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6 changed files with 449 additions and 929 deletions

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@ -17,6 +17,7 @@
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" />

View File

@ -314,7 +314,7 @@ namespace Ryujinx.Ava
_renderer.Window?.ChangeVSyncMode(e.NewValue);
_viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom);
_viewModel.UpdateVSyncIntervalPicker();
}
public void VSyncModeToggle()

View File

@ -49,6 +49,7 @@
<PackageReference Include="Avalonia.Svg" />
<PackageReference Include="Avalonia.Svg.Skia" />
<PackageReference Include="CommandLineParser" />
<PackageReference Include="CommunityToolkit.Mvvm" />
<PackageReference Include="DiscordRichPresence" />
<PackageReference Include="DynamicData" />
<PackageReference Include="FluentAvaloniaUI" />
@ -162,4 +163,4 @@
<ItemGroup>
<AdditionalFiles Include="Assets\locales.json" />
</ItemGroup>
</Project>
</Project>

View File

@ -1,18 +1,10 @@
using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace Ryujinx.Ava.UI.ViewModels
{
public class BaseModel : INotifyPropertyChanged
public class BaseModel : ObservableObject
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
protected void OnPropertiesChanged(string firstPropertyName, params ReadOnlySpan<string> propertyNames)
{
OnPropertyChanged(firstPropertyName);

View File

@ -6,6 +6,7 @@ using Avalonia.Media;
using Avalonia.Media.Imaging;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using DynamicData.Binding;
using FluentAvalonia.UI.Controls;
@ -54,80 +55,76 @@ using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
namespace Ryujinx.Ava.UI.ViewModels
{
public class MainWindowViewModel : BaseModel
public partial class MainWindowViewModel : BaseModel
{
private const int HotKeyPressDelayMs = 500;
private delegate int LoadContentFromFolderDelegate(List<string> dirs, out int numRemoved);
private ObservableCollectionExtended<ApplicationData> _applications;
private string _aspectStatusText;
private string _loadHeading;
private string _cacheLoadStatus;
private string _searchText;
private Timer _searchTimer;
private string _dockedStatusText;
private string _vSyncModeText;
private string _fifoStatusText;
private string _gameStatusText;
private string _volumeStatusText;
private string _gpuStatusText;
private string _shaderCountText;
[ObservableProperty] private ObservableCollectionExtended<ApplicationData> _applications;
[ObservableProperty] private string _aspectRatioStatusText;
[ObservableProperty] private string _loadHeading;
[ObservableProperty] private string _cacheLoadStatus;
[ObservableProperty] private string _dockedStatusText;
[ObservableProperty] private string _fifoStatusText;
[ObservableProperty] private string _gameStatusText;
[ObservableProperty] private string _volumeStatusText;
[ObservableProperty] private string _gpuNameText;
[ObservableProperty] private string _backendText;
[ObservableProperty] private string _shaderCountText;
[ObservableProperty] private bool _showShaderCompilationHint;
[ObservableProperty] private bool _isFullScreen;
[ObservableProperty] private int _progressMaximum;
[ObservableProperty] private int _progressValue;
[ObservableProperty] private bool _showMenuAndStatusBar = true;
[ObservableProperty] private bool _showStatusSeparator;
[ObservableProperty] private Brush _progressBarForegroundColor;
[ObservableProperty] private Brush _progressBarBackgroundColor;
[ObservableProperty] private Brush _vSyncModeColor;
[ObservableProperty] private byte[] _selectedIcon;
[ObservableProperty] private int _statusBarProgressMaximum;
[ObservableProperty] private int _statusBarProgressValue;
[ObservableProperty] private string _statusBarProgressStatusText;
[ObservableProperty] private bool _statusBarProgressStatusVisible;
[ObservableProperty] private bool _isPaused;
[ObservableProperty] private bool _isLoadingIndeterminate = true;
[ObservableProperty] private bool _showAll;
[ObservableProperty] private string _lastScannedAmiiboId;
[ObservableProperty] private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
[ObservableProperty] private long _lastFullscreenToggle = Environment.TickCount64;
