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27 Commits

Author SHA1 Message Date
ae070c76d7 ffmpeg: Fix green screen issues on Linux
See merge request ryubing/ryujinx!40
2025-05-25 22:34:56 -05:00
2aa072fbfa fix: Super Mario Party Jamboree audio renderer crashing
See merge request ryubing/ryujinx!34
2025-05-24 17:00:30 -05:00
1c411082db Optimize XMAD instruction sequence into a single 32-bit multiply when possible
See merge request [ryubing/ryujinx!24](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/24)
2025-05-23 17:12:37 -05:00
be7285f7fc Update Simplified Chinese translation.
See merge request [ryubing/ryujinx!37](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/37)
2025-05-23 17:09:38 -05:00
6f59a14ec6 Small Fix: now it is enough to activate dirty hack in global settings for the option...
See merge request [ryubing/ryujinx!20](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/20)
2025-05-23 06:27:33 -05:00
d85ec0eff5 infra: use src.ryujinx.app redirect domain for git repo button 2025-05-20 04:40:46 -05:00
02ad827a94 chore: Remove mention of GitHub in changelog button tooltip 2025-05-20 04:39:36 -05:00
6e7220eb28 chore: specify Nintendo Switch 1 in about window and remove leftover mention of GitHub 2025-05-20 04:37:03 -05:00
7a3a21b0c0 ui: Proper light/dark GitLab logos.
Images from 6c7b7d6fc4
2025-05-20 04:36:31 -05:00
92440afcd7 UI: Show Total Time Played at the bottom of the UI in the status bar next to game total.
Does not show up in-game, and is recalculated every time the game list is reloaded.
2025-05-20 04:19:54 -05:00
df3b5b4bd8 gpu: tweak: Do not log missing Votevtg implementation. 2025-05-20 03:28:03 -05:00
11cc80f7fc infra: Generate .nupkg when building ARMeilleure, Ryujinx.Common, and Ryujinx.Memory.
Additionally added a script to push them to Ryubing GitLab package registry. This script is my use only since it assumes you have the necessary authentication locally & on the server.

TODO: figure out a way to get proper versioning for them.
2025-05-18 03:10:38 -05:00
f6c1e97110 infra: Update to Ryujinx.LibHac 0.20.0.
This time it's pulled in via GitLab package registry.
2025-05-18 02:26:39 -05:00
e18e27fbc5 Revert "infra: Update LibHac to v0.20.0."
This seems to have broken some mods.

This reverts commit 1d4928e859.
2025-05-14 21:36:02 -05:00
f1eb911d25 Revert "hle: fix: TargetInvocationException when initializing IParentalControlService"
This reverts commit e1c0b3acab.
2025-05-14 21:35:19 -05:00
e1c0b3acab hle: fix: TargetInvocationException when initializing IParentalControlService
The original implementation was a little overengineered (and didn't work). I suppose the games I tested simply didn't init the service.
2025-05-14 18:10:54 -05:00
1d4928e859 infra: Update LibHac to v0.20.0.
See merge request [ryubing/ryujinx!33](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/33)
2025-05-14 15:52:14 -05:00
28b8dc14c7 Vulkan: Restrict feedback loop detection to AMD RDNA 3 GPUs
See merge request [ryubing/ryujinx!25](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/25)
2025-05-13 19:27:24 -05:00
21971a2be7 infra: Switch to [Ryujinx.LibHac](https://git.ryujinx.app/ryubing/libhac)
The original repository disappeared a few days ago, and we had a backup.
2025-05-13 00:33:27 -05:00
321bdecbc2 Typo for "Verification"
See merge request [ryubing/ryujinx!32](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/32)
2025-05-11 12:47:54 -05:00
6904d6a461 fix: Prevent loading the Switch Verification homebrew specifically.
Its intended purpose is to be installed on a modded real Switch. It is wholly useless and pointless to use it in the emulator, and this will give those users a hint they might be doing something incorrectly.
2025-05-04 03:26:54 -05:00
d8e3ab3974 Update Korean translation
See merge request [ryubing/ryujinx!30](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/30)
2025-04-28 23:29:41 -05:00
9b429afbb4 fix: PPTC blacklist trigger conditions
See merge request ryubing/ryujinx!28
2025-04-27 16:57:57 -05:00
b71a4cb745 docs: compat: Breakout Beyond & Nikoderiko: The Magical World 2025-04-26 19:14:08 -05:00
844b1d8b9a Update Simplified Chinese translation.
See merge request ryubing/ryujinx!27
2025-04-25 21:03:27 -05:00
c4ea0e0df2 Reset PPTC Carriers on invalidation
See merge request ryubing/ryujinx!26
2025-04-24 12:48:22 -05:00
0ae536a757 Improvements and fixes to issues in the controller input menu
See merge request ryubing/ryujinx!2
2025-04-24 00:16:53 -05:00
62 changed files with 1165 additions and 205 deletions

19
BuildAndPushLibraries.sh Normal file
View File

@ -0,0 +1,19 @@
function pub {
dotnet publish -c release
}
function package {
cd src/$1
pub
mv bin/Release/$1.1.0.0.nupkg ../../pkgs/$1.1.0.0.nupkg
cd ../../
}
rm -rf pkgs
mkdir pkgs
package ARMeilleure
package Ryujinx.Common
package Ryujinx.Memory
dotnet nuget push pkgs/*.nupkg --source RyubingPkgs

View File

@ -23,7 +23,6 @@
<PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
<PackageVersion Include="Humanizer" Version="2.14.1" />
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.3.0" />
@ -41,6 +40,7 @@
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.20.0-alpha.103" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.1.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />

