state);
file->Var8((u8*)&SRAMType);
}
void CartGame::LoadSave(const char* path, u32 type)
{
if (SRAM) delete[] SRAM;
strncpy(SRAMPath, path, 1023);
SRAMPath[1023] = '\0';
SRAMLength = 0;
FILE* f = Platform::OpenFile(SRAMPath, "r+b");
if (f)
{
fseek(f, 0, SEEK_END);
SRAMLength = (u32)ftell(f);
SRAM = new u8[SRAMLength];
fseek(f, 0, SEEK_SET);
fread(SRAM, SRAMLength, 1, f);
SRAMFile = f;
}
switch (SRAMLength)
{
case 512:
SRAMType = S_EEPROM4K;
break;
case 8192:
SRAMType = S_EEPROM64K;
break;
case 32768:
SRAMType = S_SRAM256K;
break;
case 65536:
SRAMType = S_FLASH512K;
break;
case 128*1024:
SRAMType = S_FLASH1M;
break;
default:
printf("!! BAD GBA SAVE LENGTH %d\n", SRAMLength);
case 0:
SRAMType = S_NULL;
break;
}
if (SRAMType == S_FLASH512K)
{
// Panasonic 64K chip
SRAMFlashState.device = 0x1B;
SRAMFlashState.manufacturer = 0x32;
}
else if (SRAMType == S_FLASH1M)
{
// Sanyo 128K chip
SRAMFlashState.device = 0x13;
SRAMFlashState.manufacturer = 0x62;
}
}
void CartGame::RelocateSave(const char* path, bool write)
{
if (!write)
{
LoadSave(path, 0); // lazy
return;
}
strncpy(SRAMPath, path, 1023);
SRAMPath[1023] = '\0';
FILE *f = Platform::OpenFile(path, "r+b");
if (!f)
{
printf("GBACart_SRAM::RelocateSave: failed to create new file. fuck\n");
return;
}
SRAMFile = f;
fwrite(SRAM, SRAMLength, 1, SRAMFile);
}
u16 CartGame::ROMRead(u32 addr)
{
addr &= 0x01FFFFFF;
if (addr >= 0xC4 && addr < 0xCA)
{
if (GPIO.control & 0x1)
{
switch (addr)
{
case 0xC4: return GPIO.data;
case 0xC6: return GPIO.direction;
case 0xC8: return GPIO.control;
}
}
else
return 0;
}
// CHECKME: does ROM mirror?
if (addr < ROMLength)
return *(u16*)&ROM[addr];
return 0;
}
void CartGame::ROMWrite(u32 addr, u16 val)
{
addr &= 0x01FFFFFF;
switch (addr)
{
case 0xC4:
GPIO.data &= ~GPIO.direction;
GPIO.data |= val & GPIO.direction;
ProcessGPIO();
break;
case 0xC6:
GPIO.direction = val;
break;
case 0xC8:
GPIO.control = val;
break;
default:
printf("Unknown GBA GPIO write 0x%02X @ 0x%04X\n", val, addr);
break;
}
}
u8 CartGame::SRAMRead(u32 addr)
{
addr &= 0xFFFF;
switch (SRAMType)
{
case S_EEPROM4K:
case S_EEPROM64K:
return SRAMRead_EEPROM(addr);
case S_FLASH512K:
case S_FLASH1M:
return SRAMRead_FLASH(addr);
case S_SRAM256K:
return SRAMRead_SRAM(addr);
}
return 0xFF;
}
void CartGame::SRAMWrite(u32 addr, u8 val)
{
addr &= 0xFFFF;
switch (SRAMType)
{
case S_EEPROM4K:
case S_EEPROM64K:
return SRAMWrite_EEPROM(addr, val);
case S_FLASH512K:
case S_FLASH1M:
return SRAMWrite_FLASH(addr, val);
case S_SRAM256K:
return SRAMWrite_SRAM(addr, val);
}
}
void CartGame::ProcessGPIO()
{
}
u8 CartGame::SRAMRead_EEPROM(u32 addr)
{
return 0;
}
void CartGame::SRAMWrite_EEPROM(u32 addr, u8 val)
{
// TODO: could be used in homebrew?
}
// mostly ported from DeSmuME
u8 CartGame::SRAMRead_FLASH(u32 addr)
{
if (SRAMFlashState.cmd == 0) // no cmd
{
return *(u8*)&SRAM[addr + 0x10000 * SRAMFlashState.bank];
}
switch (SRAMFlashState.cmd)
{
case 0x90: // chip ID
if (addr == 0x0000) return SRAMFlashState.manufacturer;
if (addr == 0x0001) return SRAMFlashState.device;
break;
case 0xF0: // terminate command (TODO: break if non-Macronix chip and not at the end of an ID call?)