[ObservableProperty] private bool _showContent = true;
[ObservableProperty] private float _volumeBeforeMute;
[ObservableProperty] private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
[ObservableProperty] private Cursor _cursor;
[ObservableProperty] private string _title;
[ObservableProperty] private WindowState _windowState;
[ObservableProperty] private double _windowWidth;
[ObservableProperty] private double _windowHeight;
[ObservableProperty] private bool _isActive;
[ObservableProperty] private bool _isSubMenuOpen;
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
private bool _showLoadProgress;
private bool _isGameRunning;
private bool _isAmiiboRequested;
private bool _isAmiiboBinRequested;
private bool _showShaderCompilationHint;
private bool _isGameRunning;
private bool _isFullScreen;
private int _progressMaximum;
private int _progressValue;
private long _lastFullscreenToggle = Environment.TickCount64;
private bool _showLoadProgress;
private bool _showMenuAndStatusBar = true;
private bool _showStatusSeparator;
private Brush _progressBarForegroundColor;
private Brush _progressBarBackgroundColor;
private Brush _vSyncModeColor;
private byte[] _selectedIcon;
private bool _isAppletMenuActive;
private int _statusBarProgressMaximum;
private int _statusBarProgressValue;
private string _statusBarProgressStatusText;
private bool _statusBarProgressStatusVisible;
private bool _isPaused;
private bool _showContent = true;
private bool _isLoadingIndeterminate = true;
private bool _showAll;
private string _lastScannedAmiiboId;
private bool _statusBarVisible;
private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
private string _searchText;
private Timer _searchTimer;
private string _vSyncModeText;
private string _showUiKey = "F4";
private string _pauseKey = "F5";
private string _screenshotKey = "F8";
private float _volume;
private float _volumeBeforeMute;
private string _backendText;
private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
private bool _isAppletMenuActive;
private bool _statusBarVisible;
private bool _canUpdate = true;
private Cursor _cursor;
private string _title;
private ApplicationData _currentApplicationData;
private readonly AutoResetEvent _rendererWaitEvent;
private WindowState _windowState;
private double _windowWidth;
private double _windowHeight;
private int _customVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
private bool _isActive;
private bool _isSubMenuOpen;
private ApplicationData _listSelectedApplication;
private ApplicationData _gridSelectedApplication;
private ApplicationContextMenu _listAppContextMenu;
private ApplicationContextMenu _gridAppContextMenu;
public ApplicationData ListSelectedApplication
{
get => _listSelectedApplication;
@ -135,10 +132,13 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_listSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_listSelectedApplication != null && _listAppContextMenu == null)
ListAppContextMenu = new ApplicationContextMenu();
else if (_listSelectedApplication == null && _listAppContextMenu != null)
ListAppContextMenu = null;
ListAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
@ -151,10 +151,12 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_gridSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_gridSelectedApplication != null && _gridAppContextMenu == null)
GridAppContextMenu = new ApplicationContextMenu();
else if (_gridSelectedApplication == null && _gridAppContextMenu != null)
GridAppContextMenu = null;
GridAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
@ -260,71 +262,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public Cursor Cursor
{
get => _cursor;
set
{
_cursor = value;
OnPropertyChanged();
}
}
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
{
get => _appsObservableList;
set
{
_appsObservableList = value;
OnPropertyChanged();
}
}
public ApplicationContextMenu ListAppContextMenu
{
get => _listAppContextMenu;
set
{
_listAppContextMenu = value;
OnPropertyChanged();
}
}
public ApplicationContextMenu GridAppContextMenu
{
get => _gridAppContextMenu;
set
{
_gridAppContextMenu = value;
OnPropertyChanged();
}
}
public bool IsPaused
{
get => _isPaused;
set
{
