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35 changed files with 671 additions and 786 deletions

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@ -102,9 +102,7 @@ jobs:
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_ava
cp publish/Ryujinx.exe publish/Ryujinx.Ava.exe
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
@ -116,10 +114,8 @@ jobs:
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_ava
cp publish/Ryujinx publish/Ryujinx.Ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava publish/Ryujinx
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless

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@ -109,12 +109,6 @@ python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
# Create legacy update package for Avalonia to not left behind old testers.
if [ "$VERSION" != "1.1.0" ];
then
cp $RELEASE_TAR_FILE_NAME.gz test-ava-ryujinx-$VERSION-macos_universal.app.tar.gz
fi
popd
echo "Done"

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@ -309,7 +309,7 @@ namespace ARMeilleure.Translation.PTC
ReadOnlySpan<byte> infosBytes = new(stream.PositionPointer, innerHeader.InfosLength);
stream.Seek(innerHeader.InfosLength, SeekOrigin.Current);
Hash128 infosHash = XXHash128.ComputeHash(infosBytes);
Hash128 infosHash = Hash128.ComputeHash(infosBytes);
if (innerHeader.InfosHash != infosHash)
{
@ -321,7 +321,7 @@ namespace ARMeilleure.Translation.PTC
ReadOnlySpan<byte> codesBytes = (int)innerHeader.CodesLength > 0 ? new(stream.PositionPointer, (int)innerHeader.CodesLength) : ReadOnlySpan<byte>.Empty;
stream.Seek(innerHeader.CodesLength, SeekOrigin.Current);
Hash128 codesHash = XXHash128.ComputeHash(codesBytes);
Hash128 codesHash = Hash128.ComputeHash(codesBytes);
if (innerHeader.CodesHash != codesHash)
{
@ -333,7 +333,7 @@ namespace ARMeilleure.Translation.PTC
ReadOnlySpan<byte> relocsBytes = new(stream.PositionPointer, innerHeader.RelocsLength);
stream.Seek(innerHeader.RelocsLength, SeekOrigin.Current);
Hash128 relocsHash = XXHash128.ComputeHash(relocsBytes);
Hash128 relocsHash = Hash128.ComputeHash(relocsBytes);
if (innerHeader.RelocsHash != relocsHash)
{
@ -345,7 +345,7 @@ namespace ARMeilleure.Translation.PTC
ReadOnlySpan<byte> unwindInfosBytes = new(stream.PositionPointer, innerHeader.UnwindInfosLength);
stream.Seek(innerHeader.UnwindInfosLength, SeekOrigin.Current);
Hash128 unwindInfosHash = XXHash128.ComputeHash(unwindInfosBytes);
Hash128 unwindInfosHash = Hash128.ComputeHash(unwindInfosBytes);
if (innerHeader.UnwindInfosHash != unwindInfosHash)
{
@ -478,10 +478,10 @@ namespace ARMeilleure.Translation.PTC
Debug.Assert(stream.Position == stream.Length);
innerHeader.InfosHash = XXHash128.ComputeHash(infosBytes);
innerHeader.CodesHash = XXHash128.ComputeHash(codesBytes);
innerHeader.RelocsHash = XXHash128.ComputeHash(relocsBytes);
innerHeader.UnwindInfosHash = XXHash128.ComputeHash(unwindInfosBytes);
innerHeader.InfosHash = Hash128.ComputeHash(infosBytes);
innerHeader.CodesHash = Hash128.ComputeHash(codesBytes);
innerHeader.RelocsHash = Hash128.ComputeHash(relocsBytes);
innerHeader.UnwindInfosHash = Hash128.ComputeHash(unwindInfosBytes);
innerHeader.SetHeaderHash();
@ -907,7 +907,7 @@ namespace ARMeilleure.Translation.PTC
public static Hash128 ComputeHash(IMemoryManager memory, ulong address, ulong guestSize)
{
return XXHash128.ComputeHash(memory.GetSpan(address, checked((int)(guestSize))));
return Hash128.ComputeHash(memory.GetSpan(address, checked((int)(guestSize))));
}
public void WriteCompiledFunction(ulong address, ulong guestSize, Hash128 hash, bool highCq, CompiledFunction compiledFunc)
@ -1036,14 +1036,14 @@ namespace ARMeilleure.Translation.PTC
{
Span<OuterHeader> spanHeader = MemoryMarshal.CreateSpan(ref this, 1);
HeaderHash = XXHash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]);
HeaderHash = Hash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]);
}
public bool IsHeaderValid()
{
Span<OuterHeader> spanHeader = MemoryMarshal.CreateSpan(ref this, 1);
return XXHash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]) == HeaderHash;
return Hash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]) == HeaderHash;
}
}
@ -1071,14 +1071,14 @@ namespace ARMeilleure.Translation.PTC
{
Span<InnerHeader> spanHeader = MemoryMarshal.CreateSpan(ref this, 1);
HeaderHash = XXHash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<InnerHeader>() - Unsafe.SizeOf<Hash128>())]);
HeaderHash = Hash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<InnerHeader>() - Unsafe.SizeOf<Hash128>())]);
}
public bool IsHeaderValid()
{
Span<InnerHeader> spanHeader = MemoryMarshal.CreateSpan(ref this, 1);
return XXHash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<InnerHeader>() - Unsafe.SizeOf<Hash128>())]) == HeaderHash;
return Hash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<InnerHeader>() - Unsafe.SizeOf<Hash128>())]) == HeaderHash;
}
}

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@ -209,7 +209,7 @@ namespace ARMeilleure.Translation.PTC
Hash128 expectedHash = DeserializeStructure<Hash128>(stream);
Hash128 actualHash = XXHash128.ComputeHash(GetReadOnlySpan(stream));
Hash128 actualHash = Hash128.ComputeHash(GetReadOnlySpan(stream));
if (actualHash != expectedHash)
{
@ -313,7 +313,7 @@ namespace ARMeilleure.Translation.PTC
Debug.Assert(stream.Position == stream.Length);
stream.Seek(Unsafe.SizeOf<Hash128>(), SeekOrigin.Begin);
Hash128 hash = XXHash128.ComputeHash(GetReadOnlySpan(stream));
Hash128 hash = Hash128.ComputeHash(GetReadOnlySpan(stream));
stream.Seek(0L, SeekOrigin.Begin);
SerializeStructure(stream, hash);
@ -374,14 +374,14 @@ namespace ARMeilleure.Translation.PTC
{
Span<OuterHeader> spanHeader = MemoryMarshal.CreateSpan(ref this, 1);
HeaderHash = XXHash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]);
HeaderHash = Hash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]);
}
public bool IsHeaderValid()
{
Span<OuterHeader> spanHeader = MemoryMarshal.CreateSpan(ref this, 1);
return XXHash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]) == HeaderHash;
return Hash128.ComputeHash(MemoryMarshal.AsBytes(spanHeader)[..(Unsafe.SizeOf<OuterHeader>() - Unsafe.SizeOf<Hash128>())]) == HeaderHash;
}
}

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@ -2,6 +2,7 @@ using Ryujinx.Common.GraphicsDriver.NVAPI;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// ReSharper disable InconsistentNaming
namespace Ryujinx.Common.GraphicsDriver
{

