Commit Graph

101 Commits

Author SHA1 Message Date
64ab8302cb pause audio/mic devices when they're not needed.
fixes potential pop when starting emulator (due to playing uninitialized audio buffer).
2019-01-06 14:22:14 +01:00
172c2eb229 blfdkgg. I'm a derp.
fix potential buffer overflow.
2019-01-03 13:21:21 +01:00
a4593a8f58 also, detect bad old romlist.bin and warn the user. 2018-12-31 04:54:17 +01:00
2fd913aff2 add 'window size' menu to set the window to an integer size 2018-12-30 21:07:09 +01:00
52d783e066 might want to update that when hotplugging joysticks, too 2018-12-30 13:43:59 +01:00
f9e143fc69 libui/gtk: add functions to uiWindow for setting/getting minimized/maximized state
remember if main window is maximized, avoid updating the saved size when it is
2018-12-30 01:07:25 +01:00
1cf49e0dbe make joystick hotpluggable 2018-12-30 00:27:12 +01:00
59c715475d fix oversight regarding hotkey joystick buttons. also prevent triggering the lid command a billion times in a row with a joystick button. 2018-12-16 14:41:46 +01:00
a99ebf38db prevent crash if mic init fails 2018-12-16 14:18:59 +01:00
4a47bd6d53 make it even saferer 2018-12-16 00:39:14 +01:00
502d8c3fa0 avoid potential crash with EmuDirectory if we somehow got no argv or an empty path 2018-12-16 00:38:10 +01:00
7fb1c0518c Merge pull request #285 from abcdjdj/limit_fps
Add option to limit framerate from UI
2018-12-15 00:38:35 +01:00
2077642a92 libui/GTK: remember directory in which the latest loaded ROM was, point file picker to it. behavior under Windows will likely stay unchanged as the Windows file picker already does that. 2018-12-14 22:03:34 +01:00
10ebae42db avoid crash when the mic WAV couldn't be loaded 2018-12-14 14:20:59 +01:00
46bc2dba33 fix possible overflow in wav resampling. now it doesn't shit itself when loading large wavs. 2018-12-14 05:52:36 +01:00
c0c115a0ee fix some wav/mic bugs 2018-12-14 05:48:50 +01:00
c7433ca664 finalize microphone code (hooked to all settings etc)
also add volume setting
2018-12-14 05:15:57 +01:00
fd54abd900 add dialog for audio settings, flesh it out
not functional yet tho
2018-12-14 04:09:51 +01:00
a64e59bf99 hook lid close/open to the actual hotkey system 2018-12-14 03:45:27 +01:00
ff1e21733d add hotkey config values.
duplicate DlgInputConfig so that it can also do hotkey config.
also prevent from opening those config dialogs a billion times.
2018-12-14 03:32:40 +01:00
cb1e6ce750 proof-of-concept code for closing/opening lid. 2018-12-14 02:36:57 +01:00
dc2b1219cd b0rp 2018-12-14 00:35:00 +01:00
eb1289c2fa release audio devices properly 2018-12-13 18:51:01 +01:00
ef79cc06f3 proof-of-concept code for feeding a WAV to microphone input.
this eventually needs a proper UI.
2018-12-13 14:34:15 +01:00
758bed93bc preliminary microphone code. requires an actual microphone. resulting audio is farty and blargy as fuck. 2018-12-12 16:33:40 +01:00
24d6bd2786 send console output to parent process's console.
this way Windows release builds can get console output if run from cmd.exe, just like under Linux
2018-12-12 15:18:43 +01:00
40f3f91368 move config-file seeking code to its own thing.
look also into the same directory as melonDS. make it the preferred place for storing melonDS.ini.
rewrite WinMain() wrapper.
2018-12-11 21:34:05 +01:00
beb092f93e change where audio/joystick are inited, attempting to fix potential COM initialize issues 2018-12-11 16:24:55 +01:00
172fb4876a begin work on general timing renovation. way shitty because it behaves as if caches were off, so everything will be slow as shit. 2018-12-04 17:54:10 +01:00
808bda9171 do not require dpad mappings for joystick axis to work 2018-12-02 15:11:56 +01:00
78c767b693 Add option to limit framerate from UI
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
2018-11-21 11:11:02 +05:30
fa4fa164cb * store all 32 matrix stack entries in savestates instead of 31.
* bump savestate version up. will break compatibility, but the alternative would be guessing the missing matrix entries somehow, so blarg.
* avoid relocating the savefile if loading a savestate fails.
2018-11-05 16:14:48 +01:00
c8d63f2be7 fuck that shit.
I fucking give up.

Windows actually doesn't want to cooperate either, and is being utter shit.

so, I'm going to do it the desmume way.
2018-10-26 20:10:25 +02:00
cbe63f8fd5 until we actually get somewhere with the menu crap... fix potential crashes when exiting. 2018-10-26 18:39:41 +02:00
6e1209dd32 misc things 2018-10-24 00:32:31 +02:00
8b4ba2d8b9 separate SRAM setting coded, I guess 2018-10-24 00:24:36 +02:00
1edf2aed3b * code function for relocating the savefile.
* don't bitch at the user when trying to load a savestate file that doesn't exist.
* grey out 'load state' items if there is no file.
2018-10-23 22:54:09 +02:00
f60ac42466 pass savefile name to NDS::LoadROM() instead of having the core generate it. 2018-10-23 21:52:41 +02:00
c9a7a0d744 * start coding UI shito for savestates
* change default mapping for L button to the key right next to Shift because we're gonna derp around with it
* still some shito to fix, but hang on, we're getting there
2018-10-23 19:57:01 +02:00
b5c39680a5 hax, finally making savestates usable
F1 to save, F2 to load. filename hardcoded for now.

shits itself:
* when the 3D engine is used
* when a debugger is used (heh)
2018-10-18 04:00:16 +02:00
fea7955675 fixor copyright years. 2018-09-15 02:32:13 +02:00
52df6be5f8 Load bios, firmware and melonDS.ini from executable or ~/.config/melonds or AppData 2018-01-11 14:38:57 -08:00
e4e8d775c0 libui/windows: don't explode if setWindowText() fails. fixes random crash when closing window.
also add extra safety, can't hurt.
2017-12-17 02:11:28 +01:00
904316de60 fix ScreenGap loading, fixes #218 2017-12-12 02:32:11 +01:00
73bf4471ee audio: change output rate to 47340Hz, add resampler with small margin to elimiate pops/clicks due to output rate fluctuation
output rate is picked such that 1024 samples at that rate equal exactly 710 samples at the SPU's output rate
2017-12-11 18:41:05 +01:00
c639152541 urgl. how could I let something that dumb slip in 2017-12-07 11:17:51 +01:00
e4f030149b add option to toggle filtering 2017-12-07 02:50:05 +01:00
a7c7779917 ensure proper minimum window size at all times 2017-12-07 01:13:13 +01:00
dd529f0f5c libui/GTK: fix drawmatrix transform order to match Windows. fixes rotation. 2017-12-05 04:12:03 +01:00
c5872dab7d libui/GTK: start adding submenu support. cleanup still has to be done. use uiMenuAppendCheckItem() for checkable items. 2017-12-05 03:41:49 +01:00