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e2dc98d144
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fix bug when mapping a joystick axis control but no button
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2019-06-20 16:31:28 +02:00 |
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f59094e033
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OpenGL: disable vsync, atleast under Windows
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2019-06-20 16:00:12 +02:00 |
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77bf92a272
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Merge branch 'master' of https://github.com/Arisotura/melonDS
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2019-06-20 13:57:34 +02:00 |
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6d01677a57
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add 32bit writes to some IO ports. fixes #313
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2019-06-20 13:57:14 +02:00 |
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dac9ccc577
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fix OGL renderer not working at all on some GPUs
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2019-06-17 13:14:52 +02:00 |
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c4182b5ad3
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BAHAHHAHAHAHH
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2019-06-12 14:03:06 +02:00 |
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34c60eaca4
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fix bugs with line polygons
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2019-06-12 13:14:11 +02:00 |
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886bf6bc10
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prevent loading savestates that are too recent
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2019-06-12 12:49:52 +02:00 |
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27f758d353
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hack so that the GL renderer can render lines
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2019-06-12 03:55:40 +02:00 |
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4553da720c
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add setting for showing/hiding OSD
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2019-06-12 03:32:25 +02:00 |
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ea5dc39e83
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cheapass fix for texture positions, atleast effective at 1xIR
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2019-06-12 02:55:38 +02:00 |
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a3fed77da3
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somewhat better edge marking
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2019-06-12 02:23:40 +02:00 |
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711fda469e
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stop fast-forward hotkeys from getting lost every damn time
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2019-06-12 01:39:12 +02:00 |
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4abf0473c2
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add pause/reset hotkeys
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2019-06-12 01:12:49 +02:00 |
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1cb8f3c8b2
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rework input/hotkey code to suck less, implement the new features
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2019-06-12 00:59:51 +02:00 |
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82f4f4fdcb
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fix bugs, make it more responsive
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2019-06-11 23:48:49 +02:00 |
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bfc12a038e
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add ability to map joystick axes, too
and add support for multiple hats
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2019-06-11 23:41:48 +02:00 |
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1ea25ac6f1
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add ability to map keys with modifiers, only in config UI for now
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2019-06-11 23:16:15 +02:00 |
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4447e010d7
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actually save the current joystick ID
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2019-06-11 18:57:22 +02:00 |
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b9183b8818
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begin work on multiple joystick support
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2019-06-11 18:55:04 +02:00 |
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543a40c7cb
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add some OSD messages. prepare shit.
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2019-06-11 04:04:49 +02:00 |
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3c70015da7
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software renderer: fix rendering of line polygons. fixes #350
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2019-06-11 03:10:32 +02:00 |
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09cfdc6e76
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pft
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2019-06-10 18:24:38 +02:00 |
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fd28391160
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fix ass-stupid bug in CP15 PU region setup
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2019-06-10 15:29:40 +02:00 |
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d28035674a
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GPU2D: hardware renders sprites one scanline in advance.
fixes #375 (midframe OAM update)
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2019-06-10 03:05:26 +02:00 |
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9ab331c6dd
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fix more stupid shit. askzjkdsf
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2019-06-09 20:44:35 +02:00 |
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c056dfe509
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fix fog alpha
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2019-06-09 19:53:28 +02:00 |
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086354a420
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miserable, feeble little attempt at edge marking
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2019-06-09 19:32:02 +02:00 |
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434a3007e2
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fasterer BG/OBJ VRAM reads
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2019-06-09 16:06:01 +02:00 |
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00a5576492
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fasterer IRQ check. clean up code.
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2019-06-08 22:16:51 +02:00 |
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8fc30d69c5
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fix last bugs when changing video settings with no game loaded
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2019-06-08 13:06:36 +02:00 |
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bc53ff35a9
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this is the same thing, but, for the sake of consistency
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2019-06-08 12:39:52 +02:00 |
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eaaf5ec93b
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also, don't hardcode the timer interval in the callback
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2019-06-04 16:19:49 +02:00 |
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86b4cbcb03
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when closing an input config dialog, remove SDL timer if needed
fixes #429
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2019-06-04 16:17:30 +02:00 |
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c8472a67c1
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make capitalization consistent
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2019-06-04 15:56:09 +02:00 |
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97f4b5f70b
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Merge branch 'master' into fast-forward-hotkey
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2019-06-04 15:53:08 +02:00 |
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3134c8fc66
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add support for setting key mappings to none
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2019-06-04 15:44:40 +02:00 |
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e3dc4e122a
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use OSD for some actual purposes
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2019-06-03 17:01:53 +02:00 |
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2b3ca2089f
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take the OSD shito somewhere
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2019-06-03 16:45:55 +02:00 |
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4a4415fc2e
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more work on OSD
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2019-06-03 15:00:49 +02:00 |
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43e3e53afc
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fix some shito
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2019-06-02 21:45:36 +02:00 |
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5487a4e71c
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fix bugs when changing 3D renderer with no game loaded
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2019-06-02 15:22:37 +02:00 |
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6de19645f8
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fix potential crash when running the software renderer (oops)
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2019-06-02 14:57:59 +02:00 |
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3aa971403b
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lay base for OSD
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2019-06-02 14:33:20 +02:00 |
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78208a9728
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OpenGL: fix cases of layers/sprites blending over the 3D layer
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2019-06-01 03:39:35 +02:00 |
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27d21e06df
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use regular slash instead of backslash in config file name. fixes #413
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2019-06-01 02:54:38 +02:00 |
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06e08b053f
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do binding of VS inputs and FS outputs before linking shader programs, as per OpenGL standard.
should fix the rendering issues with strict drivers (AMD, Intel).
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2019-05-31 02:26:13 +02:00 |
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6f5e45ef2c
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also, properly delete glarea framebuffers on exit
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2019-05-30 23:16:56 +02:00 |
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b9529e8361
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Linux: fix uiGLGetProcAddress()
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2019-06-01 00:27:54 +02:00 |
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5d5e8ceced
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BAHAHAHAHAHHAHHHHH-~*+
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2019-05-31 21:57:11 +02:00 |
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