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@ -1,48 +1,556 @@
using System;
using System.Buffers.Binary;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics.X86;
using System.Runtime.Intrinsics;
// ReSharper disable InconsistentNaming
namespace Ryujinx.Common
{
[StructLayout(LayoutKind.Sequential)]
public struct Hash128 : IEquatable<Hash128>
public struct Hash128(ulong low, ulong high) : IEquatable<Hash128>
{
public ulong Low;
public ulong High;
public ulong Low = low;
public ulong High = high;
public Hash128(ulong low, ulong high)
public readonly override string ToString() => $"{High:x16}{Low:x16}";
public static bool operator ==(Hash128 x, Hash128 y) => x.Equals(y);
public static bool operator !=(Hash128 x, Hash128 y) => !x.Equals(y);
public readonly override bool Equals(object obj) => obj is Hash128 hash128 && Equals(hash128);
public readonly bool Equals(Hash128 cmpObj) => Low == cmpObj.Low && High == cmpObj.High;
public readonly override int GetHashCode() => HashCode.Combine(Low, High);
public static Hash128 ComputeHash(ReadOnlySpan<byte> input) => Xxh3128bitsInternal(input, Xxh3KSecret, 0UL);
#region Hash computation
private const int StripeLen = 64;
private const int AccNb = StripeLen / sizeof(ulong);
private const int SecretConsumeRate = 8;
private const int SecretLastAccStart = 7;
private const int SecretMergeAccsStart = 11;
private const int SecretSizeMin = 136;
private const int MidSizeStartOffset = 3;
private const int MidSizeLastOffset = 17;
private const uint Prime32_1 = 0x9E3779B1U;
private const uint Prime32_2 = 0x85EBCA77U;
private const uint Prime32_3 = 0xC2B2AE3DU;
private const uint Prime32_4 = 0x27D4EB2FU;
private const uint Prime32_5 = 0x165667B1U;
private const ulong Prime64_1 = 0x9E3779B185EBCA87UL;
private const ulong Prime64_2 = 0xC2B2AE3D27D4EB4FUL;
private const ulong Prime64_3 = 0x165667B19E3779F9UL;
private const ulong Prime64_4 = 0x85EBCA77C2B2AE63UL;
private const ulong Prime64_5 = 0x27D4EB2F165667C5UL;
private static readonly ulong[] _xxh3InitAcc =
[
Prime32_3,
Prime64_1,
Prime64_2,
Prime64_3,
Prime64_4,
Prime32_2,
Prime64_5,
Prime32_1
];
private static ReadOnlySpan<byte> Xxh3KSecret =>
[
0xb8, 0xfe, 0x6c, 0x39, 0x23, 0xa4, 0x4b, 0xbe, 0x7c, 0x01, 0x81, 0x2c, 0xf7, 0x21, 0xad, 0x1c,
0xde, 0xd4, 0x6d, 0xe9, 0x83, 0x90, 0x97, 0xdb, 0x72, 0x40, 0xa4, 0xa4, 0xb7, 0xb3, 0x67, 0x1f,
0xcb, 0x79, 0xe6, 0x4e, 0xcc, 0xc0, 0xe5, 0x78, 0x82, 0x5a, 0xd0, 0x7d, 0xcc, 0xff, 0x72, 0x21,
0xb8, 0x08, 0x46, 0x74, 0xf7, 0x43, 0x24, 0x8e, 0xe0, 0x35, 0x90, 0xe6, 0x81, 0x3a, 0x26, 0x4c,
0x3c, 0x28, 0x52, 0xbb, 0x91, 0xc3, 0x00, 0xcb, 0x88, 0xd0, 0x65, 0x8b, 0x1b, 0x53, 0x2e, 0xa3,
0x71, 0x64, 0x48, 0x97, 0xa2, 0x0d, 0xf9, 0x4e, 0x38, 0x19, 0xef, 0x46, 0xa9, 0xde, 0xac, 0xd8,
0xa8, 0xfa, 0x76, 0x3f, 0xe3, 0x9c, 0x34, 0x3f, 0xf9, 0xdc, 0xbb, 0xc7, 0xc7, 0x0b, 0x4f, 0x1d,
0x8a, 0x51, 0xe0, 0x4b, 0xcd, 0xb4, 0x59, 0x31, 0xc8, 0x9f, 0x7e, 0xc9, 0xd9, 0x78, 0x73, 0x64,
0xea, 0xc5, 0xac, 0x83, 0x34, 0xd3, 0xeb, 0xc3, 0xc5, 0x81, 0xa0, 0xff, 0xfa, 0x13, 0x63, 0xeb,
0x17, 0x0d, 0xdd, 0x51, 0xb7, 0xf0, 0xda, 0x49, 0xd3, 0x16, 0x55, 0x26, 0x29, 0xd4, 0x68, 0x9e,
0x2b, 0x16, 0xbe, 0x58, 0x7d, 0x47, 0xa1, 0xfc, 0x8f, 0xf8, 0xb8, 0xd1, 0x7a, 0xd0, 0x31, 0xce,
0x45, 0xcb, 0x3a, 0x8f, 0x95, 0x16, 0x04, 0x28, 0xaf, 0xd7, 0xfb, 0xca, 0xbb, 0x4b, 0x40, 0x7e
];
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Mult32To64(ulong x, ulong y) => (uint)x * (ulong)(uint)y;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Hash128 Mult64To128(ulong lhs, ulong rhs)
{
Low = low;
High = high;
ulong high = Math.BigMul(lhs, rhs, out ulong low);
return new Hash128
{
Low = low,
High = high,
};
}
public readonly override string ToString()
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Mul128Fold64(ulong lhs, ulong rhs)
{
return $"{High:x16}{Low:x16}";
Hash128 product = Mult64To128(lhs, rhs);
return product.Low ^ product.High;
}
public static bool operator ==(Hash128 x, Hash128 y)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong XorShift64(ulong v64, int shift)
{
return x.Equals(y);
Debug.Assert(0 <= shift && shift < 64);
return v64 ^ (v64 >> shift);
}
public static bool operator !=(Hash128 x, Hash128 y)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh3Avalanche(ulong h64)
{
return !x.Equals(y);
h64 = XorShift64(h64, 37);
h64 *= 0x165667919E3779F9UL;
h64 = XorShift64(h64, 32);
return h64;
}
public readonly override bool Equals(object obj)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh64Avalanche(ulong h64)
{
return obj is Hash128 hash128 && Equals(hash128);
h64 ^= h64 >> 33;
h64 *= Prime64_2;
h64 ^= h64 >> 29;
h64 *= Prime64_3;
h64 ^= h64 >> 32;
return h64;
}
public readonly bool Equals(Hash128 cmpObj)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void Xxh3Accumulate512(Span<ulong> acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret)
{
return Low == cmpObj.Low && High == cmpObj.High;
if (Avx2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pInput = input, pSecret = secret)
{
Vector256<ulong>* xAcc = (Vector256<ulong>*)pAcc;
Vector256<byte>* xInput = (Vector256<byte>*)pInput;
Vector256<byte>* xSecret = (Vector256<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 32; i++)
{
Vector256<byte> dataVec = xInput[i];
Vector256<byte> keyVec = xSecret[i];
Vector256<byte> dataKey = Avx2.Xor(dataVec, keyVec);
Vector256<uint> dataKeyLo = Avx2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector256<ulong> product = Avx2.Multiply(dataKey.AsUInt32(), dataKeyLo);
Vector256<uint> dataSwap = Avx2.Shuffle(dataVec.AsUInt32(), 0b01001110);
Vector256<ulong> sum = Avx2.Add(xAcc[i], dataSwap.AsUInt64());
xAcc[i] = Avx2.Add(product, sum);
}
}
}
}
else if (Sse2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pInput = input, pSecret = secret)
{
Vector128<ulong>* xAcc = (Vector128<ulong>*)pAcc;
Vector128<byte>* xInput = (Vector128<byte>*)pInput;
Vector128<byte>* xSecret = (Vector128<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 16; i++)
{
Vector128<byte> dataVec = xInput[i];
Vector128<byte> keyVec = xSecret[i];
Vector128<byte> dataKey = Sse2.Xor(dataVec, keyVec);
Vector128<uint> dataKeyLo = Sse2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector128<ulong> product = Sse2.Multiply(dataKey.AsUInt32(), dataKeyLo);
Vector128<uint> dataSwap = Sse2.Shuffle(dataVec.AsUInt32(), 0b01001110);
Vector128<ulong> sum = Sse2.Add(xAcc[i], dataSwap.AsUInt64());
xAcc[i] = Sse2.Add(product, sum);
}
}
}
}
else
{
for (int i = 0; i < AccNb; i++)
{
ulong dataVal = BinaryPrimitives.ReadUInt64LittleEndian(input[(i * sizeof(ulong))..]);
ulong dataKey = dataVal ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[(i * sizeof(ulong))..]);
acc[i ^ 1] += dataVal;
acc[i] += Mult32To64((uint)dataKey, dataKey >> 32);
}
}
}
public readonly override int GetHashCode()
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void Xxh3ScrambleAcc(Span<ulong> acc, ReadOnlySpan<byte> secret)
{
return HashCode.Combine(Low, High);
if (Avx2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pSecret = secret)
{
Vector256<uint> prime32 = Vector256.Create(Prime32_1);
Vector256<ulong>* xAcc = (Vector256<ulong>*)pAcc;
Vector256<byte>* xSecret = (Vector256<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 32; i++)
{
Vector256<ulong> accVec = xAcc[i];
Vector256<ulong> shifted = Avx2.ShiftRightLogical(accVec, 47);
Vector256<ulong> dataVec = Avx2.Xor(accVec, shifted);
Vector256<byte> keyVec = xSecret[i];
Vector256<uint> dataKey = Avx2.Xor(dataVec.AsUInt32(), keyVec.AsUInt32());
Vector256<uint> dataKeyHi = Avx2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector256<ulong> prodLo = Avx2.Multiply(dataKey, prime32);
Vector256<ulong> prodHi = Avx2.Multiply(dataKeyHi, prime32);
xAcc[i] = Avx2.Add(prodLo, Avx2.ShiftLeftLogical(prodHi, 32));
}
}
}
}
else if (Sse2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pSecret = secret)
{
Vector128<uint> prime32 = Vector128.Create(Prime32_1);
Vector128<ulong>* xAcc = (Vector128<ulong>*)pAcc;
Vector128<byte>* xSecret = (Vector128<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 16; i++)
{
Vector128<ulong> accVec = xAcc[i];
Vector128<ulong> shifted = Sse2.ShiftRightLogical(accVec, 47);
Vector128<ulong> dataVec = Sse2.Xor(accVec, shifted);
Vector128<byte> keyVec = xSecret[i];
Vector128<uint> dataKey = Sse2.Xor(dataVec.AsUInt32(), keyVec.AsUInt32());
Vector128<uint> dataKeyHi = Sse2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector128<ulong> prodLo = Sse2.Multiply(dataKey, prime32);
Vector128<ulong> prodHi = Sse2.Multiply(dataKeyHi, prime32);
xAcc[i] = Sse2.Add(prodLo, Sse2.ShiftLeftLogical(prodHi, 32));
}
}
}
}
else
{
for (int i = 0; i < AccNb; i++)
{
ulong key64 = BinaryPrimitives.ReadUInt64LittleEndian(secret[(i * sizeof(ulong))..]);
ulong acc64 = acc[i];
acc64 = XorShift64(acc64, 47);
acc64 ^= key64;
acc64 *= Prime32_1;
acc[i] = acc64;
