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...

15 Commits

Author SHA1 Message Date
172869bfba misc: cleanup applying the current dirty hacks to the config upon loading the json 2024-12-30 22:11:16 -06:00
b6f88514f9 misc: Move BitTricks methods into BitUtils
Cleanup DirtyHackCollection
2024-12-30 22:11:16 -06:00
e92f52e56c Korean translations for new locale keys (#465) 2024-12-30 21:13:43 -06:00
318498eab0 misc: prefix ValidationTask with I, it's an interface
Mention in PR comment script that you now need to be logged into GitHub to download artifacts.
2024-12-30 20:57:18 -06:00
a5cde8e006 misc: Update Gommon, apply new extension 2024-12-30 20:37:02 -06:00
d0a344d632 Validation Project v2 (#471)
Original PR had issues in the CI when building.

> Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.

> The project currently includes 1 task, LocalesValidationTask, that
will check if the locales.json file has any of the following issues:
>   - The json is invalid.
>   - The json has locales with missing languages.
> - The json has locales with langauges that are just duplicates of the
en_US field.

> If the project is built or published locally it will also fix any
missing languages or duplicate fields.

---------

Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-30 20:31:27 -06:00
ca66298817 Update Metal Games list (#472)
I tested let's go in most locations and did some battles and it runs
perfectly

Legends Arceus will freeze occasionally on Metal, so it was removed.
2024-12-30 20:28:35 -06:00
9ae1c4380d UI: Fix crashing when opening an Applet or application with no existing icon 2024-12-30 02:32:44 -06:00
c88518bce2 Revert "Validation Project v2" (#470)
Reverts Ryubing/Ryujinx#444
2024-12-30 02:06:24 -06:00
a3888ed7cf Revert "misc: New Solution Format (.SLNX)"
This reverts commit 7cbbd02973.
2024-12-30 02:05:40 -06:00
7cbbd02973 misc: New Solution Format (.SLNX) 2024-12-30 02:02:55 -06:00
b2e1e553e4 Validation Project v2 (#444)
Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.

The project currently includes 1 task, LocalesValidationTask, that will
check if the locales.json file has any of the following issues:
The json is invalid.
The json has locales with missing languages.
The json has locales with langauges that are just duplicates of the
en_US field.

If the project is built or published locally it will also fix any
missing languages or duplicate fields.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:54:25 -06:00
699e1962b1 Prefer 'Convert.ToHexString' over call chains based on 'BitConverter.ToString' (#428) [ci-skip]
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:53:43 -06:00
e486b902b1 Skip processing application for LDN if it does not have control holder (#460) [ci-skip] 2024-12-30 01:53:06 -06:00
0ab5b41c4b misc: Move dirty hack related stuff into a separate viewmodel, only show slider when translation delay is enabled. 2024-12-30 01:33:07 -06:00
26 changed files with 509 additions and 412 deletions

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@ -37,7 +37,7 @@ jobs:
if (!artifacts.length) {
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let body = `*You need to be logged into GitHub to download these files.*\n\nDownload the artifacts for this pull request:\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`;

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@ -41,7 +41,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.8" />
<PackageVersion Include="Gommon" Version="2.7.0" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />

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@ -249,13 +249,12 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU

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@ -0,0 +1,7 @@
namespace Ryujinx.BuildValidationTasks
{
public interface IValidationTask
{
public bool Execute(string projectPath, bool isGitRunner);
}
}

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@ -1,73 +0,0 @@
using System;
using Microsoft.Build.Utilities;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using Newtonsoft.Json;
using Microsoft.Build.Framework;
namespace Ryujinx.BuildValidationTasks
{
public class LocaleValidationTask : Task
{
public override bool Execute()
{
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
if (path.Split(["src"], StringSplitOptions.None).Length == 1)
{
//i assume that we are in a build directory in the solution dir
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
else
{
path = path.Split(["src"], StringSplitOptions.None)[0];
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data);
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it)))
{
locale.Translations.Add(langCode, string.Empty);
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'");
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

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@ -0,0 +1,117 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.Json;
using System.Text.Encodings.Web;
namespace Ryujinx.BuildValidationTasks
{
public class LocalesValidationTask : IValidationTask
{
public LocalesValidationTask() { }
public bool Execute(string projectPath, bool isGitRunner)
{
Console.WriteLine("Running Locale Validation Task...");
string path = projectPath + "src/Ryujinx/Assets/locales.json";
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json;
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, build locally to fix...");
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid!");
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
{
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
string jsonString = JsonSerializer.Serialize(json, jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
Console.WriteLine("Finished Locale Validation Task!");
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

