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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-30 01:29:48 -06:00
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2 Commits
Canary-1.2
...
Canary-1.2
Author | SHA1 | Date | |
---|---|---|---|
61ae427a4d | |||
19d2883a35 |
@ -17,6 +17,7 @@
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
|
||||
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
|
||||
<PackageVersion Include="Concentus" Version="2.2.0" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="9.0.4" />
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||||
|
@ -314,7 +314,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_renderer.Window?.ChangeVSyncMode(e.NewValue);
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||||
|
||||
_viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom);
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||||
_viewModel.UpdateVSyncIntervalPicker();
|
||||
}
|
||||
|
||||
public void VSyncModeToggle()
|
||||
|
@ -49,6 +49,7 @@
|
||||
<PackageReference Include="Avalonia.Svg" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" />
|
||||
<PackageReference Include="CommandLineParser" />
|
||||
<PackageReference Include="CommunityToolkit.Mvvm" />
|
||||
<PackageReference Include="DiscordRichPresence" />
|
||||
<PackageReference Include="DynamicData" />
|
||||
<PackageReference Include="FluentAvaloniaUI" />
|
||||
@ -162,4 +163,4 @@
|
||||
<ItemGroup>
|
||||
<AdditionalFiles Include="Assets\locales.json" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,18 +1,10 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using System;
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||||
using System.ComponentModel;
|
||||
using System.Runtime.CompilerServices;
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||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
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||||
{
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||||
public class BaseModel : INotifyPropertyChanged
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||||
public class BaseModel : ObservableObject
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||||
{
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||||
public event PropertyChangedEventHandler PropertyChanged;
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||||
|
||||
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
|
||||
protected void OnPropertiesChanged(string firstPropertyName, params ReadOnlySpan<string> propertyNames)
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||||
{
|
||||
OnPropertyChanged(firstPropertyName);
|
||||
|
@ -6,6 +6,7 @@ using Avalonia.Media;
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||||
using Avalonia.Media.Imaging;
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||||
using Avalonia.Platform.Storage;
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||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
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||||
using DynamicData;
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||||
using DynamicData.Binding;
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||||
using FluentAvalonia.UI.Controls;
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||||
@ -54,80 +55,76 @@ using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
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||||
{
|
||||
public class MainWindowViewModel : BaseModel
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||||
public partial class MainWindowViewModel : BaseModel
|
||||
{
|
||||
private const int HotKeyPressDelayMs = 500;
|
||||
private delegate int LoadContentFromFolderDelegate(List<string> dirs, out int numRemoved);
|
||||
|
||||
private ObservableCollectionExtended<ApplicationData> _applications;
|
||||
private string _aspectStatusText;
|
||||
|
||||
private string _loadHeading;
|
||||
private string _cacheLoadStatus;
|
||||
private string _searchText;
|
||||
private Timer _searchTimer;
|
||||
private string _dockedStatusText;
|
||||
private string _vSyncModeText;
|
||||
private string _fifoStatusText;
|
||||
private string _gameStatusText;
|
||||
private string _volumeStatusText;
|
||||
private string _gpuStatusText;
|
||||
private string _shaderCountText;
|
||||
[ObservableProperty] private ObservableCollectionExtended<ApplicationData> _applications;
|
||||
[ObservableProperty] private string _aspectRatioStatusText;
|
||||
[ObservableProperty] private string _loadHeading;
|
||||
[ObservableProperty] private string _cacheLoadStatus;
|
||||
[ObservableProperty] private string _dockedStatusText;
|
||||
[ObservableProperty] private string _fifoStatusText;
|
||||
[ObservableProperty] private string _gameStatusText;
|
||||
[ObservableProperty] private string _volumeStatusText;
|
||||
[ObservableProperty] private string _gpuNameText;
|
||||
[ObservableProperty] private string _backendText;
|
||||
[ObservableProperty] private string _shaderCountText;
|
||||
[ObservableProperty] private bool _showShaderCompilationHint;
|
||||
[ObservableProperty] private bool _isFullScreen;
|
||||
[ObservableProperty] private int _progressMaximum;
|
||||
[ObservableProperty] private int _progressValue;
|
||||
[ObservableProperty] private bool _showMenuAndStatusBar = true;
|
||||
[ObservableProperty] private bool _showStatusSeparator;
|
||||
[ObservableProperty] private Brush _progressBarForegroundColor;
|
||||
[ObservableProperty] private Brush _progressBarBackgroundColor;
|
||||
[ObservableProperty] private Brush _vSyncModeColor;
|
||||
[ObservableProperty] private byte[] _selectedIcon;
|
||||
[ObservableProperty] private int _statusBarProgressMaximum;
|
||||
