Commit Graph

460 Commits

Author SHA1 Message Date
e04cea8e7f zarg 2023-09-09 14:26:17 +02:00
8f3d4c1da9 maybe also start mirror instances on the client side 2023-09-09 14:26:17 +02:00
3fe7638f5a attempt at adding mirror instances and shito 2023-09-09 14:26:17 +02:00
9969736c87 more WIP 2023-09-09 14:26:16 +02:00
3ce3f5da48 dfgsdgfg 2023-09-09 14:26:16 +02:00
dba950c4c3 maybe try not being a derp, Arisotura 2023-09-09 14:26:16 +02:00
df624bfa18 basic host/client connect infrastructure, player list 2023-09-09 14:26:15 +02:00
e18c8d795c base for forwarding input to clients 2023-09-09 14:26:15 +02:00
de8a768b79 get enet going, I guess
still very experimental
2023-09-09 14:26:15 +02:00
db887cc509 lay base for netplay 2023-09-09 14:26:15 +02:00
e0955cd1d4 make cross-instance pause work without breaking local wifi connections 2023-09-09 14:26:14 +02:00
4905673d05 Arisotura pls clean up after yourself 2023-09-09 14:26:14 +02:00
cae342f64e integrate local MP comm within the IPC module 2023-09-09 14:26:13 +02:00
ca0a76af1a make cross-instance pause work without being a shitshow 2023-09-09 14:26:13 +02:00
8e1a647574 attempt at syncing pause command between instances. works somewhat 2023-09-09 14:26:13 +02:00
71dac4300d here have more shitty code 2023-09-09 14:26:12 +02:00
beb13926ac lay base for IPC work 2023-09-09 14:26:12 +02:00
2a3a071216 Reduce code stink (#1818)
CRC32.cpp:
Make table initialization compile time

DSi_NAND.cpp:
Fix file close / unmount / disk close on error
~L427: Remove redundant calls, as they are immediately rendered useless by `rem` being overwritten

NDS.cpp / FreeBIOS.h:
Remove unneeded size values in header
Remove unneeded memset's as they are initialized anyway

sha1.c / sha1.h:
Fix useless warning

Wifi.cpp:
Remove unneeded includes

DSi.cpp:
Reduce ugly casts
Deduplicate code

qt_sdl/main.cpp:
silence clang switch statement warning

qt_sdl/main.h:
fix override warnings

dolphin/BitSet.h:
use msvc extensions only when appropriate, fix broken bit set count under _WIN32
2023-08-28 20:01:15 +02:00
b4756c5944 Update macOS icon (#1609)
* Add SVG icon

* Update macOS icon

* Don't force change the application icon at runtime on macOS
2023-08-27 13:37:42 +02:00
bc71618457 remove AR code size limit (#1802)
Co-authored-by: Arisotura <thetotalworm@gmail.com>
2023-08-27 13:34:11 +02:00
ee55677086 Assorted portability enhancements (#1800)
* Introduce some Platform calls for managing dynamic libraries

* Add Platform::WriteFATSectors

* Introduce some Platform calls for managing dynamic libraries

* Add Platform::WriteFATSectors

* Change includes of "../types.h" to "types.h"

- Makes it easier to directly include these headers in downstream projects

* Change an include of "../Wifi.h" to "Wifi.h"

* Allow CommonFuncs.cpp to compile on Android

* Tidy up some logging calls

- Use Platform::Log in LAN_Socket.cpp
- Soften some warnings to Debug logs (since they don't necessarily represent problems)

* Add Platform::EnterGBAMode

- Gracefully stop the emulator if trying to enter GBA mode

* Soften some logs that most players won't care about

* Soften some more logs

* Introduce Platform wrappers for file operations

* Fix pointer spacing

* Fix more style nits

* Log the errno when ftruncate fails

* Fix FileSeek offset argument

- With an s32 offset, we couldn't access files larger than 2GB

* Revise Platform::StopEmu to address feedback

- Remove Platform::EnterGBAMode in favor of adding a reason to Platform::StopEmu
- Also rename Platform::StopEmu to Platform::SignalStop
- Add an optional argument to NDS::Stop
- Use the new argument everywhere that the console stops itself