View File

@ -1947,6 +1947,31 @@
"zh_TW": "LDN 上在線的玩家數量: {0}"
}
},
{
"ID": "GameListLabelTotalTimePlayed",
"Translations": {
"ar_SA": "",
"de_DE": "Gesamte Spielzeit: {0}",
"el_GR": "Συνολικός χρόνος παιχνιδιού: {0}",
"en_US": "Total Play Time: {0}",
"es_ES": "Tiempo total de juego: {0}",
"fr_FR": "Temps de jeu total: {0}",
"he_IL": "",
"it_IT": "Tempo totale di gioco: {0}",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "Całkowity czas gry: {0}",
"pt_BR": "Tempo total de jogo: {0}",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Toplam Oyun Süresi: {0}",
"uk_UA": "",
"zh_CN": "总游戏时间: {0}",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuOpenUserSaveDirectory",
"Translations": {
@ -5393,7 +5418,7 @@
"th_TH": "ข้ามหน้าต่างโต้ตอบ 'จัดการโปรไฟล์ผู้ใช้งาน'",
"tr_TR": "'Kullanıcı Profillerini Yönet' iletişim kutusunu atla",
"uk_UA": "Пропустити діалог 'Керувати профілями користувачів'",
"zh_CN": "跳过对话框“管理用户账户”",
"zh_CN": "跳过 “管理用户账户” 对话框",
"zh_TW": "略過對話框「管理使用者設定檔」"
}
},
@ -7022,6 +7047,31 @@
"zh_TW": "輸入裝置"
}
},
{
"ID": "ControllerSettingsWaitingConnectDevice",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Configuration found:\n\nName:\t{0}\nGUID:\t{1}\n\n Waiting for controller connection...",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "발견된 구성 :\n\n이름 : \t{0}\n가이드 : \t{1}\n\n 컨트롤러 연결 대기 중...",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "发现配置:\n\n名称:\t{0}\nGUID:\t{1}\n\n 正在等待控制器连接...",
"zh_TW": ""
}
},
{
"ID": "ControllerSettingsRefresh",
"Translations": {
@ -7322,6 +7372,81 @@
"zh_TW": "新增"
}
},
{
"ID": "ControllerSettingsModifiedNotification",
"Translations": {
"ar_SA": "(تم التعديل!)",
"de_DE": "(modifiziert!)",
"el_GR": "(τροποποιημένο!)",
"en_US": "(Modified!)",
"es_ES": "(modificado!)",
"fr_FR": "(modifié!)",
"he_IL": "(שונה!)",
"it_IT": "(modificato!)",
"ja_JP": "(変更済み!)",
"ko_KR": "(수정됨!)",
"no_NO": "(modifisert!)",
"pl_PL": "(zmodyfikowane!)",
"pt_BR": "(modificado!)",
"ru_RU": "(изменено!)",
"sv_SE": "(ändrad!)",
"th_TH": "(แก้ไขแล้ว!)",
"tr_TR": "(değiştirildi!)",
"uk_UA": "(модифіковано!)",
"zh_CN": "(已修改!)",
"zh_TW": "(已修改!)"
}
},
{
"ID": "ControllerSettingsDisableDeviceForSaving",
"Translations": {
"ar_SA": "تم إعداد التحكم.\n\nفي انتظار اتصال وحدة التحكم...",
"de_DE": "Steuerung konfiguriert.\n\nWarten auf die Verbindung des Controllers...",
"el_GR": "Η διαχείριση έχει ρυθμιστεί.\n\nΑναμένεται σύνδεση του χειριστηρίου...",
"en_US": "Control configured.\n\nWaiting for controller connection...",
"es_ES": "Control configurado.\n\nEsperando la conexión del controlador...",
"fr_FR": "Contrôle configuré.\n\nEn attente de la connexion du contrôleur...",
"he_IL": "השליטה הוגדרה.\n\nממתין לחיבור הבקר...",
"it_IT": "Controllo configurato.\n\nIn attesa della connessione del controller...",
"ja_JP": "コントロールが設定されました。\n\nコントローラーの接続を待っています...",
"ko_KR": "제어가 설정되었습니다.\n\n컨트롤러 연결 대기 중...",
"no_NO": "Kontroll konfigurert.\n\nVenter på tilkobling av kontroller...",
"pl_PL": "Sterowanie skonfigurowane.\n\nOczekiwanie na połączenie kontrolera...",
"pt_BR": "Controle configurado.\n\nAguardando conexão do controle...",
"ru_RU": "Управление настроено.\n\nОжидается подключение контроллера...",
"sv_SE": "Kontroll konfigurerad.\n\nVäntar på anslutning av kontrollen...",
"th_TH": "การควบคุมได้รับการตั้งค่าแล้ว\n\nกำลังรอการเชื่อมต่อคอนโทรลเลอร์...",
"tr_TR": "Kontrol yapılandırıldı.\n\nKontrolcü bağlantısı bekleniyor...",
"uk_UA": "Керування налаштовано.\n\nОчікується підключення контролера...",
"zh_CN": "已配置控制器。\n\n正在等待控制器连接...",
"zh_TW": "控制已設定。\n\n等待控制器連接..."
}
},
{
"ID": "ControllerSettingsUnlink",
"Translations": {
"ar_SA": "إلغاء الربط",
"de_DE": "Entkoppeln",
"el_GR": "Αποσύνδεση",
"en_US": "Unlink",
"es_ES": "Desvincular",
"fr_FR": "Dissocier",
"he_IL": "ניתוק קישור",
"it_IT": "Scollega",
"ja_JP": "リンク解除",
"ko_KR": "연결 해제",
"no_NO": "Frakoble",
"pl_PL": "Odłącz",
"pt_BR": "Desvincular",
"ru_RU": "Отвязать",
"sv_SE": "Koppla från",
"th_TH": "ยกเลิกการเชื่อมโยง",
"tr_TR": "Bağlantıyı Kes",
"uk_UA": "Відв'язати",
"zh_CN": "取消绑定",
"zh_TW": "解除綁定"
}
},
{
"ID": "ControllerSettingsRemove",
"Translations": {
@ -11972,6 +12097,31 @@
"zh_TW": "儲存設定檔"
}
},
{
"ID": "ControllerSettingsCancelCurrentChangesToolTip",
"Translations": {
"ar_SA": "إلغاء التغييرات الحالية",
"de_DE": "Aktuelle Änderungen abbrechen",
"el_GR": "Ακύρωση τρεχουσών αλλαγών",
"en_US": "Cancel current changes",
"es_ES": "Cancelar los cambios actuales",
"fr_FR": "Annuler les modifications en cours",
"he_IL": "ביטול השינויים הנוכחיים",
"it_IT": "Annulla le modifiche correnti",
"ja_JP": "現在の変更をキャンセル",
"ko_KR": "현재 변경 취소",
"no_NO": "Avbryt gjeldende endringer",
"pl_PL": "Anuluj bieżące zmiany",
"pt_BR": "Cancelar alterações atuais",
"ru_RU": "Отменить текущие изменения",
"sv_SE": "Avbryt aktuella ändringar",
"th_TH": "ยกเลิกการเปลี่ยนแปลงปัจจุบัน",
"tr_TR": "Geçerli değişiklikleri iptal et",
"uk_UA": "Скасувати поточні зміни",
"zh_CN": "取消当前更改",
"zh_TW": "取消當前變更"
}
},
{
"ID": "MenuBarFileToolsTakeScreenshot",
"Translations": {
@ -15378,23 +15528,23 @@
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Ryujinx is an emulator for the Nintendo Switch™.\nGet all the latest news in our Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.",
"en_US": "Ryujinx is an emulator for the Nintendo Switch™ 1.\nGet all the latest news in our Discord.\nDevelopers interested in contributing can find out more on our GitLab or Discord.",
"es_ES": "",
"fr_FR": "Ryujinx est un émulateur pour la Nintendo Switch™.\nObtenez le dernières nouvelles sur le Discord.\nLes développeurs qui veulent contribuer peuvent en savoir plus sur notre GitHub ou Discord.",
"fr_FR": "Ryujinx est un émulateur pour la Nintendo Switch™ 1.\nObtenez le dernières nouvelles sur le Discord.\nLes développeurs qui veulent contribuer peuvent en savoir plus sur notre GitLab ou Discord.",
"he_IL": "",
"it_IT": "Ryujinx è un emulatore della console Nintendo Switch™.\nRimani aggiornato sulle ultime novità nel nostro server Discord.\nGli sviluppatori interessati a contribuire possono trovare maggiori informazioni su Discord o sulla nostra pagina GitHub.",
"it_IT": "Ryujinx è un emulatore della console Nintendo Switch™ 1.\nRimani aggiornato sulle ultime novità nel nostro server Discord.\nGli sviluppatori interessati a contribuire possono trovare maggiori informazioni su Discord o sulla nostra pagina GitLab.",
"ja_JP": "",
"ko_KR": "Ryujinx는 Nintendo Switch™용 에뮬레이터입니다.\n모든 최신 소식을 Discord에서 확인하세요.\n기여에 관심이 있는 개발자는 GitHub 또는 Discord에서 자세한 내용을 확인할 수 있습니다.",
"no_NO": "Ryujinx er en emulator for Nintendo SwitchTM.\nVennligst støtt oss på Patreon.\nFå alle de siste nyhetene på vår Twitter eller Discord.\nUtviklere som er interessert i å bidra kan finne ut mer på GitHub eller Discord.",
"ko_KR": "Ryujinx는 Nintendo Switch™ 1용 에뮬레이터입니다.\n모든 최신 소식을 Discord에서 확인하세요.\n기여에 관심이 있는 개발자는 GitLab 또는 Discord에서 자세한 내용을 확인할 수 있습니다.",
"no_NO": "Ryujinx er en emulator for Nintendo Switch™ 1\nVennligst støtt oss på Patreon.\nFå alle de siste nyhetene på vår Twitter eller Discord.\nUtviklere som er interessert i å bidra kan finne ut mer på GitLab eller Discord.",
"pl_PL": "",
"pt_BR": "Ryujinx é um emulador de Nintendo Switch™.\nReceba todas as últimas notícias em nosso Discord.\nDesenvolvedores interessados em contribuir podem descobrir mais em nosso GitHub ou Discord.",
"ru_RU": "Ryujinx - это эмулятор для Nintendo Switch™.\nПолучайте все последние новости разработки в нашем Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем GitHub или Discord.",
"sv_SE": "Ryujinx är en emulator för Nintendo Switch™.\nFå de senaste nyheterna via vår Discord.\nUtvecklare som är intresserade att bidra kan hitta mer info på vår GitHub eller Discord.",
"pt_BR": "Ryujinx é um emulador de Nintendo Switch™ 1.\nReceba todas as últimas notícias em nosso Discord.\nDesenvolvedores interessados em contribuir podem descobrir mais em nosso GitLab ou Discord.",
"ru_RU": "Ryujinx - это эмулятор для Nintendo Switch™ 1.\nПолучайте все последние новости разработки в нашем Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем GitLab или Discord.",
"sv_SE": "Ryujinx är en emulator för Nintendo Switch™ 1.\nFå de senaste nyheterna via vår Discord.\nUtvecklare som är intresserade att bidra kan hitta mer info på vår GitLab eller Discord.",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™.\nОстанні новини можна отримати в нашому Discord.\nРозробники, що бажають долучитись до розробки та зробити свій внесок, можуть отримати більше інформації на нашому GitHub або в Discord.",
"zh_CN": "Ryujinx 是一个 Nintendo Switch™ 模拟器。\n有兴趣做出贡献的开发者可以在我们的 GitHub 或 Discord 上了解更多信息。\n",
"zh_TW": "Ryujinx 是一款 Nintendo Switch™ 模擬器。\n關注我們的 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 GitHub 或 Discord 上了解更多資訊。"
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™ 1.\nОстанні новини можна отримати в нашому Discord.\nРозробники, що бажають долучитись до розробки та зробити свій внесок, можуть отримати більше інформації на нашому GitLab або в Discord.",
"zh_CN": "Ryujinx 是一个 Nintendo Switch™ 1 模拟器。\n有兴趣做出贡献的开发者可以在我们的 GitLab 或 Discord 上了解更多信息。\n",
"zh_TW": "Ryujinx 是一款 Nintendo Switch™ 1 模擬器。\n關注我們的 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 GitLab 或 Discord 上了解更多資訊。"
}
},
{
@ -16818,7 +16968,7 @@
"th_TH": "ตัวเลือกนี้จะข้ามหน้าต่าง 'จัดการโปรไฟล์ผู้ใช้งาน' ระหว่างเล่นเกม โดยใช้โปรไฟล์ที่เลือกไว้ล่วงหน้า\n\nการสลับโปรไฟล์สามารถพบได้ใน 'ตั้งค่า' - 'จัดการโปรไฟล์ผู้ใช้งาน' เลือกโปรไฟล์ที่คุณต้องการก่อนโหลดเกม",
"tr_TR": "Bu seçenek, oyun sırasında 'Kullanıcı Profillerini Yönet' iletişim kutusunu atlar ve önceden seçilmiş bir profil kullanır.\n\nProfil değiştirme 'Seçenekler' - 'Kullanıcı Profillerini Yönet' bölümünde bulunur. Oyunu yüklemeden önce istediğiniz profili seçin.",
"uk_UA": "Ця опція пропускає діалогове вікно 'Керувати профілями користувачів' під час гри, використовуючи попередньо вибраний профіль.\n\nПеремикання профілів можна знайти в 'Налаштування' - 'Керувати профілями користувачів'. Виберіть потрібний профіль перед завантаженням гри.",
"zh_CN": "此选项跳过游戏过程中“管理用户账户”对话框使用预选的配置。\n\n可以在“设置” - “管理用户账户”中找到配置文件切换。 在加载游戏之前选择所需的配置文件。",
"zh_CN": "此选项跳过游戏过程中出现的 “管理用户账户” 对话框,使用预选的账户。\n\n可以在“设置” - “管理用户账户”中找到账户切换。 在加载游戏之前选择所需的账户。",
"zh_TW": "這個選項跳過遊戲過程中的「管理使用者設定檔」對話框,使用預先選取的設定。\n\n可以在「設定」-「管理使用者設定檔」中找到設定檔切換。 在載入遊戲前選擇您需要的設定檔。"
}
},
@ -18243,7 +18393,7 @@
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_CN": "{0} FPS ({1}毫秒)",
"zh_TW": ""
}
},
@ -23125,26 +23275,26 @@
{
"ID": "AboutChangelogButton",
"Translations": {
"ar_SA": "عرض سجل التغييرات على غيت هاب",
"de_DE": "Changelog in GitHub öffnen",
"el_GR": "Προβολή αρχείου αλλαγών στο GitHub",
"en_US": "View Changelog on GitHub",
"es_ES": "Ver registro de cambios en GitHub",
"fr_FR": "Voir le Changelog sur GitHub",
"he_IL": "צפה במידע אודות שינויים בגיטהב",
"it_IT": "Visualizza changelog su GitHub",
"ja_JP": "GitHub で更新履歴を表示",
"ko_KR": "GitHub에서 변경 내역 보기",
"no_NO": "Vis endringslogg på GitHub",
"pl_PL": "Zobacz listę zmian na GitHubie",
"pt_BR": "Ver Mudanças no GitHub",
"ru_RU": "Показать список изменений на GitHub",
"sv_SE": "Visa ändringslogg på GitHub",
"th_TH": "ดูประวัติการเปลี่ยนแปลงบน GitHub",
"tr_TR": "GitHub'da Değişiklikleri Görüntüle",
"uk_UA": "Переглянути журнал змін на GitHub",
"zh_CN": "在 Github 上查看更新日志",
"zh_TW": "在 GitHub 上檢視更新日誌"
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "View Changelog",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "ด",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "查看更新日志",
"zh_TW": ""
}
},
{
@ -24359,7 +24509,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "불가",
"ko_KR": "불가",
"no_NO": "Ingenting",
"pl_PL": "",
"pt_BR": "Nada",