_isPaused = value;
OnPropertyChanged();
}
}
public long LastFullscreenToggle
{
get => _lastFullscreenToggle;
set
{
_lastFullscreenToggle = value;
OnPropertyChanged();
}
}
public bool StatusBarVisible
{
get => _statusBarVisible && EnableNonGameRunningControls;
@ -340,17 +277,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool ShowFirmwareStatus => !ShowLoadProgress;
public bool ShowShaderCompilationHint
{
get => _showShaderCompilationHint;
set
{
_showShaderCompilationHint = value;
OnPropertyChanged();
}
}
public bool IsGameRunning
{
get => _isGameRunning;
@ -393,7 +319,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public bool CanScanAmiiboBinaries => AmiiboBinReader.HasAmiiboKeyFile;
public bool ShowLoadProgress
{
get => _showLoadProgress;
@ -406,61 +332,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public string GameStatusText
{
get => _gameStatusText;
set
{
_gameStatusText = value;
OnPropertyChanged();
}
}
public bool IsFullScreen
{
get => _isFullScreen;
set
{
_isFullScreen = value;
OnPropertyChanged();
}
}
public bool IsSubMenuOpen
{
get => _isSubMenuOpen;
set
{
_isSubMenuOpen = value;
OnPropertyChanged();
}
}
public bool ShowAll
{
get => _showAll;
set
{
_showAll = value;
OnPropertyChanged();
}
}
public string LastScannedAmiiboId
{
get => _lastScannedAmiiboId;
set
{
_lastScannedAmiiboId = value;
OnPropertyChanged();
}
}
public ApplicationData SelectedApplication
{
get
@ -482,79 +353,12 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool OpenBcatSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public string LoadHeading
public bool ShowCustomVSyncIntervalPicker
=> _isGameRunning && AppHost.Device.VSyncMode == VSyncMode.Custom;
public void UpdateVSyncIntervalPicker()
{
get => _loadHeading;
set
{
_loadHeading = value;
OnPropertyChanged();
}
}
public string CacheLoadStatus
{
get => _cacheLoadStatus;
set
{
_cacheLoadStatus = value;
OnPropertyChanged();
}
}
public Brush ProgressBarBackgroundColor
{
get => _progressBarBackgroundColor;
set
{
_progressBarBackgroundColor = value;
OnPropertyChanged();
}
}
public Brush ProgressBarForegroundColor
{
get => _progressBarForegroundColor;
set
{
_progressBarForegroundColor = value;
OnPropertyChanged();
}
}
public Brush VSyncModeColor
{
get => _vSyncModeColor;
set
{
_vSyncModeColor = value;
OnPropertyChanged();
}
}
public bool ShowCustomVSyncIntervalPicker
{
get
{
if (_isGameRunning)
{
return AppHost.Device.VSyncMode ==
VSyncMode.Custom;
}
else
{
return false;
}
}
set
{
OnPropertyChanged();
}
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
}
public int CustomVSyncIntervalPercentageProxy
@ -607,126 +411,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public byte[] SelectedIcon
{
get => _selectedIcon;
set
{
_selectedIcon = value;
OnPropertyChanged();
}
}
public int ProgressMaximum
{
get => _progressMaximum;
set
{
_progressMaximum = value;
OnPropertyChanged();
}
}
public int ProgressValue
{
get => _progressValue;
set
{
_progressValue = value;
OnPropertyChanged();
}
}
public int StatusBarProgressMaximum
{
get => _statusBarProgressMaximum;
set
{
_statusBarProgressMaximum = value;
OnPropertyChanged();
}
}
public int StatusBarProgressValue
{
get => _statusBarProgressValue;
set
{
_statusBarProgressValue = value;
OnPropertyChanged();
}
}
public bool StatusBarProgressStatusVisible
{
get => _statusBarProgressStatusVisible;
set
{
_statusBarProgressStatusVisible = value;
OnPropertyChanged();
}
}
public string StatusBarProgressStatusText
{
get => _statusBarProgressStatusText;
set
{
_statusBarProgressStatusText = value;
OnPropertyChanged();
}
}
public string FifoStatusText
{
get => _fifoStatusText;
set
{
_fifoStatusText = value;
OnPropertyChanged();
}
}
public string GpuNameText
{
get => _gpuStatusText;
set
{
_gpuStatusText = value;
OnPropertyChanged();
}
}
public string ShaderCountText
{
get => _shaderCountText;
set
{
_shaderCountText = value;
OnPropertyChanged();
}
}
public string BackendText
{
get => _backendText;
set
{
_backendText = value;
OnPropertyChanged();
}
}
public string VSyncModeText
{
get => _vSyncModeText;
@ -735,39 +419,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_vSyncModeText = value;
OnPropertyChanged();
}
}