* Rename FileGetString to FileReadLine

- It conveys the meaning better

* Rename FileSeekOrigin::Set to Start

- It conveys the meaning better

* Change definition of FileGetString to FileReadLine

- Oops, almost forgot it

* Rename FlushFile to FileFlush

- To remain consistent with the other File functions

* Add a FileType usage

* Fix line break in FileSeekOrigin

* Document Platform::DeInit

* Clarify that StopReason::Unknown doesn't always mean an error

* Move and document FileType::HostFile

* Remove Platform::OpenDataFile

- Nothing currently uses it

* Refactor Platform::OpenFile and Platform::OpenLocalFile to accept a FileMode enum instead of a string

- The enum is converted to fopen flags under the hood
- The file type is used to decide whether to add the "b" flag
- Some helper functions are exposed for the benefit of consistent behavior among frontends
- Equivalent behavior is maintained

* Fix a tab that should be spaces

* Use Windows' 64-bit implementations of fseek/ftell

* Move Platform::IsBinaryFile to Platform.cpp

- It could vary by frontend

* Remove an unused FileType

* Rename an enum constant

* Document various Platform items

* Use Platform::DynamicLibrary to load libandroid

- And clean it up at the end

* Fix a typo

* Pass the correct filetype to FATStorage

- Since it can be used for DSI NAND images or for SD cards

* Remove Platform::FileType
2023-08-18 22:50:57 +02:00
7731f66e55 fix some UB 2023-08-01 03:00:41 +02:00
3efbf1b813 a bit of frontend refactoring 2023-07-29 21:27:28 +02:00
e6cc4b14b0 Work around a strange bug in Qt5 that causes melonDS to crash on launch
...but only with LTO enabled
...but only on some UNIX systems
...but only with some additional build options except when it breaks
   without any as well
2023-07-16 15:49:51 +02:00
fbb41bd73d DSi: add option to boot the full boot ROMs (#1581)
* DSi: add option to boot the full boot ROMs

added a config option for this so that this can be enabled or disabled

also added IO regs for DSi GPIO, but those don't do anything yet.

* reset GPIO regs on reset
2023-07-16 02:40:50 +02:00
f432e559d4 Add a fallback to streaming decompression when loading zstd-compressed ROMs.
Because of course some compression programs aren't nice enough to tell
you the decompressed size up front in the file, so the other approach
will fail. Things just can't ever be easy and straight forward, can they?
2023-07-14 03:05:34 +02:00
ca5e8792c8 Don't try to open the mic device every time if SDL says it has none
Fixes the UI hanging up on Windows 11 when there are no mics, but the mic
input is set to external device as it is by default.
2023-07-14 02:32:09 +02:00
0947e941b8 Modest cleanups for DSi_NAND (#1714)
* Add a definition for TMD files

* Wrap TitleMetadata in a namespace

* Add a comment

* Remove TitleMetadataCertificate

- melonDS ignores it anyway

* Refactor the use of title metadata

- Move bitwise operations on the title ID into helper methods
- Use TitleMetadata objects instead of pointers to raw data

* Slight cleanup in DSi_NAND

- Replace some constants with sizeof
- Use an NDSHeader object instead of a raw array of bytes

* Add a DSi_NAND::ImportFile overload that loads a file from memory

* Split most of ImportTitle into InitTitleFileStructure

- It will be reused in the next commit

* Add ability to import title from memory

* Fix another potential issue

* Fix broken DSiWare installation

- The bytes of the title ID/category were being swapped in most places, but not all

* Add some logging calls

* Declare array sizes in DSi_TMD in decimal, not hex

* Add a space after the #endif

- To adhere to the style guide

* Assert the size of TitleMetadataContent

* Change the type of SignatureName

* Don't mark the TMD structs as packed

* Remove extraneous comments

* Cut down some newlines
2023-07-08 22:17:30 +02:00
b659bce3c1 Split the cart parsing and loading steps (#1707)
* Split ROMList into a .cpp file