View File

@ -601,6 +601,7 @@
010060200A4BE000,"Brawlout",ldn-untested;online,playable,2021-06-04 17:35:35
0100C1B00E1CA000,"Brawlout Demo",demo,playable,2021-02-13 22:46:53
010022C016DC8000,"Breakout: Recharged",slow,ingame,2022-11-06 15:32:57
010048A021C40000,"Breakout Beyond",,playable,2025-04-26 19:11:35
01000AA013A5E000,"Breathedge",UE4;nvdec,playable,2021-05-06 15:44:28
01003D50100F4000,"Breathing Fear",,playable,2020-07-14 15:12:29
010026800BB06000,"Brick Breaker",nvdec;online,playable,2020-12-15 18:26:23
@ -2028,6 +2029,7 @@
0100628004BCE000,"Nights of Azure 2: Bride of the New Moon",crash;nvdec;regression,menus,2022-11-24 16:00:39
010042300C4F6000,"Nightshade百花百狼",nvdec,playable,2020-05-10 19:43:31
0100AA0008736000,"Nihilumbra",,playable,2020-05-10 16:00:12
01009FA01FF6C000,"Nikoderiko: The Magical World",gpu,ingame,2025-04-26 19:13:31
0100D03003F0E000,"Nine Parchments",ldn-untested,playable,2022-08-07 12:32:08
0100E2F014F46000,"NINJA GAIDEN Σ",nvdec,playable,2022-11-13 16:27:02
0100696014F4A000,"NINJA GAIDEN Σ2",nvdec,playable,2024-07-31 21:53:48

1 title_id game_name labels status last_updated
601 010060200A4BE000 Brawlout ldn-untested;online playable 2021-06-04 17:35:35
602 0100C1B00E1CA000 Brawlout Demo demo playable 2021-02-13 22:46:53
603 010022C016DC8000 Breakout: Recharged slow ingame 2022-11-06 15:32:57
604 010048A021C40000 Breakout Beyond playable 2025-04-26 19:11:35
605 01000AA013A5E000 Breathedge UE4;nvdec playable 2021-05-06 15:44:28
606 01003D50100F4000 Breathing Fear playable 2020-07-14 15:12:29
607 010026800BB06000 Brick Breaker nvdec;online playable 2020-12-15 18:26:23
2029 0100628004BCE000 Nights of Azure 2: Bride of the New Moon crash;nvdec;regression menus 2022-11-24 16:00:39
2030 010042300C4F6000 Nightshade/百花百狼 nvdec playable 2020-05-10 19:43:31
2031 0100AA0008736000 Nihilumbra playable 2020-05-10 16:00:12
2032 01009FA01FF6C000 Nikoderiko: The Magical World gpu ingame 2025-04-26 19:13:31
2033 0100D03003F0E000 Nine Parchments ldn-untested playable 2022-08-07 12:32:08
2034 0100E2F014F46000 NINJA GAIDEN Σ nvdec playable 2022-11-13 16:27:02
2035 0100696014F4A000 NINJA GAIDEN Σ2 nvdec playable 2024-07-31 21:53:48

View File

@ -1,7 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<clear />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
</packageSources>
<packageSources>
<clear />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />
<add key="RyubingPkgs" value="https://git.ryujinx.app/api/v4/projects/1/packages/nuget/index.json" />
</packageSources>
<!-- Define mappings by adding package patterns beneath the target source. -->
<!-- Ryujinx.LibHac packages will be restored from LibHacAlpha,
everything else from nuget.org. -->
<packageSourceMapping>
<!-- key value for <packageSource> should match key values from <packageSources> element -->
<packageSource key="nuget.org">
<package pattern="*" />
</packageSource>
<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
</packageSource>
</packageSourceMapping>
</configuration>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<ItemGroup>

View File

@ -33,7 +33,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 7007; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 7008; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";
@ -566,9 +566,7 @@ namespace ARMeilleure.Translation.PTC
{
if (AreCarriersEmpty() || ContainsBlacklistedFunctions())
{
_infosStream.SetLength(0);
_relocsStream.SetLength(0);
_unwindInfosStream.SetLength(0);
ResetCarriersIfNeeded();
return;
}
@ -875,7 +873,7 @@ namespace ARMeilleure.Translation.PTC
Debug.Assert(Profiler.IsAddressInStaticCodeRange(address));
TranslatedFunction func = translator.Translate(address, executionMode, highCq);
TranslatedFunction func = translator.Translate(address, executionMode, highCq, pptcTranslation: true);
if (func == null)
{

View File

@ -219,7 +219,7 @@ namespace ARMeilleure.Translation
}
}
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false, bool pptcTranslation = false)
{
ArmEmitterContext context = new(
Memory,
@ -246,7 +246,7 @@ namespace ARMeilleure.Translation
context.Branch(context.GetLabel(address));
}
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter);
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter, pptcTranslation);
if (cfg == null)
{
@ -326,7 +326,8 @@ namespace ARMeilleure.Translation
ArmEmitterContext context,
Block[] blocks,
out Range range,
out Counter<uint> counter)
out Counter<uint> counter,
bool pptcTranslation)
{
counter = null;
@ -411,7 +412,10 @@ namespace ARMeilleure.Translation
if (opCode.Instruction.Emitter != null)
{
opCode.Instruction.Emitter(context);
if (opCode.Instruction.Name == InstName.Und && blkIndex == 0)
// if we're pre-compiling PPTC functions, and we hit an Undefined instruction as the first
// instruction in the block, mark the function as blacklisted
// this way, we don't pre-compile Exlaunch hooks, which allows ExeFS mods to run with PPTC
if (pptcTranslation && opCode.Instruction.Name == InstName.Und && blkIndex == 0)
{
range = new Range(rangeStart, rangeEnd);
return null;

View File

@ -81,14 +81,14 @@ namespace Ryujinx.Audio.Renderer.Dsp
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
{
if ((uint)index >= (uint)coefficients.Length)
if ((uint)index < (uint)coefficients.Length)
{
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
return 0;
return coefficients[index];
}
return coefficients[index];
Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
return 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]

View File

@ -21,6 +21,11 @@ namespace Ryujinx.Common.Configuration.Hid
/// </summary>
public string Id { get; set; }
/// <summary>
/// Controller name
/// </summary>
public string Name { get; set; }
/// <summary>
/// Controller's Type
/// </summary>

View File

@ -9,6 +9,7 @@ namespace Ryujinx.Common.Helper
public static readonly Regex Numeric = NumericRegex();
public static readonly Regex AmdGcn = AmdGcnRegex();
public static readonly Regex AmdRdna3 = AmdRdna3Regex();
public static readonly Regex NvidiaConsumerClass = NvidiaConsumerClassRegex();
public static readonly Regex DomainLp1Ns = DomainLp1NsRegex();
@ -46,6 +47,9 @@ namespace Ryujinx.Common.Helper
"Radeon (((HD|R(5|7|9|X)) )?((M?[2-6]\\d{2}(\\D|$))|([7-8]\\d{3}(\\D|$))|Fury|Nano))|(Pro Duo)")]
internal static partial Regex AmdGcnRegex();
[GeneratedRegex("Radeon ([7-8](\\d{2}\\d?)[MS]|PRO [VW]7(\\d{2}\\d?)|RX 7\\d{3}([MS]?| XTX?| GRE)?)")]
public static partial Regex AmdRdna3Regex();
[GeneratedRegex("NVIDIA GeForce (R|G)?TX? (\\d{3}\\d?)M?")]
internal static partial Regex NvidiaConsumerClassRegex();

View File

@ -4,6 +4,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<ItemGroup>

View File

@ -12,8 +12,8 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
{
{ AvCodecLibraryName, (58, 61) },
{ AvUtilLibraryName, (56, 59) },
{ AvCodecLibraryName, (59, 60) },
{ AvUtilLibraryName, (57, 58) },
};
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)

View File

@ -331,7 +331,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.GetOp<InstVotevtg>();
context.TranslatorContext.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
// This instruction is proprietary and will not be implemented. Commenting it out to avoid false reports.
//context.TranslatorContext.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
}
public static void Vset(EmitterContext context)

View File

@ -9,6 +9,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
public static void RunPass(TransformContext context)
{
for (int blkIndex = 0; blkIndex < context.Blocks.Length; blkIndex++)
{
XmadOptimizer.RunPass(context.Blocks[blkIndex]);
}
RunOptimizationPasses(context.Blocks, context.ResourceManager);
// TODO: Some of those are not optimizations and shouldn't be here.
@ -355,7 +360,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
operation.TurnIntoCopy(attrMulLhs);
}
private static void RemoveNode(BasicBlock block, LinkedListNode<INode> llNode)
public static void RemoveNode(BasicBlock block, LinkedListNode<INode> llNode)
{
// Remove a node from the nodes list, and also remove itself
// from all the use lists on the operands that this node uses.

