mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2024-11-14 21:37:42 -07:00
make cross-instance pause work without being a shitshow
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parent
ea951d092e
commit
d296ce3f5e
@ -61,6 +61,8 @@ const u32 kMaxCommandSize = 0x800;
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const u32 kCommandStart = sizeof(BufferHeader);
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const u32 kCommandEnd = kBufferSize;
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bool CmdRecvFlags[Cmd_MAX];
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void Init()
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{
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@ -109,6 +111,8 @@ void Init()
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}
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Buffer->unlock();
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memset(CmdRecvFlags, 0, sizeof(CmdRecvFlags));
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printf("IPC: instance ID %d\n", InstanceID);
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}
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@ -185,6 +189,8 @@ void FIFOWrite(void* buf, int len)
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void Process()
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{
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memset(CmdRecvFlags, 0, sizeof(CmdRecvFlags));
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Buffer->lock();
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u8* data = (u8*)Buffer->data();
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BufferHeader* header = (BufferHeader*)&data[0];
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@ -211,13 +217,18 @@ void Process()
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if (!(cmdheader.Recipients & (1<<InstanceID)))
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continue;
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if (cmdheader.Command >= Cmd_MAX)
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continue;
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// handle this command
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switch (cmdheader.Command)
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/*switch (cmdheader.Command)
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{
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case Cmd_Pause:
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Input::ExtHotkeyPress(HK_Pause);
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break;
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}
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}*/
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CmdRecvFlags[cmdheader.Command] = true;
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// TODO: store the command data, for future commands that will need it
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}
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Buffer->unlock();
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@ -225,6 +236,22 @@ void Process()
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bool SendCommand(u16 recipients, u16 command, u16 len, void* cmddata)
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{
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if (command >= Cmd_MAX)
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{
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printf("IPC: invalid command %d\n", command);
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return false;
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}
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if (len && cmddata==nullptr)
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{
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printf("IPC: ????? sending command with NULL buffer\n");
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return false;
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}
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if (len > kMaxCommandSize)
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{
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printf("IPC: command too long\n");
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return false;
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}
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Buffer->lock();
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u8* data = (u8*)Buffer->data();
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BufferHeader* header = (BufferHeader*)&data[0];
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@ -237,19 +264,6 @@ bool SendCommand(u16 recipients, u16 command, u16 len, void* cmddata)
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return false;
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}
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if (len && cmddata==nullptr)
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{
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printf("IPC: ????? sending command with NULL buffer\n");
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Buffer->unlock();
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return false;
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}
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if (len > kMaxCommandSize)
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{
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printf("IPC: command too long\n");
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Buffer->unlock();
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return false;
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}
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CommandHeader cmdheader;
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cmdheader.Magic = 0x4D434C4D;
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cmdheader.SenderID = InstanceID;
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@ -264,4 +278,10 @@ bool SendCommand(u16 recipients, u16 command, u16 len, void* cmddata)
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return true;
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}
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bool CommandReceived(u16 command)
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{
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if (command >= Cmd_MAX) return false;
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return CmdRecvFlags[command];
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}
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}
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@ -27,6 +27,8 @@ namespace IPC
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enum
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{
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Cmd_Pause = 1,
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Cmd_MAX
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};
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extern int InstanceID;
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@ -37,6 +39,7 @@ void DeInit();
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void Process();
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bool SendCommand(u16 recipients, u16 command, u16 len, void* data);
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bool CommandReceived(u16 command);
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}
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@ -198,6 +198,8 @@ EmuThread::EmuThread(QObject* parent) : QThread(parent)
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connect(this, SIGNAL(swapScreensToggle()), mainWindow->actScreenSwap, SLOT(trigger()));
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connect(this, SIGNAL(screenEmphasisToggle()), mainWindow, SLOT(onScreenEmphasisToggled()));
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connect(this, SIGNAL(windowIPCPause()), mainWindow, SLOT(onIPCPause()));
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static_cast<ScreenPanelGL*>(mainWindow->panel)->transferLayout(this);
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}
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@ -359,6 +361,8 @@ void EmuThread::run()
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{
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IPC::Process();
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if (IPC::CommandReceived(IPC::Cmd_Pause)) emit windowIPCPause();
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Input::Process();
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if (Input::HotkeyPressed(HK_FastForwardToggle)) emit windowLimitFPSChange();
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@ -2707,10 +2711,32 @@ void MainWindow::onPause(bool checked)
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pausedManually = false;
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}
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if (Platform::InstanceID()==0) // HAX
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IPC::SendCommand(0xFFFF, IPC::Cmd_Pause, 0, nullptr);
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}
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void MainWindow::onIPCPause()
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{
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// for IPC, using the normal way to trigger a pause (actPause->trigger())
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// isn't viable, because it would lead to broadcasting more IPC 'pause' messages
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// so we have to replicate it this way
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actPause->toggle(); // changes visual state, without triggering onPause()
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bool checked = actPause->isChecked();
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if (checked)
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{
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emuThread->emuPause();
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OSD::AddMessage(0, "Paused");
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pausedManually = true;
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}
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else
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{
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emuThread->emuUnpause();
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OSD::AddMessage(0, "Resumed");
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pausedManually = false;
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}
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}
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void MainWindow::onReset()
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{
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if (!RunningSomething) return;
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@ -78,6 +78,8 @@ signals:
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void windowEmuReset();
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void windowEmuFrameStep();
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void windowIPCPause();
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void windowLimitFPSChange();
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void screenLayoutChange();
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@ -296,6 +298,7 @@ private slots:
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void onQuit();
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void onPause(bool checked);
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void onIPCPause();
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void onReset();
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void onStop();
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void onFrameStep();
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