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void Xxh3Accumulate(Span<ulong> acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, int nbStripes)
{
for (int n = 0; n < nbStripes; n++)
{
ReadOnlySpan<byte> inData = input[(n * StripeLen)..];
Xxh3Accumulate512(acc, inData, secret[(n * SecretConsumeRate)..]);
}
}
private static void Xxh3HashLongInternalLoop(Span<ulong> acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret)
{
int nbStripesPerBlock = (secret.Length - StripeLen) / SecretConsumeRate;
int blockLen = StripeLen * nbStripesPerBlock;
int nbBlocks = (input.Length - 1) / blockLen;
Debug.Assert(secret.Length >= SecretSizeMin);
for (int n = 0; n < nbBlocks; n++)
{
Xxh3Accumulate(acc, input[(n * blockLen)..], secret, nbStripesPerBlock);
Xxh3ScrambleAcc(acc, secret[^StripeLen..]);
}
Debug.Assert(input.Length > StripeLen);
int nbStripes = (input.Length - 1 - (blockLen * nbBlocks)) / StripeLen;
Debug.Assert(nbStripes <= (secret.Length / SecretConsumeRate));
Xxh3Accumulate(acc, input[(nbBlocks * blockLen)..], secret, nbStripes);
ReadOnlySpan<byte> p = input[^StripeLen..];
Xxh3Accumulate512(acc, p, secret[(secret.Length - StripeLen - SecretLastAccStart)..]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh3Mix2Accs(Span<ulong> acc, ReadOnlySpan<byte> secret)
{
return Mul128Fold64(
acc[0] ^ BinaryPrimitives.ReadUInt64LittleEndian(secret),
acc[1] ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[8..]));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh3MergeAccs(Span<ulong> acc, ReadOnlySpan<byte> secret, ulong start)
{
ulong result64 = start;
for (int i = 0; i < 4; i++)
{
result64 += Xxh3Mix2Accs(acc[(2 * i)..], secret[(16 * i)..]);
}
return Xxh3Avalanche(result64);
}
[SkipLocalsInit]
private static Hash128 Xxh3HashLong128bInternal(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret)
{
Span<ulong> acc = stackalloc ulong[AccNb];
_xxh3InitAcc.CopyTo(acc);
Xxh3HashLongInternalLoop(acc, input, secret);
Debug.Assert(acc.Length == 8);
Debug.Assert(secret.Length >= acc.Length * sizeof(ulong) + SecretMergeAccsStart);
return new Hash128
{
Low = Xxh3MergeAccs(acc, secret[SecretMergeAccsStart..], (ulong)input.Length * Prime64_1),
High = Xxh3MergeAccs(
acc,
secret[(secret.Length - acc.Length * sizeof(ulong) - SecretMergeAccsStart)..],
~((ulong)input.Length * Prime64_2)),
};
}
private static Hash128 Xxh3Len1To3128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(1 <= input.Length && input.Length <= 3);
byte c1 = input[0];
byte c2 = input[input.Length >> 1];
byte c3 = input[^1];
uint combinedL = ((uint)c1 << 16) | ((uint)c2 << 24) | c3 | ((uint)input.Length << 8);
uint combinedH = BitOperations.RotateLeft(BinaryPrimitives.ReverseEndianness(combinedL), 13);
ulong bitFlipL = (BinaryPrimitives.ReadUInt32LittleEndian(secret) ^ BinaryPrimitives.ReadUInt32LittleEndian(secret[4..])) + seed;
ulong bitFlipH = (BinaryPrimitives.ReadUInt32LittleEndian(secret[8..]) ^ BinaryPrimitives.ReadUInt32LittleEndian(secret[12..])) - seed;
ulong keyedLo = combinedL ^ bitFlipL;
ulong keyedHi = combinedH ^ bitFlipH;
return new Hash128
{
Low = Xxh64Avalanche(keyedLo),
High = Xxh64Avalanche(keyedHi),
};
}
private static Hash128 Xxh3Len4To8128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(4 <= input.Length && input.Length <= 8);
seed ^= BinaryPrimitives.ReverseEndianness((uint)seed) << 32;
uint inputLo = BinaryPrimitives.ReadUInt32LittleEndian(input);
uint inputHi = BinaryPrimitives.ReadUInt32LittleEndian(input[^4..]);
ulong input64 = inputLo + ((ulong)inputHi << 32);
ulong bitFlip = (BinaryPrimitives.ReadUInt64LittleEndian(secret[16..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[24..])) + seed;
ulong keyed = input64 ^ bitFlip;
Hash128 m128 = Mult64To128(keyed, Prime64_1 + ((ulong)input.Length << 2));
m128.High += m128.Low << 1;
m128.Low ^= m128.High >> 3;
m128.Low = XorShift64(m128.Low, 35);
m128.Low *= 0x9FB21C651E98DF25UL;
m128.Low = XorShift64(m128.Low, 28);
m128.High = Xxh3Avalanche(m128.High);
return m128;
}
private static Hash128 Xxh3Len9To16128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(9 <= input.Length && input.Length <= 16);
ulong bitFlipL = (BinaryPrimitives.ReadUInt64LittleEndian(secret[32..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[40..])) - seed;
ulong bitFlipH = (BinaryPrimitives.ReadUInt64LittleEndian(secret[48..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[56..])) + seed;
ulong inputLo = BinaryPrimitives.ReadUInt64LittleEndian(input);
ulong inputHi = BinaryPrimitives.ReadUInt64LittleEndian(input[^8..]);
Hash128 m128 = Mult64To128(inputLo ^ inputHi ^ bitFlipL, Prime64_1);
m128.Low += ((ulong)input.Length - 1) << 54;
inputHi ^= bitFlipH;
m128.High += inputHi + Mult32To64((uint)inputHi, Prime32_2 - 1);
m128.Low ^= BinaryPrimitives.ReverseEndianness(m128.High);
Hash128 h128 = Mult64To128(m128.Low, Prime64_2);
h128.High += m128.High * Prime64_2;
h128.Low = Xxh3Avalanche(h128.Low);
h128.High = Xxh3Avalanche(h128.High);
return h128;
}
private static Hash128 Xxh3Len0To16128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(input.Length <= 16);
if (input.Length > 8)
{
return Xxh3Len9To16128b(input, secret, seed);
}
if (input.Length >= 4)
{
return Xxh3Len4To8128b(input, secret, seed);
}
if (input.Length != 0)
{
return Xxh3Len1To3128b(input, secret, seed);
}
Hash128 h128 = new();
ulong bitFlipL = BinaryPrimitives.ReadUInt64LittleEndian(secret[64..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[72..]);
ulong bitFlipH = BinaryPrimitives.ReadUInt64LittleEndian(secret[80..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[88..]);
h128.Low = Xxh64Avalanche(seed ^ bitFlipL);
h128.High = Xxh64Avalanche(seed ^ bitFlipH);
return h128;
}
private static ulong Xxh3Mix16b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
ulong inputLo = BinaryPrimitives.ReadUInt64LittleEndian(input);
ulong inputHi = BinaryPrimitives.ReadUInt64LittleEndian(input[8..]);
return Mul128Fold64(
inputLo ^ (BinaryPrimitives.ReadUInt64LittleEndian(secret) + seed),
inputHi ^ (BinaryPrimitives.ReadUInt64LittleEndian(secret[8..]) - seed));
}
private static Hash128 Xxh128Mix32b(Hash128 acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> input2, ReadOnlySpan<byte> secret, ulong seed)
{
acc.Low += Xxh3Mix16b(input, secret, seed);
acc.Low ^= BinaryPrimitives.ReadUInt64LittleEndian(input2) + BinaryPrimitives.ReadUInt64LittleEndian(input2[8..]);
acc.High += Xxh3Mix16b(input2, secret[16..], seed);
acc.High ^= BinaryPrimitives.ReadUInt64LittleEndian(input) + BinaryPrimitives.ReadUInt64LittleEndian(input[8..]);
return acc;
}
private static Hash128 Xxh3Len17To128128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(secret.Length >= SecretSizeMin);
Debug.Assert(16 < input.Length && input.Length <= 128);
Hash128 acc = new()
{
Low = (ulong)input.Length * Prime64_1,
High = 0,
};
if (input.Length > 32)
{
if (input.Length > 64)
{
if (input.Length > 96)
{
acc = Xxh128Mix32b(acc, input[48..], input[^64..], secret[96..], seed);
}
acc = Xxh128Mix32b(acc, input[32..], input[^48..], secret[64..], seed);
}
acc = Xxh128Mix32b(acc, input[16..], input[^32..], secret[32..], seed);
}
acc = Xxh128Mix32b(acc, input, input[^16..], secret, seed);
Hash128 h128 = new()
{
Low = acc.Low + acc.High,
High = acc.Low * Prime64_1 + acc.High * Prime64_4 + ((ulong)input.Length - seed) * Prime64_2,
};
h128.Low = Xxh3Avalanche(h128.Low);
h128.High = 0UL - Xxh3Avalanche(h128.High);
return h128;
}
private static Hash128 Xxh3Len129To240128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(secret.Length >= SecretSizeMin);
Debug.Assert(128 < input.Length && input.Length <= 240);
Hash128 acc = new();
int nbRounds = input.Length / 32;
acc.Low = (ulong)input.Length * Prime64_1;
acc.High = 0;
for (int i = 0; i < 4; i++)
{
acc = Xxh128Mix32b(acc, input[(32 * i)..], input[(32 * i + 16)..], secret[(32 * i)..], seed);
}
acc.Low = Xxh3Avalanche(acc.Low);
acc.High = Xxh3Avalanche(acc.High);
Debug.Assert(nbRounds >= 4);
for (int i = 4; i < nbRounds; i++)
{
acc = Xxh128Mix32b(acc, input[(32 * i)..], input[(32 * i + 16)..], secret[(MidSizeStartOffset + 32 * (i - 4))..], seed);
}
acc = Xxh128Mix32b(acc, input[^16..], input[^32..], secret[(SecretSizeMin - MidSizeLastOffset - 16)..], 0UL - seed);
Hash128 h128 = new()
{
Low = acc.Low + acc.High,
High = acc.Low * Prime64_1 + acc.High * Prime64_4 + ((ulong)input.Length - seed) * Prime64_2,
};
h128.Low = Xxh3Avalanche(h128.Low);
h128.High = 0UL - Xxh3Avalanche(h128.High);
return h128;
}
private static Hash128 Xxh3128bitsInternal(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(secret.Length >= SecretSizeMin);
return input.Length switch
{
<= 16 => Xxh3Len0To16128b(input, secret, seed),
<= 128 => Xxh3Len17To128128b(input, secret, seed),
<= 240 => Xxh3Len129To240128b(input, secret, seed),
_ => Xxh3HashLong128bInternal(input, secret)
};
}
#endregion
}
}