View File

@ -0,0 +1,37 @@
using System;
using System.IO;
using System.Linq;
namespace Ryujinx.BuildValidationTasks
{
public class Program
{
static void Main(string[] args)
{
// Display the number of command line arguments.
if (args.Length == 0)
throw new ArgumentException("Error: too few arguments!");
string path = args[0];
if (string.IsNullOrEmpty(path))
throw new ArgumentException("Error: path is null or empty!");
if (!Path.Exists(path))
throw new FileLoadException($"path {{{path}}} does not exist!");
path = Path.GetFullPath(path);
if (!Directory.GetDirectories(path).Contains($"{path}src"))
throw new FileLoadException($"path {{{path}}} is not a valid ryujinx project!");
bool isGitRunner = path.Contains("runner") || path.Contains("D:\\a\\Ryujinx\\Ryujinx");
if (isGitRunner)
Console.WriteLine("Is Git Runner!");
// Run tasks
// Pass extra info needed in the task constructors
new LocalesValidationTask().Execute(path, isGitRunner);
}
}
}

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@ -1,19 +1,17 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<OutputType>Exe</OutputType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" />
<PackageReference Include="Newtonsoft.Json" />
</ItemGroup>
<Target Name="PostBuildTarget" AfterTargets="AfterBuild">
<Message Text="Running Validation Project" Importance="high" />
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" />
<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild">
<LocaleValidationTask />
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
Command="dotnet Ryujinx.BuildValidationTasks.dll &quot;$(ProjectDir)..\..\\&quot;"
ConsoleToMsBuild="true"
Condition="'$(RuntimeIdentifier)' == ''"
/>
</Target>
</Project>
</Project>

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@ -1,35 +0,0 @@
namespace Ryujinx.Common
{
public class BitTricks
{
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

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@ -1,4 +1,5 @@
using System;
using Gommon;
using System;
using System.Collections.Generic;
using System.Linq;
@ -14,12 +15,14 @@ namespace Ryujinx.Common.Configuration
public record EnabledDirtyHack(DirtyHacks Hack, int Value)
{
public static readonly byte[] PackedFormat = [8, 32];
public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
private uint[] Raw => [(uint)Hack, (uint)Value.CoerceAtLeast(0)];
public ulong Pack() => Raw.PackBitFields(PackedFormat);
public static EnabledDirtyHack Unpack(ulong packedHack)
{
var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
@ -29,26 +32,17 @@ namespace Ryujinx.Common.Configuration
public class DirtyHackCollection : Dictionary<DirtyHacks, int>
{
public DirtyHackCollection(EnabledDirtyHack[] hacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in hacks)
{
Add(dirtyHacks, value);
}
}
public DirtyHackCollection(ulong[] packedHacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
{
Add(dirtyHacks, value);
}
}
public DirtyHackCollection(IEnumerable<EnabledDirtyHack> hacks)
=> hacks.ForEach(edh => Add(edh.Hack, edh.Value));
public ulong[] PackEntries() =>
this
.Select(it =>
BitTricks.PackBitFields([(uint)it.Key, (uint)it.Value], EnabledDirtyHack.PackedFormat))
public DirtyHackCollection(ulong[] packedHacks) : this(packedHacks.Select(EnabledDirtyHack.Unpack)) {}
public ulong[] PackEntries()
=> Entries.Select(it => it.Pack()).ToArray();
public EnabledDirtyHack[] Entries
=> this
.Select(it => new EnabledDirtyHack(it.Key, it.Value))
.ToArray();
public static implicit operator DirtyHackCollection(EnabledDirtyHack[] hacks) => new(hacks);

View File

@ -35,7 +35,8 @@ namespace Ryujinx.Common
"010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe
"01005CA01580E000", // Persona 5
"01001f5010dfa000", // Pokemon Legends Arceus
"0100187003A36000", // Pokémon: Let's Go, Evoli!
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
"01008C0016544000", // Sea of Stars
"01006A800016E000", // Smash Ultimate
"0100000000010000", // Super Mario Odyessy

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@ -40,5 +40,35 @@ namespace Ryujinx.Common
return (value >> 32) | (value << 32);
}
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(this uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(this ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

