melonDS/src
StapleButter cb0e026ec1 implement transfer delays for both SPI busses
also make microphone input return 0x800
2017-07-15 19:29:10 +02:00
..
wx apparently they suck at keeping their SDL distributions up to date 2017-07-05 21:37:28 +02:00
ARM_InstrTable.h allow crapoed THUMB hireg ADD/CMP/MOV 2017-03-31 02:20:29 +02:00
ARM.cpp wifi: fix for MP replies. 2017-06-18 16:26:59 +02:00
ARM.h fix QADD/QSUB/QDADD/QDSUB, those would write their result to the wrong register. 2017-06-13 11:17:22 +02:00
ARMInterpreter_ALU.cpp fix some shit 2017-06-13 17:44:35 +02:00
ARMInterpreter_ALU.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_Branch.cpp reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_Branch.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter_LoadStore.cpp fix some shit 2017-06-13 17:44:35 +02:00
ARMInterpreter_LoadStore.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
ARMInterpreter.cpp fix some shit 2017-06-13 17:44:35 +02:00
ARMInterpreter.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
Config.cpp add threaded 3D option to the interface and config file. not functional yet. 2017-05-25 22:50:36 +02:00
Config.h add threaded 3D option to the interface and config file. not functional yet. 2017-05-25 22:50:36 +02:00
CP15.cpp * delay 3D rendering a bit (fixes Monster Trucks flickering) 2017-05-27 23:47:20 +02:00
CP15.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
DMA.cpp proper display FIFO emulation 2017-06-26 11:02:10 +02:00
DMA.h proper display FIFO emulation 2017-06-26 11:02:10 +02:00
FIFO.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
GPU2D.cpp 2D: fix blending against the 3D layer or bitmap sprites (when those are second target) 2017-07-14 00:32:25 +02:00
GPU2D.h 2D: implement large BG, fix non-large bitmap BG. fixes #61 2017-07-05 19:31:13 +02:00
GPU3D_Soft.cpp separate polygonID attributes for opaque and translucent pixels. 2017-07-15 15:24:25 +02:00
GPU3D.cpp 3D: fix Z calculation in Z-buffering mode (should use original W, not normalized one). fixes horrendous Z-fighting in Pokémon games. 2017-07-14 18:35:34 +02:00
GPU3D.h normalize W values in both directions (0123-0157 -> 1230-1570) 2017-07-06 18:54:51 +02:00
GPU.cpp move HBlank 48 cycles later 2017-06-26 22:01:29 +02:00
GPU.h add support for writing to VCount. incl. fucked-up display and altering framerate accordingly. 2017-05-10 02:21:02 +02:00
NDS.cpp support 16-bit reads to the div/sqrt registers 2017-07-05 18:46:19 +02:00
NDS.h implement transfer delays for both SPI busses 2017-07-15 19:29:10 +02:00
NDSCart.cpp implement transfer delays for both SPI busses 2017-07-15 19:29:10 +02:00
NDSCart.h make ROM command handling accurate, remove gross DMA hack. 2017-04-11 20:21:31 +02:00
Platform.h properly reset 3D thread state 2017-05-26 01:22:11 +02:00
RTC.cpp * bump version number 2017-04-04 15:32:50 +02:00
RTC.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
SPI.cpp implement transfer delays for both SPI busses 2017-07-15 19:29:10 +02:00
SPI.h * stub more wifi crap 2017-04-07 17:37:49 +02:00
SPU.cpp misc. things 2017-05-09 03:54:37 +02:00
SPU.h add support for 16bit IE reads/writes (fixes #66) 2017-06-24 01:21:09 +02:00
types.h reorganize repo, move shit around 2017-03-16 23:01:22 +01:00
version.h * bump version number 2017-06-04 22:34:31 +02:00
Wifi.cpp wifi: little fix related to replies (when the address isn't set, don't try to adjust the TX header) 2017-06-22 16:38:35 +02:00
Wifi.h attempt at actually sending packets. 2017-05-12 00:48:42 +02:00