View File

@ -24,7 +24,7 @@ namespace Ryujinx.Common.Logging
public readonly struct Log
{
private static readonly string _homeDir = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
private static readonly string _homeDirRedacted = Path.Combine(Directory.GetParent(_homeDir).FullName, "[redacted]");
private static readonly string _homeDirRedacted = Path.Combine(Directory.GetParent(_homeDir)!.FullName, "[redacted]");
internal readonly LogLevel Level;
@ -233,7 +233,7 @@ namespace Ryujinx.Common.Logging
case LogLevel.AccessLog : AccessLog = enabled ? new Log(LogLevel.AccessLog) : new Log?(); break;
case LogLevel.Stub : Stub = enabled ? new Log(LogLevel.Stub) : new Log?(); break;
case LogLevel.Trace : Trace = enabled ? new Log(LogLevel.Trace) : new Log?(); break;
default: throw new ArgumentException("Unknown Log Level");
default: throw new ArgumentException("Unknown Log Level", nameof(logLevel));
#pragma warning restore IDE0055
}
}

View File

@ -8,7 +8,7 @@ namespace Ryujinx.Common
private const string FlatHubChannelOwner = "flathub";
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
private const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
public const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
private const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";

View File

@ -75,15 +75,10 @@ namespace Ryujinx.Common.Utilities
if (char.IsUpper(c))
{
if (i == 0 || char.IsUpper(name[i - 1]))
{
builder.Append(char.ToLowerInvariant(c));
}
else
{
if (!(i == 0 || char.IsUpper(name[i - 1])))
builder.Append('_');
builder.Append(char.ToLowerInvariant(c));
}
builder.Append(char.ToLowerInvariant(c));
}
else
{

View File

@ -5,14 +5,16 @@ namespace Ryujinx.Common.Utilities
{
public static class UInt128Utils
{
public static UInt128 FromHex(string hex)
{
return new UInt128(ulong.Parse(hex.AsSpan(0, 16), NumberStyles.HexNumber), ulong.Parse(hex.AsSpan(16), NumberStyles.HexNumber));
}
public static UInt128 FromHex(string hex) =>
new(
ulong.Parse(hex.AsSpan(0, 16), NumberStyles.HexNumber),
ulong.Parse(hex.AsSpan(16), NumberStyles.HexNumber)
);
public static UInt128 CreateRandom()
{
return new UInt128((ulong)Random.Shared.NextInt64(), (ulong)Random.Shared.NextInt64());
}
public static Int128 NextInt128(this Random rand) =>
new((ulong)rand.NextInt64(), (ulong)rand.NextInt64());
public static UInt128 NextUInt128(this Random rand) =>
new((ulong)rand.NextInt64(), (ulong)rand.NextInt64());
}
}