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@ -114,10 +114,10 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption
}
}
string usedCharacterStr = BitConverter.ToString(usedCharacter).Replace("-", "");
string variationStr = BitConverter.ToString(variation).Replace("-", "");
string amiiboIDStr = BitConverter.ToString(amiiboID).Replace("-", "");
string setIDStr = BitConverter.ToString(setID).Replace("-", "");
string usedCharacterStr = Convert.ToHexString(usedCharacter);
string variationStr = Convert.ToHexString(variation);
string amiiboIDStr = Convert.ToHexString(amiiboID);
string setIDStr = Convert.ToHexString(setID);
string head = usedCharacterStr + variationStr;
string tail = amiiboIDStr + setIDStr + "02";
string finalID = head + tail;
@ -289,8 +289,8 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption
private static void LogFinalData(byte[] titleId, byte[] appId, string head, string tail, string finalID, string nickName, DateTime initDateTime, DateTime writeDateTime, ushort settingsValue, ushort writeCounterValue, byte[] applicationAreas)
{
Logger.Debug?.Print(LogClass.ServiceNfp, $"Title ID: 0x{BitConverter.ToString(titleId).Replace("-", "")}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Application Program ID: 0x{BitConverter.ToString(appId).Replace("-", "")}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Title ID: 0x{Convert.ToHexString(titleId)}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Application Program ID: 0x{Convert.ToHexString(appId)}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Head: {head}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Tail: {tail}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Final ID: {finalID}");