public string DockedStatusText
{
get => _dockedStatusText;
set
{
_dockedStatusText = value;
OnPropertyChanged();
}
}
public string AspectRatioStatusText
{
get => _aspectStatusText;
set
{
_aspectStatusText = value;
OnPropertyChanged();
}
}
public string VolumeStatusText
{
get => _volumeStatusText;
set
{
_volumeStatusText = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
}
}
@ -791,73 +443,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public float VolumeBeforeMute
{
get => _volumeBeforeMute;
set
{
_volumeBeforeMute = value;
OnPropertyChanged();
}
}
public bool ShowStatusSeparator
{
get => _showStatusSeparator;
set
{
_showStatusSeparator = value;
OnPropertyChanged();
}
}
public bool ShowMenuAndStatusBar
{
get => _showMenuAndStatusBar;
set
{
_showMenuAndStatusBar = value;
OnPropertyChanged();
}
}
public bool IsLoadingIndeterminate
{
get => _isLoadingIndeterminate;
set
{
_isLoadingIndeterminate = value;
OnPropertyChanged();
}
}
public bool IsActive
{
get => _isActive;
set
{
_isActive = value;
OnPropertyChanged();
}
}
public bool ShowContent
{
get => _showContent;
set
{
_showContent = value;
OnPropertyChanged();
}
}
public bool IsAppletMenuActive
{
get => _isAppletMenuActive && EnableNonGameRunningControls;
@ -869,39 +454,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public WindowState WindowState
{
get => _windowState;
internal set
{
_windowState = value;
OnPropertyChanged();
}
}
public double WindowWidth
{
get => _windowWidth;
set
{
_windowWidth = value;
OnPropertyChanged();
}
}
public double WindowHeight
{
get => _windowHeight;
set
{
_windowHeight = value;
OnPropertyChanged();
}
}
public bool IsGrid => Glyph == Glyph.Grid;
public bool IsList => Glyph == Glyph.List;
@ -945,17 +497,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public string Title
{
get => _title;
set
{
_title = value;
OnPropertyChanged();
}
}
public bool ShowConsoleVisible
{
get => ConsoleHelper.SetConsoleWindowStateSupported;
@ -966,27 +507,6 @@ namespace Ryujinx.Ava.UI.ViewModels
get => FileAssociationHelper.IsTypeAssociationSupported;
}
public bool AreMimeTypesRegistered
{
get => _areMimeTypesRegistered;
set {
_areMimeTypesRegistered = value;
OnPropertyChanged();
}
}
public ObservableCollectionExtended<ApplicationData> Applications
{
get => _applications;
set
{
_applications = value;
OnPropertyChanged();
}
}
public Glyph Glyph
{
get => (Glyph)ConfigurationState.Instance.UI.GameListViewMode.Value;
@ -1004,7 +524,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool ShowNames
{
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1; set
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1;
set
{
ConfigurationState.Instance.UI.ShowNames.Value = value;
@ -1564,8 +1085,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
VSyncModeText = args.VSyncMode == "Custom" ? "Custom" : "VSync";
ShowCustomVSyncIntervalPicker =
args.VSyncMode == VSyncMode.Custom.ToString();
DockedStatusText = args.DockedMode;
AspectRatioStatusText = args.AspectRatio;
GameStatusText = args.GameStatus;

View File

@ -9,379 +9,146 @@ using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using System;
using System.Collections.Generic;
using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger;
namespace Ryujinx.Ava.Utilities.Configuration
{
public partial class ConfigurationState
{
public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
{
// referenced by Migrate
bool configurationFileUpdated = false;
if (configurationFileFormat.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
RyuLogger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {cff.Version}, loading default.");
LoadDefault();
}
Migrate(2, static cff => cff.SystemRegion = Region.USA);
Migrate(3, static cff => cff.SystemTimeZone = "UTC");
Migrate(4, static cff => cff.MaxAnisotropy = -1);
Migrate(5, static cff => cff.SystemTimeOffset = 0);
Migrate(8, static cff => cff.EnablePtc = true);
Migrate(9, static cff =>
{
cff.ColumnSort = new ColumnSort
{
SortColumnId = 0,
SortAscending = false
};
cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
});
Migrate(10, static cff => cff.AudioBackend = AudioBackend.OpenAl);
Migrate(11, static cff =>
