mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-23 14:19:55 -06:00
first attempt at things
(also fix softrenderer reset)
This commit is contained in:
@ -24,6 +24,7 @@
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#include "PlatformConfig.h"
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#include "LAN_Socket.h"
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#include "LAN_PCap.h"
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#include "libui/ui.h"
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#include <string>
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#ifdef __WIN32__
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@ -302,6 +303,12 @@ void Semaphore_Post(void* sema)
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}
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void* GL_GetProcAddress(const char* proc)
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{
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return uiGLGetProcAddress(proc);
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}
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bool MP_Init()
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{
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int opt_true = 1;
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@ -604,7 +604,7 @@ _UI_EXTERN void uiDrawText(uiDrawContext *c, double x, double y, uiDrawTextLayou
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typedef struct uiGLContext uiGLContext;
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_UI_EXTERN uiGLContext *uiGLNewContext(uiControl* c);
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_UI_EXTERN uiGLContext *uiGLNewContext(uiControl* c, int vermajor, int verminor);
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_UI_EXTERN void uiGLFreeContext(uiGLContext* ctx);
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_UI_EXTERN void uiGLMakeContextCurrent(uiGLContext* ctx);
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_UI_EXTERN void *uiGLGetProcAddress(const char* proc);
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@ -1,6 +1,9 @@
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// 31 march 2019
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#include "uipriv_windows.hpp"
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#include <GL/gl.h>
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#include <GL/wglext.h>
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struct uiGLContext
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{
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uiControl* c;
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@ -11,9 +14,10 @@ struct uiGLContext
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};
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uiGLContext* uiGLNewContext(uiControl* c)
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uiGLContext* uiGLNewContext(uiControl* c, int vermajor, int verminor)
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{
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uiGLContext* ctx;
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BOOL res;
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ctx = uiNew(uiGLContext);
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@ -25,7 +29,10 @@ uiGLContext* uiGLNewContext(uiControl* c)
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else
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{
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// windowless context
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ctx->hwnd = GetDesktopWindow();
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//ctx->hwnd = GetDesktopWindow();
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// nope.
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uiFree(ctx);
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return NULL;
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}
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PIXELFORMATDESCRIPTOR pfd;
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@ -41,15 +48,71 @@ uiGLContext* uiGLNewContext(uiControl* c)
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pfd.iLayerType = PFD_MAIN_PLANE;
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ctx->dc = GetDC(ctx->hwnd);
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if (!ctx->dc)
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{
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uiFree(ctx);
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return NULL;
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}
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int pixelformat = ChoosePixelFormat(ctx->dc, &pfd);
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SetPixelFormat(ctx->dc, pixelformat, &pfd);
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res = SetPixelFormat(ctx->dc, pixelformat, &pfd);
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if (!res)
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{
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ReleaseDC(ctx->hwnd, ctx->dc);
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uiFree(ctx);
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return NULL;
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}
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ctx->rc = wglCreateContext(ctx->dc);
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if (!ctx->rc)
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{
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ReleaseDC(ctx->hwnd, ctx->dc);
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uiFree(ctx);
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return NULL;
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}
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wglMakeCurrent(ctx->dc, ctx->rc);
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if (vermajor >= 3)
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{
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HGLRC (*wglCreateContextAttribsARB)(HDC,HGLRC,const int*);
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HGLRC rc_better = NULL;
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wglCreateContextAttribsARB = (HGLRC(*)(HDC,HGLRC,const int*))wglGetProcAddress("wglCreateContextAttribsARB");
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if (wglCreateContextAttribsARB)
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{
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int attribs[15];
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int i = 0;
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attribs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
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attribs[i++] = vermajor;
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attribs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
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attribs[i++] = verminor;
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attribs[i] = 0;
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rc_better = wglCreateContextAttribsARB(ctx->dc, NULL, attribs);
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}
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(ctx->rc);
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if (!rc_better)
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{
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ReleaseDC(ctx->hwnd, ctx->dc);
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uiFree(ctx);
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return NULL;
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}
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ctx->rc = rc_better;
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wglMakeCurrent(ctx->dc, ctx->rc);
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}
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return ctx;
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}
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void uiGLFreeContext(uiGLContext* ctx)
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{
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(ctx->rc);
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ReleaseDC(ctx->hwnd, ctx->dc);
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uiFree(ctx);
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@ -392,6 +392,14 @@ void FeedMicInput()
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int EmuThreadFunc(void* burp)
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{
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// TODO: fail gracefully, support older OpenGL, etc
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uiGLContext* glctx = uiGLNewContext(uiControl(MainDrawArea), 4, 3); // haw haw haw
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uiGLMakeContextCurrent(glctx);
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void* testor = uiGLGetProcAddress("glUseProgram");
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void* testor2 = uiGLGetProcAddress("glBindFramebuffer");
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printf("OPENGL: %p %p\n", testor, testor2);
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NDS::Init();
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MainScreenPos[0] = 0;
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@ -616,6 +624,8 @@ int EmuThreadFunc(void* burp)
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NDS::DeInit();
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Platform::LAN_DeInit();
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uiGLFreeContext(glctx);
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return 44203;
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}
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@ -1652,6 +1662,7 @@ void ApplyNewSettings(int type)
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if (type == 0) // general emu settings
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{
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// TODO!! REMOVE ME
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GPU3D::SoftRenderer::SetupRenderThread();
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}
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else if (type == 1) // wifi settings
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