View File

@ -0,0 +1,342 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
static class XmadOptimizer
{
public static void RunPass(BasicBlock block)
{
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
if (!(node.Value is Operation operation))
{
continue;
}
if (TryMatchXmadPattern(operation, out Operand x, out Operand y, out Operand addend))
{
LinkedListNode<INode> nextNode;
if (addend != null)
{
Operand temp = OperandHelper.Local();
nextNode = block.Operations.AddAfter(node, new Operation(Instruction.Multiply, temp, x, y));
nextNode = block.Operations.AddAfter(nextNode, new Operation(Instruction.Add, operation.Dest, temp, addend));
}
else
{
nextNode = block.Operations.AddAfter(node, new Operation(Instruction.Multiply, operation.Dest, x, y));
}
Optimizer.RemoveNode(block, node);
node = nextNode;
}
}
}
private static bool TryMatchXmadPattern(Operation operation, out Operand x, out Operand y, out Operand addend)
{
return TryMatchXmad32x32Pattern(operation, out x, out y, out addend) ||
TryMatchXmad32x16Pattern(operation, out x, out y, out addend);
}
private static bool TryMatchXmad32x32Pattern(Operation operation, out Operand x, out Operand y, out Operand addend)
{
x = null;
y = null;
addend = null;
if (operation.Inst != Instruction.Add)
{
return false;
}
Operand src1 = operation.GetSource(0);
Operand src2 = operation.GetSource(1);
if (!(src2.AsgOp is Operation addOp) || addOp.Inst != Instruction.Add)
{
return false;
}
Operand lowTimesLowResult = GetCopySource(addOp.GetSource(0));
if (!(lowTimesLowResult.AsgOp is Operation lowTimesLowOp))
{
return false;
}
if (!TryMatchLowTimesLow(lowTimesLowOp, out x, out y, out addend))
{
return false;
}
Operand lowTimesHighResult = GetCopySource(GetShifted16Source(addOp.GetSource(1), Instruction.ShiftLeft));
if (!(lowTimesHighResult.AsgOp is Operation lowTimesHighOp))
{
return false;
}
if (!TryMatchLowTimesHigh(lowTimesHighOp, x, y))
{
return false;
}
if (!(src1.AsgOp is Operation highTimesHighOp))
{
return false;
}
if (!TryMatchHighTimesHigh(highTimesHighOp, x, lowTimesHighResult))
{
return false;
}
return true;
}
private static bool TryMatchXmad32x16Pattern(Operation operation, out Operand x, out Operand y, out Operand addend)
{
x = null;
y = null;
addend = null;
if (operation.Inst != Instruction.Add)
{
return false;
}
Operand src1 = operation.GetSource(0);
Operand src2 = operation.GetSource(1);
Operand lowTimesLowResult = GetCopySource(src2);
if (!(lowTimesLowResult.AsgOp is Operation lowTimesLowOp))
{
return false;
}
if (!TryMatchLowTimesLow(lowTimesLowOp, out x, out y, out addend))
{
return false;
}
Operand highTimesLowResult = src1;
if (!(highTimesLowResult.AsgOp is Operation highTimesLowOp))
{
return false;
}
if (!TryMatchHighTimesLow(highTimesLowOp, x, y))
{
return false;
}
return y.Type == OperandType.Constant && (ushort)y.Value == y.Value;
}
private static bool TryMatchLowTimesLow(Operation operation, out Operand x, out Operand y, out Operand addend)
{
// x = x & 0xFFFF
// y = y & 0xFFFF
// lowTimesLow = x * y
x = null;
y = null;
addend = null;
if (operation.Inst == Instruction.Add)
{
if (!(operation.GetSource(0).AsgOp is Operation mulOp))
{
return false;
}
addend = operation.GetSource(1);
operation = mulOp;
}
if (operation.Inst != Instruction.Multiply)
{
return false;
}
Operand src1 = GetMasked16Source(operation.GetSource(0));
Operand src2 = GetMasked16Source(operation.GetSource(1));
if (src1 == null || src2 == null)
{
return false;
}
x = src1;
y = src2;
return true;
}
private static bool TryMatchLowTimesHigh(Operation operation, Operand x, Operand y)
{
// xLow = x & 0xFFFF
// yHigh = y >> 16
// lowTimesHigh = xLow * yHigh
// result = (lowTimesHigh & 0xFFFF) | (y << 16)
if (operation.Inst != Instruction.BitwiseOr)
{
return false;
}
Operand mulResult = GetMasked16Source(operation.GetSource(0));
if (mulResult == null)
{
return false;
}
mulResult = GetCopySource(mulResult);
if (!(mulResult.AsgOp is Operation mulOp) || mulOp.Inst != Instruction.Multiply)
{
return false;
}
if (GetMasked16Source(mulOp.GetSource(0)) != x)
{
return false;
}
if (GetShifted16Source(mulOp.GetSource(1), Instruction.ShiftRightU32) != y)
{
return false;
}
if (GetShifted16Source(operation.GetSource(1), Instruction.ShiftLeft) != y)
{
return false;
}
return true;
}
private static bool TryMatchHighTimesLow(Operation operation, Operand x, Operand y)
{
// xHigh = x >> 16
// yLow = y & 0xFFFF
// highTimesLow = xHigh * yLow
// result = highTimesLow << 16
if (operation.Inst != Instruction.ShiftLeft || !IsConst(operation.GetSource(1), 16))
{
return false;
}
Operand mulResult = operation.GetSource(0);
if (!(mulResult.AsgOp is Operation mulOp) || mulOp.Inst != Instruction.Multiply)
{
return false;
}
if (GetShifted16Source(mulOp.GetSource(0), Instruction.ShiftRightU32) != x)
{
return false;
}
Operand src2 = GetMasked16Source(mulOp.GetSource(1));
if (src2.Type != y.Type || src2.Value != y.Value)
{
return false;
}
return true;
}
private static bool TryMatchHighTimesHigh(Operation operation, Operand x, Operand lowTimesHighResult)
{
// xHigh = x >> 16
// lowTimesHighResultHigh = lowTimesHighResult >> 16
// highTimesHigh = xHigh * lowTimesHighResultHigh
// result = highTimesHigh << 16
if (operation.Inst != Instruction.ShiftLeft || !IsConst(operation.GetSource(1), 16))
{
return false;
}
Operand mulResult = operation.GetSource(0);
if (!(mulResult.AsgOp is Operation mulOp) || mulOp.Inst != Instruction.Multiply)
{
return false;
}
if (GetShifted16Source(mulOp.GetSource(0), Instruction.ShiftRightU32) != x)
{
return false;
}
if (GetCopySource(GetShifted16Source(mulOp.GetSource(1), Instruction.ShiftRightU32)) != lowTimesHighResult)
{
return false;
}
return true;
}
private static Operand GetMasked16Source(Operand value)
{
if (!(value.AsgOp is Operation maskOp))
{
return null;
}
if (maskOp.Inst != Instruction.BitwiseAnd || !IsConst(maskOp.GetSource(1), ushort.MaxValue))
{
return null;
}
return maskOp.GetSource(0);
}
private static Operand GetShifted16Source(Operand value, Instruction shiftInst)
{
if (!(value.AsgOp is Operation shiftOp))
{
return null;
}
if (shiftOp.Inst != shiftInst || !IsConst(shiftOp.GetSource(1), 16))
{
return null;
}
return shiftOp.GetSource(0);
}
private static Operand GetCopySource(Operand value)
{
while (value.AsgOp is Operation operation && IsCopy(operation))
{
value = operation.GetSource(0);
}
return value;
}
private static bool IsCopy(Operation operation)
{
return operation.Inst == Instruction.Copy || (operation.Inst == Instruction.Add && IsConst(operation.GetSource(1), 0));
}
private static bool IsConst(Operand operand, int value)
{
return operand.Type == OperandType.Constant && operand.Value == value;
}
}
}

View File

@ -1527,24 +1527,28 @@ namespace Ryujinx.Graphics.Vulkan
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
{
if (_feedbackLoop != aspects)
// AMD RDNA 3 GPUs only
if (Gd.IsAmdRdna3)
{
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
if (_feedbackLoop != aspects)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
_feedbackLoop = aspects;
_feedbackLoop = aspects;
return true;
return true;
}
}
return false;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool UpdateFeedbackLoop()