foreach ((int newVersion, Action<ConfigurationFileFormat> migratorFunction)
in _migrations.OrderBy(x => x.Key))
{
cff.ResScale = 1;
cff.ResScaleCustom = 1.0f;
});
Migrate(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None);
// 13 -> LDN1
Migrate(14, static cff => cff.CheckUpdatesOnStart = true);
Migrate(16, static cff => cff.EnableShaderCache = true);
Migrate(17, static cff => cff.StartFullscreen = false);
Migrate(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9);
// 19 -> LDN2
Migrate(20, static cff => cff.ShowConfirmExit = true);
Migrate(21, static cff =>
{
// Initialize network config.
if (cff.Version >= newVersion)
continue;
RyuLogger.Warning?.Print(LogClass.Application,
$"Outdated configuration version {cff.Version}, migrating to version {newVersion}.");
cff.MultiplayerMode = MultiplayerMode.Disabled;
cff.MultiplayerLanInterfaceId = "0";
});
Migrate(22, static cff => cff.HideCursor = HideCursorMode.Never);
Migrate(24, static cff =>
{
cff.InputConfig =
[
new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
}
migratorFunction(cff);
];
});
Migrate(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe);
Migrate(27, static cff => cff.EnableMouse = false);
Migrate(29, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = Key.F8,
ShowUI = Key.F4
});
Migrate(30, static cff =>
{
foreach (InputConfig config in cff.InputConfig)
{
if (config is StandardControllerInputConfig controllerConfig)
{
controllerConfig.Rumble = new RumbleConfigController
{
EnableRumble = false,
StrongRumble = 1f,
WeakRumble = 1f,
};
}
}
});
Migrate(31, static cff => cff.BackendThreading = BackendThreading.Auto);
Migrate(32, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = Key.F5,
});
Migrate(33, static cff =>
{
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = Key.F2,
};
cff.AudioVolume = 1;
});
Migrate(34, static cff => cff.EnableInternetAccess = false);
Migrate(35, static cff =>
{
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
{
config.RangeLeft = 1.0f;
config.RangeRight = 1.0f;
}
});
configurationFileUpdated = true;
}
Migrate(36, static cff => cff.LoggingEnableTrace = false);
Migrate(37, static cff => cff.ShowConsole = true);
Migrate(38, static cff =>
{
cff.BaseStyle = "Dark";
cff.GameListViewMode = 0;
cff.ShowNames = true;
cff.GridSize = 2;
cff.LanguageCode = "en_US";
});
Migrate(39, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = Key.Unbound,
ResScaleDown = Key.Unbound
});
Migrate(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl);
Migrate(41, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound
});
Migrate(42, static cff => cff.EnableMacroHLE = true);
Migrate(43, static cff => cff.UseHypervisor = true);
Migrate(44, static cff =>
{
cff.AntiAliasing = AntiAliasing.None;
cff.ScalingFilter = ScalingFilter.Bilinear;
cff.ScalingFilterLevel = 80;
});
Migrate(45, static cff => cff.ShownFileTypes = new ShownFileTypes
{
NSP = true,
PFS0 = true,
XCI = true,
NCA = true,
NRO = true,
NSO = true
});
Migrate(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS());
Migrate(47, static cff => cff.WindowStartup = new WindowStartup
{
WindowPositionX = 0,
WindowPositionY = 0,
WindowSizeHeight = 760,
WindowSizeWidth = 1280,
WindowMaximized = false
});
Migrate(48, static cff => cff.EnableColorSpacePassthrough = false);
Migrate(49, static _ =>
{
if (OperatingSystem.IsMacOS())
{
AppDataManager.FixMacOSConfigurationFolders();
}
});
Migrate(50, static cff => cff.EnableHardwareAcceleration = true);
Migrate(51, static cff => cff.RememberWindowState = true);
Migrate(52, static cff => cff.AutoloadDirs = []);
Migrate(53, static cff => cff.EnableLowPowerPtc = false);
Migrate(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB);
Migrate(55, static cff => cff.IgnoreApplet = false);
Migrate(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows());
Migrate(57, static cff =>
{
cff.VSyncMode = VSyncMode.Switch;
cff.EnableCustomVSyncInterval = false;
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = cff.Hotkeys.VolumeUp,
VolumeDown = cff.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
};
cff.CustomVSyncInterval = 120;
});
// 58 migration accidentally got skipped but it worked with no issues somehow lol
Migrate(59, static cff =>
