StapleButter
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8c2572e354
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correct VRAM emulation.
there is room for optimizations esp. in the GPU drawing routines.
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2017-02-27 21:26:11 +01:00 |
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StapleButter
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ef7fbf8b03
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18-bit graphics pipeline
(final buffer is 32-bit)
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2017-02-14 21:55:51 +01:00 |
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StapleButter
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0562410de2
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* lay base for 3D engine
* add failure reporting to Init functions, and DeInit functions
* GPU-related notes
* readme update
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2017-02-07 22:23:46 +01:00 |
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StapleButter
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6486d0e10d
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BG extended palettes!
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2017-02-02 00:09:40 +01:00 |
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StapleButter
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c19056a564
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implement screen swap.
silence some logging for 3D GPU writes.
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2017-02-01 21:57:25 +01:00 |
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StapleButter
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d7c1d2a2cd
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* start GPU shit: draw BG0 16-color.
* fix a few DMA bugs.
* fix a bug where some code could still run right after a halt instruction.
* fix VRAM mapping, too. I'm an idiot.
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2017-01-18 17:57:12 +01:00 |
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StapleButter
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d30e6956fa
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skeleton for 2D GPU
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2017-01-18 04:03:19 +01:00 |
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