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956c2c5d86
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finalize the GL/software switch
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2019-05-25 19:47:19 +02:00 |
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70a3243714
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simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels individually for filtering.
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2019-05-25 19:36:47 +02:00 |
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8a63c76f4f
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of course
I'm a complete and absolute fucking idiot
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2019-05-24 02:41:24 +02:00 |
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9e2f47f4a0
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fix more bugs
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2019-05-24 02:35:25 +02:00 |
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0bb3321262
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getting somewhere??
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2019-05-24 02:29:16 +02:00 |
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667dee6754
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more code botching
it's less shitty tho
but still has bugs
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2019-05-24 02:04:41 +02:00 |
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e5236f0cde
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add API for getting/setting window size
bahahahaaa
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2019-05-23 22:50:46 +02:00 |
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3915b8cb4e
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botch the code
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2019-05-23 22:41:21 +02:00 |
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db396e992b
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welp.
progress
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2019-05-21 22:28:46 +02:00 |
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c835b24f07
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modify libui GL support so that it will be compatible with GTK
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2019-05-21 14:53:22 +02:00 |
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139c2d24ec
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burp
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2019-05-20 22:24:11 +02:00 |
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f5a7cb71fd
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also, do master brightness
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2019-05-18 01:42:50 +02:00 |
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8bf4557175
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make screen shaders work with OpenGL 3.1
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2019-05-17 15:47:40 +02:00 |
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c1746f0c60
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BAHAHAHHHH
HARK HARK HARK
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2019-05-16 20:58:07 +02:00 |
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c81bcccadc
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BAHAHAHAHAHAHAHAA
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2019-05-16 16:27:45 +02:00 |
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f2282e9e32
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Arisotura is a fucking derp
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2019-05-16 01:46:09 +02:00 |
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4b874cc440
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make GL renderer able to coexist with GL screen drawing
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2019-05-16 01:08:53 +02:00 |
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f75106c61b
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don't hardcode screen sizes
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2019-05-16 00:46:50 +02:00 |
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f2725791d8
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preliminary, shitty, code for drawing the main window with OpenGL
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2019-05-16 00:30:55 +02:00 |
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a89366cb5a
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begin butchering uiArea
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2019-05-15 16:43:56 +02:00 |
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02b4919005
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resolution switch somewhat functional
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2019-05-12 17:43:39 +02:00 |
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f5ba35ca9f
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don't scale the screen gap
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2019-05-12 16:47:34 +02:00 |
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0a464c504d
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de-hardcode the GL renderer.
init framebuffer to black.
fix bugs.
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2019-05-12 16:32:53 +02:00 |
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2a0bc4e700
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make GPU2D somewhat more flexible. change LineScale to be log2.
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2019-05-12 15:45:58 +02:00 |
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c88981b589
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split framebuffer.
setup doublebuffering inside GPU.cpp.
avoid copying a whole framebuffer every frame. better performance at higher res.
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2019-05-12 15:01:40 +02:00 |
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b730bb8902
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welp
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2019-05-11 15:36:42 +02:00 |
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858c0eecb9
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scale screen gap
also moar optimization...
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2019-05-11 01:46:38 +02:00 |
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b74587a482
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* optional path for chunked rendering (might be faster, but not always)
* fix bugs
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2019-05-10 16:30:20 +02:00 |
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83331bc7e5
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lay base for hi-res rendering
IT'S A PILE OF HACKS
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2019-05-03 19:28:15 +02:00 |
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1f13d9ce80
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* move GL init to main thread
* fix potential bug causing the screen bitmap to be created twice
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2019-04-01 04:50:48 +02:00 |
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f8751bd1fb
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first attempt at things
(also fix softrenderer reset)
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2019-04-01 02:51:31 +02:00 |
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f08b87b41f
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* move melon_fopen_local() to Platform.cpp
* make it require that the file already exist (hopefully fixing config saving bug)
* finally axe melon_fopen.cpp
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2019-03-27 13:34:26 +01:00 |
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6d7e80b677
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move melon_fopen() to Platform.cpp
melon_fopen_local() will need fixoring
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2019-03-27 04:23:03 +01:00 |
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b52458d7be
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here have more code aaaaaaaaaaaaa
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2019-03-15 01:08:37 +01:00 |
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4de4631c15
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move platform specific config to platform specif ffile ayyyyyyyyyyygfghj;,gnxbf
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2019-03-15 00:58:29 +01:00 |
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909b29042c
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start making things nicerer
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2019-03-05 00:34:30 +01:00 |
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720a5fbea5
|
fixor Platform.cpp
also remove debug shit that accidentally slipped in
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2019-03-04 22:24:28 +01:00 |
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1e108ad7fb
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start differenciating between direct and indirect LAN modes.
indirect mode will use regular sockets and not pcap.
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2019-03-04 20:52:29 +01:00 |
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616f2b494b
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make it somewhat functional. move wifi socket bind setting to wifi settings dialog.
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2019-02-21 02:12:33 +01:00 |
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81eae0e3ea
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add base for wifi settings dialog
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2019-02-21 01:58:03 +01:00 |
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d2d7c20208
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fix WAV loading for files with more than one channel (fixes #351)
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2019-02-16 04:14:15 +01:00 |
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86b894ca71
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change LidCommand to HotkeyMask so we can use it for other hotkeys without needing a billion variables
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2019-01-24 21:28:58 +01:00 |
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4bd96207fe
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standardize way to detect whether a joystick button was just pressed
(paving the way for more hotkeys)
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2019-01-24 03:01:47 +01:00 |
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b0efde8bf7
|
also, update copyright name
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2019-01-22 15:58:29 +01:00 |
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64ab8302cb
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pause audio/mic devices when they're not needed.
fixes potential pop when starting emulator (due to playing uninitialized audio buffer).
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2019-01-06 14:22:14 +01:00 |
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172c2eb229
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blfdkgg. I'm a derp.
fix potential buffer overflow.
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2019-01-03 13:21:21 +01:00 |
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a4593a8f58
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also, detect bad old romlist.bin and warn the user.
|
2018-12-31 04:54:17 +01:00 |
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2fd913aff2
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add 'window size' menu to set the window to an integer size
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2018-12-30 21:07:09 +01:00 |
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52d783e066
|
might want to update that when hotplugging joysticks, too
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2018-12-30 13:43:59 +01:00 |
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f9e143fc69
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libui/gtk: add functions to uiWindow for setting/getting minimized/maximized state
remember if main window is maximized, avoid updating the saved size when it is
|
2018-12-30 01:07:25 +01:00 |
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