.. |
wx
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apparently they suck at keeping their SDL distributions up to date
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2017-07-05 21:37:28 +02:00 |
ARM_InstrTable.h
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allow crapoed THUMB hireg ADD/CMP/MOV
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2017-03-31 02:20:29 +02:00 |
ARM.cpp
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wifi: fix for MP replies.
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2017-06-18 16:26:59 +02:00 |
ARM.h
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fix QADD/QSUB/QDADD/QDSUB, those would write their result to the wrong register.
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2017-06-13 11:17:22 +02:00 |
ARMInterpreter_ALU.cpp
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fix some shit
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2017-06-13 17:44:35 +02:00 |
ARMInterpreter_ALU.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
ARMInterpreter_Branch.cpp
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
ARMInterpreter_Branch.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
ARMInterpreter_LoadStore.cpp
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fix some shit
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2017-06-13 17:44:35 +02:00 |
ARMInterpreter_LoadStore.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
ARMInterpreter.cpp
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fix some shit
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2017-06-13 17:44:35 +02:00 |
ARMInterpreter.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
Config.cpp
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add threaded 3D option to the interface and config file. not functional yet.
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2017-05-25 22:50:36 +02:00 |
Config.h
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add threaded 3D option to the interface and config file. not functional yet.
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2017-05-25 22:50:36 +02:00 |
CP15.cpp
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* delay 3D rendering a bit (fixes Monster Trucks flickering)
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2017-05-27 23:47:20 +02:00 |
CP15.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
DMA.cpp
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proper display FIFO emulation
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2017-06-26 11:02:10 +02:00 |
DMA.h
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proper display FIFO emulation
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2017-06-26 11:02:10 +02:00 |
FIFO.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
GPU2D.cpp
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2D: fix blending against the 3D layer or bitmap sprites (when those are second target)
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2017-07-14 00:32:25 +02:00 |
GPU2D.h
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2D: implement large BG, fix non-large bitmap BG. fixes #61
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2017-07-05 19:31:13 +02:00 |
GPU3D_Soft.cpp
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separate polygonID attributes for opaque and translucent pixels.
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2017-07-15 15:24:25 +02:00 |
GPU3D.cpp
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3D: fix Z calculation in Z-buffering mode (should use original W, not normalized one). fixes horrendous Z-fighting in Pokémon games.
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2017-07-14 18:35:34 +02:00 |
GPU3D.h
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normalize W values in both directions (0123-0157 -> 1230-1570)
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2017-07-06 18:54:51 +02:00 |
GPU.cpp
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move HBlank 48 cycles later
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2017-06-26 22:01:29 +02:00 |
GPU.h
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add support for writing to VCount. incl. fucked-up display and altering framerate accordingly.
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2017-05-10 02:21:02 +02:00 |
NDS.cpp
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support 16-bit reads to the div/sqrt registers
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2017-07-05 18:46:19 +02:00 |
NDS.h
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implement transfer delays for both SPI busses
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2017-07-15 19:29:10 +02:00 |
NDSCart.cpp
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implement transfer delays for both SPI busses
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2017-07-15 19:29:10 +02:00 |
NDSCart.h
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make ROM command handling accurate, remove gross DMA hack.
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2017-04-11 20:21:31 +02:00 |
Platform.h
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properly reset 3D thread state
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2017-05-26 01:22:11 +02:00 |
RTC.cpp
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* bump version number
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2017-04-04 15:32:50 +02:00 |
RTC.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
SPI.cpp
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implement transfer delays for both SPI busses
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2017-07-15 19:29:10 +02:00 |
SPI.h
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* stub more wifi crap
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2017-04-07 17:37:49 +02:00 |
SPU.cpp
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misc. things
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2017-05-09 03:54:37 +02:00 |
SPU.h
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add support for 16bit IE reads/writes (fixes #66)
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2017-06-24 01:21:09 +02:00 |
types.h
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reorganize repo, move shit around
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2017-03-16 23:01:22 +01:00 |
version.h
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* bump version number
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2017-06-04 22:34:31 +02:00 |
Wifi.cpp
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wifi: little fix related to replies (when the address isn't set, don't try to adjust the TX header)
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2017-06-22 16:38:35 +02:00 |
Wifi.h
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attempt at actually sending packets.
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2017-05-12 00:48:42 +02:00 |