Commit Graph

2040 Commits

Author SHA1 Message Date
StapleButter
0b981f2a4d fix addressing for tiny EEPROM. 2017-04-11 01:21:35 +02:00
StapleButter
84664a6ded bypass first save command byte when it's zero. for Pokémon games. 2017-04-10 20:56:22 +02:00
StapleButter
8bbcc83771 * always render normal BG/OBJ graphics (even if they're not getting displayed, they can still be fed to the capture unit)
* fix 3D viewport calculation
* keep track of the clearbuffer attributes before VBlank
2017-04-10 20:24:41 +02:00
StapleButter
f2622c047b some attempt at actually stubbing out wifi. except it won't fucking work. 2017-04-10 18:47:11 +02:00
StapleButter
2fef876eeb box test, pos test, vec test 2017-04-09 17:15:39 +02:00
StapleButter
de4b046232 * more accurate flags (push/pop busy, test busy, vertex/poly overflow)
* more versatile and better clipping code
2017-04-09 16:12:12 +02:00
StapleButter
28ebd56fb8 * fix bug with 0-line tall windows (would be enabled for the whole screen)
* map some I/O ports
2017-04-09 03:47:47 +02:00
StapleButter
bc70f00372 windows! 2017-04-09 03:35:32 +02:00
StapleButter
3f3b2977d7 * sound capture from left/right mixers
* support for appropriate output modes
2017-04-08 22:59:27 +02:00
StapleButter
a4f436f827 * stub more wifi crap
* louder sound
* misc fixes
2017-04-07 17:37:49 +02:00
StapleButter
d8bbf25431 * PCM8, PCM16, ADPCM, white noise
* volume, volume div, panning, master volume
2017-04-07 01:06:10 +02:00
StapleButter
76c4e57608 preliminary audio. only supports PSG (and handles all channels as such). drops out every once in a while. 2017-04-06 22:38:46 +02:00
StapleButter
8d66beba6b start SPU work 2017-04-06 19:44:34 +02:00
StapleButter
28cddadfbc * bump version number
* feed system time into RTC
* start laying base for sound
2017-04-04 15:32:50 +02:00
s1nka
5d13538584 add CMake build system 2017-04-02 13:33:01 +06:00
StapleButter
3a61ed0a91 allow crapoed THUMB hireg ADD/CMP/MOV 2017-03-31 02:20:29 +02:00
StapleButter
bfe22e0b9b allow 16/32 bit writes and reads to the gamecard command registers. 2017-03-31 01:50:01 +02:00
StapleButter
46ed4aeeb1 one last fix 2017-03-30 03:31:27 +02:00
StapleButter
8e5f175f5e fix touchscreen input. proper cleanup of threads. meaningless codeblocks crap. 2017-03-30 03:24:46 +02:00
StapleButter
a65b45a334 I am a fucking idiot 2017-03-29 23:09:47 +02:00
StapleButter
99e4ad409f maybe this shit will finally work. also update the README. 2017-03-29 22:56:30 +02:00
StapleButter
9baeb3bd1a tweaks 2017-03-29 22:49:36 +02:00
StapleButter
41f4ad6620 derp 2017-03-29 22:44:48 +02:00
StapleButter
4202a8f826 finish Flash support, mostly 2017-03-29 22:12:53 +02:00
StapleButter
777623b665 static-link wxWidgets and the crap it requires. 2017-03-29 21:51:36 +02:00
StapleButter
2db5b21760 * emulation settings dialog
* proper setting for booting directly or from BIOS
* fix shit, again
2017-03-29 20:23:41 +02:00
StapleButter
f88226c99f remember window size.
fix extra shit.
2017-03-29 20:12:03 +02:00
StapleButter
2ae2fedf21 minimum size for the SDL window.
screen scaling that preserves aspect ratio.
touchscreen takes scaling into account.
2017-03-29 19:41:25 +02:00
StapleButter
6bf0bf3924 blarg 2017-03-29 19:00:51 +02:00
StapleButter
4e7dc60d37 * clean up code
* working-ish run/pause/reset
* proper closing/cleanup
* ability to run BIOS alone
2017-03-29 18:59:20 +02:00
StapleButter
c0734352ab don't rely on a SDL window to get keyboard input 2017-03-29 17:50:11 +02:00
StapleButter
e2cc3f1a72 attempt 2017-03-28 23:21:56 +02:00
StapleButter
d6bab52baa oops 2017-03-28 22:12:17 +02:00
StapleButter
b5f461b950 custom main() and init SDL before everything else.
included WinMain() for compatiblity.
2017-03-28 22:07:58 +02:00
StapleButter
4ad96f1b34 start work on a separate SDL window 2017-03-28 17:03:08 +02:00
StapleButter
55e75dab47 stop the Start button from getting lost every goddamn time 2017-03-25 16:41:12 +01:00
StapleButter
f9a76124c3 woops 2017-03-25 16:25:12 +01:00
StapleButter
762b91d640 actual joystick support 2017-03-25 16:18:35 +01:00
StapleButter
12daf16282 input dialog finished 2017-03-25 05:25:03 +01:00
StapleButter
e6124c4776 start getting somewhere with that input config dialog 2017-03-25 05:04:15 +01:00
StapleButter
68eb4f6caf * implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
2017-03-24 20:53:01 +01:00
StapleButter
f7ac0090f0 fix bugs 2017-03-23 23:55:22 +01:00
StapleButter
4f5eb6caa0 support for tiny EEPROM 2017-03-23 23:47:55 +01:00
StapleButter
49314244e1 start work on the input config dialog. nonfunctional and looks like shit.
add manifest crap under Windows so it gets the cool controls.
2017-03-23 23:38:40 +01:00
StapleButter
f237afeb66 aqezsfrdgthfyjgu 2017-03-23 17:27:33 +01:00
StapleButter
8c059c9953 * more thread-safe UI
* config system base
* FPS counter and limiter
2017-03-23 17:14:48 +01:00
StapleButter
91f46b00fb fix bug that occured when a flush command was sent between lines 192 and 215 2017-03-21 18:08:11 +01:00
StapleButter
3590d210f3 always apply matrix push/pop/store/restore to the vector matrix stack, even in mode 1. fixes SM64DS lighting. 2017-03-21 12:52:17 +01:00
StapleButter
3dd79d63f1 start 3D rendering at scanline 215. fixes Worms2D. 2017-03-21 11:45:12 +01:00
StapleButter
cc86aa57ae fix that bug where NSMB's backgrounds lagged one frame behind 2017-03-21 02:11:49 +01:00