[ObservableProperty] private int _statusBarProgressValue;
|
||||
[ObservableProperty] private string _statusBarProgressStatusText;
|
||||
[ObservableProperty] private bool _statusBarProgressStatusVisible;
|
||||
[ObservableProperty] private bool _isPaused;
|
||||
[ObservableProperty] private bool _isLoadingIndeterminate = true;
|
||||
[ObservableProperty] private bool _showAll;
|
||||
[ObservableProperty] private string _lastScannedAmiiboId;
|
||||
[ObservableProperty] private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
|
||||
[ObservableProperty] private long _lastFullscreenToggle = Environment.TickCount64;
|
||||
[ObservableProperty] private bool _showContent = true;
|
||||
[ObservableProperty] private float _volumeBeforeMute;
|
||||
[ObservableProperty] private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
|
||||
[ObservableProperty] private Cursor _cursor;
|
||||
[ObservableProperty] private string _title;
|
||||
[ObservableProperty] private WindowState _windowState;
|
||||
[ObservableProperty] private double _windowWidth;
|
||||
[ObservableProperty] private double _windowHeight;
|
||||
[ObservableProperty] private bool _isActive;
|
||||
[ObservableProperty] private bool _isSubMenuOpen;
|
||||
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
||||
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
||||
|
||||
private bool _showLoadProgress;
|
||||
private bool _isGameRunning;
|
||||
private bool _isAmiiboRequested;
|
||||
private bool _isAmiiboBinRequested;
|
||||
private bool _showShaderCompilationHint;
|
||||
private bool _isGameRunning;
|
||||
private bool _isFullScreen;
|
||||
private int _progressMaximum;
|
||||
private int _progressValue;
|
||||
private long _lastFullscreenToggle = Environment.TickCount64;
|
||||
private bool _showLoadProgress;
|
||||
private bool _showMenuAndStatusBar = true;
|
||||
private bool _showStatusSeparator;
|
||||
private Brush _progressBarForegroundColor;
|
||||
private Brush _progressBarBackgroundColor;
|
||||
private Brush _vSyncModeColor;
|
||||
private byte[] _selectedIcon;
|
||||
private bool _isAppletMenuActive;
|
||||
private int _statusBarProgressMaximum;
|
||||
private int _statusBarProgressValue;
|
||||
private string _statusBarProgressStatusText;
|
||||
private bool _statusBarProgressStatusVisible;
|
||||
private bool _isPaused;
|
||||
private bool _showContent = true;
|
||||
private bool _isLoadingIndeterminate = true;
|
||||
private bool _showAll;
|
||||
private string _lastScannedAmiiboId;
|
||||
private bool _statusBarVisible;
|
||||
private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
|
||||
|
||||
private string _searchText;
|
||||
private Timer _searchTimer;
|
||||
private string _vSyncModeText;
|
||||
private string _showUiKey = "F4";
|
||||
private string _pauseKey = "F5";
|
||||
private string _screenshotKey = "F8";
|
||||
private float _volume;
|
||||
private float _volumeBeforeMute;
|
||||
private string _backendText;
|
||||
|
||||
private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
|
||||
private bool _isAppletMenuActive;
|
||||
private bool _statusBarVisible;
|
||||
private bool _canUpdate = true;
|
||||
private Cursor _cursor;
|
||||
private string _title;
|
||||
private ApplicationData _currentApplicationData;
|
||||
private readonly AutoResetEvent _rendererWaitEvent;
|
||||
private WindowState _windowState;
|
||||
private double _windowWidth;
|
||||
private double _windowHeight;
|
||||
private int _customVSyncInterval;
|
||||
private int _customVSyncIntervalPercentageProxy;
|
||||
|
||||
private bool _isActive;
|
||||
private bool _isSubMenuOpen;
|
||||
|
||||
private ApplicationData _listSelectedApplication;
|
||||
private ApplicationData _gridSelectedApplication;
|
||||
private ApplicationContextMenu _listAppContextMenu;
|
||||
private ApplicationContextMenu _gridAppContextMenu;
|
||||
|
||||
|
||||
public ApplicationData ListSelectedApplication
|
||||
{
|
||||
get => _listSelectedApplication;
|
||||
@ -135,10 +132,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
_listSelectedApplication = value;
|
||||
|
||||
#pragma warning disable MVVMTK0034
|
||||
if (_listSelectedApplication != null && _listAppContextMenu == null)
|
||||
|
||||
ListAppContextMenu = new ApplicationContextMenu();
|
||||
else if (_listSelectedApplication == null && _listAppContextMenu != null)
|
||||
ListAppContextMenu = null;
|
||||
ListAppContextMenu = null!;
|
||||
#pragma warning restore MVVMTK0034
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
@ -151,10 +151,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
_gridSelectedApplication = value;
|
||||
|
||||
#pragma warning disable MVVMTK0034
|
||||
if (_gridSelectedApplication != null && _gridAppContextMenu == null)
|
||||
GridAppContextMenu = new ApplicationContextMenu();
|
||||
else if (_gridSelectedApplication == null && _gridAppContextMenu != null)
|
||||
GridAppContextMenu = null;
|
||||
GridAppContextMenu = null!;
|
||||
#pragma warning restore MVVMTK0034
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
@ -260,71 +262,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public Cursor Cursor
|
||||
{
|
||||
get => _cursor;
|
||||
set
|
||||
{
|
||||
_cursor = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
|
||||
{
|
||||
get => _appsObservableList;
|
||||
set
|
||||
{
|
||||
_appsObservableList = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ApplicationContextMenu ListAppContextMenu
|
||||
{
|
||||
get => _listAppContextMenu;
|
||||
set
|
||||
{
|
||||
_listAppContextMenu = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ApplicationContextMenu GridAppContextMenu
|
||||
{
|
||||
get => _gridAppContextMenu;
|
||||
set
|
||||
{
|
||||
_gridAppContextMenu = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsPaused