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@ -1234,7 +1234,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자주 묻는 질문(FAQ) 및 안내",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -1564,7 +1564,7 @@
"pl_PL": "Wersja",
"pt_BR": "Versão",
"ru_RU": "Версия",
"sv_SE": "Version",
"sv_SE": "",
"th_TH": "เวอร์ชั่น",
"tr_TR": "Sürüm",
"uk_UA": "Версія",
@ -2213,8 +2213,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "ExeFS",
"sv_SE": "ExeFS",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -2263,8 +2263,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "RomFS",
"sv_SE": "RomFS",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -2310,7 +2310,7 @@
"it_IT": "",
"ja_JP": "ロゴ",
"ko_KR": "로고",
"no_NO": "Logo",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Лого",
@ -2609,7 +2609,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "펌웨어 버전 : {0}",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Versão do firmware: {0}",
@ -3260,11 +3260,11 @@
"it_IT": "Sistema",
"ja_JP": "システム",
"ko_KR": "시스템",
"no_NO": "System",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Sistema",
"ru_RU": "Система",
"sv_SE": "System",
"sv_SE": "",
"th_TH": "ระบบ",
"tr_TR": "Sistem",
"uk_UA": "Система",
@ -3335,11 +3335,11 @@
"it_IT": "Giappone",
"ja_JP": "日本",
"ko_KR": "일본",
"no_NO": "Japan",
"no_NO": "",
"pl_PL": "Japonia",
"pt_BR": "Japão",
"ru_RU": "Япония",
"sv_SE": "Japan",
"sv_SE": "",
"th_TH": "ญี่ปุ่น",
"tr_TR": "Japonya",
"uk_UA": "Японія",
@ -3360,11 +3360,11 @@
"it_IT": "Stati Uniti d'America",
"ja_JP": "アメリカ",
"ko_KR": "미국",
"no_NO": "USA",
"no_NO": "",
"pl_PL": "Stany Zjednoczone",
"pt_BR": "EUA",
"ru_RU": "США",
"sv_SE": "USA",
"sv_SE": "",
"th_TH": "สหรัฐอเมริกา",
"tr_TR": "ABD",
"uk_UA": "США",
@ -3410,7 +3410,7 @@
"it_IT": "",
"ja_JP": "オーストラリア",
"ko_KR": "호주",
"no_NO": "Australia",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Austrália",
"ru_RU": "Австралия",
@ -3460,11 +3460,11 @@
"it_IT": "Corea",
"ja_JP": "韓国",
"ko_KR": "한국",
"no_NO": "Korea",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
"sv_SE": "Korea",
"sv_SE": "",
"th_TH": "เกาหลี",
"tr_TR": "Kore",
"uk_UA": "Корея",
@ -3485,11 +3485,11 @@
"it_IT": "",
"ja_JP": "台湾",
"ko_KR": "대만",
"no_NO": "Taiwan",
"no_NO": "",
"pl_PL": "Tajwan",
"pt_BR": "",
"ru_RU": "Тайвань",
"sv_SE": "Taiwan",
"sv_SE": "",
"th_TH": "ไต้หวัน",
"tr_TR": "Tayvan",
"uk_UA": "Тайвань",
@ -3955,7 +3955,7 @@
"el_GR": "Ζώνη Ώρας Συστήματος:",
"en_US": "System Time Zone:",
"es_ES": "Zona horaria del sistema:",
"fr_FR": "Fuseau horaire du système :",
"fr_FR": "Fuseau horaire du système\u00A0:",
"he_IL": "אזור זמן מערכת:",
"it_IT": "Fuso orario del sistema:",
"ja_JP": "タイムゾーン:",
@ -4009,7 +4009,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "PC 날짜와 시간에 동기화",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -4135,11 +4135,11 @@
"it_IT": "",
"ja_JP": "ダミー",
"ko_KR": "더미",
"no_NO": "Dummy",
"no_NO": "",
"pl_PL": "Atrapa",
"pt_BR": "Nenhuma",
"ru_RU": "Без звука",
"sv_SE": "Dummy",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Yapay",
"uk_UA": "",
@ -4163,8 +4163,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "OpenAL",
"sv_SE": "OpenAL",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4188,8 +4188,8 @@
"no_NO": "Lyd Inn/Ut",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "SoundIO",
"sv_SE": "SoundIO",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4213,8 +4213,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "SDL2",
"sv_SE": "SDL2",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4230,12 +4230,12 @@
"el_GR": "Μικροδιορθώσεις",
"en_US": "Hacks",
"es_ES": "",
"fr_FR": "Hacks",
"fr_FR": "",
"he_IL": "האצות",
"it_IT": "Espedienti",
"ja_JP": "ハック",
"ko_KR": "핵",
"no_NO": "Hacks",
"no_NO": "",
"pl_PL": "Hacki",
"pt_BR": "",
"ru_RU": "Хаки",
@ -4314,7 +4314,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4ГиБ",
"sv_SE": "4GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "4Гб",
@ -4339,7 +4339,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "6ГиБ",
"sv_SE": "6GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "6Гб",
@ -4364,7 +4364,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "8ГиБ",
"sv_SE": "8GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "8Гб",
@ -4389,7 +4389,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "12ГиБ",
"sv_SE": "12GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "12Гб",
@ -4585,11 +4585,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배",
"no_NO": "2x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "2x",
"sv_SE": "2x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4610,11 +4610,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "4배",
"no_NO": "4x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4x",
"sv_SE": "4x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4635,11 +4635,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "8배",
"no_NO": "8x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "8x",
"sv_SE": "8x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4660,11 +4660,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "16배",
"no_NO": "16x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "16x",
"sv_SE": "16x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4760,11 +4760,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배(1440p/2160p)",
"no_NO": "2x (1440p/2160p)",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "2x (1440p/2160p)",
"sv_SE": "2x (1440p/2160p)",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4785,11 +4785,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "3배(2160p/3240p)",
"no_NO": "3x (2160p/3240p)",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "3x (2160p/3240p)",
"sv_SE": "3x (2160p/3240p)",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4863,8 +4863,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4:3",
"sv_SE": "4:3",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4888,8 +4888,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "16:9",
"sv_SE": "16:9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4913,8 +4913,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "16:10",
"sv_SE": "16:10",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4938,8 +4938,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "21:9",
"sv_SE": "21:9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4960,11 +4960,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "32:9",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "32:9",
"sv_SE": "32:9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -5060,7 +5060,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "Logging",
"no_NO": "",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@ -5085,7 +5085,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "Logging",
"no_NO": "",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@ -6113,8 +6113,8 @@
"no_NO": "",
"pl_PL": "Pro Kontroler",
"pt_BR": "",
"ru_RU": "Pro Controller",
"sv_SE": "Pro Controller",
"ru_RU": "",
"sv_SE": "",
"th_TH": "โปรคอนโทรลเลอร์",
"tr_TR": "Profesyonel Kumanda",
"uk_UA": "Контролер Pro",
@ -8088,8 +8088,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Enter",
"sv_SE": "Enter",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8114,7 +8114,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Esc",
"sv_SE": "Escape",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Esc",
"uk_UA": "",
@ -8163,8 +8163,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Tab",
"sv_SE": "Tab",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8188,8 +8188,8 @@
"no_NO": "Tilbaketast",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Backspace",
"sv_SE": "Backspace",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Geri tuşu",
"uk_UA": "",
@ -8213,8 +8213,8 @@
"no_NO": "Sett inn",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Insert",
"sv_SE": "Insert",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8238,8 +8238,8 @@
"no_NO": "Slett",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Delete",
"sv_SE": "Delete",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8263,8 +8263,8 @@
"no_NO": "Side opp",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Page Up",
"sv_SE": "Page Up",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8288,8 +8288,8 @@
"no_NO": "Side ned",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Page Down",
"sv_SE": "Page Down",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8313,8 +8313,8 @@
"no_NO": "Hjem",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Home",
"sv_SE": "Home",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8338,8 +8338,8 @@
"no_NO": "Avslutt",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "End",
"sv_SE": "End",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8363,8 +8363,8 @@
"no_NO": "Skiftelås",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Caps Lock",
"sv_SE": "Caps Lock",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8388,8 +8388,8 @@
