Split the cart parsing and loading steps (#1707)

* Split ROMList into a .cpp file

- Its definition in ROMList.h was causing multiple-definition linker errors
- Introduce ROMListSize, since you can't take a sizeof() of an extern declaration
- Mark ROMList and ROMListSize as const

* Update ReadROMParams to accommodate ROMList changes

* Split parsing and loading of NDS ROMs

- Introduce an NDSCartData class for parsing a ROM file
- Introduce InsertROM for loading a NDS cart
- Refactor LoadROM to use NDSCartData and InsertROM under the hood

* Reset cart state and initialize save memory in the NDSCartData constructor

- Otherwise there's no way to know about SRAM-specific attributes before inserting the game

* Add a comment to NDSCartData

* First crack at splitting parsing and loading for GBACart

* Add some logging calls for encrypting the secure area

* Log the XXH64 hash of the inserted NDS ROM

* Log the XXH64 hash of the secure area after decryption

* Add some logging to Key1_LoadKeyBuf

* Re-encrypt the secure area when inserting the cart, not when parsing it

- This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf)

* Load Key1_KeyBuf from memory, not from the file system

- Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point

* Add some helper query methods to NDSHeader

* Query the DSi region directly from the header instead of checking the ROM again

* Introduce a CartType enum

- So CartCommon::Type doesn't have to return magic numbers

* Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor

- That way the constructor doesn't rely on the config or on file I/O when loading homebrew
- This keeps the use of global state closer to one place

* Add non-const getters for the carts

* Add InsertROM overloads that accept unique_ptrs

* Fix a comment

* Rename member functions on NDSCartData and GBACartData to adhere to the convention

* Rename members on NDSCartData and GBACartData to adhere to the convention

* Fix build errors on some platforms

* Add NDSHeader::IsDSiWare

* Add a ROMListEntry parameter to the cart constructors

- To allow for looking up details of SRAM or expected ROM size

* Add some new getters to CartCommon

* Use the Header/Banner members instead of globals

* Make CartCommon abstract

- It's not supposed to be instantiated anyway

* Change the signature of CartCommon::Checksum

- It's neither overridden nor mutating

* Add some clarifying comments to NDSHeader

* Delete CartCommon::ROM in its destructor

- ParseROM copies its input and gives that copy to the cart object, so it's okay

* Add some getters to CartCommon

* Refactor NDSCart

- Get rid of NDSCartData
- Get rid of cart-specific global state within NDSCart (so registers are untouched)
- Refactor uses of removed global variables to use the Cart pointer instead
- Refactor ROMInfoDialog's icon functions to accept const arguments

* Return the cart pointer

- So *that's* why it was crashing. Whoops
- Why is this even allowed?

* Refactor GBACart

- Delete CartGame::ROM in the destructor
- Get rid of GBACartData
- Remove some global state

* Mark NDSCart::CartCommon::Type as const

* Slightly refactor GBACart::CartCommon

- Mark Type as const
- Use enum constants
- Make CartCommon itself abstract

* Mark CRC32's data parameter as const

* Mark GBACart::CartCommon::Checksum as const

* Use assert.h instead of cassert

- As demanded by the style guide

* Fix some includes to adhere to the style guide

* Get the ARM9 entry address directly from the header object

* Use more Header fields directly

* Rename some parameters to match the style guide

* Remove some unused includes

* Slightly change NDS_Header::IsHomebrew for clarity
This commit is contained in:
Jesse Talavera-Greenberg
2023-06-30 07:28:52 -04:00
committed by GitHub
parent 7b948e6ec9
commit b659bce3c1
15 changed files with 7321 additions and 7127 deletions

View File

@ -944,7 +944,7 @@ QString GBACartLabel()
}
void ROMIcon(u8 (&data)[512], u16 (&palette)[16], u32* iconRef)
void ROMIcon(const u8 (&data)[512], const u16 (&palette)[16], u32* iconRef)
{
int index = 0;
for (int i = 0; i < 4; i++)
@ -975,7 +975,7 @@ void ROMIcon(u8 (&data)[512], u16 (&palette)[16], u32* iconRef)
#define SEQ_BMP(i) ((i & 0b0000011100000000) >> 8)
#define SEQ_DUR(i) ((i & 0b0000000011111111) >> 0)
void AnimatedROMIcon(u8 (&data)[8][512], u16 (&palette)[8][16], u16 (&sequence)[64], u32 (&animatedTexRef)[32 * 32 * 64], std::vector<int> &animatedSequenceRef)
void AnimatedROMIcon(const u8 (&data)[8][512], const u16 (&palette)[8][16], const u16 (&sequence)[64], u32 (&animatedTexRef)[32 * 32 * 64], std::vector<int> &animatedSequenceRef)
{
for (int i = 0; i < 64; i++)
{