|
||||
{
|
||||
get => _isPaused;
|
||||
set
|
||||
{
|
||||
_isPaused = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public long LastFullscreenToggle
|
||||
{
|
||||
get => _lastFullscreenToggle;
|
||||
set
|
||||
{
|
||||
_lastFullscreenToggle = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool StatusBarVisible
|
||||
{
|
||||
get => _statusBarVisible && EnableNonGameRunningControls;
|
||||
@ -340,17 +277,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool ShowFirmwareStatus => !ShowLoadProgress;
|
||||
|
||||
public bool ShowShaderCompilationHint
|
||||
{
|
||||
get => _showShaderCompilationHint;
|
||||
set
|
||||
{
|
||||
_showShaderCompilationHint = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsGameRunning
|
||||
{
|
||||
get => _isGameRunning;
|
||||
@ -393,7 +319,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
|
||||
public bool CanScanAmiiboBinaries => AmiiboBinReader.HasAmiiboKeyFile;
|
||||
|
||||
|
||||
public bool ShowLoadProgress
|
||||
{
|
||||
get => _showLoadProgress;
|
||||
@ -406,61 +332,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public string GameStatusText
|
||||
{
|
||||
get => _gameStatusText;
|
||||
set
|
||||
{
|
||||
_gameStatusText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsFullScreen
|
||||
{
|
||||
get => _isFullScreen;
|
||||
set
|
||||
{
|
||||
_isFullScreen = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsSubMenuOpen
|
||||
{
|
||||
get => _isSubMenuOpen;
|
||||
set
|
||||
{
|
||||
_isSubMenuOpen = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowAll
|
||||
{
|
||||
get => _showAll;
|
||||
set
|
||||
{
|
||||
_showAll = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string LastScannedAmiiboId
|
||||
{
|
||||
get => _lastScannedAmiiboId;
|
||||
set
|
||||
{
|
||||
_lastScannedAmiiboId = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ApplicationData SelectedApplication
|
||||
{
|
||||
get
|
||||
@ -482,79 +353,12 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool OpenBcatSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
||||
|
||||
public string LoadHeading
|
||||
public bool ShowCustomVSyncIntervalPicker
|
||||
=> _isGameRunning && AppHost.Device.VSyncMode == VSyncMode.Custom;
|
||||
|
||||
public void UpdateVSyncIntervalPicker()
|
||||
{
|
||||
get => _loadHeading;
|
||||
set
|
||||
{
|
||||
_loadHeading = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string CacheLoadStatus
|
||||
{
|
||||
get => _cacheLoadStatus;
|
||||
set
|
||||
{
|
||||
_cacheLoadStatus = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public Brush ProgressBarBackgroundColor
|
||||
{
|
||||
get => _progressBarBackgroundColor;
|
||||
set
|
||||
{
|
||||
_progressBarBackgroundColor = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public Brush ProgressBarForegroundColor
|
||||
{
|
||||
get => _progressBarForegroundColor;
|
||||
set
|
||||
{
|
||||
_progressBarForegroundColor = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public Brush VSyncModeColor
|
||||
{
|
||||
get => _vSyncModeColor;
|
||||
set
|
||||
{
|
||||
_vSyncModeColor = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowCustomVSyncIntervalPicker
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_isGameRunning)
|
||||
{
|
||||
return AppHost.Device.VSyncMode ==
|
||||
VSyncMode.Custom;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
OnPropertyChanged();
|
||||
}
|
||||
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
|
||||
}
|
||||
|
||||
public int CustomVSyncIntervalPercentageProxy
|
||||
@ -607,126 +411,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] SelectedIcon
|
||||
{
|
||||
get => _selectedIcon;
|
||||
set
|
||||
{
|
||||
_selectedIcon = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int ProgressMaximum
|
||||
{
|
||||
get => _progressMaximum;
|
||||
set
|
||||
{
|
||||
_progressMaximum = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int ProgressValue
|
||||
{
|
||||
get => _progressValue;
|
||||
set
|
||||
{
|
||||
_progressValue = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int StatusBarProgressMaximum
|
||||
{
|
||||
get => _statusBarProgressMaximum;
|
||||
set
|
||||
{
|
||||
_statusBarProgressMaximum = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int StatusBarProgressValue
|
||||
{
|
||||
get => _statusBarProgressValue;
|
||||
set
|
||||
{
|
||||
_statusBarProgressValue = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool StatusBarProgressStatusVisible
|
||||
{
|
||||
get => _statusBarProgressStatusVisible;
|
||||
set
|
||||
{
|
||||
_statusBarProgressStatusVisible = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string StatusBarProgressStatusText
|
||||
{
|
||||
get => _statusBarProgressStatusText;
|
||||
set
|
||||
{
|
||||
_statusBarProgressStatusText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string FifoStatusText
|
||||
{
|
||||
get => _fifoStatusText;
|
||||
set
|
||||
{
|
||||
_fifoStatusText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string GpuNameText
|
||||
{
|
||||
get => _gpuStatusText;
|
||||
set
|
||||
{
|
||||
_gpuStatusText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string ShaderCountText
|
||||
{
|
||||
get => _shaderCountText;
|
||||
set
|
||||
{
|
||||
_shaderCountText = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string BackendText
|
||||
{
|
||||
get => _backendText;
|
||||
set
|
||||
{
|
||||
_backendText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string VSyncModeText
|
||||
{
|
||||
get => _vSyncModeText;
|
||||
@ -735,39 +419,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
_vSyncModeText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string DockedStatusText
|
||||
{
|
||||