{
cff.ShowDirtyHacks = false;
cff.DirtyHacks = [];
// This was accidentally enabled by default when it was PRed. That is not what we want,
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false;
});
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel;
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace;
Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
System.Language.Value = configurationFileFormat.SystemLanguage;
System.Region.Value = configurationFileFormat.SystemRegion;
System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
IgnoreApplet.Value = configurationFileFormat.IgnoreApplet;
RememberWindowState.Value = configurationFileFormat.RememberWindowState;
ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode;
Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval;
Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
System.EnablePtc.Value = configurationFileFormat.EnablePtc;
System.EnableLowPowerPtc.Value = configurationFileFormat.EnableLowPowerPtc;
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
System.AudioBackend.Value = configurationFileFormat.AudioBackend;
System.AudioVolume.Value = configurationFileFormat.AudioVolume;
System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
System.DramSize.Value = configurationFileFormat.DramSize;
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
UI.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
UI.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
UI.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
UI.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
UI.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
UI.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
UI.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
UI.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
UI.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
UI.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
UI.GameDirs.Value = configurationFileFormat.GameDirs;
UI.AutoloadDirs.Value = configurationFileFormat.AutoloadDirs ?? [];
UI.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
UI.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
UI.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
UI.LanguageCode.Value = configurationFileFormat.LanguageCode;
UI.BaseStyle.Value = configurationFileFormat.BaseStyle;
UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
UI.ShowNames.Value = configurationFileFormat.ShowNames;
UI.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder;
UI.GridSize.Value = configurationFileFormat.GridSize;
UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
UI.ShowConsole.Value = configurationFileFormat.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;
UI.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX;
UI.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY;
UI.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized;
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
Hid.InputConfig.Value = configurationFileFormat.InputConfig ?? [];
Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
Multiplayer.DisableP2p.Value = configurationFileFormat.MultiplayerDisableP2p;
Multiplayer.LdnPassphrase.Value = configurationFileFormat.MultiplayerLdnPassphrase;
Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer;
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
ShowConfirmExit.Value = cff.ShowConfirmExit;
IgnoreApplet.Value = cff.IgnoreApplet;
RememberWindowState.Value = cff.RememberWindowState;
ShowTitleBar.Value = cff.ShowTitleBar;
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
HideCursor.Value = cff.HideCursor;
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
Logger.EnableFileLog.Value = cff.EnableFileLog;
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
Logger.EnableStub.Value = cff.LoggingEnableStub;
Logger.EnableInfo.Value = cff.LoggingEnableInfo;
Logger.EnableWarn.Value = cff.LoggingEnableWarn;
Logger.EnableError.Value = cff.LoggingEnableError;
Logger.EnableTrace.Value = cff.LoggingEnableTrace;
Logger.EnableGuest.Value = cff.LoggingEnableGuest;
Logger.EnableFsAccessLog.Value = cff.LoggingEnableFsAccessLog;
Logger.FilteredClasses.Value = cff.LoggingFilteredClasses;