SRAMFlashState.state = 0;
SRAMFlashState.cmd = 0;
break;
case 0xA0: // write command
break; // ignore here, handled in Write_Flash()
case 0xB0: // bank switching (128K only)
break; // ignore here, handled in Write_Flash()
default:
printf("GBACart_SRAM::Read_Flash: unknown command 0x%02X @ 0x%04X\n", SRAMFlashState.cmd, addr);
break;
}
return 0xFF;
}
// mostly ported from DeSmuME
void CartGame::SRAMWrite_FLASH(u32 addr, u8 val)
{
switch (SRAMFlashState.state)
{
case 0x00:
if (addr == 0x5555)
{
if (val == 0xF0)
{
// reset
SRAMFlashState.state = 0;
SRAMFlashState.cmd = 0;
return;
}
else if (val == 0xAA)
{
SRAMFlashState.state = 1;
return;
}
}
if (addr == 0x0000)
{
if (SRAMFlashState.cmd == 0xB0)
{
// bank switching
SRAMFlashState.bank = val;
SRAMFlashState.cmd = 0;
return;
}
}
break;
case 0x01:
if (addr == 0x2AAA && val == 0x55)
{
SRAMFlashState.state = 2;
return;
}
SRAMFlashState.state = 0;
break;
case 0x02:
if (addr == 0x5555)
{
// send command
switch (val)
{
case 0x80: // erase
SRAMFlashState.state = 0x80;
break;
case 0x90: // chip ID
SRAMFlashState.state = 0x90;
break;
case 0xA0: // write
SRAMFlashState.state = 0;
break;
default:
SRAMFlashState.state = 0;
break;
}
SRAMFlashState.cmd = val;
return;
}
SRAMFlashState.state = 0;
break;
// erase
case 0x80:
if (addr == 0x5555 && val == 0xAA)
{
SRAMFlashState.state = 0x81;
return;
}
SRAMFlashState.state = 0;
break;
case 0x81:
if (addr == 0x2AAA && val == 0x55)
{
SRAMFlashState.state = 0x82;
return;
}
SRAMFlashState.state = 0;
break;
case 0x82:
if (val == 0x30)
{
u32 start_addr = addr + 0x10000 * SRAMFlashState.bank;
memset((u8*)&SRAM[start_addr], 0xFF, 0x1000);
if (SRAMFile)
{
fseek(SRAMFile, start_addr, SEEK_SET);
fwrite((u8*)&SRAM[start_addr], 1, 0x1000, SRAMFile);
}
}
SRAMFlashState.state = 0;
SRAMFlashState.cmd = 0;
return;
// chip ID
case 0x90:
if (addr == 0x5555 && val == 0xAA)
{
SRAMFlashState.state = 0x91;
return;
}
SRAMFlashState.state = 0;
break;
case 0x91:
if (addr == 0x2AAA && val == 0x55)
{
SRAMFlashState.state = 0x92;
return;
}
SRAMFlashState.state = 0;
break;
case 0x92:
SRAMFlashState.state = 0;
SRAMFlashState.cmd = 0;
return;
default:
break;
}
if (SRAMFlashState.cmd == 0xA0) // write
{
SRAMWrite_SRAM(addr + 0x10000 * SRAMFlashState.bank, val);
SRAMFlashState.state = 0;
SRAMFlashState.cmd = 0;
return;
}
printf("GBACart_SRAM::Write_Flash: unknown write 0x%02X @ 0x%04X (state: 0x%02X)\n",
val, addr, SRAMFlashState.state);
}
u8 CartGame::SRAMRead_SRAM(u32 addr)
{
if (addr >= SRAMLength) return 0xFF;
return SRAM[addr];
}
void CartGame::SRAMWrite_SRAM(u32 addr, u8 val)
{
if (addr >= SRAMLength) return;
u8 prev = *(u8*)&SRAM[addr];
if (prev != val)
{
*(u8*)&SRAM[addr] = val;
if (SRAMFile)
{
fseek(SRAMFile, addr, SEEK_SET);
fwrite((u8*)&SRAM[addr], 1, 1, SRAMFile);
}
}
}
const int CartGameSolarSensor::kLuxLevels[11] = {0, 5, 11, 18, 27, 42, 62, 84, 109, 139, 183};
CartGameSolarSensor::CartGameSolarSensor(u8* rom, u32 len) : CartGame(rom, len)
{
LightEdge = false;
LightCounter = 0;
LightSample = 0xFF;
LightLevel = 0;
}
CartGameSolarSensor::~CartGameSolarSensor()
{
}
void CartGameSolarSensor::DoSavestate(Savestate* file)
{
CartGame::DoSavestate(file);
file->Var8((u8*)&LightEdge);
file->Var8(&LightCounter);
file->Var8(&LightSample);
