12f0dbcc70
metal: Commented Bayonetta & New Pokemon Snap for Metal for more testing, removed Astral Chain
2025-02-17 13:43:28 -06:00
719be560ec
UI: RPC: Hogwarts Legacy asset image
2025-02-17 02:04:18 -06:00
18238736be
Early exit when outdated Windows detected
2025-02-16 23:55:36 -06:00
2ffaeb2803
HLE: LDN: Reduce NAT timeout from 5 seconds to 2.5
2025-02-16 17:48:19 -06:00
b16b844760
Update PT-BR Big Translation & Add DKC Returns HD to compatibility list ( #666 )
...
Today I had a free day to look at and work on the entire Brazilian
Portuguese language.
Translations that had not been done before have been added
Fixed several translations that didn't make sense
Translated description of functions that were not translated correctly
Words were written as close to the original English
Add Donkey Kong Country Returns HD to compatibility list
2025-02-16 15:39:42 -06:00
bc07bc482d
Gracefully handle errors in socket creation ( #662 )
...
In all other calls, exceptions are handled within the ManagedSocket
class, this can't easily be done here as the exception is thrown from
the constructor, so the exception is handled in ISocket and the correct
error is passed to the application.
This should fix #660
2025-02-16 02:26:37 -06:00
61975ca44d
Add logging in socket implementation ( #661 )
...
Adds logging to most Socket calls to help with debugging network
issues.
Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
2025-02-16 01:03:44 -06:00
66054dd225
UI: RPC: Remove git hash from RPC ryujinx logo hover information
2025-02-16 00:58:25 -06:00
b1f61e5143
misc: chore: [ci skip] Reformat PlayReports.cs
2025-02-15 20:52:03 -06:00
0d7d0e8092
UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup
2025-02-15 20:45:27 -06:00
aa2178dbe5
UI: Button to open screenshots folder in File menu
2025-02-15 20:25:17 -06:00
f92d09711b
misc: chore: rewrite PlayReports.Analyzer creation to use Lazy and create the value alongside DiscordIntegrationModule init
2025-02-15 19:02:53 -06:00
45ee8cd0e8
misc: Play Report Analyzer: Skyward Sword HD rupee count
2025-02-15 19:02:04 -06:00
395bbd144a
misc: chore: Change Analyzer AddSpec logic to log the non-hexadecimal value and ignore the added entry instead of throwing an exception
2025-02-15 19:01:24 -06:00
744d813b87
misc: i18n: change localization of Ignore Applet to Ignore Controller Applet & redo tooltip
2025-02-15 00:40:18 -06:00
7d59ada798
misc: chore: rename IgnoreApplet to IgnoreControllerApplet
2025-02-15 00:25:28 -06:00
a4b5304935
UI: Refresh game list when emulated Switch language is changed (to show different logos/names)
2025-02-15 00:20:01 -06:00
0965ee905d
misc: Fix Match System Time not persisting between emulator launches
2025-02-14 22:18:15 -06:00
855161b23b
Prevent log from showing negative JIT cache sizes (32bit-int overflow) ( #664 )
...

2025-02-14 21:37:19 -06:00
6b55d158b7
Norwegian locale update & update Jackbox 5 & 6 compat ( #658 )
2025-02-13 22:38:55 -06:00
91f73a4891
Updated Swedish translation ( #594 )
2025-02-13 19:28:39 -06:00
883d4d863a
i18n: chore: [ci skip] missing closing single quote in translation (not JSON breaking)
2025-02-13 19:16:05 -06:00
ca5de909a1
Updated German translation ( #626 )
2025-02-13 19:14:02 -06:00
5172567b08
Update Brazilian Translation PT-BR ( #633 )
...
I updated the Brazilian Portuguese translation, I added the texts that
were not translated.
2025-02-13 19:08:48 -06:00
6fe4cee7c0
Update zh_CN translation ( #650 )
2025-02-13 18:16:12 -06:00
17e8ae1d9a
UI: More advanced customization for what happens when Ryujinx loses focus
2025-02-13 01:57:08 -06:00
ba0cd13cff
misc: chore: fix warning [ci skip]
2025-02-11 22:54:24 -06:00
501b199e24
UI: setting: Disable Input when Out of Focus
2025-02-11 22:12:05 -06:00
8aecccadb8
misc: chore: Format AvaHostUIHandler
2025-02-11 21:23:04 -06:00
e23d610f49
UI: Change Update Available button text color to white
2025-02-11 21:18:05 -06:00
f6822f7358
misc: chore: add direct error code tuple to DisplayErrorAppletDialog
...
for use when i find the list of error codes -> causes
2025-02-11 21:09:55 -06:00
d3f84a1305
misc: chore: Rename UserSelectorDialog to ProfileSelectorDialog
2025-02-11 20:50:06 -06:00
06d34a5992
misc: chore: optimize UserSelectorDialog closed handler
2025-02-11 20:36:11 -06:00
e8e1dc6619
misc: chore: this isn't even bound to a XAML element, why was this an async void
2025-02-11 20:30:46 -06:00
c5603d4c36
UI: Make about window text bigger and add a separator in the right side
2025-02-11 20:22:29 -06:00
43f7b000ca
misc: chore: Optimize AboutWindowViewModel resource disposal
2025-02-11 20:08:38 -06:00
ad89cf39b6
UI: Change the Discord invite to link to the rules channel
...
When next stable comes out the old one will be invalidated
2025-02-11 18:21:12 -06:00
96c33a0b92
misc: chore: [ci skip] AppletMetadata: Use previously retrieved content path
2025-02-11 12:20:52 -06:00
e0db55df46
UI: When starting games in fullscreen, change ExtendsContentIntoTitleBar to true.
2025-02-11 12:04:34 -06:00
30fef8e96e
misc: chore: Use UpdateCommand instance for the normal Check for Updates button
2025-02-11 00:47:39 -06:00
9cb5f5689b
UI: Show Update Available button in the system accent color
2025-02-11 00:21:58 -06:00
a205ec374b
UI: More advanced IsVisible binding for update available button (idk why it's always showing)
2025-02-10 22:42:57 -06:00
daa648dc40
UI: Correct visibility for new background update button
2025-02-10 22:25:04 -06:00
1024aa8757
UI: Change the background updater notification to a persistent button on the status bar when not in a game
2025-02-10 22:13:58 -06:00
13388e972a
UI: RPC: add image asset for Bluey: The Video Game
2025-02-10 20:00:59 -06:00
1eb78872d8
misc: chore: annoyed I missed this, it's very obvious
2025-02-10 19:51:28 -06:00
fe9fe2a10f
UI: Added option to check for updates in the background
2025-02-10 19:28:46 -06:00
6ab899f621
misc: chore: [ci skip] Use explicit types & target-typed new
2025-02-10 16:44:26 -06:00
faacec9801
JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping ( #615 )
...
Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)
Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
2025-02-10 15:53:44 -06:00
55fdb3f6b2
headless: Default to Vulkan
2025-02-10 15:45:09 -06:00