Logger.GraphicsDebugLevel.Value = cff.LoggingGraphicsDebugLevel;
Graphics.ResScale.Value = cff.ResScale;
Graphics.ResScaleCustom.Value = cff.ResScaleCustom;
Graphics.MaxAnisotropy.Value = cff.MaxAnisotropy;
Graphics.AspectRatio.Value = cff.AspectRatio;
Graphics.ShadersDumpPath.Value = cff.GraphicsShadersDumpPath;
Graphics.BackendThreading.Value = cff.BackendThreading;
Graphics.GraphicsBackend.Value = cff.GraphicsBackend;
Graphics.PreferredGpu.Value = cff.PreferredGpu;
Graphics.AntiAliasing.Value = cff.AntiAliasing;
Graphics.ScalingFilter.Value = cff.ScalingFilter;
Graphics.ScalingFilterLevel.Value = cff.ScalingFilterLevel;
Graphics.VSyncMode.Value = cff.VSyncMode;
Graphics.EnableCustomVSyncInterval.Value = cff.EnableCustomVSyncInterval;
Graphics.CustomVSyncInterval.Value = cff.CustomVSyncInterval;
Graphics.EnableShaderCache.Value = cff.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = cff.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = cff.EnableMacroHLE;
Graphics.EnableColorSpacePassthrough.Value = cff.EnableColorSpacePassthrough;
System.Language.Value = cff.SystemLanguage;
System.Region.Value = cff.SystemRegion;
System.TimeZone.Value = cff.SystemTimeZone;
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
System.AudioBackend.Value = cff.AudioBackend;
System.AudioVolume.Value = cff.AudioVolume;
System.MemoryManagerMode.Value = cff.MemoryManagerMode;
System.DramSize.Value = cff.DramSize;
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
UI.GameDirs.Value = cff.GameDirs;
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
UI.LanguageCode.Value = cff.LanguageCode;
UI.BaseStyle.Value = cff.BaseStyle;
UI.GameListViewMode.Value = cff.GameListViewMode;
UI.ShowNames.Value = cff.ShowNames;
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
UI.GridSize.Value = cff.GridSize;
UI.ApplicationSort.Value = cff.ApplicationSort;
UI.StartFullscreen.Value = cff.StartFullscreen;
UI.ShowConsole.Value = cff.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse;
Hid.Hotkeys.Value = cff.Hotkeys;
Hid.InputConfig.Value = cff.InputConfig ?? [];
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
Multiplayer.Mode.Value = cff.MultiplayerMode;
Multiplayer.DisableP2p.Value = cff.MultiplayerDisableP2p;
Multiplayer.LdnPassphrase.Value = cff.MultiplayerLdnPassphrase;
Multiplayer.LdnServer.Value = cff.LdnServer;
{
DirtyHacks hacks = new (configurationFileFormat.DirtyHacks ?? []);
Hacks.ShowDirtyHacks.Value = cff.ShowDirtyHacks;
DirtyHacks hacks = new (cff.DirtyHacks ?? []);
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
@ -393,21 +160,261 @@ namespace Ryujinx.Ava.Utilities.Configuration
{
ToFileFormat().SaveConfig(configurationFilePath);
Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
}
return;
void Migrate(int newVer, Action<ConfigurationFileFormat> migrator)
{
if (configurationFileFormat.Version >= newVer) return;
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version {newVer}.");
migrator(configurationFileFormat);
configurationFileUpdated = true;
RyuLogger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
}
}
private static readonly Dictionary<int, Action<ConfigurationFileFormat>> _migrations =
Collections.NewDictionary<int, Action<ConfigurationFileFormat>>(
(2, static cff => cff.SystemRegion = Region.USA),
(3, static cff => cff.SystemTimeZone = "UTC"),
(4, static cff => cff.MaxAnisotropy = -1),
(5, static cff => cff.SystemTimeOffset = 0),
(8, static cff => cff.EnablePtc = true),
(9, static cff =>
{
cff.ColumnSort = new ColumnSort { SortColumnId = 0, SortAscending = false };
cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
}),
(10, static cff => cff.AudioBackend = AudioBackend.OpenAl),
(11, static cff =>
{
cff.ResScale = 1;
cff.ResScaleCustom = 1.0f;
}),
(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None),
// 13 -> LDN1
(14, static cff => cff.CheckUpdatesOnStart = true),
(16, static cff => cff.EnableShaderCache = true),
(17, static cff => cff.StartFullscreen = false),
(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9),
// 19 -> LDN2
(20, static cff => cff.ShowConfirmExit = true),
(21, static cff =>
{
// Initialize network config.
