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fix read from unassigned variable for large BGs
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@ -1464,7 +1464,6 @@ void SoftRenderer::DrawBG_Large(u32 line) // BG is always BG2
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{
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u16 bgcnt = CurUnit->BGCnt[2];
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u32 tilesetaddr, tilemapaddr;
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u16* pal;
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// large BG sizes:
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@ -1539,7 +1538,7 @@ void SoftRenderer::DrawBG_Large(u32 line) // BG is always BG2
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if (!(finalX & ofxmask) && !(finalY & ofymask))
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{
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color = bgvram[(tilemapaddr + (((finalY & ymask) >> 8) << yshift) + ((finalX & xmask) >> 8)) & bgvrammask];
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color = bgvram[((((finalY & ymask) >> 8) << yshift) + ((finalX & xmask) >> 8)) & bgvrammask];
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if (color)
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drawPixel(&BGOBJLine[i], pal[color], 0x01000000<<2);
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