"no_NO": "Rullelås",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Scroll Lock",
"sv_SE": "Scroll Lock",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8413,8 +8413,8 @@
"no_NO": "Skjermbilde",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Print Screen",
"sv_SE": "Print Screen",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8438,8 +8438,8 @@
"no_NO": "Stans midlertidig",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Pause",
"sv_SE": "Pause",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8463,8 +8463,8 @@
"no_NO": "Numerisk Lås",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Num Lock",
"sv_SE": "Num Lock",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8514,7 +8514,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 0",
"sv_SE": "Keypad 0",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8539,7 +8539,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 1",
"sv_SE": "Keypad 1",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8564,7 +8564,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 2",
"sv_SE": "Keypad 2",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8589,7 +8589,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 3",
"sv_SE": "Keypad 3",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8614,7 +8614,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 4",
"sv_SE": "Keypad 4",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8639,7 +8639,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 5",
"sv_SE": "Keypad 5",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8664,7 +8664,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 6",
"sv_SE": "Keypad 6",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8689,7 +8689,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 7",
"sv_SE": "Keypad 7",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8714,7 +8714,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 8",
"sv_SE": "Keypad 8",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8739,7 +8739,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 9",
"sv_SE": "Keypad 9",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8889,7 +8889,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Enter (блок цифр)",
"sv_SE": "Keypad Enter",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8913,7 +8913,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "0",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -8938,7 +8938,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "1",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -8963,7 +8963,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "2",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -8988,7 +8988,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "3",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9013,7 +9013,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9038,7 +9038,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "5",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9063,7 +9063,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "6",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9088,7 +9088,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "7",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9113,7 +9113,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "8",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9138,7 +9138,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9163,7 +9163,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "~",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9188,7 +9188,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "`",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9213,7 +9213,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "-",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9238,7 +9238,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "+",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9263,7 +9263,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "[",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9288,7 +9288,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "]",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9313,7 +9313,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": ";",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9363,7 +9363,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": ",",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9388,7 +9388,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": ".",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9413,7 +9413,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "/",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9738,7 +9738,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "-",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9763,7 +9763,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "+",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "4",
@ -9789,7 +9789,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Кнопка меню",
"sv_SE": "Guide",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Rehber",
"uk_UA": "",
@ -12438,7 +12438,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "{0}: {1}",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -14289,7 +14289,7 @@
"pl_PL": "Seria Amiibo",
"pt_BR": "Franquia Amiibo",
"ru_RU": "Серия Amiibo",
"sv_SE": "Amiibo Series",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Amiibo Serisi",
"uk_UA": "Серія Amiibo",
@ -15259,7 +15259,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -15755,7 +15755,7 @@
"el_GR": "",
"en_US": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"es_ES": "Relación de aspecto aplicada a la ventana del renderizador.\n\nSolamente modificar esto si estás utilizando un mod de relación de aspecto para su juego, en cualquier otro caso los gráficos se estirarán.\n\nDejar en 16:9 si no sabe que hacer.",
"fr_FR": "Format d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"fr_FR": "Format\u00A0d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format\u00A0d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"he_IL": "",
"it_IT": "Proporzioni dello schermo applicate alla finestra di renderizzazione.\n\nCambialo solo se stai usando una mod di proporzioni per il tuo gioco, altrimenti la grafica verrà allungata.\n\nLasciare il 16:9 se incerto.",
"ja_JP": "レンダリングウインドウに適用するアスペクト比です.\n\nゲームにアスペクト比を変更する mod を使用している場合のみ変更してください.\n\nわからない場合は16:9のままにしておいてください.\n",
@ -17439,7 +17439,7 @@
"pl_PL": "Wersja {0}",
"pt_BR": "Versão {0}",
"ru_RU": "Версия {0}",
"sv_SE": "Version {0}",
"sv_SE": "",
"th_TH": "เวอร์ชั่น {0}",
"tr_TR": "Sürüm {0}",
"uk_UA": "Версія {0}",
@ -17664,7 +17664,7 @@
"pl_PL": "",
"pt_BR": "Ryujinx - Informação",
"ru_RU": "Ryujinx - Информация",
"sv_SE": "Ryujinx - Info",
"sv_SE": "",
"th_TH": "Ryujinx ข้อมูล",
"tr_TR": "Ryujinx - Bilgi",
"uk_UA": "Ryujin x - Інформація",
@ -18813,8 +18813,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Amiibo",
"sv_SE": "Amiibo",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -19435,7 +19435,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "XCI 파일 트리머",
"no_NO": "XCI File Trimmer",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Уменьшение размера XCI файлов",
@ -19639,7 +19639,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "{0:n0} Мб",
"sv_SE": "{0:n0} Mb",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "{0:n0} Мб",
@ -20509,7 +20509,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자동",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -20534,7 +20534,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -20914,7 +20914,7 @@
"pl_PL": "Głoś",
"pt_BR": "",
"ru_RU": "Громкость",
"sv_SE": "Vol",
"sv_SE": "",
"th_TH": "ระดับเสียง",
"tr_TR": "Ses",
"uk_UA": "Гуч.",
@ -21055,7 +21055,7 @@
"el_GR": "Όνομα",
"en_US": "Name",
"es_ES": "Nombre",
"fr_FR": "Nom ",
"fr_FR": "Nom\u00A0",
"he_IL": "שם",
"it_IT": "Nome",
"ja_JP": "名称",
@ -21388,8 +21388,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "FSR",
"sv_SE": "FSR",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -21888,8 +21888,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "ldn_mitm",
"sv_SE": "ldn_mitm",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -21913,8 +21913,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "RyuLDN",
"sv_SE": "RyuLDN",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -22214,7 +22214,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Вертикальная синхронизация:",
"sv_SE": "VSync:",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Вертикальна синхронізація (VSync):",
@ -22255,7 +22255,7 @@
"el_GR": "",
"en_US": "Switch",
"es_ES": "",
"fr_FR": "Switch",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@ -22264,7 +22264,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Консоль",
"sv_SE": "Switch",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -22598,4 +22598,4 @@
}
}
]
}
}