cff.MultiplayerMode = MultiplayerMode.Disabled;
cff.MultiplayerLanInterfaceId = "0";
}),
(22, static cff => cff.HideCursor = HideCursorMode.Never),
(24, static cff =>
{
cff.InputConfig =
[
new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
}
];
}),
(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe),
(27, static cff => cff.EnableMouse = false),
(29,
static cff =>
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1, Screenshot = Key.F8, ShowUI = Key.F4
}),
(30, static cff =>
{
foreach (InputConfig config in cff.InputConfig)
{
if (config is StandardControllerInputConfig controllerConfig)
{
controllerConfig.Rumble = new RumbleConfigController
{
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
};
}
}
}),
(31, static cff => cff.BackendThreading = BackendThreading.Auto),
(32, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = Key.F5,
}),
(33, static cff =>
{
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = Key.F2,
};
cff.AudioVolume = 1;
}),
(34, static cff => cff.EnableInternetAccess = false),
(35, static cff =>
{
foreach (StandardControllerInputConfig config in cff.InputConfig
.OfType<StandardControllerInputConfig>())
{
config.RangeLeft = 1.0f;
config.RangeRight = 1.0f;
}
}),
(36, static cff => cff.LoggingEnableTrace = false),
(37, static cff => cff.ShowConsole = true),
(38, static cff =>
{
cff.BaseStyle = "Dark";
cff.GameListViewMode = 0;
cff.ShowNames = true;
cff.GridSize = 2;
cff.LanguageCode = "en_US";
}),
(39,
static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = Key.Unbound,
ResScaleDown = Key.Unbound
}),
(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl),
(41,
static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound
}),
(42, static cff => cff.EnableMacroHLE = true),
(43, static cff => cff.UseHypervisor = true),
(44, static cff =>
{
cff.AntiAliasing = AntiAliasing.None;
cff.ScalingFilter = ScalingFilter.Bilinear;
cff.ScalingFilterLevel = 80;
}),
(45,
static cff => cff.ShownFileTypes = new ShownFileTypes
{
NSP = true,
PFS0 = true,
XCI = true,
NCA = true,
NRO = true,
NSO = true
}),
(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS()),
(47,
static cff => cff.WindowStartup = new WindowStartup
{
WindowPositionX = 0,
WindowPositionY = 0,
WindowSizeHeight = 760,
WindowSizeWidth = 1280,
WindowMaximized = false
}),
(48, static cff => cff.EnableColorSpacePassthrough = false),
(49, static _ =>
{
if (OperatingSystem.IsMacOS())
{
AppDataManager.FixMacOSConfigurationFolders();
}
}),
(50, static cff => cff.EnableHardwareAcceleration = true),
(51, static cff => cff.RememberWindowState = true),
(52, static cff => cff.AutoloadDirs = []),
(53, static cff => cff.EnableLowPowerPtc = false),
(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB),
(55, static cff => cff.IgnoreApplet = false),
(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows()),
(57, static cff =>
{
cff.VSyncMode = VSyncMode.Switch;
cff.EnableCustomVSyncInterval = false;
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = cff.Hotkeys.VolumeUp,
VolumeDown = cff.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
};
cff.CustomVSyncInterval = 120;
}),
// 58 migration accidentally got skipped, but it worked with no issues somehow lol
(59, static cff =>
{
cff.ShowDirtyHacks = false;
cff.DirtyHacks = [];
// This was accidentally enabled by default when it was PRed. That is not what we want,
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false;
})
);
}
}