get => _dockedStatusText;
|
||||
set
|
||||
{
|
||||
_dockedStatusText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string AspectRatioStatusText
|
||||
{
|
||||
get => _aspectStatusText;
|
||||
set
|
||||
{
|
||||
_aspectStatusText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string VolumeStatusText
|
||||
{
|
||||
get => _volumeStatusText;
|
||||
set
|
||||
{
|
||||
_volumeStatusText = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
|
||||
}
|
||||
}
|
||||
|
||||
@ -791,73 +443,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public float VolumeBeforeMute
|
||||
{
|
||||
get => _volumeBeforeMute;
|
||||
set
|
||||
{
|
||||
_volumeBeforeMute = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowStatusSeparator
|
||||
{
|
||||
get => _showStatusSeparator;
|
||||
set
|
||||
{
|
||||
_showStatusSeparator = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowMenuAndStatusBar
|
||||
{
|
||||
get => _showMenuAndStatusBar;
|
||||
set
|
||||
{
|
||||
_showMenuAndStatusBar = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsLoadingIndeterminate
|
||||
{
|
||||
get => _isLoadingIndeterminate;
|
||||
set
|
||||
{
|
||||
_isLoadingIndeterminate = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsActive
|
||||
{
|
||||
get => _isActive;
|
||||
set
|
||||
{
|
||||
_isActive = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public bool ShowContent
|
||||
{
|
||||
get => _showContent;
|
||||
set
|
||||
{
|
||||
_showContent = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsAppletMenuActive
|
||||
{
|
||||
get => _isAppletMenuActive && EnableNonGameRunningControls;
|
||||
@ -869,39 +454,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public WindowState WindowState
|
||||
{
|
||||
get => _windowState;
|
||||
internal set
|
||||
{
|
||||
_windowState = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public double WindowWidth
|
||||
{
|
||||
get => _windowWidth;
|
||||
set
|
||||
{
|
||||
_windowWidth = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public double WindowHeight
|
||||
{
|
||||
get => _windowHeight;
|
||||
set
|
||||
{
|
||||
_windowHeight = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsGrid => Glyph == Glyph.Grid;
|
||||
public bool IsList => Glyph == Glyph.List;
|
||||
|
||||
@ -945,17 +497,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public string Title
|
||||
{
|
||||
get => _title;
|
||||
set
|
||||
{
|
||||
_title = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowConsoleVisible
|
||||
{
|
||||
get => ConsoleHelper.SetConsoleWindowStateSupported;
|
||||
@ -966,27 +507,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
get => FileAssociationHelper.IsTypeAssociationSupported;
|
||||
}
|
||||
|
||||
public bool AreMimeTypesRegistered
|
||||
{
|
||||
get => _areMimeTypesRegistered;
|
||||
set {
|
||||
_areMimeTypesRegistered = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public ObservableCollectionExtended<ApplicationData> Applications
|
||||
{
|
||||
get => _applications;
|
||||
set
|
||||
{
|
||||
_applications = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public Glyph Glyph
|
||||
{
|
||||
get => (Glyph)ConfigurationState.Instance.UI.GameListViewMode.Value;
|
||||
@ -1004,7 +524,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool ShowNames
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1; set
|
||||
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.UI.ShowNames.Value = value;
|
||||
|
||||
@ -1564,8 +1085,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
|
||||
VSyncModeText = args.VSyncMode == "Custom" ? "Custom" : "VSync";
|
||||
ShowCustomVSyncIntervalPicker =
|
||||
args.VSyncMode == VSyncMode.Custom.ToString();
|
||||
DockedStatusText = args.DockedMode;
|
||||
AspectRatioStatusText = args.AspectRatio;
|
||||
GameStatusText = args.GameStatus;
|
||||
|
@ -9,379 +9,146 @@ using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
|
||||
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
|
||||
{
|
||||
// referenced by Migrate
|
||||
bool configurationFileUpdated = false;
|
||||
|
||||
if (configurationFileFormat.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
|
||||
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
|
||||
RyuLogger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {cff.Version}, loading default.");
|
||||
|
||||
LoadDefault();
|
||||
}
|
||||
|
||||
Migrate(2, static cff => cff.SystemRegion = Region.USA);
|
||||
Migrate(3, static cff => cff.SystemTimeZone = "UTC");
|
||||
Migrate(4, static cff => cff.MaxAnisotropy = -1);
|
||||
Migrate(5, static cff => cff.SystemTimeOffset = 0);
|
||||
Migrate(8, static cff => cff.EnablePtc = true);
|
||||
Migrate(9, static cff =>
|
||||
{
|
||||
cff.ColumnSort = new ColumnSort
|
||||
{
|
||||
SortColumnId = 0,
|
||||
SortAscending = false
|
||||
};
|
||||
|
||||
cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
|
||||
});
|
||||
Migrate(10, static cff => cff.AudioBackend = AudioBackend.OpenAl);
|
||||
Migrate(11, static cff =>
|
||||
foreach ((int newVersion, Action<ConfigurationFileFormat> migratorFunction)
|
||||
in _migrations.OrderBy(x => x.Key))
|
||||
{
|
||||
cff.ResScale = 1;
|
||||
cff.ResScaleCustom = 1.0f;
|
||||
});
|
||||
Migrate(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None);
|
||||
// 13 -> LDN1
|
||||
Migrate(14, static cff => cff.CheckUpdatesOnStart = true);
|
||||
Migrate(16, static cff => cff.EnableShaderCache = true);
|
||||
Migrate(17, static cff => cff.StartFullscreen = false);
|
||||
Migrate(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9);
|
||||
// 19 -> LDN2
|
||||
Migrate(20, static cff => cff.ShowConfirmExit = true);
|
||||
Migrate(21, static cff =>
|
||||
{
|
||||
// Initialize network config.
