mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-23 14:19:55 -06:00
lay base for multiple GPU2D backends
This commit is contained in:
@ -27,6 +27,7 @@ add_library(core STATIC
|
|||||||
GBACart.cpp
|
GBACart.cpp
|
||||||
GPU.cpp
|
GPU.cpp
|
||||||
GPU2D.cpp
|
GPU2D.cpp
|
||||||
|
GPU2DSoft.cpp
|
||||||
GPU3D.cpp
|
GPU3D.cpp
|
||||||
GPU3D_Soft.cpp
|
GPU3D_Soft.cpp
|
||||||
melonDLDI.h
|
melonDLDI.h
|
||||||
|
@ -144,8 +144,8 @@ u8 VRAMFlat_TexPal[128*1024];
|
|||||||
|
|
||||||
bool Init()
|
bool Init()
|
||||||
{
|
{
|
||||||
GPU2D_A = new GPU2D(0);
|
GPU2D_A = new GPU2DSoft(0);
|
||||||
GPU2D_B = new GPU2D(1);
|
GPU2D_B = new GPU2DSoft(1);
|
||||||
if (!GPU3D::Init()) return false;
|
if (!GPU3D::Init()) return false;
|
||||||
|
|
||||||
FrontBuffer = 0;
|
FrontBuffer = 0;
|
||||||
|
2244
src/GPU2D.cpp
2244
src/GPU2D.cpp
File diff suppressed because it is too large
Load Diff
77
src/GPU2D.h
77
src/GPU2D.h
@ -19,11 +19,14 @@
|
|||||||
#ifndef GPU2D_H
|
#ifndef GPU2D_H
|
||||||
#define GPU2D_H
|
#define GPU2D_H
|
||||||
|
|
||||||
|
#include "types.h"
|
||||||
|
#include "Savestate.h"
|
||||||
|
|
||||||
class GPU2D
|
class GPU2D
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
GPU2D(u32 num);
|
GPU2D(u32 num);
|
||||||
~GPU2D();
|
virtual ~GPU2D() {}
|
||||||
|
|
||||||
void Reset();
|
void Reset();
|
||||||
|
|
||||||
@ -31,7 +34,7 @@ public:
|
|||||||
|
|
||||||
void SetEnabled(bool enable) { Enabled = enable; }
|
void SetEnabled(bool enable) { Enabled = enable; }
|
||||||
void SetFramebuffer(u32* buf);
|
void SetFramebuffer(u32* buf);
|
||||||
void SetRenderSettings(bool accel);
|
virtual void SetRenderSettings(bool accel) = 0;
|
||||||
|
|
||||||
u8 Read8(u32 addr);
|
u8 Read8(u32 addr);
|
||||||
u16 Read16(u32 addr);
|
u16 Read16(u32 addr);
|
||||||
@ -52,33 +55,24 @@ public:
|
|||||||
|
|
||||||
void SampleFIFO(u32 offset, u32 num);
|
void SampleFIFO(u32 offset, u32 num);
|
||||||
|
|
||||||
void DrawScanline(u32 line);
|
virtual void DrawScanline(u32 line) = 0;
|
||||||
void DrawSprites(u32 line);
|
virtual void DrawSprites(u32 line) = 0;
|
||||||
void VBlank();
|
void VBlank();
|
||||||
void VBlankEnd();
|
virtual void VBlankEnd();
|
||||||
|
|
||||||
void CheckWindows(u32 line);
|
void CheckWindows(u32 line);
|
||||||
|
|
||||||
u16* GetBGExtPal(u32 slot, u32 pal);
|
u16* GetBGExtPal(u32 slot, u32 pal);
|
||||||
u16* GetOBJExtPal();
|
u16* GetOBJExtPal();
|
||||||
|
|
||||||
private:
|
void GetBGVRAM(u8*& data, u32& mask);
|
||||||
|
void GetOBJVRAM(u8*& data, u32& mask);
|
||||||
|
|
||||||
|
protected:
|
||||||
u32 Num;
|
u32 Num;
|
||||||
bool Enabled;
|
bool Enabled;
|
||||||
u32* Framebuffer;
|
u32* Framebuffer;
|
||||||
|
|
||||||
bool Accelerated;
|
|
||||||
|
|
||||||
u32 BGOBJLine[256*3] __attribute__((aligned (8)));
|
|
||||||
u32* _3DLine;
|
|
||||||
|
|
||||||
u8 WindowMask[256] __attribute__((aligned (8)));
|
|
||||||
u32 OBJLine[256] __attribute__((aligned (8)));
|
|
||||||
u8 OBJWindow[256] __attribute__((aligned (8)));
|
|
||||||
u8 OBJIndex[256] __attribute__((aligned (8)));
|
|
||||||
|
|
||||||
u32 NumSprites;
|
|
||||||
|
|
||||||
u16 DispFIFO[16];
|
u16 DispFIFO[16];
|
||||||
u32 DispFIFOReadPtr;
|
u32 DispFIFOReadPtr;
|
||||||
u32 DispFIFOWritePtr;
