1129ab0e8c
misc: chore: Remove unused property in ApplicationData
2025-02-10 15:44:58 -06:00
b6b391b2cf
misc: chore: [ci skip] Remove unused 'using' directives from solution
2025-02-10 14:34:12 -06:00
f3cf03495d
misc: add the ability to ignore UI logs when using trace & debug log levels
2025-02-10 14:25:47 -06:00
7bce8206d5
misc: chore: small cleanups
2025-02-10 13:59:25 -06:00
efa0cc7554
UI: Show issue labels of games in the tooltip on playability status
2025-02-09 21:15:38 -06:00
1c0813d09d
misc: chore: [ci skip] shorten lines in FormatterSpecBase.Format & consistently format them
2025-02-09 00:50:11 -06:00
8bec09d7ff
Merge remote-tracking branch 'origin/master'
2025-02-09 00:45:54 -06:00
e4b4e94b56
misc: chore: cleanup Specs.cs
2025-02-09 00:45:46 -06:00
764c9e9d4e
misc: chore: unify GameSpec creation
2025-02-09 00:37:54 -06:00
05e991db87
misc: chore: collapse all NSO emulator formatters into one method
2025-02-09 00:37:35 -06:00
2cd876b1cb
Update Zh-CN Simplified Chinese ( #642 )
2025-02-08 21:33:20 -06:00
93a298523f
Dynamic Presence support for every NSO emulator
2025-02-08 16:52:07 -06:00
253cbb2810
Initial Implementation of SSBU PlayReport usage! ( #638 )
...
Currently, this has as many game modes as I could find to implement,
along with a list of all the characters in the game and their code ID.
2025-02-08 16:23:24 -06:00
9c226dcc7a
misc: chore: [ci skip] rename ValueFormatter to SingleValueFormatter and some minor cleanups
2025-02-08 01:34:44 -06:00
30a534edcd
misc: chore: [ci skip] generify Formatter Specs to be able to run formatters of different types at interleaving priorities
2025-02-08 01:26:23 -06:00
1d88771d1b
Play Report Analyzer v4
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You can now access the *entire* play report data in any given value formatter.
The input types have been restructured and, notably, not every instance of Value has an ApplicationMetadata on it. It's now on the container type that also contains the matched values and the entire play report.
2025-02-08 00:22:34 -06:00
4e8157688e
UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup
2025-02-07 18:34:11 -06:00
5085af0050
UI: Changed the color of "Ingame" from yellow to orange to stand out better in light mode
2025-02-07 18:28:32 -06:00
2c8edaf89e
PlayReport: Add Sparse Multi Value formatters
2025-02-07 15:43:50 -06:00
a4211fec33
UI: Properly space the play time & last play date in the game info popup
2025-02-06 22:56:25 -06:00
d1da937fce
misc: chore: [ci skip] XMLdocs on new Play Report Analyzer members
2025-02-05 19:51:43 -06:00
4a8f98126f
[ci skip] remove test
2025-02-05 19:45:29 -06:00
e55629a908
misc: chore: [ci skip] Play Report Analyzer: Added Multi Value formatters
2025-02-05 19:42:36 -06:00
c638a7daf8
misc: chore: Move Play Report analyzer into a dedicated namespace and remove the PlayReport name prefix on types
2025-02-05 19:27:44 -06:00
5e5e180fea
PlayReportAnalyzer: Added Pokemon Scarlet and Violet ( #630 )
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Every base game location excluding buildings are done, DLC locations
will be added at a later point
2025-02-05 18:32:27 -06:00
131fe71205
Update Korean translation ( #624 )
2025-02-05 02:40:37 -06:00
6af388c623
misc: chore: [ci skip] oops forgot to localize the reset button & confirmation
2025-02-05 02:01:33 -06:00
45cec4e7cf
UI: In-app Configuration resetting
2025-02-05 01:42:27 -06:00
479b38f035
Add tooltips to game status ( #625 )
2025-02-05 00:42:20 -06:00
3ecc7819cc
UI: Fix the app list sort types using the newly changed localization keys
2025-02-04 23:47:24 -06:00
4b1d94ccd8
misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use
2025-02-04 23:36:36 -06:00
4ae9f1c0d2
UI: Use Hosted Games & Player Count localization keys in list view too
2025-02-04 23:31:31 -06:00
717851985e
UI: Reorganize Game Info dialog popup + localization
2025-02-04 23:28:37 -06:00
bd08a111a8
UI: Show what each value is in the Game Info dialog, add game icon
2025-02-04 22:47:12 -06:00
1972a47f39
UI: Game stats button on right click for Grid view users
2025-02-04 19:32:17 -06:00
222ceb818b
misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game
2025-02-04 18:21:49 -06:00
b0fcc5bee1
misc: chore: Simplify HasCompatibilityEntry
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(Totally didn't realize that SelectedApplication is already an ApplicationData)
2025-02-04 18:21:24 -06:00
820e8f7375
[ci skip] UI: Strip dumped file information out of the DLC name
2025-02-04 18:10:28 -06:00
e8a7d5b0b7
UI: Only show DLC RomFS button under Extract Data when DLCs are available.
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Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
fafb99c702
misc: chore: [ci skip] don't even bother looking up the application; the tag present on the control *is* a valid title ID and can't reasonably change in between the tag being set and playability information being requested.
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Even if it does, worst case scenario the compat list that pops up has no results.
2025-02-04 15:57:32 -06:00
df9e6e4812
UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button.
2025-02-04 15:51:27 -06:00
566f3d079a
misc: chore: Play Report analyzer code simplification
2025-02-04 00:56:59 -06:00
d7707d4176
UI: RPC: Only update presence if a value is actually different from the current presence
2025-02-03 23:12:50 -06:00
7a9b62884a
misc: chore: type-specific value accessors on PlayReportValue
2025-02-03 19:56:02 -06:00
de9faf183a
misc: chore: [ci skip] wrong element order
2025-02-03 19:45:05 -06:00
0bf7c5dfa2
misc: chore: [ci skip] AlwaysReturn factory function to go with the AlwaysResets singleton one.
2025-02-03 19:23:47 -06:00
11bc32d98e
UI: RPC: Reset Details when switching between Master Mode and Normal Mode on the title screen.
2025-02-03 19:19:17 -06:00
063430ea16
misc: chore: Use .Match
2025-02-03 19:18:31 -06:00
65f08caaa3
misc: chore: .Match helper method on PlayReportAnalyzer.FormattedValue.
2025-02-03 19:18:17 -06:00
f225b18c05
misc: chore: XMLDocs on PlayReportAnalyzer system.
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- Change PlayReportValue to a basic class passed normally instead of a struct passed by reference
2025-02-03 18:54:38 -06:00