|
||||
if (cff.Version >= newVersion)
|
||||
continue;
|
||||
|
||||
RyuLogger.Warning?.Print(LogClass.Application,
|
||||
$"Outdated configuration version {cff.Version}, migrating to version {newVersion}.");
|
||||
|
||||
cff.MultiplayerMode = MultiplayerMode.Disabled;
|
||||
cff.MultiplayerLanInterfaceId = "0";
|
||||
});
|
||||
Migrate(22, static cff => cff.HideCursor = HideCursorMode.Never);
|
||||
Migrate(24, static cff =>
|
||||
{
|
||||
cff.InputConfig =
|
||||
[
|
||||
new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = "0",
|
||||
PlayerIndex = PlayerIndex.Player1,
|
||||
ControllerType = ControllerType.ProController,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
},
|
||||
}
|
||||
migratorFunction(cff);
|
||||
|
||||
];
|
||||
});
|
||||
Migrate(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe);
|
||||
Migrate(27, static cff => cff.EnableMouse = false);
|
||||
Migrate(29, static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1,
|
||||
Screenshot = Key.F8,
|
||||
ShowUI = Key.F4
|
||||
});
|
||||
Migrate(30, static cff =>
|
||||
{
|
||||
foreach (InputConfig config in cff.InputConfig)
|
||||
{
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
controllerConfig.Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = false,
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
};
|
||||
}
|
||||
}
|
||||
});
|
||||
Migrate(31, static cff => cff.BackendThreading = BackendThreading.Auto);
|
||||
Migrate(32, static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = Key.F5,
|
||||
});
|
||||
Migrate(33, static cff =>
|
||||
{
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = Key.F2,
|
||||
};
|
||||
|
||||
cff.AudioVolume = 1;
|
||||
});
|
||||
Migrate(34, static cff => cff.EnableInternetAccess = false);
|
||||
Migrate(35, static cff =>
|
||||
{
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
config.RangeLeft = 1.0f;
|
||||
config.RangeRight = 1.0f;
|
||||
}
|
||||
});
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
Migrate(36, static cff => cff.LoggingEnableTrace = false);
|
||||
Migrate(37, static cff => cff.ShowConsole = true);
|
||||
Migrate(38, static cff =>
|
||||
{
|
||||
cff.BaseStyle = "Dark";
|
||||
cff.GameListViewMode = 0;
|
||||
cff.ShowNames = true;
|
||||
cff.GridSize = 2;
|
||||
cff.LanguageCode = "en_US";
|
||||
});
|
||||
Migrate(39, static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = Key.Unbound,
|
||||
ResScaleDown = Key.Unbound
|
||||
});
|
||||
Migrate(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl);
|
||||
Migrate(41, static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = Key.Unbound,
|
||||
VolumeDown = Key.Unbound
|
||||
});
|
||||
Migrate(42, static cff => cff.EnableMacroHLE = true);
|
||||
Migrate(43, static cff => cff.UseHypervisor = true);
|
||||
Migrate(44, static cff =>
|
||||
{
|
||||
cff.AntiAliasing = AntiAliasing.None;
|
||||
cff.ScalingFilter = ScalingFilter.Bilinear;
|
||||
cff.ScalingFilterLevel = 80;
|
||||
});
|
||||
Migrate(45, static cff => cff.ShownFileTypes = new ShownFileTypes
|
||||
{
|
||||
NSP = true,
|
||||
PFS0 = true,
|
||||
XCI = true,
|
||||
NCA = true,
|
||||
NRO = true,
|
||||
NSO = true
|
||||
});
|
||||
Migrate(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS());
|
||||
Migrate(47, static cff => cff.WindowStartup = new WindowStartup
|
||||
{
|
||||
WindowPositionX = 0,
|
||||
WindowPositionY = 0,
|
||||
WindowSizeHeight = 760,
|
||||
WindowSizeWidth = 1280,
|
||||
WindowMaximized = false
|
||||
});
|
||||
Migrate(48, static cff => cff.EnableColorSpacePassthrough = false);
|
||||
Migrate(49, static _ =>
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
AppDataManager.FixMacOSConfigurationFolders();
|
||||
}
|
||||
});
|
||||
Migrate(50, static cff => cff.EnableHardwareAcceleration = true);
|
||||
Migrate(51, static cff => cff.RememberWindowState = true);
|
||||
Migrate(52, static cff => cff.AutoloadDirs = []);
|
||||
Migrate(53, static cff => cff.EnableLowPowerPtc = false);
|
||||
Migrate(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB);
|
||||
Migrate(55, static cff => cff.IgnoreApplet = false);
|
||||
Migrate(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows());
|
||||
Migrate(57, static cff =>
|
||||
{
|
||||
cff.VSyncMode = VSyncMode.Switch;
|
||||
cff.EnableCustomVSyncInterval = false;
|
||||
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||
};
|
||||
|
||||
cff.CustomVSyncInterval = 120;
|
||||
});
|
||||
// 58 migration accidentally got skipped but it worked with no issues somehow lol
|
||||
Migrate(59, static cff =>
|
||||
{
|
||||
cff.ShowDirtyHacks = false;
|
||||
cff.DirtyHacks = [];
|
||||
|
||||
// This was accidentally enabled by default when it was PRed. That is not what we want,
|
||||
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
|
||||
cff.IgnoreApplet = false;
|
||||
});
|
||||
|
||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
||||
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
|
||||
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
|
||||
Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
|
||||
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
|
||||
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
|
||||
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
|
||||
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
|
||||
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
|
||||
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
|
||||
Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel;
|
||||
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
|
||||
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
|
||||
Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
|
||||
Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
|
||||
Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
|
||||
Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace;
|
||||
Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
|
||||
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
|
||||
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
|
||||
Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
|
||||
System.Language.Value = configurationFileFormat.SystemLanguage;
|
||||
System.Region.Value = configurationFileFormat.SystemRegion;
|
||||
System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
|
||||
System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
|
||||
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
|
||||
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
||||
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
||||
IgnoreApplet.Value = configurationFileFormat.IgnoreApplet;
|
||||
RememberWindowState.Value = configurationFileFormat.RememberWindowState;
|
||||
ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
|
||||
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
|
||||
HideCursor.Value = configurationFileFormat.HideCursor;
|
||||
Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode;
|
||||
Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval;
|
||||
Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval;
|
||||
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
||||
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
|
||||
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
|
||||
Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
|
||||
System.EnablePtc.Value = configurationFileFormat.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = configurationFileFormat.EnableLowPowerPtc;
|
||||
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
|
||||
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
|
||||
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
|
||||
System.AudioBackend.Value = configurationFileFormat.AudioBackend;
|
||||
System.AudioVolume.Value = configurationFileFormat.AudioVolume;
|
||||
System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
|
||||
System.DramSize.Value = configurationFileFormat.DramSize;
|
||||
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
|
||||
System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
|
||||
UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
|
||||
UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
|
||||
UI.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
|
||||
UI.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
|
||||
UI.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
|
||||
UI.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
|
||||
UI.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
|
||||
UI.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
|
||||
UI.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
|
||||
UI.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
|
||||
UI.GameDirs.Value = configurationFileFormat.GameDirs;
|
||||
UI.AutoloadDirs.Value = configurationFileFormat.AutoloadDirs ?? [];
|
||||
UI.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
|
||||
UI.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
|
||||
UI.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
|
||||
UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
|
||||
UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
|
||||
UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
|
||||
UI.LanguageCode.Value = configurationFileFormat.LanguageCode;
|
||||
UI.BaseStyle.Value = configurationFileFormat.BaseStyle;
|
||||
UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
|
||||
UI.ShowNames.Value = configurationFileFormat.ShowNames;
|
||||
UI.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder;
|
||||
UI.GridSize.Value = configurationFileFormat.GridSize;
|
||||
UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
|
||||
UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
|
||||
UI.ShowConsole.Value = configurationFileFormat.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;
|
||||
UI.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX;
|
||||
UI.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY;
|
||||
UI.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized;
|
||||
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
|
||||
Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
|
||||
Hid.InputConfig.Value = configurationFileFormat.InputConfig ?? [];
|
||||
|
||||
Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
|
||||
Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
|
||||
Multiplayer.DisableP2p.Value = configurationFileFormat.MultiplayerDisableP2p;
|
||||
Multiplayer.LdnPassphrase.Value = configurationFileFormat.MultiplayerLdnPassphrase;
|
||||
Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer;
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
IgnoreApplet.Value = cff.IgnoreApplet;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
|
||||
HideCursor.Value = cff.HideCursor;
|
||||
|
||||
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
|
||||
Logger.EnableFileLog.Value = cff.EnableFileLog;
|
||||
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
|
||||
Logger.EnableStub.Value = cff.LoggingEnableStub;
|
||||
Logger.EnableInfo.Value = cff.LoggingEnableInfo;
|
||||
Logger.EnableWarn.Value = cff.LoggingEnableWarn;
|
||||
Logger.EnableError.Value = cff.LoggingEnableError;
|
||||
Logger.EnableTrace.Value = cff.LoggingEnableTrace;
|
||||
Logger.EnableGuest.Value = cff.LoggingEnableGuest;
|
||||
Logger.EnableFsAccessLog.Value = cff.LoggingEnableFsAccessLog;
|
||||
Logger.FilteredClasses.Value = cff.LoggingFilteredClasses;
|
||||
Logger.GraphicsDebugLevel.Value = cff.LoggingGraphicsDebugLevel;
|
||||
|
||||
