Fix "Improved polygon splitting" option in GUI

This commit is contained in:
v1993 2020-08-31 18:56:20 +03:00
parent 02d51620e3
commit aed7a32243
No known key found for this signature in database
GPG Key ID: 9A30914F19F1D7C8
2 changed files with 9 additions and 0 deletions

View File

@ -42,6 +42,7 @@ VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(
oldVSyncInterval = Config::ScreenVSyncInterval;
oldSoftThreaded = Config::Threaded3D;
oldGLScale = Config::GL_ScaleFactor;
oldGLBetterPolygons = Config::GL_BetterPolygons;
grp3DRenderer = new QButtonGroup(this);
grp3DRenderer->addButton(ui->rb3DSoftware, 0);
@ -60,6 +61,8 @@ VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(
ui->cbxGLResolution->addItem(QString("%1x native (%2x%3)").arg(i).arg(256*i).arg(192*i));
ui->cbxGLResolution->setCurrentIndex(Config::GL_ScaleFactor-1);
ui->cbBetterPolygons->setChecked(Config::GL_BetterPolygons != 0);
if (!Config::ScreenVSync)
ui->sbVSyncInterval->setEnabled(false);
@ -68,12 +71,14 @@ VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(
ui->cbGLDisplay->setEnabled(true);
ui->cbSoftwareThreaded->setEnabled(true);
ui->cbxGLResolution->setEnabled(false);
ui->cbBetterPolygons->setEnabled(false);
}
else
{
ui->cbGLDisplay->setEnabled(false);
ui->cbSoftwareThreaded->setEnabled(false);
ui->cbxGLResolution->setEnabled(true);
ui->cbBetterPolygons->setEnabled(true);
}
}
@ -99,6 +104,7 @@ void VideoSettingsDialog::on_VideoSettingsDialog_rejected()
Config::ScreenVSyncInterval = oldVSyncInterval;
Config::Threaded3D = oldSoftThreaded;
Config::GL_ScaleFactor = oldGLScale;
Config::GL_BetterPolygons = oldGLBetterPolygons;
bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
emit updateVideoSettings(old_gl != new_gl);
@ -117,12 +123,14 @@ void VideoSettingsDialog::onChange3DRenderer(int renderer)
ui->cbGLDisplay->setEnabled(true);
ui->cbSoftwareThreaded->setEnabled(true);
ui->cbxGLResolution->setEnabled(false);
ui->cbBetterPolygons->setEnabled(false);
}
else
{
ui->cbGLDisplay->setEnabled(false);
ui->cbSoftwareThreaded->setEnabled(false);
ui->cbxGLResolution->setEnabled(true);
ui->cbBetterPolygons->setEnabled(true);
}
bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);

View File

@ -79,6 +79,7 @@ private:
int oldVSyncInterval;
int oldSoftThreaded;
int oldGLScale;
int oldGLBetterPolygons;
};
#endif // VIDEOSETTINGSDIALOG_H