View File

@ -1,6 +1,7 @@
using Ryujinx.Common.Memory;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using System;
namespace Ryujinx.Graphics.Vulkan
{
@ -27,6 +28,7 @@ namespace Ryujinx.Graphics.Vulkan
public uint ViewportsCount;
public Array16<Viewport> Viewports;
[Flags]
private enum DirtyFlags
{
None = 0,
@ -190,14 +192,14 @@ namespace Ryujinx.Graphics.Vulkan
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
{
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
}
}
}

View File

@ -92,6 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
internal bool IsAmdWindows { get; private set; }
internal bool IsIntelWindows { get; private set; }
internal bool IsAmdGcn { get; private set; }
internal bool IsAmdRdna3 { get; private set; }
internal bool IsNvidiaPreTuring { get; private set; }
internal bool IsIntelArc { get; private set; }
internal bool IsQualcommProprietary { get; private set; }
@ -377,6 +378,10 @@ namespace Ryujinx.Graphics.Vulkan
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && Patterns.AmdGcn.IsMatch(GpuRenderer);
IsAmdRdna3 = Vendor == Vendor.Amd && (Patterns.AmdRdna3.IsMatch(GpuRenderer)
// ROG Ally (X) Device IDs
|| properties.DeviceID is 0x15BF or 0x15C8);
if (Vendor == Vendor.Nvidia)
{

View File

@ -9,7 +9,7 @@ namespace Ryujinx.HLE.FileSystem
public class EncryptedFileSystemCreator : IEncryptedFileSystemCreator
{
public Result Create(ref SharedRef<IFileSystem> outEncryptedFileSystem,
ref SharedRef<IFileSystem> baseFileSystem, IEncryptedFileSystemCreator.KeyId idIndex,
ref readonly SharedRef<IFileSystem> baseFileSystem, IEncryptedFileSystemCreator.KeyId idIndex,
in EncryptionSeed encryptionSeed)
{
if (idIndex < IEncryptedFileSystemCreator.KeyId.Save || idIndex > IEncryptedFileSystemCreator.KeyId.CustomStorage)
@ -18,7 +18,7 @@ namespace Ryujinx.HLE.FileSystem
}
// TODO: Reenable when AesXtsFileSystem is fixed.
outEncryptedFileSystem = SharedRef<IFileSystem>.CreateMove(ref baseFileSystem);
outEncryptedFileSystem = SharedRef<IFileSystem>.CreateMove(ref baseFileSystem.Ref);
return Result.Success;
}

View File

@ -791,7 +791,7 @@ namespace Ryujinx.HLE.HOS
{
string buildId = p switch
{
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()).TrimEnd('0'),
NsoExecutable nso => Convert.ToHexString(nso.BuildId).TrimEnd('0'),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId).TrimEnd('0'),
_ => string.Empty,
};

View File

@ -753,17 +753,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenCloudBackupWorkStorageFileSystem(ServiceCtx context)
{
CloudBackupWorkStorageId storageId = (CloudBackupWorkStorageId)context.RequestData.ReadInt32();
using SharedRef<IFileSystem> fileSystem = new();
Result result = _baseFileSystemProxy.Get.OpenCloudBackupWorkStorageFileSystem(ref fileSystem.Ref, storageId);
if (result.IsFailure())
{
return (ResultCode)result.Value;
}
MakeObject(context, new FileSystemProxy.IFileSystem(ref fileSystem.Ref));
return ResultCode.Success;
Logger.Stub?.PrintStub(LogClass.ServiceFs, new { storageId });
throw new NotImplementedException(); // reimplementing behavior from LibHac 0.19.0
}
[CommandCmif(130)]
@ -1028,7 +1020,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{
ref readonly FspPath path = ref FileSystemProxyHelper.GetFspPath(context);
Result result = _baseFileSystemProxy.Get.GetRightsIdByPath(out RightsId rightsId, in path);
Result result = _baseFileSystemProxy.Get.GetRightsIdAndKeyGenerationByPath(out RightsId rightsId, out _, in path, ContentAttributes.None);
if (result.IsFailure())
{
return (ResultCode)result.Value;
@ -1044,7 +1036,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{
ref readonly FspPath path = ref FileSystemProxyHelper.GetFspPath(context);
Result result = _baseFileSystemProxy.Get.GetRightsIdAndKeyGenerationByPath(out RightsId rightsId, out byte keyGeneration, in path);
Result result = _baseFileSystemProxy.Get.GetRightsIdAndKeyGenerationByPath(out RightsId rightsId, out byte keyGeneration, in path, ContentAttributes.None);
if (result.IsFailure())
{
return (ResultCode)result.Value;
@ -1240,8 +1232,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{
BisPartitionId partitionId = (BisPartitionId)context.RequestData.ReadInt32();
ref readonly FspPath path = ref FileSystemProxyHelper.GetFspPath(context);
return (ResultCode)_baseFileSystemProxy.Get.SetBisRootForHost(partitionId, in path).Value;
Logger.Stub?.PrintStub(LogClass.ServiceFs, new { partitionId, path });
throw new NotImplementedException(); // reimplementing behavior from LibHac 0.19.0
}
[CommandCmif(1001)]

View File

@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
NetworkError ConnectPrivate(ConnectPrivateRequest request);
ResultCode Reject(DisconnectReason disconnectReason, uint nodeId);
NetworkInfo[] Scan(ushort channel, ScanFilter scanFilter);
void SetGameVersion(byte[] versionString);
void SetGameVersion(ReadOnlySpan<byte> versionString);
void SetStationAcceptPolicy(AcceptPolicy acceptPolicy);
void SetAdvertiseData(byte[] data);
bool CreateNetwork(CreateAccessPointRequest request, byte[] advertiseData);

View File

@ -62,7 +62,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
foreach (ulong localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo)
foreach (ulong localCommunicationId in controlProperty.LocalCommunicationId)
{
if (localCommunicationId == localCommunicationIdChecked)
{
@ -1114,7 +1114,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
}
// TODO: Call nn::arp::GetApplicationLaunchProperty here when implemented.
NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion.Items.ToArray());
NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion);
resultCode = ResultCode.Success;

View File

@ -61,7 +61,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
public void SetAdvertiseData(byte[] data) { }
public void SetGameVersion(byte[] versionString) { }
public void SetGameVersion(ReadOnlySpan<byte> versionString) { }
public void SetStationAcceptPolicy(AcceptPolicy acceptPolicy) { }

View File

@ -85,7 +85,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
_lanDiscovery.SetAdvertiseData(data);
}
public void SetGameVersion(byte[] versionString)
public void SetGameVersion(ReadOnlySpan<byte> versionString)
{
// NOTE: This method is not implemented in ldn_mitm
Logger.Stub?.PrintMsg(LogClass.ServiceLdn, "LdnMitmClient SetGameVersion");

View File

@ -346,9 +346,9 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
}
}
public void SetGameVersion(byte[] versionString)
public void SetGameVersion(ReadOnlySpan<byte> versionString)
{
_gameVersion = versionString;
_gameVersion = versionString.ToArray();
if (_gameVersion.Length < 0x10)
{

View File

@ -55,7 +55,13 @@ namespace Ryujinx.HLE.HOS.Services.Pctl.ParentalControlServiceFactory
_titleId = titleId;
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented, if it return ResultCode.Success we assign fields.
_ratingAge = Array.ConvertAll(context.Device.Processes.ActiveApplication.ApplicationControlProperties.RatingAge.ItemsRo.ToArray(), Convert.ToInt32);
_ratingAge = new int[context.Device.Processes.ActiveApplication.ApplicationControlProperties.RatingAge.Length];
for (int i = 0; i < _ratingAge.Length; i++)
{
_ratingAge[i] = Convert.ToInt32(context.Device.Processes.ActiveApplication.ApplicationControlProperties.RatingAge[i]);
}
_parentalControlFlag = context.Device.Processes.ActiveApplication.ApplicationControlProperties.ParentalControlFlag;
}
}

View File

@ -45,7 +45,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
// Check if input title ids are in the whitelist.
foreach (ulong titleId in titleIds)
{
if (!context.Device.Processes.ActiveApplication.ApplicationControlProperties.PlayLogQueryableApplicationId.ItemsRo.Contains(titleId))
if (!context.Device.Processes.ActiveApplication.ApplicationControlProperties.PlayLogQueryableApplicationId.AsReadOnlySpan().Contains(titleId))
{
return (ResultCode)Am.ResultCode.ObjectInvalid;
}

View File

@ -91,7 +91,13 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
if (string.IsNullOrWhiteSpace(programName))
{
programName = Array.Find(nacpData.Value.Title.ItemsRo.ToArray(), x => x.Name[0] != 0).NameString.ToString();
foreach (ApplicationControlProperty.ApplicationTitle appTitle in nacpData.Value.Title)
{
if (appTitle.Name[0] != 0)
continue;
programName = appTitle.NameString.ToString();
}
}
}

View File

@ -9,6 +9,7 @@ using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
@ -158,7 +159,7 @@ namespace Ryujinx.HLE.Loaders.Processes
return false;
}
public bool LoadNxo(string path)
{
BlitStruct<ApplicationControlProperty> nacpData = new(1);
@ -195,9 +196,19 @@ namespace Ryujinx.HLE.Loaders.Processes
programName = nacpData.Value.Title[(int)_device.System.State.DesiredTitleLanguage].NameString.ToString();
if ("Switch Verification" ==
nacpData.Value.Title[(int)TitleLanguage.AmericanEnglish].NameString.ToString())
throw new InvalidOperationException();
if (string.IsNullOrWhiteSpace(programName))
{
programName = Array.Find(nacpData.Value.Title.ItemsRo.ToArray(), x => x.Name[0] != 0).NameString.ToString();
foreach (ApplicationControlProperty.ApplicationTitle nacpTitles in nacpData.Value.Title)
{
if (nacpTitles.Name[0] != 0)
continue;
programName = nacpTitles.NameString.ToString();
}
}
if (nacpData.Value.PresenceGroupId != 0)