Graphics.ResScale.Value = cff.ResScale;
|
||||
Graphics.ResScaleCustom.Value = cff.ResScaleCustom;
|
||||
Graphics.MaxAnisotropy.Value = cff.MaxAnisotropy;
|
||||
Graphics.AspectRatio.Value = cff.AspectRatio;
|
||||
Graphics.ShadersDumpPath.Value = cff.GraphicsShadersDumpPath;
|
||||
Graphics.BackendThreading.Value = cff.BackendThreading;
|
||||
Graphics.GraphicsBackend.Value = cff.GraphicsBackend;
|
||||
Graphics.PreferredGpu.Value = cff.PreferredGpu;
|
||||
Graphics.AntiAliasing.Value = cff.AntiAliasing;
|
||||
Graphics.ScalingFilter.Value = cff.ScalingFilter;
|
||||
Graphics.ScalingFilterLevel.Value = cff.ScalingFilterLevel;
|
||||
Graphics.VSyncMode.Value = cff.VSyncMode;
|
||||
Graphics.EnableCustomVSyncInterval.Value = cff.EnableCustomVSyncInterval;
|
||||
Graphics.CustomVSyncInterval.Value = cff.CustomVSyncInterval;
|
||||
Graphics.EnableShaderCache.Value = cff.EnableShaderCache;
|
||||
Graphics.EnableTextureRecompression.Value = cff.EnableTextureRecompression;
|
||||
Graphics.EnableMacroHLE.Value = cff.EnableMacroHLE;
|
||||
Graphics.EnableColorSpacePassthrough.Value = cff.EnableColorSpacePassthrough;
|
||||
|
||||
System.Language.Value = cff.SystemLanguage;
|
||||
System.Region.Value = cff.SystemRegion;
|
||||
System.TimeZone.Value = cff.SystemTimeZone;
|
||||
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
|
||||
System.EnableDockedMode.Value = cff.DockedMode;
|
||||
System.EnablePtc.Value = cff.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
||||
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
||||
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
||||
System.AudioBackend.Value = cff.AudioBackend;
|
||||
System.AudioVolume.Value = cff.AudioVolume;
|
||||
System.MemoryManagerMode.Value = cff.MemoryManagerMode;
|
||||
System.DramSize.Value = cff.DramSize;
|
||||
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
|
||||
System.UseHypervisor.Value = cff.UseHypervisor;
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
|
||||
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
|
||||
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
|
||||
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
|
||||
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
|
||||
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
|
||||
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
|
||||
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
|
||||
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
|
||||
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
|
||||
UI.GameDirs.Value = cff.GameDirs;
|
||||
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
|
||||
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
|
||||
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
|
||||
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
|
||||
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
|
||||
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
|
||||
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
|
||||
UI.LanguageCode.Value = cff.LanguageCode;
|
||||
UI.BaseStyle.Value = cff.BaseStyle;
|
||||
UI.GameListViewMode.Value = cff.GameListViewMode;
|
||||
UI.ShowNames.Value = cff.ShowNames;
|
||||
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
|
||||
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
|
||||
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
|
||||
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
|
||||
Multiplayer.Mode.Value = cff.MultiplayerMode;
|
||||
Multiplayer.DisableP2p.Value = cff.MultiplayerDisableP2p;
|
||||
Multiplayer.LdnPassphrase.Value = cff.MultiplayerLdnPassphrase;
|
||||
Multiplayer.LdnServer.Value = cff.LdnServer;
|
||||
|
||||
{
|
||||
DirtyHacks hacks = new (configurationFileFormat.DirtyHacks ?? []);
|
||||
Hacks.ShowDirtyHacks.Value = cff.ShowDirtyHacks;
|
||||
|
||||
DirtyHacks hacks = new (cff.DirtyHacks ?? []);
|
||||
|
||||
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
|
||||
|
||||
@ -393,21 +160,261 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
ToFileFormat().SaveConfig(configurationFilePath);
|
||||
|
||||
Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
void Migrate(int newVer, Action<ConfigurationFileFormat> migrator)
|
||||
{
|
||||
if (configurationFileFormat.Version >= newVer) return;
|
||||
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version {newVer}.");
|
||||
|
||||
migrator(configurationFileFormat);
|
||||
|
||||
configurationFileUpdated = true;
|
||||
RyuLogger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Dictionary<int, Action<ConfigurationFileFormat>> _migrations =
|
||||
Collections.NewDictionary<int, Action<ConfigurationFileFormat>>(
|
||||
(2, static cff => cff.SystemRegion = Region.USA),
|
||||
(3, static cff => cff.SystemTimeZone = "UTC"),
|
||||
(4, static cff => cff.MaxAnisotropy = -1),
|
||||
(5, static cff => cff.SystemTimeOffset = 0),
|
||||
(8, static cff => cff.EnablePtc = true),
|
||||
(9, static cff =>
|
||||
{
|
||||
cff.ColumnSort = new ColumnSort { SortColumnId = 0, SortAscending = false };
|
||||
cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
|
||||
}),
|
||||
(10, static cff => cff.AudioBackend = AudioBackend.OpenAl),
|
||||
(11, static cff =>
|
||||
{
|
||||
cff.ResScale = 1;
|
||||
cff.ResScaleCustom = 1.0f;
|
||||
}),
|
||||
(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None),
|
||||
// 13 -> LDN1
|
||||
(14, static cff => cff.CheckUpdatesOnStart = true),
|
||||
(16, static cff => cff.EnableShaderCache = true),
|
||||
(17, static cff => cff.StartFullscreen = false),
|
||||
(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9),
|
||||
// 19 -> LDN2
|
||||
(20, static cff => cff.ShowConfirmExit = true),
|
||||
(21, static cff =>
|
||||
{
|
||||
// Initialize network config.