View File

@ -1,548 +0,0 @@
using System;
using System.Buffers.Binary;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
namespace Ryujinx.Common
{
public static class XXHash128
{
private const int StripeLen = 64;
private const int AccNb = StripeLen / sizeof(ulong);
private const int SecretConsumeRate = 8;
private const int SecretLastAccStart = 7;
private const int SecretMergeAccsStart = 11;
private const int SecretSizeMin = 136;
private const int MidSizeStartOffset = 3;
private const int MidSizeLastOffset = 17;
private const uint Prime32_1 = 0x9E3779B1U;
private const uint Prime32_2 = 0x85EBCA77U;
private const uint Prime32_3 = 0xC2B2AE3DU;
private const uint Prime32_4 = 0x27D4EB2FU;
private const uint Prime32_5 = 0x165667B1U;
private const ulong Prime64_1 = 0x9E3779B185EBCA87UL;
private const ulong Prime64_2 = 0xC2B2AE3D27D4EB4FUL;
private const ulong Prime64_3 = 0x165667B19E3779F9UL;
private const ulong Prime64_4 = 0x85EBCA77C2B2AE63UL;
private const ulong Prime64_5 = 0x27D4EB2F165667C5UL;
private static readonly ulong[] _xxh3InitAcc = {
Prime32_3,
Prime64_1,
Prime64_2,
Prime64_3,
Prime64_4,
Prime32_2,
Prime64_5,
Prime32_1,
};
private static ReadOnlySpan<byte> Xxh3KSecret => new byte[]
{
0xb8, 0xfe, 0x6c, 0x39, 0x23, 0xa4, 0x4b, 0xbe, 0x7c, 0x01, 0x81, 0x2c, 0xf7, 0x21, 0xad, 0x1c,
0xde, 0xd4, 0x6d, 0xe9, 0x83, 0x90, 0x97, 0xdb, 0x72, 0x40, 0xa4, 0xa4, 0xb7, 0xb3, 0x67, 0x1f,
0xcb, 0x79, 0xe6, 0x4e, 0xcc, 0xc0, 0xe5, 0x78, 0x82, 0x5a, 0xd0, 0x7d, 0xcc, 0xff, 0x72, 0x21,
0xb8, 0x08, 0x46, 0x74, 0xf7, 0x43, 0x24, 0x8e, 0xe0, 0x35, 0x90, 0xe6, 0x81, 0x3a, 0x26, 0x4c,
0x3c, 0x28, 0x52, 0xbb, 0x91, 0xc3, 0x00, 0xcb, 0x88, 0xd0, 0x65, 0x8b, 0x1b, 0x53, 0x2e, 0xa3,
0x71, 0x64, 0x48, 0x97, 0xa2, 0x0d, 0xf9, 0x4e, 0x38, 0x19, 0xef, 0x46, 0xa9, 0xde, 0xac, 0xd8,
0xa8, 0xfa, 0x76, 0x3f, 0xe3, 0x9c, 0x34, 0x3f, 0xf9, 0xdc, 0xbb, 0xc7, 0xc7, 0x0b, 0x4f, 0x1d,
0x8a, 0x51, 0xe0, 0x4b, 0xcd, 0xb4, 0x59, 0x31, 0xc8, 0x9f, 0x7e, 0xc9, 0xd9, 0x78, 0x73, 0x64,
0xea, 0xc5, 0xac, 0x83, 0x34, 0xd3, 0xeb, 0xc3, 0xc5, 0x81, 0xa0, 0xff, 0xfa, 0x13, 0x63, 0xeb,
0x17, 0x0d, 0xdd, 0x51, 0xb7, 0xf0, 0xda, 0x49, 0xd3, 0x16, 0x55, 0x26, 0x29, 0xd4, 0x68, 0x9e,
0x2b, 0x16, 0xbe, 0x58, 0x7d, 0x47, 0xa1, 0xfc, 0x8f, 0xf8, 0xb8, 0xd1, 0x7a, 0xd0, 0x31, 0xce,
0x45, 0xcb, 0x3a, 0x8f, 0x95, 0x16, 0x04, 0x28, 0xaf, 0xd7, 0xfb, 0xca, 0xbb, 0x4b, 0x40, 0x7e,
};
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Mult32To64(ulong x, ulong y)
{
return (uint)x * (ulong)(uint)y;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static Hash128 Mult64To128(ulong lhs, ulong rhs)
{
ulong high = Math.BigMul(lhs, rhs, out ulong low);
return new Hash128
{
Low = low,
High = high,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Mul128Fold64(ulong lhs, ulong rhs)
{
Hash128 product = Mult64To128(lhs, rhs);
return product.Low ^ product.High;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong XorShift64(ulong v64, int shift)
{
Debug.Assert(0 <= shift && shift < 64);
return v64 ^ (v64 >> shift);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh3Avalanche(ulong h64)
{
h64 = XorShift64(h64, 37);
h64 *= 0x165667919E3779F9UL;
h64 = XorShift64(h64, 32);
return h64;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh64Avalanche(ulong h64)
{
h64 ^= h64 >> 33;
h64 *= Prime64_2;
h64 ^= h64 >> 29;
h64 *= Prime64_3;
h64 ^= h64 >> 32;
return h64;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void Xxh3Accumulate512(Span<ulong> acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret)
{
if (Avx2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pInput = input, pSecret = secret)
{
Vector256<ulong>* xAcc = (Vector256<ulong>*)pAcc;
Vector256<byte>* xInput = (Vector256<byte>*)pInput;
Vector256<byte>* xSecret = (Vector256<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 32; i++)
{
Vector256<byte> dataVec = xInput[i];
Vector256<byte> keyVec = xSecret[i];
Vector256<byte> dataKey = Avx2.Xor(dataVec, keyVec);
Vector256<uint> dataKeyLo = Avx2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector256<ulong> product = Avx2.Multiply(dataKey.AsUInt32(), dataKeyLo);
Vector256<uint> dataSwap = Avx2.Shuffle(dataVec.AsUInt32(), 0b01001110);
Vector256<ulong> sum = Avx2.Add(xAcc[i], dataSwap.AsUInt64());
xAcc[i] = Avx2.Add(product, sum);
}
}
}
}
else if (Sse2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pInput = input, pSecret = secret)
{
Vector128<ulong>* xAcc = (Vector128<ulong>*)pAcc;
Vector128<byte>* xInput = (Vector128<byte>*)pInput;
Vector128<byte>* xSecret = (Vector128<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 16; i++)
{
Vector128<byte> dataVec = xInput[i];
Vector128<byte> keyVec = xSecret[i];
Vector128<byte> dataKey = Sse2.Xor(dataVec, keyVec);
Vector128<uint> dataKeyLo = Sse2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector128<ulong> product = Sse2.Multiply(dataKey.AsUInt32(), dataKeyLo);
Vector128<uint> dataSwap = Sse2.Shuffle(dataVec.AsUInt32(), 0b01001110);
Vector128<ulong> sum = Sse2.Add(xAcc[i], dataSwap.AsUInt64());
xAcc[i] = Sse2.Add(product, sum);
}
}
}
}
else
{
for (int i = 0; i < AccNb; i++)
{
ulong dataVal = BinaryPrimitives.ReadUInt64LittleEndian(input[(i * sizeof(ulong))..]);
ulong dataKey = dataVal ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[(i * sizeof(ulong))..]);
acc[i ^ 1] += dataVal;
acc[i] += Mult32To64((uint)dataKey, dataKey >> 32);
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void Xxh3ScrambleAcc(Span<ulong> acc, ReadOnlySpan<byte> secret)
{
if (Avx2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pSecret = secret)
{
Vector256<uint> prime32 = Vector256.Create(Prime32_1);
Vector256<ulong>* xAcc = (Vector256<ulong>*)pAcc;
Vector256<byte>* xSecret = (Vector256<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 32; i++)
{
Vector256<ulong> accVec = xAcc[i];
Vector256<ulong> shifted = Avx2.ShiftRightLogical(accVec, 47);
Vector256<ulong> dataVec = Avx2.Xor(accVec, shifted);
Vector256<byte> keyVec = xSecret[i];
Vector256<uint> dataKey = Avx2.Xor(dataVec.AsUInt32(), keyVec.AsUInt32());
Vector256<uint> dataKeyHi = Avx2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector256<ulong> prodLo = Avx2.Multiply(dataKey, prime32);
Vector256<ulong> prodHi = Avx2.Multiply(dataKeyHi, prime32);
xAcc[i] = Avx2.Add(prodLo, Avx2.ShiftLeftLogical(prodHi, 32));
}
}
}
}
else if (Sse2.IsSupported)
{
fixed (ulong* pAcc = acc)
{
fixed (byte* pSecret = secret)
{
Vector128<uint> prime32 = Vector128.Create(Prime32_1);
Vector128<ulong>* xAcc = (Vector128<ulong>*)pAcc;
Vector128<byte>* xSecret = (Vector128<byte>*)pSecret;
for (ulong i = 0; i < StripeLen / 16; i++)
{
Vector128<ulong> accVec = xAcc[i];
Vector128<ulong> shifted = Sse2.ShiftRightLogical(accVec, 47);
Vector128<ulong> dataVec = Sse2.Xor(accVec, shifted);
Vector128<byte> keyVec = xSecret[i];
Vector128<uint> dataKey = Sse2.Xor(dataVec.AsUInt32(), keyVec.AsUInt32());
Vector128<uint> dataKeyHi = Sse2.Shuffle(dataKey.AsUInt32(), 0b00110001);
Vector128<ulong> prodLo = Sse2.Multiply(dataKey, prime32);
Vector128<ulong> prodHi = Sse2.Multiply(dataKeyHi, prime32);
xAcc[i] = Sse2.Add(prodLo, Sse2.ShiftLeftLogical(prodHi, 32));
}
}
}
}
else
{
for (int i = 0; i < AccNb; i++)
{
ulong key64 = BinaryPrimitives.ReadUInt64LittleEndian(secret[(i * sizeof(ulong))..]);
ulong acc64 = acc[i];
acc64 = XorShift64(acc64, 47);
acc64 ^= key64;
acc64 *= Prime32_1;
acc[i] = acc64;
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void Xxh3Accumulate(Span<ulong> acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, int nbStripes)
{
for (int n = 0; n < nbStripes; n++)
{
ReadOnlySpan<byte> inData = input[(n * StripeLen)..];
Xxh3Accumulate512(acc, inData, secret[(n * SecretConsumeRate)..]);
}
}
private static void Xxh3HashLongInternalLoop(Span<ulong> acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret)
{
int nbStripesPerBlock = (secret.Length - StripeLen) / SecretConsumeRate;
int blockLen = StripeLen * nbStripesPerBlock;
int nbBlocks = (input.Length - 1) / blockLen;
Debug.Assert(secret.Length >= SecretSizeMin);
for (int n = 0; n < nbBlocks; n++)
{
Xxh3Accumulate(acc, input[(n * blockLen)..], secret, nbStripesPerBlock);
Xxh3ScrambleAcc(acc, secret[^StripeLen..]);
}
Debug.Assert(input.Length > StripeLen);
int nbStripes = (input.Length - 1 - (blockLen * nbBlocks)) / StripeLen;
Debug.Assert(nbStripes <= (secret.Length / SecretConsumeRate));
Xxh3Accumulate(acc, input[(nbBlocks * blockLen)..], secret, nbStripes);
ReadOnlySpan<byte> p = input[^StripeLen..];
Xxh3Accumulate512(acc, p, secret[(secret.Length - StripeLen - SecretLastAccStart)..]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh3Mix2Accs(Span<ulong> acc, ReadOnlySpan<byte> secret)
{
return Mul128Fold64(
acc[0] ^ BinaryPrimitives.ReadUInt64LittleEndian(secret),
acc[1] ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[8..]));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Xxh3MergeAccs(Span<ulong> acc, ReadOnlySpan<byte> secret, ulong start)
{
ulong result64 = start;
for (int i = 0; i < 4; i++)
{
result64 += Xxh3Mix2Accs(acc[(2 * i)..], secret[(16 * i)..]);
}
return Xxh3Avalanche(result64);
}
[SkipLocalsInit]
private static Hash128 Xxh3HashLong128bInternal(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret)
{
Span<ulong> acc = stackalloc ulong[AccNb];
_xxh3InitAcc.CopyTo(acc);
Xxh3HashLongInternalLoop(acc, input, secret);
Debug.Assert(acc.Length == 8);
Debug.Assert(secret.Length >= acc.Length * sizeof(ulong) + SecretMergeAccsStart);
return new Hash128
{
Low = Xxh3MergeAccs(acc, secret[SecretMergeAccsStart..], (ulong)input.Length * Prime64_1),
High = Xxh3MergeAccs(
acc,
secret[(secret.Length - acc.Length * sizeof(ulong) - SecretMergeAccsStart)..],
~((ulong)input.Length * Prime64_2)),
};
}
private static Hash128 Xxh3Len1To3128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(1 <= input.Length && input.Length <= 3);
byte c1 = input[0];
byte c2 = input[input.Length >> 1];
byte c3 = input[^1];
uint combinedL = ((uint)c1 << 16) | ((uint)c2 << 24) | c3 | ((uint)input.Length << 8);
uint combinedH = BitOperations.RotateLeft(BinaryPrimitives.ReverseEndianness(combinedL), 13);
ulong bitFlipL = (BinaryPrimitives.ReadUInt32LittleEndian(secret) ^ BinaryPrimitives.ReadUInt32LittleEndian(secret[4..])) + seed;
ulong bitFlipH = (BinaryPrimitives.ReadUInt32LittleEndian(secret[8..]) ^ BinaryPrimitives.ReadUInt32LittleEndian(secret[12..])) - seed;
ulong keyedLo = combinedL ^ bitFlipL;
ulong keyedHi = combinedH ^ bitFlipH;
return new Hash128
{
Low = Xxh64Avalanche(keyedLo),
High = Xxh64Avalanche(keyedHi),
};
}
private static Hash128 Xxh3Len4To8128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(4 <= input.Length && input.Length <= 8);
seed ^= BinaryPrimitives.ReverseEndianness((uint)seed) << 32;
uint inputLo = BinaryPrimitives.ReadUInt32LittleEndian(input);
uint inputHi = BinaryPrimitives.ReadUInt32LittleEndian(input[^4..]);
ulong input64 = inputLo + ((ulong)inputHi << 32);
ulong bitFlip = (BinaryPrimitives.ReadUInt64LittleEndian(secret[16..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[24..])) + seed;
ulong keyed = input64 ^ bitFlip;
Hash128 m128 = Mult64To128(keyed, Prime64_1 + ((ulong)input.Length << 2));
m128.High += m128.Low << 1;
m128.Low ^= m128.High >> 3;
m128.Low = XorShift64(m128.Low, 35);
m128.Low *= 0x9FB21C651E98DF25UL;
m128.Low = XorShift64(m128.Low, 28);
m128.High = Xxh3Avalanche(m128.High);
return m128;
}
private static Hash128 Xxh3Len9To16128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(9 <= input.Length && input.Length <= 16);
ulong bitFlipL = (BinaryPrimitives.ReadUInt64LittleEndian(secret[32..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[40..])) - seed;
ulong bitFlipH = (BinaryPrimitives.ReadUInt64LittleEndian(secret[48..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[56..])) + seed;
ulong inputLo = BinaryPrimitives.ReadUInt64LittleEndian(input);
ulong inputHi = BinaryPrimitives.ReadUInt64LittleEndian(input[^8..]);
Hash128 m128 = Mult64To128(inputLo ^ inputHi ^ bitFlipL, Prime64_1);
m128.Low += ((ulong)input.Length - 1) << 54;
inputHi ^= bitFlipH;
m128.High += inputHi + Mult32To64((uint)inputHi, Prime32_2 - 1);
m128.Low ^= BinaryPrimitives.ReverseEndianness(m128.High);
Hash128 h128 = Mult64To128(m128.Low, Prime64_2);
h128.High += m128.High * Prime64_2;
h128.Low = Xxh3Avalanche(h128.Low);
h128.High = Xxh3Avalanche(h128.High);
return h128;
}
private static Hash128 Xxh3Len0To16128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(input.Length <= 16);
if (input.Length > 8)
{
return Xxh3Len9To16128b(input, secret, seed);
}
if (input.Length >= 4)
{
return Xxh3Len4To8128b(input, secret, seed);
}
if (input.Length != 0)
{
return Xxh3Len1To3128b(input, secret, seed);
}
Hash128 h128 = new();
ulong bitFlipL = BinaryPrimitives.ReadUInt64LittleEndian(secret[64..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[72..]);
ulong bitFlipH = BinaryPrimitives.ReadUInt64LittleEndian(secret[80..]) ^ BinaryPrimitives.ReadUInt64LittleEndian(secret[88..]);
h128.Low = Xxh64Avalanche(seed ^ bitFlipL);
h128.High = Xxh64Avalanche(seed ^ bitFlipH);
return h128;
}
private static ulong Xxh3Mix16b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
ulong inputLo = BinaryPrimitives.ReadUInt64LittleEndian(input);
ulong inputHi = BinaryPrimitives.ReadUInt64LittleEndian(input[8..]);
return Mul128Fold64(
inputLo ^ (BinaryPrimitives.ReadUInt64LittleEndian(secret) + seed),
inputHi ^ (BinaryPrimitives.ReadUInt64LittleEndian(secret[8..]) - seed));
}
private static Hash128 Xxh128Mix32b(Hash128 acc, ReadOnlySpan<byte> input, ReadOnlySpan<byte> input2, ReadOnlySpan<byte> secret, ulong seed)
{
acc.Low += Xxh3Mix16b(input, secret, seed);
acc.Low ^= BinaryPrimitives.ReadUInt64LittleEndian(input2) + BinaryPrimitives.ReadUInt64LittleEndian(input2[8..]);
acc.High += Xxh3Mix16b(input2, secret[16..], seed);
acc.High ^= BinaryPrimitives.ReadUInt64LittleEndian(input) + BinaryPrimitives.ReadUInt64LittleEndian(input[8..]);
return acc;
}
private static Hash128 Xxh3Len17To128128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(secret.Length >= SecretSizeMin);
Debug.Assert(16 < input.Length && input.Length <= 128);
Hash128 acc = new()
{
Low = (ulong)input.Length * Prime64_1,
High = 0,
};
if (input.Length > 32)
{
if (input.Length > 64)
{
if (input.Length > 96)
{
acc = Xxh128Mix32b(acc, input[48..], input[^64..], secret[96..], seed);
}
acc = Xxh128Mix32b(acc, input[32..], input[^48..], secret[64..], seed);
}
acc = Xxh128Mix32b(acc, input[16..], input[^32..], secret[32..], seed);
}
acc = Xxh128Mix32b(acc, input, input[^16..], secret, seed);
Hash128 h128 = new()
{
Low = acc.Low + acc.High,
High = acc.Low * Prime64_1 + acc.High * Prime64_4 + ((ulong)input.Length - seed) * Prime64_2,
};
h128.Low = Xxh3Avalanche(h128.Low);
h128.High = 0UL - Xxh3Avalanche(h128.High);
return h128;
}
private static Hash128 Xxh3Len129To240128b(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(secret.Length >= SecretSizeMin);
Debug.Assert(128 < input.Length && input.Length <= 240);
Hash128 acc = new();
int nbRounds = input.Length / 32;
acc.Low = (ulong)input.Length * Prime64_1;
acc.High = 0;
for (int i = 0; i < 4; i++)
{
acc = Xxh128Mix32b(acc, input[(32 * i)..], input[(32 * i + 16)..], secret[(32 * i)..], seed);
}
acc.Low = Xxh3Avalanche(acc.Low);
acc.High = Xxh3Avalanche(acc.High);
Debug.Assert(nbRounds >= 4);
for (int i = 4; i < nbRounds; i++)
{
acc = Xxh128Mix32b(acc, input[(32 * i)..], input[(32 * i + 16)..], secret[(MidSizeStartOffset + 32 * (i - 4))..], seed);
}
acc = Xxh128Mix32b(acc, input[^16..], input[^32..], secret[(SecretSizeMin - MidSizeLastOffset - 16)..], 0UL - seed);
Hash128 h128 = new()
{
Low = acc.Low + acc.High,
High = acc.Low * Prime64_1 + acc.High * Prime64_4 + ((ulong)input.Length - seed) * Prime64_2,
};
h128.Low = Xxh3Avalanche(h128.Low);
h128.High = 0UL - Xxh3Avalanche(h128.High);
return h128;
}
private static Hash128 Xxh3128bitsInternal(ReadOnlySpan<byte> input, ReadOnlySpan<byte> secret, ulong seed)
{
Debug.Assert(secret.Length >= SecretSizeMin);
if (input.Length <= 16)
{
return Xxh3Len0To16128b(input, secret, seed);
}
if (input.Length <= 128)
{
return Xxh3Len17To128128b(input, secret, seed);
}
if (input.Length <= 240)
{
return Xxh3Len129To240128b(input, secret, seed);
}
return Xxh3HashLong128bInternal(input, secret);
}
public static Hash128 ComputeHash(ReadOnlySpan<byte> input)
{
return Xxh3128bitsInternal(input, Xxh3KSecret, 0UL);
}
}
}