View File

@ -13,9 +13,10 @@
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<Target Name="BuildValidationProj" BeforeTargets="BeforeRebuild">
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Targets="Rebuild">
</MSBuild>
<Target Name="BuildValidationProj" BeforeTargets="BeforeBuild">
<Message Text="Building Validation Project for $(TargetFramework)" Importance="high" Condition="'$(RuntimeIdentifier)' == ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet build -c Debug /clp:NoSummary" />
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">

View File

@ -0,0 +1,77 @@
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
namespace Ryujinx.Ava.UI.ViewModels
{
public class SettingsHacksViewModel : BaseModel
{
private readonly SettingsViewModel _baseViewModel;
public SettingsHacksViewModel() {}
public SettingsHacksViewModel(SettingsViewModel settingsVm)
{
_baseViewModel = settingsVm;
}
private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderTranslationDelay;
private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderTranslationDelay;
public bool Xc2MenuSoftlockFixEnabled
{
get => _xc2MenuSoftlockFix;
set
{
_xc2MenuSoftlockFix = value;
OnPropertyChanged();
}
}
public bool ShaderTranslationDelayEnabled
{
get => _shaderTranslationThreadSleep;
set
{
_shaderTranslationThreadSleep = value;
OnPropertyChanged();
}
}
public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
public int ShaderTranslationDelay
{
get => _shaderTranslationSleepDelay;
set
{
_shaderTranslationSleepDelay = value;
OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
}
}
public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
{
sb.AppendLine(
"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
.AppendLine();
sb.AppendLine("From the issue on GitHub:").AppendLine();
sb.Append(
"When clicking very fast from game main menu to 2nd submenu, " +
"there is a low chance that the game will softlock, " +
"the submenu won't show up, while background music is still there.");
});
public static string ShaderTranslationDelayTooltip { get; } = Lambda.String(sb =>
{
sb.AppendLine("This hack applies the delay you specify every time shaders are attempted to be translated.")
.AppendLine();
sb.Append("Configurable via slider, only when this option is enabled.");
});
}
}