file->Var8(&LightLevel);
}
int CartGameSolarSensor::SetInput(int num, bool pressed)
{
if (!pressed) return -1;
if (num == Input_SolarSensorDown)
{
if (LightLevel > 0)
LightLevel--;
return LightLevel;
}
else if (num == Input_SolarSensorUp)
{
if (LightLevel < 10)
LightLevel++;
return LightLevel;
}
return -1;
}
void CartGameSolarSensor::ProcessGPIO()
{
if (GPIO.data & 4) return; // Boktai chip select
if (GPIO.data & 2) // Reset
{
u8 prev = LightSample;
LightCounter = 0;
LightSample = (0xFF - (0x16 + kLuxLevels[LightLevel]));
printf("Solar sensor reset (sample: 0x%02X -> 0x%02X)\n", prev, LightSample);
}
if (GPIO.data & 1 && LightEdge) LightCounter++;
LightEdge = !(GPIO.data & 1);
bool sendBit = LightCounter >= LightSample;
if (GPIO.control & 1)
{
GPIO.data = (GPIO.data & GPIO.direction) | ((sendBit << 3) & ~GPIO.direction & 0xF);
}
}
bool Init()
{
if (!GBACart_SRAM::Init()) return false;
//if (!GBACart_SRAM::Init()) return false;
CartROM = NULL;
CartROM = nullptr;
Cart = nullptr;
return true;
}
@ -523,7 +1081,9 @@ void DeInit()
{
if (CartROM) delete[] CartROM;
GBACart_SRAM::DeInit();
if (Cart) delete Cart;
//GBACart_SRAM::DeInit();
}
void Reset()
@ -534,8 +1094,8 @@ void Reset()
// and resetting to firmware without the slot being emptied.
// The Stop function will clear the cartridge state via Eject().
GBACart_SRAM::Reset();
GBACart_SolarSensor::Reset();
//GBACart_SRAM::Reset();
//GBACart_SolarSensor::Reset();
}
void Eject()
@ -543,14 +1103,17 @@ void Eject()
if (CartROM) delete[] CartROM;
CartInserted = false;
HasSolarSensor = false;
//HasSolarSensor = false;
CartROM = NULL;
CartROMSize = 0;
CartCRC = 0;
CartID = 0;
CartGPIO = {};
//CartGPIO = {};
GBACart_SRAM::Eject();
if (Cart) delete Cart;
Cart = nullptr;
//GBACart_SRAM::Eject();
Reset();
}
@ -581,11 +1144,11 @@ void DoSavestate(Savestate* file)
CartROM = new u8[CartROMSize];
// clear the SRAM file handle; writes will not be committed
if (GBACart_SRAM::SRAMFile)
/*if (GBACart_SRAM::SRAMFile)
{
fclose(GBACart_SRAM::SRAMFile);
GBACart_SRAM::SRAMFile = NULL;
}
}*/
}
// only save/load the cartridge header
@ -608,42 +1171,53 @@ void DoSavestate(Savestate* file)
file->Var32(&CartCRC);
file->Var32(&CartID);
file->Var8((u8*)&HasSolarSensor);
/*file->Var8((u8*)&HasSolarSensor);
file->Var16(&CartGPIO.control);
file->Var16(&CartGPIO.data);
file->Var16(&CartGPIO.direction);
file->Var16(&CartGPIO.direction);*/
// now do the rest
GBACart_SRAM::DoSavestate(file);
if (HasSolarSensor) GBACart_SolarSensor::DoSavestate(file);
//GBACart_SRAM::DoSavestate(file);
//if (HasSolarSensor) GBACart_SolarSensor::DoSavestate(file);
if (Cart) Cart->DoSavestate(file);
}
void LoadROMCommon(const char *sram)
{
char gamecode[5] = { '\0' };
memcpy(&gamecode, CartROM + 0xAC, 4);
printf("Game code: %s\n", gamecode);
printf("GBA game code: %s\n", gamecode);
bool solarsensor = false;
for (int i = 0; i < sizeof(SOLAR_SENSOR_GAMECODES)/sizeof(SOLAR_SENSOR_GAMECODES[0]); i++)
{
if (strcmp(gamecode, SOLAR_SENSOR_GAMECODES[i]) == 0) HasSolarSensor = true;
if (strcmp(gamecode, SOLAR_SENSOR_GAMECODES[i]) == 0)
solarsensor = true;
}
if (HasSolarSensor)
if (solarsensor)
{
printf("GBA solar sensor support detected!\n");
}
CartCRC = CRC32(CartROM, CartROMSize);