View File

@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
{
ref var entry = ref _table[i];
var hash = XXHash128.ComputeHash(mc[..entry.Length]);
var hash = Hash128.ComputeHash(mc[..entry.Length]);
if (hash == entry.Hash)
{
if (IsMacroHLESupported(caps, entry.Name))

View File

@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
foreach (var entry in Table)
{
Hash128 hash = XXHash128.ComputeHash(MemoryMarshal.Cast<uint, byte>(entry.Code));
Hash128 hash = Hash128.ComputeHash(MemoryMarshal.Cast<uint, byte>(entry.Code));
string[] constants = new string[entry.Constants != null ? entry.Constants.Length : 0];

View File

@ -62,7 +62,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
currentCode = currentCode[..codeLength];
}
Hash128 hash = XXHash128.ComputeHash(MemoryMarshal.Cast<uint, byte>(currentCode));
Hash128 hash = Hash128.ComputeHash(MemoryMarshal.Cast<uint, byte>(currentCode));
descriptor = default;

View File

@ -453,7 +453,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
/// <returns>Hash of the data</returns>
private static uint CalcHash(ReadOnlySpan<byte> data)
{
return (uint)XXHash128.ComputeHash(data).Low;
return (uint)Hash128.ComputeHash(data).Low;
}
}
}

View File

@ -588,21 +588,15 @@ namespace Ryujinx.HLE.FileSystem
// LibHac.NcaHeader's DecryptHeader doesn't check if HeaderKey is empty and throws InvalidDataException instead
// So, we check it early for a better user experience.
if (_virtualFileSystem.KeySet.HeaderKey.IsZeros())
{
throw new MissingKeyException("HeaderKey is empty. Cannot decrypt NCA headers.");
}
Dictionary<ulong, List<(NcaContentType type, string path)>> updateNcas = new();
if (Directory.Exists(firmwarePackage))
{
return VerifyAndGetVersionDirectory(firmwarePackage);
}
if (!File.Exists(firmwarePackage))
{
throw new FileNotFoundException("Firmware file does not exist.");
}
FileInfo info = new(firmwarePackage);
@ -612,30 +606,22 @@ namespace Ryujinx.HLE.FileSystem
{
case ".zip":
using (ZipArchive archive = ZipFile.OpenRead(firmwarePackage))
{
return VerifyAndGetVersionZip(archive);
}
case ".xci":
Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
if (xci.HasPartition(XciPartitionType.Update))
{
XciPartition partition = xci.OpenPartition(XciPartitionType.Update);
return VerifyAndGetVersion(partition);
}
else
{
if (!xci.HasPartition(XciPartitionType.Update))
throw new InvalidFirmwarePackageException("Update not found in xci file.");
}
default:
break;
XciPartition partition = xci.OpenPartition(XciPartitionType.Update);
return VerifyAndGetVersion(partition);
}
SystemVersion VerifyAndGetVersionDirectory(string firmwareDirectory)
{
return VerifyAndGetVersion(new LocalFileSystem(firmwareDirectory));
}
return null;
SystemVersion VerifyAndGetVersionDirectory(string firmwareDirectory)
=> VerifyAndGetVersion(new LocalFileSystem(firmwareDirectory));
SystemVersion VerifyAndGetVersionZip(ZipArchive archive)
{
@ -925,8 +911,6 @@ namespace Ryujinx.HLE.FileSystem
return systemVersion;
}
return null;
}
public SystemVersion GetCurrentFirmwareVersion()