|
||||
|
||||
cff.MultiplayerMode = MultiplayerMode.Disabled;
|
||||
cff.MultiplayerLanInterfaceId = "0";
|
||||
}),
|
||||
(22, static cff => cff.HideCursor = HideCursorMode.Never),
|
||||
(24, static cff =>
|
||||
{
|
||||
cff.InputConfig =
|
||||
[
|
||||
new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = "0",
|
||||
PlayerIndex = PlayerIndex.Player1,
|
||||
ControllerType = ControllerType.ProController,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
},
|
||||
}
|
||||
];
|
||||
}),
|
||||
(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe),
|
||||
(27, static cff => cff.EnableMouse = false),
|
||||
(29,
|
||||
static cff =>
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1, Screenshot = Key.F8, ShowUI = Key.F4
|
||||
}),
|
||||
(30, static cff =>
|
||||
{
|
||||
foreach (InputConfig config in cff.InputConfig)
|
||||
{
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
controllerConfig.Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
|
||||
};
|
||||
}
|
||||
}
|
||||
}),
|
||||
(31, static cff => cff.BackendThreading = BackendThreading.Auto),
|
||||
(32, static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = Key.F5,
|
||||
}),
|
||||
(33, static cff =>
|
||||
{
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = Key.F2,
|
||||
};
|
||||
|
||||
cff.AudioVolume = 1;
|
||||
}),
|
||||
(34, static cff => cff.EnableInternetAccess = false),
|
||||
(35, static cff =>
|
||||
{
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig
|
||||
.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
config.RangeLeft = 1.0f;
|
||||
config.RangeRight = 1.0f;
|
||||
}
|
||||
}),
|
||||
|
||||
(36, static cff => cff.LoggingEnableTrace = false),
|
||||
(37, static cff => cff.ShowConsole = true),
|
||||
(38, static cff =>
|
||||
{
|
||||
cff.BaseStyle = "Dark";
|
||||
cff.GameListViewMode = 0;
|
||||
cff.ShowNames = true;
|
||||
cff.GridSize = 2;
|
||||
cff.LanguageCode = "en_US";
|
||||
}),
|
||||
(39,
|
||||
static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = Key.Unbound,
|
||||
ResScaleDown = Key.Unbound
|
||||
}),
|
||||
(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl),
|
||||
(41,
|
||||
static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = Key.Unbound,
|
||||
VolumeDown = Key.Unbound
|
||||
}),
|
||||
(42, static cff => cff.EnableMacroHLE = true),
|
||||
(43, static cff => cff.UseHypervisor = true),
|
||||
(44, static cff =>
|
||||
{
|
||||
cff.AntiAliasing = AntiAliasing.None;
|
||||
cff.ScalingFilter = ScalingFilter.Bilinear;
|
||||
cff.ScalingFilterLevel = 80;
|
||||
}),
|
||||
(45,
|
||||
static cff => cff.ShownFileTypes = new ShownFileTypes
|
||||
{
|
||||
NSP = true,
|
||||
PFS0 = true,
|
||||
XCI = true,
|
||||
NCA = true,
|
||||
NRO = true,
|
||||
NSO = true
|
||||
}),
|
||||
(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS()),
|
||||
(47,
|
||||
static cff => cff.WindowStartup = new WindowStartup
|
||||
{
|
||||
WindowPositionX = 0,
|
||||
WindowPositionY = 0,
|
||||
WindowSizeHeight = 760,
|
||||
WindowSizeWidth = 1280,
|
||||
WindowMaximized = false
|
||||
}),
|
||||
(48, static cff => cff.EnableColorSpacePassthrough = false),
|
||||
(49, static _ =>
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
AppDataManager.FixMacOSConfigurationFolders();
|
||||
}
|
||||
}),
|
||||
(50, static cff => cff.EnableHardwareAcceleration = true),
|
||||
(51, static cff => cff.RememberWindowState = true),
|
||||
(52, static cff => cff.AutoloadDirs = []),
|
||||
(53, static cff => cff.EnableLowPowerPtc = false),
|
||||
(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB),
|
||||
(55, static cff => cff.IgnoreApplet = false),
|
||||
(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows()),
|
||||
(57, static cff =>
|
||||
{
|
||||
cff.VSyncMode = VSyncMode.Switch;
|
||||
cff.EnableCustomVSyncInterval = false;
|
||||
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||
};
|
||||
|
||||
cff.CustomVSyncInterval = 120;
|
||||
}),
|
||||
// 58 migration accidentally got skipped, but it worked with no issues somehow lol
|
||||
(59, static cff =>
|
||||
{
|
||||
cff.ShowDirtyHacks = false;
|
||||
cff.DirtyHacks = [];
|
||||
|
||||
// This was accidentally enabled by default when it was PRed. That is not what we want,
|
||||
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
|
||||
cff.IgnoreApplet = false;
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user