mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-24 14:49:53 -06:00
118 lines
2.5 KiB
C++
118 lines
2.5 KiB
C++
/*
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Copyright 2016-2024 melonDS team
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#ifndef LANDIALOG_H
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#define LANDIALOG_H
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#include <QDialog>
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#include <QMutex>
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#include <QItemSelection>
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#include "types.h"
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namespace Ui
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{
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class LANStartHostDialog;
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class LANStartClientDialog;
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class LANDialog;
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}
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class LANStartHostDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit LANStartHostDialog(QWidget* parent);
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~LANStartHostDialog();
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static LANStartHostDialog* openDlg(QWidget* parent)
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{
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LANStartHostDialog* dlg = new LANStartHostDialog(parent);
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dlg->open();
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return dlg;
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}
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private slots:
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void done(int r);
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private:
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Ui::LANStartHostDialog* ui;
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};
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class LANStartClientDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit LANStartClientDialog(QWidget* parent);
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~LANStartClientDialog();
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static LANStartClientDialog* openDlg(QWidget* parent)
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{
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LANStartClientDialog* dlg = new LANStartClientDialog(parent);
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dlg->open();
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return dlg;
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}
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protected:
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void timerEvent(QTimerEvent* event) override;
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private slots:
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void onGameSelectionChanged(const QItemSelection& cur, const QItemSelection& prev);
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void on_tvAvailableGames_doubleClicked(QModelIndex index);
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void onDirectConnect();
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void done(int r);
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void doUpdateDiscoveryList();
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private:
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Ui::LANStartClientDialog* ui;
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int timerID;
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};
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class LANDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit LANDialog(QWidget* parent);
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~LANDialog();
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static LANDialog* openDlg(QWidget* parent)
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{
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LANDialog* dlg = new LANDialog(parent);
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dlg->show();
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return dlg;
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}
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protected:
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void timerEvent(QTimerEvent* event) override;
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private slots:
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void on_btnLeaveGame_clicked();
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void done(int r);
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void doUpdatePlayerList();
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private:
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Ui::LANDialog* ui;
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int timerID;
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};
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#endif // LANDIALOG_H
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