View File

@ -63,7 +63,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
public CreateId MakeCreateId()
{
UInt128 value = UInt128Utils.CreateRandom();
UInt128 value = Random.Shared.NextUInt128();
// Ensure the random ID generated is valid as a create id.
value &= ~new UInt128(0xC0, 0);

View File

@ -78,7 +78,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
NetworkProfileData networkProfile = new()
{
Uuid = UInt128Utils.CreateRandom(),
Uuid = Random.Shared.NextUInt128(),
};
networkProfile.IpSettingData.IpAddressSetting = new IpAddressSetting(interfaceProperties, unicastAddress);

View File

@ -12,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
public SteadyClockCore()
{
_clockSourceId = UInt128Utils.CreateRandom();
_clockSourceId = Random.Shared.NextUInt128();
_isRtcResetDetected = false;
_isInitialized = false;
}

View File

@ -36,7 +36,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
return new SteadyClockTimePoint
{
TimePoint = 0,
ClockSourceId = UInt128Utils.CreateRandom(),
ClockSourceId = Random.Shared.NextUInt128(),
};
}
}

View File

@ -27,7 +27,7 @@ namespace Ryujinx.HLE
public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; }
public bool EnableDeviceVsync { get; set; } = true;
public bool EnableDeviceVsync { get; set; }
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;

View File

@ -1,6 +1,8 @@
using DiscordRPC;
using Humanizer;
using LibHac.Bcat;
using Ryujinx.Common;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
using System.Collections.Generic;
@ -13,7 +15,7 @@ namespace Ryujinx.UI.Common
{
public static Timestamps StartedAt { get; set; }
private const string Description = "A simple, experimental Nintendo Switch emulator.";
private static readonly string _description = $"v{ReleaseInformation.Version} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}@{ReleaseInformation.BuildGitHash}";
private const string ApplicationId = "1293250299716173864";
private const int ApplicationByteLimit = 128;
@ -29,7 +31,7 @@ namespace Ryujinx.UI.Common
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageText = Description
LargeImageText = TruncateToByteLength(_description)
},
Details = "Main Menu",
State = "Idling",
@ -62,19 +64,21 @@ namespace Ryujinx.UI.Common
}
}
public static void SwitchToPlayingState(string titleId, ApplicationMetadata appMeta)
public static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{
_discordClient?.SetPresence(new RichPresence
{
Assets = new Assets
{
LargeImageKey = _discordGameAssets.Contains(titleId.ToLower()) ? titleId : "game",
LargeImageText = TruncateToByteLength(appMeta.Title),
LargeImageKey = _discordGameAssetKeys.Contains(procRes.ProgramIdText.ToLower()) ? procRes.ProgramIdText : "game",
LargeImageText = TruncateToByteLength($"{appMeta.Title} | {procRes.DisplayVersion}"),
SmallImageKey = "ryujinx",
SmallImageText = Description
SmallImageText = TruncateToByteLength(_description)
},
Details = TruncateToByteLength($"Playing {appMeta.Title}"),
State = $"Total play time: {appMeta.TimePlayed.Humanize(2, false)}",
State = appMeta.LastPlayed.HasValue
? $"Total play time: {appMeta.TimePlayed.Humanize(2, false)}"
: "Never played",
Timestamps = Timestamps.Now
});
}
@ -111,11 +115,12 @@ namespace Ryujinx.UI.Common
_discordClient?.Dispose();
}
private static readonly string[] _discordGameAssets = [
private static readonly string[] _discordGameAssetKeys = [
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
"0100000000010000", // SUPER MARIO ODYSSEY
"010015100b514000", // Super Mario Bros. Wonder
@ -124,6 +129,9 @@ namespace Ryujinx.UI.Common
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
"010048701995e000", // Luigi's Mansion 2 HD
"0100dca0064a6000", // Luigi's Mansion 3
"01008f6008c5e000", // Pokémon Violet
"0100abf008968000", // Pokémon Sword
"01008db008c2c000", // Pokémon Shield
@ -133,10 +141,11 @@ namespace Ryujinx.UI.Common
"0100aa80194b0000", // Pikmin 1
"0100d680194b2000", // Pikmin 2
"0100f4c009322000", // Pikmin 3 Deluxe
"0100b7c00933a000", // Pikmin
"0100b7c00933a000", // Pikmin 4
"0100c2500fc20000", // Splatoon 3
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
"01007820196a6000", // Red Dead Redemption
"0100744001588000", // Cars 3: Driven to Win
"01006f8002326000", // Animal Crossing: New Horizons
"0100853015e86000", // No Man's Sky

View File

@ -75,12 +75,11 @@ namespace Ryujinx.UI.Common.Helper
return true;
}
catch (Exception) { }
catch
{
// ignored
}
}
outError = error;
return false;
}
}
@ -96,19 +95,15 @@ namespace Ryujinx.UI.Common.Helper
string baseApplicationExtension = Path.GetExtension(baseApplicationPath).ToLowerInvariant();
// NOTE: We don't force homebrew developers to install a system firmware.
if (baseApplicationExtension == ".nro" || baseApplicationExtension == ".nso")
{
error = UserError.Success;
if (baseApplicationExtension is not (".nro" or ".nso"))
return IsFirmwareValid(contentManager, out error);
return true;
}
return IsFirmwareValid(contentManager, out error);
error = UserError.Success;
}
error = UserError.ApplicationNotFound;
return false;
return error is UserError.Success;
}
}
}

View File

@ -140,11 +140,11 @@ namespace Ryujinx.UI.Common.Helper
argsList.Add($"\"{appFilePath}\"");
return String.Join(" ", argsList);
return string.Join(" ", argsList);
}
/// <summary>
/// Creates a Icon (.ico) file using the source bitmap image at the specified file path.
/// Creates an Icon (.ico) file using the source bitmap image at the specified file path.
/// </summary>
/// <param name="source">The source bitmap image that will be saved as an .ico file</param>
/// <param name="filePath">The location that the new .ico file will be saved too (Make sure to include '.ico' in the path).</param>

View File

@ -87,10 +87,7 @@ namespace Ryujinx.UI.Common.Helper
foreach (string path in titleUpdateMetadata.Paths)
{
if (!File.Exists(path))
{
continue;
}
if (!File.Exists(path)) continue;
try
{
@ -99,22 +96,15 @@ namespace Ryujinx.UI.Common.Helper
Dictionary<ulong, ContentMetaData> updates =
pfs.GetContentData(ContentMetaType.Patch, vfs, checkLevel);
Nca patchNca = null;
Nca controlNca = null;
if (!updates.TryGetValue(applicationIdBase, out ContentMetaData content))
{
continue;
}
patchNca = content.GetNcaByType(vfs.KeySet, ContentType.Program);
controlNca = content.GetNcaByType(vfs.KeySet, ContentType.Control);
Nca patchNca = content.GetNcaByType(vfs.KeySet, ContentType.Program);
Nca controlNca = content.GetNcaByType(vfs.KeySet, ContentType.Control);
if (controlNca == null || patchNca == null)
{
if (controlNca is null || patchNca is null)
continue;
}
ApplicationControlProperty controlData = new();
using UniqueRef<IFile> nacpFile = new();
@ -138,7 +128,7 @@ namespace Ryujinx.UI.Common.Helper
catch (InvalidDataException)
{
Logger.Warning?.Print(LogClass.Application,
$"The header key is incorrect or missing and therefore the NCA header content type check has failed. Errored File: {path}");
$"The header key is incorrect or missing and therefore the NCA header content type check has failed. Malformed File: {path}");
}
catch (IOException exception)
{
@ -154,9 +144,7 @@ namespace Ryujinx.UI.Common.Helper
return result;
}
private static string PathToGameUpdatesJson(ulong applicationIdBase)
{
return Path.Combine(AppDataManager.GamesDirPath, applicationIdBase.ToString("x16"), "updates.json");
}
private static string PathToGameUpdatesJson(ulong applicationIdBase)
=> Path.Combine(AppDataManager.GamesDirPath, applicationIdBase.ToString("x16"), "updates.json");
}
}

View File

@ -112,7 +112,7 @@ namespace Ryujinx.Ava
}
catch (Exception)
{
Logger.Warning?.Print(LogClass.Application, "Failed to Apply Theme. A restart is needed to apply the selected theme");
Logger.Warning?.Print(LogClass.Application, "Failed to apply theme. A restart is needed to apply the selected theme.");
ShowRestartDialog();
}