View File

@ -258,7 +258,7 @@ namespace Ryujinx.HLE.Loaders.Processes
{
buildIds[i] = (executables[i] switch
{
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()),
NsoExecutable nso => Convert.ToHexString(nso.BuildId),
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId),
_ => string.Empty
}).ToUpper();

View File

@ -59,7 +59,13 @@ namespace Ryujinx.HLE.Loaders.Processes
if (string.IsNullOrWhiteSpace(Name))
{
Name = Array.Find(ApplicationControlProperties.Title.ItemsRo.ToArray(), x => x.Name[0] != 0).NameString.ToString();
foreach (ApplicationControlProperty.ApplicationTitle appTitle in ApplicationControlProperties.Title)
{
if (appTitle.Name[0] != 0)
continue;
Name = appTitle.NameString.ToString();
}
}
DisplayVersion = ApplicationControlProperties.DisplayVersionString.ToString();

View File

@ -23,7 +23,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="LibHac" />
<PackageReference Include="Ryujinx.LibHac" />
<PackageReference Include="Microsoft.IdentityModel.JsonWebTokens" />
<PackageReference Include="MsgPack.Cli" />
<PackageReference Include="SkiaSharp" />

View File

@ -14,6 +14,6 @@
<ItemGroup>
<PackageReference Include="Concentus" />
<PackageReference Include="LibHac" />
<PackageReference Include="Ryujinx.LibHac" />
</ItemGroup>
</Project>

View File

@ -3,6 +3,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<ItemGroup>

View File

@ -49,7 +49,6 @@
<TextBlock
Classes="globalConfigMarker"/>
</StackPanel>
</Border>
</Design.PreviewWith>
<Style Selector="DropDownButton">

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@ -489,7 +489,7 @@ namespace Ryujinx.Headless
return false;
}
}
catch (ArgumentOutOfRangeException)
catch
{
Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");

View File

@ -170,7 +170,8 @@
<EmbeddedResource Include="Assets\UIImages\Logo_Amiibo.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Discord_Dark.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Discord_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_GitLab.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_GitLab_Dark.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_GitLab_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
</ItemGroup>

View File

@ -221,7 +221,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
NsoReader reader = new();
reader.Initialize(nsoFile.Release().AsStorage().AsFile(OpenMode.Read)).ThrowIfFailure();
return Convert.ToHexString(reader.Header.ModuleId.ItemsRo.ToArray()).Replace("-", string.Empty).ToUpper()[..16];
return Convert.ToHexString(reader.Header.ModuleId).Replace("-", string.Empty).ToUpper()[..16];
}
}
}

View File

@ -51,6 +51,26 @@ namespace Ryujinx.Ava.Systems.AppLibrary
public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
public readonly IObservableCache<(DownloadableContentModel Dlc, bool IsEnabled), DownloadableContentModel> DownloadableContents;
private Gommon.Optional<TimeSpan> _totalTimePlayed;
public Gommon.Optional<TimeSpan> TotalTimePlayed
{
get => _totalTimePlayed;
private set
{
_totalTimePlayed = value;
_totalTimePlayedChanged.Call(value);
}
}
public event Action<Gommon.Optional<TimeSpan>> TotalTimePlayedRecalculated
{
add => _totalTimePlayedChanged.Add(value);
remove => _totalTimePlayedChanged.Remove(value);
}
private readonly Event<Gommon.Optional<TimeSpan>> _totalTimePlayedChanged = new();
private readonly byte[] _nspIcon;
private readonly byte[] _xciIcon;
private readonly byte[] _ncaIcon;
@ -421,6 +441,10 @@ namespace Ryujinx.Ava.Systems.AppLibrary
Read(assetOffset + (int)nacpOffset, (int)nacpSize).AsSpan().CopyTo(controlHolder.ByteSpan);
GetApplicationInformation(ref controlHolder.Value, ref application);
if ("Switch Verification" == controlHolder.Value
.Title[(int)TitleLanguage.AmericanEnglish].NameString.ToString())
return false;
}
else
{
@ -821,6 +845,22 @@ namespace Ryujinx.Ava.Systems.AppLibrary
}
}
public Task RefreshTotalTimePlayedAsync()
{
TotalTimePlayed = Gommon.Optional<TimeSpan>.None;
TimeSpan temporary = TimeSpan.Zero;
foreach (var installedApplication in Applications.Items)
{
temporary += LoadAndSaveMetaData(installedApplication.IdString).TimePlayed;
}
TotalTimePlayed = temporary;
return Task.CompletedTask;
}
public async Task RefreshLdn()
{
if (ConfigurationState.Instance.Multiplayer.Mode == MultiplayerMode.LdnRyu)
@ -1363,7 +1403,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
{
_ = Enum.TryParse(DesiredLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage)
if (controlData.Title.Length > (int)desiredTitleLanguage)
{
data.Name = controlData.Title[(int)desiredTitleLanguage].NameString.ToString();
data.Developer = controlData.Title[(int)desiredTitleLanguage].PublisherString.ToString();
@ -1376,7 +1416,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
if (string.IsNullOrWhiteSpace(data.Name))
{
foreach (ref readonly ApplicationControlProperty.ApplicationTitle controlTitle in controlData.Title.ItemsRo)
foreach (ref readonly ApplicationControlProperty.ApplicationTitle controlTitle in controlData.Title)
{
if (!controlTitle.NameString.IsEmpty())
{
@ -1389,7 +1429,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
if (string.IsNullOrWhiteSpace(data.Developer))
{
foreach (ref readonly ApplicationControlProperty.ApplicationTitle controlTitle in controlData.Title.ItemsRo)
foreach (ref readonly ApplicationControlProperty.ApplicationTitle controlTitle in controlData.Title)
{
if (!controlTitle.PublisherString.IsEmpty())
{

View File

@ -23,7 +23,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.Items.Contains(game.TitleId.ToULong())
communicationId.AsReadOnlySpan().Contains(game.TitleId.ToULong())
));
}

View File

@ -157,8 +157,8 @@ namespace Ryujinx.Ava.Systems.Configuration
Multiplayer.LdnServer.Value = cff.LdnServer;
{
Hacks.ShowDirtyHacks.Value = cff.ShowDirtyHacks;
Hacks.ShowDirtyHacks.Value = shouldLoadFromFile ? cff.ShowDirtyHacks: Hacks.ShowDirtyHacks.Value; // Get from global config only
DirtyHacks hacks = new (cff.DirtyHacks ?? []);
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);

View File

@ -276,6 +276,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
Name = "Keyboard",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>

View File

@ -22,6 +22,8 @@ namespace Ryujinx.Ava.UI.Models.Input
public float StrongRumble { get; set; }
public string Id { get; set; }
public string Name { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
@ -111,6 +113,7 @@ namespace Ryujinx.Ava.UI.Models.Input
if (config != null)
{
Id = config.Id;
Name = config.Name;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
@ -201,6 +204,7 @@ namespace Ryujinx.Ava.UI.Models.Input
StandardControllerInputConfig config = new()
{
Id = Id,
Name = Name,
Backend = InputBackendType.GamepadSDL2,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,

View File

@ -2,12 +2,14 @@ using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System.Xml.Linq;
namespace Ryujinx.Ava.UI.Models.Input
{
public partial class KeyboardInputConfig : BaseModel
{
public string Id { get; set; }
public string Name { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
@ -53,6 +55,7 @@ namespace Ryujinx.Ava.UI.Models.Input
if (config != null)
{
Id = config.Id;
Name = config.Name;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
@ -100,6 +103,7 @@ namespace Ryujinx.Ava.UI.Models.Input
StandardKeyboardInputConfig config = new()
{
Id = Id,
Name = Name,
Backend = InputBackendType.WindowKeyboard,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,

View File

@ -24,8 +24,6 @@ namespace Ryujinx.Ava.UI.ViewModels
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
GitLabLogo = LoadBitmap("resm:Ryujinx.Assets.UIImages.Logo_GitLab.png?assembly=Ryujinx");
RyujinxApp.ThemeChanged += Ryujinx_ThemeChanged;
}
@ -43,6 +41,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string themeName = isDarkTheme ? "Dark" : "Light";
DiscordLogo = LoadBitmap(LogoPathFormat.Format("Discord", themeName));
GitLabLogo = LoadBitmap(LogoPathFormat.Format("GitLab", themeName));
}
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));

View File

@ -91,18 +91,21 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
public async void ShowMotionConfig()
{
{
await MotionInputView.Show(this);
ParentModel.IsModified = true;
}
public async void ShowRumbleConfig()
{
{
await RumbleInputView.Show(this);
ParentModel.IsModified = true;
}
public async void ShowLedConfig()
{
await LedInputView.Show(this);
ParentModel.IsModified = true;
}
public void OnParentModelChanged()