printf("ROM CRC32: %08X\n", CartCRC);
printf("GBA ROM CRC32: %08X\n", CartCRC);
CartInserted = true;
if (solarsensor)
Cart = new CartGameSolarSensor(CartROM, CartROMSize);
else
Cart = new CartGame(CartROM, CartROMSize);
// save
printf("Save file: %s\n", sram);
GBACart_SRAM::LoadSave(sram);
printf("GBA save file: %s\n", sram);
//GBACart_SRAM::LoadSave(sram);
// TODO: have a list of sorts like in NDSCart? to determine the savemem type
if (Cart) Cart->LoadSave(sram, 0);
}
bool LoadROM(const char* path, const char* sram)
@ -694,37 +1268,46 @@ bool LoadROM(const u8* romdata, u32 filelength, const char *sram)
void RelocateSave(const char* path, bool write)
{
// derp herp
GBACart_SRAM::RelocateSave(path, write);
//GBACart_SRAM::RelocateSave(path, write);
if (Cart) Cart->RelocateSave(path, write);
}
int SetInput(int num, bool pressed)
{
if (Cart) return Cart->SetInput(num, pressed);
return -1;
}
u16 ROMRead(u32 addr)
{
// TODO read from actual cart!
if (Cart) return Cart->ROMRead(addr);
return (addr >> 1) & 0xFFFF;
}
void ROMWrite(u32 addr, u16 val)
{
// TODO write to actual cart!
if (Cart) Cart->ROMWrite(addr, val);
}
u8 SRAMRead(u32 addr)
{
// TODO
if (Cart) return Cart->SRAMRead(addr);
return 0xFF;
}
void SRAMWrite(u32 addr, u8 val)
{
// TODO
if (Cart) Cart->SRAMWrite(addr, val);
}
// referenced from mGBA
void WriteGPIO(u32 addr, u16 val)
/*void WriteGPIO(u32 addr, u16 val)
{
switch (addr)
{
@ -758,12 +1341,12 @@ void WriteGPIO(u32 addr, u16 val)
*(u16*)&CartROM[0xC6] = 0;
*(u16*)&CartROM[0xC8] = 0;
}
}
}*/
}
namespace GBACart_SolarSensor
/*namespace GBACart_SolarSensor
{
bool LightEdge;
@ -813,4 +1396,4 @@ void Process(GBACart::GPIO* gpio)
}
}
}
}*/

View File

@ -23,7 +23,7 @@
#include "Savestate.h"
namespace GBACart_SRAM
/*namespace GBACart_SRAM
{
extern u8* SRAM;
@ -40,7 +40,7 @@ void Write8(u32 addr, u8 val);
void Write16(u32 addr, u16 val);
void Write32(u32 addr, u32 val);
}
}*/
namespace GBACart
@ -51,26 +51,128 @@ class CartCommon
{
public:
CartCommon();
~CartCommon();
virtual ~CartCommon();
virtual void DoSavestate(Savestate* file) = 0;
virtual void DoSavestate(Savestate* file);
virtual u16 ROMRead(u32 addr) = 0;
virtual void ROMWrite(u32 addr, u16 val) = 0;
virtual void LoadSave(const char* path, u32 type);
virtual void RelocateSave(const char* path, bool write);
virtual u8 SRAMRead(u32 addr) = 0;
virtual void SRAMWrite(u32 addr, u8 val) = 0;
virtual int SetInput(int num, bool pressed);
virtual u16 ROMRead(u32 addr);
virtual void ROMWrite(u32 addr, u16 val);
virtual u8 SRAMRead(u32 addr);
virtual void SRAMWrite(u32 addr, u8 val);
};
struct GPIO
// CartGame -- regular retail game cart (ROM, SRAM)
class CartGame : public CartCommon
{
public:
CartGame(u8* rom, u32 len);
virtual ~CartGame() override;
virtual void DoSavestate(Savestate* file) override;
virtual void LoadSave(const char* path, u32 type) override;
virtual void RelocateSave(const char* path, bool write) override;
virtual u16 ROMRead(u32 addr) override;
virtual void ROMWrite(u32 addr, u16 val) override;
virtual u8 SRAMRead(u32 addr) override;
virtual void SRAMWrite(u32 addr, u8 val) override;
protected:
virtual void ProcessGPIO();
u8 SRAMRead_EEPROM(u32 addr);
void SRAMWrite_EEPROM(u32 addr, u8 val);