View File

@ -367,12 +367,12 @@ namespace Ryujinx.Ava
}
var colorType = e.IsBgra ? SKColorType.Bgra8888 : SKColorType.Rgba8888;
using SKBitmap bitmap = new SKBitmap(new SKImageInfo(e.Width, e.Height, colorType, SKAlphaType.Premul));
using SKBitmap bitmap = new(new SKImageInfo(e.Width, e.Height, colorType, SKAlphaType.Premul));
Marshal.Copy(e.Data, 0, bitmap.GetPixels(), e.Data.Length);
using SKBitmap bitmapToSave = new SKBitmap(bitmap.Width, bitmap.Height);
using SKCanvas canvas = new SKCanvas(bitmapToSave);
using SKBitmap bitmapToSave = new(bitmap.Width, bitmap.Height);
using SKCanvas canvas = new(bitmapToSave);
canvas.Clear(SKColors.Black);
@ -785,12 +785,11 @@ namespace Ryujinx.Ava
return false;
}
ApplicationMetadata appMeta = ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText, appMetadata =>
{
appMetadata.UpdatePreGame();
});
ApplicationMetadata appMeta = ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
appMetadata => appMetadata.UpdatePreGame()
);
DiscordIntegrationModule.SwitchToPlayingState(Device.Processes.ActiveApplication.ProgramIdText, appMeta);
DiscordIntegrationModule.SwitchToPlayingState(appMeta, Device.Processes.ActiveApplication);
return true;
}

View File

@ -57,40 +57,32 @@ namespace Ryujinx.Ava.Common.Locale
{
// Check if the localized string needs to be formatted.
if (_dynamicValues.TryGetValue(key, out var dynamicValue))
{
try
{
return string.Format(value, dynamicValue);
}
catch (Exception)
catch
{
// If formatting failed use the default text instead.
if (_localeDefaultStrings.TryGetValue(key, out value))
{
try
{
return string.Format(value, dynamicValue);
}
catch (Exception)
catch
{
// If formatting the default text failed return the key.
return key.ToString();
}
}
}
}
return value;
}
// If the locale doesn't contain the key return the default one.
if (_localeDefaultStrings.TryGetValue(key, out string defaultValue))
{
return defaultValue;
}
// If the locale text doesn't exist return the key.
return key.ToString();
return _localeDefaultStrings.TryGetValue(key, out string defaultValue)
? defaultValue
: key.ToString(); // If the locale text doesn't exist return the key.
}
set
{
@ -100,14 +92,12 @@ namespace Ryujinx.Ava.Common.Locale
}
}
public bool IsRTL()
{
return _localeLanguageCode switch
public bool IsRTL() =>
_localeLanguageCode switch
{
"ar_SA" or "he_IL" => true,
_ => false
};
}
public string UpdateAndGetDynamicValue(LocaleKeys key, params object[] values)
{

View File

@ -182,41 +182,33 @@ namespace Ryujinx.Ava
UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration.Value;
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend != null)
{
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
if (CommandLineState.OverrideGraphicsBackend is not null)
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = CommandLineState.OverrideGraphicsBackend.ToLower() switch
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
}
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
}
}
"opengl" => GraphicsBackend.OpenGl,
"vulkan" => GraphicsBackend.Vulkan,
_ => ConfigurationState.Instance.Graphics.GraphicsBackend
};
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
}
// Check if HideCursor was overridden.
if (CommandLineState.OverrideHideCursor is not null)
{
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor.ToLower() switch
{
"never" => HideCursorMode.Never,
"onidle" => HideCursorMode.OnIdle,
"always" => HideCursorMode.Always,
_ => ConfigurationState.Instance.HideCursor.Value,
_ => ConfigurationState.Instance.HideCursor,
};
}
// Check if hardware-acceleration was overridden.
if (CommandLineState.OverrideHardwareAcceleration != null)
{
UseHardwareAcceleration = CommandLineState.OverrideHardwareAcceleration.Value;
}
}
private static void PrintSystemInfo()

View File

@ -118,7 +118,7 @@
HorizontalAlignment="Center"
Orientation="Horizontal"
Spacing="10">
<Button
<Button Name="GitHubRepoButton"
MinWidth="30"
MinHeight="30"
MaxWidth="30"
@ -127,7 +127,6 @@
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://github.com/GreemDev/Ryujinx"
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
<Image Source="{Binding GithubLogo}" />
</Button>
@ -140,7 +139,7 @@
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://discordapp.com/invite/N2FmfVc"
Tag="https://discord.gg/dHPrkBkkyA"
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
<Image Source="{Binding DiscordLogo}" />
</Button>

View File

@ -7,6 +7,7 @@ using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common;
using Ryujinx.UI.Common.Helper;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;
@ -20,6 +21,9 @@ namespace Ryujinx.Ava.UI.Windows
DataContext = new AboutWindowViewModel();
InitializeComponent();
GitHubRepoButton.Tag =
$"https://github.com/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}";
}
public static async Task Show()
@ -46,9 +50,9 @@ namespace Ryujinx.Ava.UI.Windows
private void Button_OnClick(object sender, RoutedEventArgs e)
{
if (sender is Button button)
if (sender is Button { Tag: { } url })
{
OpenHelper.OpenUrl(button.Tag.ToString());
OpenHelper.OpenUrl(url.ToString());
}
}

View File

@ -43,8 +43,7 @@ namespace Ryujinx.Ava.UI.Windows
{
if (ViewModel.AmiiboSelectedIndex > -1)
{
AmiiboApi amiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
ScannedAmiibo = amiibo;
ScannedAmiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
IsScanned = true;
Close();
}

View File

@ -51,7 +51,7 @@ namespace Ryujinx.Ava.UI.Windows
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");
string[] enabled = Array.Empty<string>();
string[] enabled = [];
if (File.Exists(_enabledCheatsPath))
{
@ -101,24 +101,13 @@ namespace Ryujinx.Ava.UI.Windows
public void Save()
{
if (NoCheatsFound)
{
return;
}
List<string> enabledCheats = new();
var enabledCheats = LoadedCheats.SelectMany(it => it.SubNodes)
.Where(it => it.IsEnabled)
.Select(it => it.BuildIdKey);
foreach (var cheats in LoadedCheats)
{
foreach (var cheat in cheats.SubNodes)
{
if (cheat.IsEnabled)
{
enabledCheats.Add(cheat.BuildIdKey);
}
}
}
Directory.CreateDirectory(Path.GetDirectoryName(_enabledCheatsPath));
Directory.CreateDirectory(Path.GetDirectoryName(_enabledCheatsPath)!);
File.WriteAllLines(_enabledCheatsPath, enabledCheats);

View File

@ -443,10 +443,7 @@ namespace Ryujinx.Ava.UI.Windows
Initialize();
/// <summary>
/// Subscribe to the ColorValuesChanged event
/// </summary>
PlatformSettings.ColorValuesChanged += OnPlatformColorValuesChanged;
PlatformSettings!.ColorValuesChanged += OnPlatformColorValuesChanged;
ViewModel.Initialize(
ContentManager,
@ -467,7 +464,7 @@ namespace Ryujinx.Ava.UI.Windows
_appLibraryAppsSubscription?.Dispose();
_appLibraryAppsSubscription = ApplicationLibrary.Applications
.Connect()
.ObserveOn(SynchronizationContext.Current)
.ObserveOn(SynchronizationContext.Current!)
.Bind(ViewModel.Applications)
.Subscribe();
@ -656,28 +653,20 @@ namespace Ryujinx.Ava.UI.Windows
applicationLibraryThread.Start();
}
private Task ShowNewContentAddedDialog(int numDlcAdded, int numUpdatesAdded)
private void ShowNewContentAddedDialog(int numDlcAdded, int numUpdatesAdded)
{
var msg = "";
string msg = numDlcAdded > 0 && numUpdatesAdded > 0
? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAndUpdateAddedMessage], numDlcAdded, numUpdatesAdded)
: numDlcAdded > 0
? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAddedMessage], numDlcAdded)
: numUpdatesAdded > 0
? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadUpdateAddedMessage], numUpdatesAdded)
: null;
if (numDlcAdded > 0 && numUpdatesAdded > 0)
{
msg = string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAndUpdateAddedMessage], numDlcAdded, numUpdatesAdded);
}
else if (numDlcAdded > 0)
{
msg = string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAddedMessage], numDlcAdded);
}
else if (numUpdatesAdded > 0)
{
msg = string.Format(LocaleManager.Instance[LocaleKeys.AutoloadUpdateAddedMessage], numUpdatesAdded);
}
else
{
return Task.CompletedTask;
}
if (msg is null) return;
return Dispatcher.UIThread.InvokeAsync(async () =>
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.ShowTextDialog(LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle],
msg, "", "", "", LocaleManager.Instance[LocaleKeys.InputDialogOk], (int)Symbol.Checkmark);

View File

@ -17,9 +17,9 @@ namespace Ryujinx.Ava.UI.Windows
public StyleableWindow()
{
WindowStartupLocation = WindowStartupLocation.CenterOwner;
TransparencyLevelHint = new[] { WindowTransparencyLevel.None };
TransparencyLevelHint = [WindowTransparencyLevel.None];
using Stream stream = Assembly.GetAssembly(typeof(ConfigurationState)).GetManifestResourceStream("Ryujinx.UI.Common.Resources.Logo_Ryujinx.png");
using Stream stream = Assembly.GetAssembly(typeof(ConfigurationState))!.GetManifestResourceStream("Ryujinx.UI.Common.Resources.Logo_Ryujinx.png")!;
Icon = new WindowIcon(stream);
stream.Position = 0;