View File

@ -51,6 +51,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _device;
private object _configViewModel;
[ObservableProperty] private string _profileName;
[ObservableProperty] private bool _notificationIsVisible; // Automatically call the NotificationView property with OnPropertyChanged()
[ObservableProperty] private string _notificationText; // Automatically call the NotificationText property with OnPropertyChanged()
private bool _isLoaded;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@ -88,13 +90,40 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsKeyboard => !IsController;
public bool IsRight { get; set; }
public bool IsLeft { get; set; }
public string RevertDeviceId { get; set; }
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
public bool CanClearLed => SelectedGamepad.Name.ContainsIgnoreCase("DualSense");
public bool IsModified { get; set; }
public bool _isChangeTrackingActive;
public bool _isModified;
public bool IsModified
{
get => _isModified;
set
{
_isModified = value;
OnPropertyChanged();
}
}
public event Action NotifyChangesEvent;
public string _profileChoose;
public string ProfileChoose
{
get => _profileChoose;
set
{
// When you select a profile, the settings from the profile will be applied.
// To save the settings, you still need to click the apply button
_profileChoose = value;
LoadProfile();
OnPropertyChanged();
}
}
public object ConfigViewModel
{
get => _configViewModel;
@ -120,14 +149,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
set
{
if (IsModified)
{
{
_playerIdChoose = value;
return;
}
IsModified = false;
_playerId = value;
_isChangeTrackingActive = false;
if (!Enum.IsDefined<PlayerIndex>(_playerId))
{
@ -135,13 +164,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
_isLoaded = false;
LoadConfiguration();
LoadDevice();
LoadProfiles();
RevertDeviceId = Devices[Device].Id;
_isLoaded = true;
_isChangeTrackingActive = true;
OnPropertyChanged();
}
}
@ -151,6 +180,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
get => _controller;
set
{
MarkAsChanged();
_controller = value;
if (_controller == -1)
@ -185,11 +216,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
IsLeft = false;
break;
}
LoadInputDriver();
LoadProfiles();
}
OnPropertyChanged();
NotifyChanges();
}
@ -229,6 +260,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
get => _device;
set
{
MarkAsChanged();
_device = value < 0 ? 0 : value;
if (_device >= Devices.Count)
@ -248,11 +281,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
FindPairedDeviceInConfigFile();
OnPropertyChanged();
NotifyChanges();
}
}
public InputConfig Config { get; set; }
public InputViewModel(UserControl owner) : this()
@ -274,6 +309,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
PlayerId = PlayerIndex.Player1;
}
_isChangeTrackingActive = true;
}
public InputViewModel()
@ -311,8 +348,51 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
}
}
private void FindPairedDeviceInConfigFile()
{
// This function allows you to output a message about the device configuration found in the file
// NOTE: if the configuration is found, we display the message "Waiting for controller connection",
// but only if the id gamepad belongs to the selected player
NotificationIsVisible = Config != null && Devices.FirstOrDefault(d => d.Id == Config.Id).Id != Config.Id && Config.PlayerIndex == PlayerId;
if (NotificationIsVisible)
{
if (string.IsNullOrEmpty(Config.Name))
{
NotificationText = $"{LocaleManager.Instance[LocaleKeys.ControllerSettingsWaitingConnectDevice].Format("No information", Config.Id)}";
}
else
{
NotificationText = $"{LocaleManager.Instance[LocaleKeys.ControllerSettingsWaitingConnectDevice].Format(Config.Name, Config.Id)}";
}
}
}
private void MarkAsChanged()
{
//If tracking is active, then allow changing the modifier
if (!IsModified && _isChangeTrackingActive)
{
RevertDeviceId = Devices[Device].Id; // Remember the device to undo changes
IsModified = true;
}
}
public void UnlinkDevice()
{
// "Disabled" mode is available after unbinding the device
// NOTE: the IsModified flag to be able to apply the settings.
NotificationIsVisible = false;
IsModified = true;
}
public void LoadDevice()
{
if (Config == null || Config.Backend == InputBackendType.Invalid)
@ -380,12 +460,29 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private void HandleOnGamepadDisconnected(string id)
{
Dispatcher.UIThread.Post(LoadDevices);
_isChangeTrackingActive = false; // Disable configuration change tracking
LoadDevices();
IsModified = true;
RevertChanges();
FindPairedDeviceInConfigFile();
_isChangeTrackingActive = true; // Enable configuration change tracking
}
private void HandleOnGamepadConnected(string id)
{
Dispatcher.UIThread.Post(LoadDevices);
_isChangeTrackingActive = false; // Disable configuration change tracking
LoadDevices();
IsModified = true;
RevertChanges();
_isChangeTrackingActive = true;// Enable configuration change tracking
}
private string GetCurrentGamepadId()
@ -558,12 +655,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (activeDevice.Type == DeviceType.Keyboard)
{
string id = activeDevice.Id;
string name = activeDevice.Name;
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = id,
Name = name,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
@ -613,12 +712,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
bool isNintendoStyle = Devices.ToList().FirstOrDefault(x => x.Id == activeDevice.Id).Name.Contains("Nintendo");
string id = activeDevice.Id.Split(" ")[0];
string name = activeDevice.Name;
config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = id,
Name = name,
ControllerType = ControllerType.ProController,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
@ -688,6 +789,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
return config;
}
public void LoadProfileButton()
{
LoadProfile();
IsModified = true;
}
public async void LoadProfile()
{
if (Device == 0)
@ -739,9 +846,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
_isLoaded = false;
config.Id = Config.Id; // Set current device id instead of changing device(independent profiles)
LoadConfiguration(config);
LoadDevice();
//LoadDevice(); This line of code hard-links profiles to controllers, the commented line allows profiles to be applied to all controllers
_isLoaded = true;
@ -751,54 +860,58 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public async void SaveProfile()
{
if (Device == 0)
{
return;
}
if (Device == 0)
{
return;
}
if (ConfigViewModel == null)
{
return;
}
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
if (ConfigViewModel == null)
{
return;
}
return;
}
else
{
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
return;
}
else
{
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
InputConfig config = null;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
if (IsKeyboard)
{
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
}
else if (IsController)
{
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
}
InputConfig config = null;
config.ControllerType = Controllers[_controller].Type;
if (IsKeyboard)
{
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
}
else if (IsController)
{
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
}
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
config.ControllerType = Controllers[_controller].Type;
await File.WriteAllTextAsync(path, jsonString);
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
LoadProfiles();
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
}
ProfileChoose = ProfileName; // Show new profile
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
}
}
public async void RemoveProfile()
@ -825,14 +938,36 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
LoadProfiles();
ProfileChoose = ProfilesList[0].ToString(); // Show default profile
}
}
public void RevertChanges()
{
LoadConfiguration(); // configuration preload is required if the paired gamepad was disconnected but was changed to another gamepad
Device = Devices.ToList().FindIndex(d => d.Id == RevertDeviceId);
LoadDevice();
LoadConfiguration();
OnPropertyChanged();
IsModified = false;
}
public void Save()
{
if (!IsModified)
{
return; //If the input settings were not touched, then do nothing
}
IsModified = false;
List<InputConfig> newConfig = [];
RevertDeviceId = Devices[Device].Id; // Remember selected device after saving
List <InputConfig> newConfig = [];
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
@ -862,6 +997,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
: (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
config.ControllerType = Controllers[_controller].Type;
config.PlayerIndex = _playerId;
config.Name = device.Name;
int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
if (i == -1)

View File

@ -25,6 +25,7 @@ using Ryujinx.Ava.UI.Renderer;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
@ -112,6 +113,7 @@ namespace Ryujinx.Ava.UI.ViewModels
await Updater.BeginUpdateAsync(true);
});
private bool _showTotalTimePlayed;
private bool _showLoadProgress;
private bool _isGameRunning;
private bool _isAmiiboRequested;
@ -197,6 +199,8 @@ namespace Ryujinx.Ava.UI.ViewModels
#if DEBUG
topLevel.AttachDevTools(new KeyGesture(Avalonia.Input.Key.F12, KeyModifiers.Control));
#endif
Window.ApplicationLibrary.TotalTimePlayedRecalculated += TotalTimePlayed_Recalculated;
}
#region Properties
@ -299,6 +303,24 @@ namespace Ryujinx.Ava.UI.ViewModels
OnPropertyChanged(nameof(ShowFirmwareStatus));
}
}
private void TotalTimePlayed_Recalculated(Optional<TimeSpan> ts)
{
ShowTotalTimePlayed = ts.HasValue;
if (ts.HasValue)
LocaleManager.Instance.SetDynamicValues(LocaleKeys.GameListLabelTotalTimePlayed, ValueFormatUtils.FormatTimeSpan(ts.Value));
}
public bool ShowTotalTimePlayed
{
get => _showTotalTimePlayed && EnableNonGameRunningControls;
set
{
_showTotalTimePlayed = value;
OnPropertyChanged();
}
}
public ApplicationData ListSelectedApplication
{

View File

@ -113,6 +113,7 @@
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://src.ryujinx.app"
ToolTip.Tip="{ext:Locale AboutGitLabUrlTooltipMessage}">
<Image Source="{Binding GitLabLogo}" />
</Button>

View File

@ -6,7 +6,6 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using System.Threading.Tasks;
using Button = Avalonia.Controls.Button;
@ -18,9 +17,6 @@ namespace Ryujinx.Ava.UI.Views.Dialog
public AboutView()
{
InitializeComponent();
GitRepoButton.Tag =
$"https://git.ryujinx.app/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}";
}
public static async Task Show()

View File

@ -64,8 +64,9 @@ namespace Ryujinx.Ava.UI.Views.Input
};
if (!float.IsNaN(_changeSlider) && _changeSlider != (float)check.Value)
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
{
FlagInputConfigChanged();
_changeSlider = (float)check.Value;
}
}
@ -75,7 +76,8 @@ namespace Ryujinx.Ava.UI.Views.Input
{
if (sender is CheckBox { IsPointerOver: true })
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
FlagInputConfigChanged();
_currentAssigner?.Cancel();
_currentAssigner = null;
}
@ -102,7 +104,7 @@ namespace Ryujinx.Ava.UI.Views.Input
this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
ControllerInputViewModel viewModel = (DataContext as ControllerInputViewModel);
IKeyboard keyboard =
@ -115,7 +117,7 @@ namespace Ryujinx.Ava.UI.Views.Input
if (e.ButtonValue.HasValue)
{
Button buttonValue = e.ButtonValue.Value;
viewModel.ParentModel.IsModified = true;
FlagInputConfigChanged();
switch (button.Name)
{
@ -209,6 +211,11 @@ namespace Ryujinx.Ava.UI.Views.Input
}
}
private void FlagInputConfigChanged()
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
@ -232,7 +239,6 @@ namespace Ryujinx.Ava.UI.Views.Input
{
gamepad?.ClearLed();
}
_currentAssigner?.Cancel();
_currentAssigner = null;
}