View File

@ -65,9 +65,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private string _ldnPassphrase;
private string _ldnServer;
private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderCompilationThreadSleep;
private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderCompilationThreadSleepDelay;
public SettingsHacksViewModel DirtyHacks { get; }
public int ResolutionScale
{
@ -279,41 +277,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool Xc2MenuSoftlockFixEnabled
{
get => _xc2MenuSoftlockFix;
set
{
_xc2MenuSoftlockFix = value;
OnPropertyChanged();
}
}
public bool ShaderTranslationDelayEnabled
{
get => _shaderTranslationThreadSleep;
set
{
_shaderTranslationThreadSleep = value;
OnPropertyChanged();
}
}
public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
public int ShaderTranslationDelay
{
get => _shaderTranslationSleepDelay;
set
{
_shaderTranslationSleepDelay = value;
OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
}
}
public int Language { get; set; }
public int Region { get; set; }
public int FsGlobalAccessLogMode { get; set; }
@ -426,9 +389,12 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
DirtyHacks = new SettingsHacksViewModel(this);
}
}
@ -448,6 +414,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{
Task.Run(LoadAvailableGpus);
LoadCurrentConfiguration();
DirtyHacks = new SettingsHacksViewModel(this);
}
}
@ -662,9 +630,9 @@ namespace Ryujinx.Ava.UI.ViewModels
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
DisableP2P = config.Multiplayer.DisableP2p.Value;
LdnPassphrase = config.Multiplayer.LdnPassphrase.Value;
LdnServer = config.Multiplayer.LdnServer.Value;
DisableP2P = config.Multiplayer.DisableP2p;
LdnPassphrase = config.Multiplayer.LdnPassphrase;
LdnServer = config.Multiplayer.LdnServer;
}
public void SaveSettings()
@ -788,9 +756,9 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.LdnServer.Value = LdnServer;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = Xc2MenuSoftlockFixEnabled;
config.Hacks.EnableShaderCompilationThreadSleep.Value = ShaderTranslationDelayEnabled;
config.Hacks.ShaderCompilationThreadSleepDelay.Value = ShaderTranslationDelay;
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFixEnabled;
config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
@ -824,24 +792,5 @@ namespace Ryujinx.Ava.UI.ViewModels
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
{
sb.AppendLine(
"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
.AppendLine();
sb.AppendLine("From the issue on GitHub:").AppendLine();
sb.Append(
"When clicking very fast from game main menu to 2nd submenu, " +
"there is a low chance that the game will softlock, " +
"the submenu won't show up, while background music is still there.");
});
public static string ShaderTranslationDelayTooltip { get; } = Lambda.String(sb =>
{
sb.Append(
"This hack applies the delay you specify every time shaders are attempted to be translated.");
});
}
}

View File

@ -26,7 +26,6 @@ namespace Ryujinx.Ava.UI.Views.Main
{
DataContext = ViewModel = window.ViewModel;
}
}
public void Sort_Checked(object sender, RoutedEventArgs args)

View File

@ -34,10 +34,10 @@
Margin="0,10,0,0"
Orientation="Horizontal"
HorizontalAlignment="Center"
ToolTip.Tip="{Binding Xc2MenuFixTooltip}">
ToolTip.Tip="{Binding DirtyHacks.Xc2MenuFixTooltip}">
<CheckBox
Margin="0"
IsChecked="{Binding Xc2MenuSoftlockFixEnabled}"/>
IsChecked="{Binding DirtyHacks.Xc2MenuSoftlockFixEnabled}"/>
<TextBlock
VerticalAlignment="Center"
Text="Xenoblade Chronicles 2 Menu Softlock Fix" />
@ -47,16 +47,17 @@
Margin="0,10,0,0"
Orientation="Horizontal"
HorizontalAlignment="Center"
ToolTip.Tip="{Binding ShaderTranslationDelayTooltip}">
ToolTip.Tip="{Binding DirtyHacks.ShaderTranslationDelayTooltip}">
<CheckBox
Margin="0"
IsChecked="{Binding ShaderTranslationDelayEnabled}"/>
IsChecked="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"/>
<TextBlock VerticalAlignment="Center"
Text="Arbitrary Delay on Shader Translation"/>
</StackPanel>
<Slider HorizontalAlignment="Center"
Value="{Binding ShaderTranslationDelay}"
ToolTip.Tip="{Binding ShaderTranslationDelayTooltipText}"
<Slider IsVisible="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"
HorizontalAlignment="Center"
Value="{Binding DirtyHacks.ShaderTranslationDelay}"
ToolTip.Tip="{Binding DirtyHacks.ShaderTranslationDelayTooltipText}"
Width="175"
Margin="0,-3,0,0"
Height="32"