- Its definition in ROMList.h was causing multiple-definition linker errors
- Introduce ROMListSize, since you can't take a sizeof() of an extern declaration
- Mark ROMList and ROMListSize as const

* Update ReadROMParams to accommodate ROMList changes

* Split parsing and loading of NDS ROMs

- Introduce an NDSCartData class for parsing a ROM file
- Introduce InsertROM for loading a NDS cart
- Refactor LoadROM to use NDSCartData and InsertROM under the hood

* Reset cart state and initialize save memory in the NDSCartData constructor

- Otherwise there's no way to know about SRAM-specific attributes before inserting the game

* Add a comment to NDSCartData

* First crack at splitting parsing and loading for GBACart

* Add some logging calls for encrypting the secure area

* Log the XXH64 hash of the inserted NDS ROM

* Log the XXH64 hash of the secure area after decryption

* Add some logging to Key1_LoadKeyBuf

* Re-encrypt the secure area when inserting the cart, not when parsing it

- This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf)

* Load Key1_KeyBuf from memory, not from the file system

- Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point

* Add some helper query methods to NDSHeader

* Query the DSi region directly from the header instead of checking the ROM again

* Introduce a CartType enum

- So CartCommon::Type doesn't have to return magic numbers

* Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor

- That way the constructor doesn't rely on the config or on file I/O when loading homebrew
- This keeps the use of global state closer to one place

* Add non-const getters for the carts

* Add InsertROM overloads that accept unique_ptrs

* Fix a comment

* Rename member functions on NDSCartData and GBACartData to adhere to the convention

* Rename members on NDSCartData and GBACartData to adhere to the convention

* Fix build errors on some platforms

* Add NDSHeader::IsDSiWare

* Add a ROMListEntry parameter to the cart constructors

- To allow for looking up details of SRAM or expected ROM size

* Add some new getters to CartCommon

* Use the Header/Banner members instead of globals

* Make CartCommon abstract

- It's not supposed to be instantiated anyway

* Change the signature of CartCommon::Checksum

- It's neither overridden nor mutating

* Add some clarifying comments to NDSHeader

* Delete CartCommon::ROM in its destructor

- ParseROM copies its input and gives that copy to the cart object, so it's okay

* Add some getters to CartCommon

* Refactor NDSCart

- Get rid of NDSCartData
- Get rid of cart-specific global state within NDSCart (so registers are untouched)
- Refactor uses of removed global variables to use the Cart pointer instead
- Refactor ROMInfoDialog's icon functions to accept const arguments

* Return the cart pointer

- So *that's* why it was crashing. Whoops
- Why is this even allowed?

* Refactor GBACart

- Delete CartGame::ROM in the destructor
- Get rid of GBACartData
- Remove some global state

* Mark NDSCart::CartCommon::Type as const

* Slightly refactor GBACart::CartCommon

- Mark Type as const
- Use enum constants
- Make CartCommon itself abstract

* Mark CRC32's data parameter as const

* Mark GBACart::CartCommon::Checksum as const

* Use assert.h instead of cassert

- As demanded by the style guide

* Fix some includes to adhere to the style guide

* Get the ARM9 entry address directly from the header object

* Use more Header fields directly

* Rename some parameters to match the style guide

* Remove some unused includes

* Slightly change NDS_Header::IsHomebrew for clarity
2023-06-30 13:28:52 +02:00
7b948e6ec9 Assign Qt standard Quit keyboard shortcut 2023-06-29 19:12:07 +02:00
52d6265b58 Add microphone combobox using SDL (#1709) 2023-06-27 21:31:41 +02:00
4b32fb802c actually rename that setting 2023-06-24 16:34:23 +02:00
74b166cba3 Add a description to the wifi settings dialog
Explains that the settings only affect online play, not local
multiplayer
2023-06-24 16:14:13 +02:00
391ad8c95e Implement in-memory savestates (#1693)
* Refactor Savestate::Var{8,16,32,64}

- They now delegate to VarArray
- They're declared in the class header so they're likely to be inlined

* First crack at refactoring Savestate to work in-memory

- Well, third, but who's counting?