u8 SRAMRead_FLASH(u32 addr);
void SRAMWrite_FLASH(u32 addr, u8 val);
u8 SRAMRead_SRAM(u32 addr);
void SRAMWrite_SRAM(u32 addr, u8 val);
u8* ROM;
u32 ROMLength;
struct
{
u16 data;
u16 direction;
u16 control;
} GPIO;
enum SaveType
{
S_NULL,
S_EEPROM4K,
S_EEPROM64K,
S_SRAM256K,
S_FLASH512K,
S_FLASH1M
};
// from DeSmuME
struct
{
u8 state;
u8 cmd;
u8 device;
u8 manufacturer;
u8 bank;
} SRAMFlashState;
u8* SRAM;
FILE* SRAMFile;
u32 SRAMLength;
SaveType SRAMType;
char SRAMPath[1024];
};
// CartGameSolarSensor -- Boktai game cart
class CartGameSolarSensor : public CartGame
{
public:
CartGameSolarSensor(u8* rom, u32 len);
virtual ~CartGameSolarSensor() override;
virtual void DoSavestate(Savestate* file) override;
virtual int SetInput(int num, bool pressed) override;
private:
virtual void ProcessGPIO() override;
static const int kLuxLevels[11];
bool LightEdge;
u8 LightCounter;
u8 LightSample;
u8 LightLevel;
};
/*struct GPIO
{
u16 data;
u16 direction;
u16 control;
};*/
// possible inputs for GBA carts that might accept user input
enum
{
Input_SolarSensorDown = 0,
Input_SolarSensorUp,
};
extern bool CartInserted;
extern bool HasSolarSensor;
//extern bool HasSolarSensor;
extern u8* CartROM;
extern u32 CartROMSize;
extern u32 CartCRC;
@ -85,18 +187,20 @@ bool LoadROM(const char* path, const char* sram);
bool LoadROM(const u8* romdata, u32 filelength, const char *sram);
void RelocateSave(const char* path, bool write);
int SetInput(int num, bool pressed);
u16 ROMRead(u32 addr);
void ROMWrite(u32 addr, u16 val);
u8 SRAMRead(u32 addr);
void SRAMWrite(u32 addr, u8 val);
void WriteGPIO(u32 addr, u16 val);
//void WriteGPIO(u32 addr, u16 val);
}
namespace GBACart_SolarSensor
/*namespace GBACart_SolarSensor
{
extern u8 LightLevel;
@ -105,6 +209,6 @@ void Reset();
void DoSavestate(Savestate* file);
void Process(GBACart::GPIO* gpio);
}
}*/
#endif // GBACART_H

View File

@ -2009,7 +2009,7 @@ u16 ARM9Read16(u32 addr)
(GBACart::SRAMRead(addr+1) << 8);
}
printf("unknown arm9 read16 %08X %08X\n", addr, ARM9->R[15]);
if (addr) printf("unknown arm9 read16 %08X %08X\n", addr, ARM9->R[15]);
return 0;
}
@ -2178,7 +2178,7 @@ void ARM9Write16(u32 addr, u16 val)
return;
}
printf("unknown arm9 write16 %08X %04X\n", addr, val);
if (addr) printf("unknown arm9 write16 %08X %04X\n", addr, val);
}
void ARM9Write32(u32 addr, u32 val)

View File

@ -382,7 +382,7 @@ void EmuThread::run()
if (Input::HotkeyPressed(HK_SwapScreens)) emit swapScreensToggle();
if (GBACart::CartInserted && GBACart::HasSolarSensor)
/*if (GBACart::CartInserted && GBACart::HasSolarSensor)
{
if (Input::HotkeyPressed(HK_SolarSensorDecrease))
{
@ -398,6 +398,26 @@ void EmuThread::run()
sprintf(msg, "Solar sensor level set to %d", GBACart_SolarSensor::LightLevel);
OSD::AddMessage(0, msg);
}
}*/
if (Input::HotkeyPressed(HK_SolarSensorDecrease))
{
int level = GBACart::SetInput(GBACart::Input_SolarSensorDown, true);
if (level != -1)
{
char msg[64];
sprintf(msg, "Solar sensor level: %d", level);
OSD::AddMessage(0, msg);
}
}
if (Input::HotkeyPressed(HK_SolarSensorIncrease))
{
int level = GBACart::SetInput(GBACart::Input_SolarSensorUp, true);
if (level != -1)
{
char msg[64];
sprintf(msg, "Solar sensor level: %d", level);
OSD::AddMessage(0, msg);
}
}
if (EmuRunning == 1)