View File

@ -1,13 +1,9 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.ViewModels;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsHacksView : UserControl
{
public SettingsViewModel ViewModel;
public SettingsHacksView()
{
InitializeComponent();

View File

@ -170,7 +170,7 @@ namespace Ryujinx.Ava.UI.Windows
{
var ldnGameDataArray = e.LdnData.ToList();
ViewModel.LdnData.Clear();
foreach (var application in ViewModel.Applications)
foreach (var application in ViewModel.Applications.Where(it => it.HasControlHolder))
{
ref var controlHolder = ref application.ControlHolder.Value;

View File

@ -87,7 +87,7 @@ namespace Ryujinx.Ava.UI.Windows
NavPanel.Content = LoggingPage;
break;
case nameof(HacksPage):
HacksPage.ViewModel = ViewModel;
HacksPage.DataContext = ViewModel;
NavPanel.Content = HacksPage;
break;
default:

View File

@ -75,11 +75,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
TitleUpdates = _titleUpdates.AsObservableCache();
DownloadableContents = _downloadableContents.AsObservableCache();
_nspIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NSP.png");
_xciIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_XCI.png");
_ncaIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NCA.png");
_nroIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NRO.png");
_nsoIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NSO.png");
_nspIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NSP.png");
_xciIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_XCI.png");
_ncaIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NCA.png");
_nroIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NRO.png");
_nsoIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NSO.png");
}
/// <exception cref="Ryujinx.HLE.Exceptions.InvalidNpdmException">The npdm file doesn't contain valid data.</exception>

View File

@ -1,3 +1,4 @@
using Gommon;
using LibHac.Ns;
using System;
using System.Collections.Generic;
@ -22,7 +23,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16))
communicationId.Items.Contains(game.TitleId.ToULong())
));
}

View File

@ -1,3 +1,4 @@
using Gommon;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common.Configuration;
@ -9,7 +10,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.Configuration
{
@ -752,14 +752,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
{
EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.Unpack).ToArray();
Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
var shaderCompilationThreadSleep = hacks.FirstOrDefault(it =>
it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null;
Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
DirtyHackCollection hacks = new (configurationFileFormat.DirtyHacks ?? []);
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHacks.Xc2MenuSoftlockFix);
Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep);
Hacks.ShaderTranslationDelay.Value = hacks[DirtyHacks.ShaderCompilationThreadSleep].CoerceAtLeast(0);
}
if (configurationFileUpdated)

View File

@ -629,18 +629,18 @@ namespace Ryujinx.Ava.Utilities.Configuration
public ReactiveObject<bool> Xc2MenuSoftlockFix { get; private set; }
public ReactiveObject<bool> EnableShaderCompilationThreadSleep { get; private set; }
public ReactiveObject<bool> EnableShaderTranslationDelay { get; private set; }
public ReactiveObject<int> ShaderCompilationThreadSleepDelay { get; private set; }
public ReactiveObject<int> ShaderTranslationDelay { get; private set; }
public HacksSection()
{
ShowDirtyHacks = new ReactiveObject<bool>();
Xc2MenuSoftlockFix = new ReactiveObject<bool>();
Xc2MenuSoftlockFix.Event += HackChanged;
EnableShaderCompilationThreadSleep = new ReactiveObject<bool>();
EnableShaderCompilationThreadSleep.Event += HackChanged;
ShaderCompilationThreadSleepDelay = new ReactiveObject<int>();
EnableShaderTranslationDelay = new ReactiveObject<bool>();
EnableShaderTranslationDelay.Event += HackChanged;
ShaderTranslationDelay = new ReactiveObject<int>();
}
private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
@ -651,7 +651,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
if (newHacks != _lastHackCollection)
{
RyuLogger.Info?.Print(LogClass.Configuration,
$"EnabledDirtyHacks set to: [{_lastHackCollection}]", "LogValueChange");
$"EnabledDirtyHacks set to: [{newHacks}]", "LogValueChange");
_lastHackCollection = newHacks;
}
@ -668,8 +668,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
if (Xc2MenuSoftlockFix)
Apply(DirtyHacks.Xc2MenuSoftlockFix);
if (EnableShaderCompilationThreadSleep)
Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderCompilationThreadSleepDelay);
if (EnableShaderTranslationDelay)
Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderTranslationDelay);
return enabledHacks.ToArray();