* Implement Savestate::Finish

* Remove the VersionMajor and VersionMinor fields

- Instead, pull their values directly from the savestate buffer

* Mark a new constructor as explicit

* Rename Reset to Rewind

* Fix a linebreak

* Implement Savestate::Rewind

* Add ROMManager::ClearBackupState

* Refactor ROMManager to use the refactored Savestate

* Capitalize "Least"

- It was driving me nuts

* Add a log call

* Increase default Savestate buffer length to 32MB

* Use C-style file I/O instead of C++-style

- Dumping bytes to a file with C++'s standard library is a MONSTROUS PAIN IN THE ASS

* Quote the savestate's file path for clarity

* Write the savestate's length into the header

* Add some extra logging calls

* Fix section-loading

* Remove the deprecated Savestate constructor

* Convert a char* to a u32 with memcpy, not a cast

* Fix section-handling in loads

* Include <cstring> in Savestate.h

- This was causing a build error on Linux
2023-06-12 23:56:09 +02:00
758db2b986 disable screen filtering when drawing with QT
it can bring everything to a crawl and OpenGL display can be used as an alternative
2023-05-06 19:41:28 +02:00
5f991d07a3 Fix tab ordering everywhere 2023-05-01 06:24:53 +02:00
c6778bc6d5 Fix the layout of the video settings dialog a bit 2023-05-01 05:36:44 +02:00
787227b9ae add missing GPL header 2023-05-01 03:07:56 +02:00
e4586e53ad fix UB 2023-05-01 02:34:59 +02:00
81c284b7cf refactor frontend audio functionality 2023-05-01 02:30:26 +02:00
38b0d21c22 Support loading Zstandard-compressed ROMs (#1667)
This is different from the archive support in that the compressed ROMs
are standalone files, rather than archives, making it possible to use
them exactly as if they were regular ROMs, while saving a bunch of space
on disk. This is supported both for DS and GBA ROMs, though given GBA
ROMs' generally small size it's mostly useful for the former.
2023-04-28 19:19:58 +02:00
4b170b94d5 pointless micro optimisations 2023-04-28 17:05:34 +02:00
613280d3b4 DSi power button and volume switch support (#1630)
* Add proper BPTWL interrupts

* Added DSi power button and volume switch hotkeys

* Added hardware reset workaround

* Adjusted syntax to follow guidelines

* Added DSi output volume synchronization

* Fix trivial member function error
2023-04-04 12:31:58 +02:00
350292fb3c Allow toggling Wayland support (#1654) 2023-04-03 16:02:50 +02:00
808292e424 Fixed unhandled error status for LastSep(std::string) (#1645) 2023-03-25 13:15:47 +01:00
79dfb8dc8f Introduce Platform::Log (#1640)
* Add Platform::Log and Platform::LogLevel

* Replace most printf calls with Platform::Log calls

* Move a brace down

* Move some log entries to one Log call

- Some implementations of Log may assume a full line

* Log the MAC address as LogLevel::Info
2023-03-23 18:04:38 +01:00
19280cff2d BIOS/NAND UI changes (#1587)
* Remember the last folder for BIOS files
Add .mmc to the list of NAND filename extensions

* Add .sd file extension for SD images

* Fix UI code according to the review

---------

Co-authored-by: yeah-its-serena <32610623+yeah-its-serena@users.noreply.github.com>
2023-03-20 16:56:14 +01:00
4ba7a2c5e6 tiny refactoring around the input config dialog 2023-03-02 14:41:46 +01:00
ca221381e9 gotta blow harder 2023-03-02 08:36:03 +01:00
382155e6fe Add hotkey to toggle screen emphasis
Toggles which screen is emphasized when the screen sizing is set to
emphasize top or bottom. (Closes issue #1565)
2023-02-17 04:33:26 +01:00