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ee8d621880
Windows will stick to CodeBlocks until making a cross-platform build system isn't a total trainwreck under Windows.
1.1 KiB
1.1 KiB
melonDS
DS emulator, sorta
The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :)
The source code is provided under the GPLv3 license.
How to use:
melonDS requires BIOS/firmware copies from a DS. Files required:
- bios7.bin, 16KB: ARM7 BIOS
- bios9.bin, 4KB: ARM9 BIOS
- firmware.bin, 256KB: firmware
Note: the DS-mode firmware in the 3DS isn't bootable, it only contains the bare minimum to run games.
As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though!
How to build:
Linux:
- mkdir -p build
- cd build
- cmake ..
- make
Windows:
- use CodeBlocks
Build system is not set in stone.
TODO LIST
- better 3D engine
- wifi
- other non-core shit (debugger, graphics viewers, cheat crapo, etc)
TODO LIST FOR LATER
- more 3D engine features
- hardware renderer for 3D
- wifi
- maybe emulate flashcarts or other fancy hardware
- big-endian compatibility (Wii, etc)
- LCD refresh time (used by some games for blending effects)
- any feature you can eventually ask for that isn't outright stupid