|
u32 DispFIFOWritePtr;
|
||||||
@ -111,10 +105,6 @@ private:
|
|||||||
u8 BGMosaicY, BGMosaicYMax;
|
u8 BGMosaicY, BGMosaicYMax;
|
||||||
u8 OBJMosaicYCount, OBJMosaicY, OBJMosaicYMax;
|
u8 OBJMosaicYCount, OBJMosaicY, OBJMosaicYMax;
|
||||||
|
|
||||||
u8 MosaicTable[16][256];
|
|
||||||
u8* CurBGXMosaicTable;
|
|
||||||
u8* CurOBJXMosaicTable;
|
|
||||||
|
|
||||||
u16 BlendCnt;
|
u16 BlendCnt;
|
||||||
u16 BlendAlpha;
|
u16 BlendAlpha;
|
||||||
u8 EVA, EVB;
|
u8 EVA, EVB;
|
||||||
@ -124,7 +114,44 @@ private:
|
|||||||
|
|
||||||
u16 MasterBrightness;
|
u16 MasterBrightness;
|
||||||
|
|
||||||
u16 BGExtPalCache[4][16*256];
|
u8 WindowMask[256] __attribute__((aligned (8)));
|
||||||
|
u8 OBJWindow[256] __attribute__((aligned (8)));
|
||||||
|
|
||||||
|
void UpdateMosaicCounters(u32 line);
|
||||||
|
void CalculateWindowMask(u32 line);
|
||||||
|
|
||||||
|
virtual void MosaicXSizeChanged() = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
class GPU2DSoft : public GPU2D
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
GPU2DSoft(u32 num);
|
||||||
|
~GPU2DSoft() override {}
|
||||||
|
|
||||||
|
void SetRenderSettings(bool accel) override;
|
||||||
|
|
||||||
|
void DrawScanline(u32 line) override;
|
||||||
|
void DrawSprites(u32 line) override;
|
||||||
|
void VBlankEnd() override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void MosaicXSizeChanged() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool Accelerated;
|
||||||
|
|
||||||
|
u32 BGOBJLine[256*3] __attribute__((aligned (8)));
|
||||||
|
u32* _3DLine;
|
||||||
|
|
||||||
|
u32 OBJLine[256] __attribute__((aligned (8)));
|
||||||
|
u8 OBJIndex[256] __attribute__((aligned (8)));
|
||||||
|
|
||||||
|
u32 NumSprites;
|
||||||
|
|
||||||
|
u8 MosaicTable[16][256];
|
||||||
|
u8* CurBGXMosaicTable;
|
||||||
|
u8* CurOBJXMosaicTable;
|
||||||
|
|
||||||
u32 ColorBlend4(u32 val1, u32 val2, u32 eva, u32 evb);
|
u32 ColorBlend4(u32 val1, u32 val2, u32 eva, u32 evb);
|
||||||
u32 ColorBlend5(u32 val1, u32 val2);
|
u32 ColorBlend5(u32 val1, u32 val2);
|
||||||
@ -132,8 +159,6 @@ private:
|
|||||||
u32 ColorBrightnessDown(u32 val, u32 factor);
|
u32 ColorBrightnessDown(u32 val, u32 factor);
|
||||||
u32 ColorComposite(int i, u32 val1, u32 val2);
|
u32 ColorComposite(int i, u32 val1, u32 val2);
|
||||||
|
|
||||||
void UpdateMosaicCounters(u32 line);
|
|
||||||
|
|
||||||
template<u32 bgmode> void DrawScanlineBGMode(u32 line);
|
template<u32 bgmode> void DrawScanlineBGMode(u32 line);
|
||||||
void DrawScanlineBGMode6(u32 line);
|
void DrawScanlineBGMode6(u32 line);
|
||||||
void DrawScanlineBGMode7(u32 line);
|
void DrawScanlineBGMode7(u32 line);
|
||||||
@ -157,8 +182,6 @@ private:
|
|||||||
template<bool window> void DrawSprite_Normal(u32 num, u32 width, u32 height, s32 xpos, s32 ypos);
|
template<bool window> void DrawSprite_Normal(u32 num, u32 width, u32 height, s32 xpos, s32 ypos);
|
||||||
|
|
||||||
void DoCapture(u32 line, u32 width);
|
void DoCapture(u32 line, u32 width);
|
||||||
|
|
||||||
void CalculateWindowMask(u32 line);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
2227
src/GPU2DSoft.cpp
Normal file
2227
src/GPU2DSoft.cpp
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user