View File

@ -41,13 +41,20 @@
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
<TextBlock
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto">
<StackPanel
Orientation="Vertical"
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{ext:Locale ControllerSettingsPlayer}" />
Width="90">
<TextBlock
Text="{ext:Locale ControllerSettingsPlayer}" />
<TextBlock
Classes="pending"
Text ="{ext:Locale ControllerSettingsModifiedNotification}"
IsVisible="{Binding IsModified}"/>
</StackPanel>
<ComboBox
Grid.Column="1"
Name="PlayerIndexBox"
@ -62,6 +69,18 @@
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ControllerSettingsCancelCurrentChangesToolTip}"
Command="{Binding RevertChanges}">
<ui:SymbolIcon
Symbol="Undo"
FontSize="15"
Height="20" />
</Button>
</Grid>
<!-- Profile Selection -->
<Grid
@ -81,7 +100,8 @@
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedIndex="0"
SelectedItem="{Binding ProfileChoose, Mode=TwoWay}"
SelectionChanged="ComboBox_SelectionChanged"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
<Button
@ -90,7 +110,7 @@
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ControllerSettingsLoadProfileToolTip}"
Command="{Binding LoadProfile}">
Command="{Binding LoadProfileButton}">
<ui:SymbolIcon
Symbol="View"
FontSize="15"
@ -148,7 +168,7 @@
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
Command="{Binding LoadDevices}">
Command="{Binding LoadDevice}">
<ui:SymbolIcon
Symbol="Refresh"
FontSize="15"
@ -181,15 +201,37 @@
</Grid>
</Grid>
</StackPanel>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
<ContentControl IsVisible="{Binding NotificationIsVisible}">
<ContentControl.Content>
<StackPanel>
<TextBlock
Margin="5,20,0,0"
Text="{Binding NotificationText}" />
<Button
MinWidth="0"
Width="90"
Height="27"
Margin="0,10,0,0"
VerticalAlignment="Center"
Command="{Binding UnlinkDevice}">
<TextBlock
Text="{ext:Locale ControllerSettingsUnlink}"
VerticalAlignment="Center"
HorizontalAlignment="Center" />
</Button>
</StackPanel>
</ContentControl.Content>
</ContentControl>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
</ContentControl>
</StackPanel>
</UserControl>

View File

@ -1,4 +1,5 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
@ -62,14 +63,23 @@ namespace Ryujinx.Ava.UI.Views.Input
}
return;
}
ViewModel.PlayerId = ViewModel.PlayerIdChoose;
ViewModel.IsModified = false;
}
ViewModel.PlayerId = ViewModel.PlayerIdChoose;
}
}
private void ComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (sender is FAComboBox faComboBox)
{
faComboBox.IsDropDownOpen = false;
ViewModel.IsModified = true;
}
}
public void Dispose()
{
ViewModel.Dispose();

View File

@ -9,6 +9,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Collections.Generic;
using System;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@ -186,11 +188,63 @@ namespace Ryujinx.Ava.UI.Views.Input
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
bool shouldRemoveBinding = e.GetCurrentPoint(this).Properties.IsRightButtonPressed;
if (shouldRemoveBinding)
{
DeleteBind();
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void DeleteBind()
{
if (_currentAssigner != null)
{
Dictionary<string, Action> buttonActions = new Dictionary<string, Action>
{
{ "ButtonZl", () => ViewModel.Config.ButtonZl = Key.Unbound },
{ "ButtonL", () => ViewModel.Config.ButtonL = Key.Unbound },
{ "ButtonMinus", () => ViewModel.Config.ButtonMinus = Key.Unbound },
{ "LeftStickButton", () => ViewModel.Config.LeftStickButton = Key.Unbound },
{ "LeftStickUp", () => ViewModel.Config.LeftStickUp = Key.Unbound },
{ "LeftStickDown", () => ViewModel.Config.LeftStickDown = Key.Unbound },
{ "LeftStickRight", () => ViewModel.Config.LeftStickRight = Key.Unbound },
{ "LeftStickLeft", () => ViewModel.Config.LeftStickLeft = Key.Unbound },
{ "DpadUp", () => ViewModel.Config.DpadUp = Key.Unbound },
{ "DpadDown", () => ViewModel.Config.DpadDown = Key.Unbound },
{ "DpadLeft", () => ViewModel.Config.DpadLeft = Key.Unbound },
{ "DpadRight", () => ViewModel.Config.DpadRight = Key.Unbound },
{ "LeftButtonSr", () => ViewModel.Config.LeftButtonSr = Key.Unbound },
{ "LeftButtonSl", () => ViewModel.Config.LeftButtonSl = Key.Unbound },
{ "RightButtonSr", () => ViewModel.Config.RightButtonSr = Key.Unbound },
{ "RightButtonSl", () => ViewModel.Config.RightButtonSl = Key.Unbound },
{ "ButtonZr", () => ViewModel.Config.ButtonZr = Key.Unbound },
{ "ButtonR", () => ViewModel.Config.ButtonR = Key.Unbound },
{ "ButtonPlus", () => ViewModel.Config.ButtonPlus = Key.Unbound },
{ "ButtonA", () => ViewModel.Config.ButtonA = Key.Unbound },
{ "ButtonB", () => ViewModel.Config.ButtonB = Key.Unbound },
{ "ButtonX", () => ViewModel.Config.ButtonX = Key.Unbound },
{ "ButtonY", () => ViewModel.Config.ButtonY = Key.Unbound },
{ "RightStickButton", () => ViewModel.Config.RightStickButton = Key.Unbound },
{ "RightStickUp", () => ViewModel.Config.RightStickUp = Key.Unbound },
{ "RightStickDown", () => ViewModel.Config.RightStickDown = Key.Unbound },
{ "RightStickRight", () => ViewModel.Config.RightStickRight = Key.Unbound },
{ "RightStickLeft", () => ViewModel.Config.RightStickLeft = Key.Unbound }
};
if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
{
action();
ViewModel.ParentModel.IsModified = true;
}
}
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);

View File

@ -29,7 +29,7 @@
Margin="5"
VerticalAlignment="Center"
IsVisible="{Binding EnableNonGameRunningControls}">
<Grid Margin="0" ColumnDefinitions="Auto,Auto,Auto,*">
<Grid Margin="0" ColumnDefinitions="Auto,Auto,Auto,*,Auto,Auto,*">
<Button
Width="25"
Height="25"
@ -68,6 +68,14 @@
IsVisible="{Binding StatusBarVisible}"
Maximum="{Binding StatusBarProgressMaximum}"
Value="{Binding StatusBarProgressValue}" />
<controls:MiniVerticalSeparator Grid.Column="4" IsVisible="{Binding ShowTotalTimePlayed}" />
<TextBlock
Grid.Column="5"
Margin="5,0,5,0"
VerticalAlignment="Center"
IsVisible="{Binding ShowTotalTimePlayed}"
Text="{ext:Locale GameListLabelTotalTimePlayed}">
</TextBlock>
</Grid>
</StackPanel>
<StackPanel

View File

@ -10,6 +10,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Collections.Generic;
using System;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@ -45,6 +47,51 @@ namespace Ryujinx.Ava.UI.Views.Settings
}
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
bool shouldRemoveBinding = e.GetCurrentPoint(this).Properties.IsRightButtonPressed;
if (shouldRemoveBinding)
{
DeleteBind();
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void DeleteBind()
{
if (DataContext is not SettingsViewModel viewModel)
return;
if (_currentAssigner != null)
{
Dictionary<string, Action> buttonActions = new Dictionary<string, Action>
{
{ "ToggleVSyncMode", () => viewModel.KeyboardHotkey.ToggleVSyncMode = Key.Unbound },
{ "Screenshot", () => viewModel.KeyboardHotkey.Screenshot = Key.Unbound },
{ "ShowUI", () => viewModel.KeyboardHotkey.ShowUI = Key.Unbound },
{ "Pause", () => viewModel.KeyboardHotkey.Pause = Key.Unbound },
{ "ToggleMute", () => viewModel.KeyboardHotkey.ToggleMute = Key.Unbound },
{ "ResScaleUp", () => viewModel.KeyboardHotkey.ResScaleUp = Key.Unbound },
{ "ResScaleDown", () => viewModel.KeyboardHotkey.ResScaleDown = Key.Unbound },
{ "VolumeUp", () => viewModel.KeyboardHotkey.VolumeUp = Key.Unbound },
{ "VolumeDown", () => viewModel.KeyboardHotkey.VolumeDown = Key.Unbound },
{ "CustomVSyncIntervalIncrement", () => viewModel.KeyboardHotkey.CustomVSyncIntervalIncrement = Key.Unbound },
{ "CustomVSyncIntervalDecrement", () => viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = Key.Unbound },
{ "TurboMode", () => viewModel.KeyboardHotkey.TurboMode = Key.Unbound }
};
if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
{
action();
}
}
}
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
@ -62,6 +109,8 @@ namespace Ryujinx.Ava.UI.Views.Settings
this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0");
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);

View File

@ -717,6 +717,8 @@ namespace Ryujinx.Ava.UI.Windows
ShowNewContentAddedDialog(dlcLoaded, dlcRemoved, updatesLoaded, updatesRemoved);
}
Executor.ExecuteBackgroundAsync(ApplicationLibrary.RefreshTotalTimePlayedAsync);
_isLoading = false;
})