mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-08-01 10:39:50 -06:00
Compare commits
16 Commits
Canary-1.2
...
Canary-1.2
Author | SHA1 | Date | |
---|---|---|---|
c2ae49eb47 | |||
47c71966d0 | |||
f9e8f4bc29 | |||
7694c8c046 | |||
0dd789e8a5 | |||
4e0aafd005 | |||
c5091f499e | |||
41c8fd8194 | |||
d4a7ee25ea | |||
3141c560fb | |||
de341b285b | |||
cc95e80ee9 | |||
d75ce52bd4 | |||
4a4ea557de | |||
33f42adb11 | |||
cca429d46a |
10
.github/workflows/release.yml
vendored
10
.github/workflows/release.yml
vendored
@ -3,16 +3,6 @@ name: Release job
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs: {}
|
||||
push:
|
||||
branches: [ release ]
|
||||
paths-ignore:
|
||||
- '.github/**'
|
||||
- 'docs/**'
|
||||
- 'assets/**'
|
||||
- '*.yml'
|
||||
- '*.json'
|
||||
- '*.config'
|
||||
- '*.md'
|
||||
|
||||
concurrency: release
|
||||
|
||||
|
@ -42,7 +42,7 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.0.1" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.0.2" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="Sep" Version="0.6.0" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1243,7 +1243,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "问答与指南",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -4018,7 +4018,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "与 PC 日期和时间重新同步",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -14193,7 +14193,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™.\nОтримуйте всі останні новини в нашому Discord.\nРозробники, які хочуть зробити внесок, можуть дізнатися більше на нашому GitHub або в Discord.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "Ryujinx 是一个 Nintendo Switch™ 模拟器。\n有兴趣做出贡献的开发者可以在我们的 GitHub 或 Discord 上了解更多信息。\n",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17818,7 +17818,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "档案对话框",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19543,7 +19543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Необрізаних {0} тайтл(ів)...",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "正在精简 {0} 个游戏",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19718,7 +19718,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Заголовок",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "标题",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19743,7 +19743,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Економія місця",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "节省空间",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19793,7 +19793,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Зшивання",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "取消精简",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22597,6 +22597,31 @@
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListLastUpdated",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Last updated: {0}",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "最后更新于: {0}",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListWarning",
|
||||
"Translations": {
|
||||
@ -22618,7 +22643,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "此兼容性列表可能包含过时的条目。\n不要只测试 \"进入游戏\" 状态的游戏。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22643,7 +22668,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "正在搜索兼容性条目...",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22668,7 +22693,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "打开兼容性列表",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22693,7 +22718,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "仅显示拥有的游戏",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22718,7 +22743,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "可游玩",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22743,7 +22768,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "进入游戏",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22768,7 +22793,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "菜单",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22793,7 +22818,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "启动",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22818,7 +22843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "什么都没有",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
|
@ -133,12 +133,13 @@
|
||||
Spacing="5">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding TimePlayedString}"
|
||||
Text="{Binding LastPlayedString}"
|
||||
TextAlignment="End"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
Text="{Binding LastPlayedString}"
|
||||
Text="{Binding TimePlayedString}"
|
||||
IsVisible="{Binding HasPlayedPreviously}"
|
||||
TextAlignment="End"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
|
@ -1,152 +1,53 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class HotkeyConfig : BaseModel
|
||||
public partial class HotkeyConfig : BaseModel
|
||||
{
|
||||
private Key _toggleVSyncMode;
|
||||
public Key ToggleVSyncMode
|
||||
{
|
||||
get => _toggleVSyncMode;
|
||||
set
|
||||
{
|
||||
_toggleVSyncMode = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _toggleVSyncMode;
|
||||
|
||||
private Key _screenshot;
|
||||
public Key Screenshot
|
||||
{
|
||||
get => _screenshot;
|
||||
set
|
||||
{
|
||||
_screenshot = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _screenshot;
|
||||
|
||||
private Key _showUI;
|
||||
public Key ShowUI
|
||||
{
|
||||
get => _showUI;
|
||||
set
|
||||
{
|
||||
_showUI = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _showUI;
|
||||
|
||||
private Key _pause;
|
||||
public Key Pause
|
||||
{
|
||||
get => _pause;
|
||||
set
|
||||
{
|
||||
_pause = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _pause;
|
||||
|
||||
private Key _toggleMute;
|
||||
public Key ToggleMute
|
||||
{
|
||||
get => _toggleMute;
|
||||
set
|
||||
{
|
||||
_toggleMute = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _toggleMute;
|
||||
|
||||
private Key _resScaleUp;
|
||||
public Key ResScaleUp
|
||||
{
|
||||
get => _resScaleUp;
|
||||
set
|
||||
{
|
||||
_resScaleUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _resScaleUp;
|
||||
|
||||
private Key _resScaleDown;
|
||||
public Key ResScaleDown
|
||||
{
|
||||
get => _resScaleDown;
|
||||
set
|
||||
{
|
||||
_resScaleDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _resScaleDown;
|
||||
|
||||
private Key _volumeUp;
|
||||
public Key VolumeUp
|
||||
{
|
||||
get => _volumeUp;
|
||||
set
|
||||
{
|
||||
_volumeUp = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _volumeUp;
|
||||
|
||||
private Key _volumeDown;
|
||||
public Key VolumeDown
|
||||
{
|
||||
get => _volumeDown;
|
||||
set
|
||||
{
|
||||
_volumeDown = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _volumeDown;
|
||||
|
||||
private Key _customVSyncIntervalIncrement;
|
||||
public Key CustomVSyncIntervalIncrement
|
||||
{
|
||||
get => _customVSyncIntervalIncrement;
|
||||
set
|
||||
{
|
||||
_customVSyncIntervalIncrement = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _customVSyncIntervalIncrement;
|
||||
|
||||
private Key _customVSyncIntervalDecrement;
|
||||
public Key CustomVSyncIntervalDecrement
|
||||
{
|
||||
get => _customVSyncIntervalDecrement;
|
||||
set
|
||||
{
|
||||
_customVSyncIntervalDecrement = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
||||
|
||||
public HotkeyConfig(KeyboardHotkeys config)
|
||||
{
|
||||
if (config != null)
|
||||
{
|
||||
ToggleVSyncMode = config.ToggleVSyncMode;
|
||||
Screenshot = config.Screenshot;
|
||||
ShowUI = config.ShowUI;
|
||||
Pause = config.Pause;
|
||||
ToggleMute = config.ToggleMute;
|
||||
ResScaleUp = config.ResScaleUp;
|
||||
ResScaleDown = config.ResScaleDown;
|
||||
VolumeUp = config.VolumeUp;
|
||||
VolumeDown = config.VolumeDown;
|
||||
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
||||
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
||||
}
|
||||
if (config == null)
|
||||
return;
|
||||
|
||||
ToggleVSyncMode = config.ToggleVSyncMode;
|
||||
Screenshot = config.Screenshot;
|
||||
ShowUI = config.ShowUI;
|
||||
Pause = config.Pause;
|
||||
ToggleMute = config.ToggleMute;
|
||||
ResScaleUp = config.ResScaleUp;
|
||||
ResScaleDown = config.ResScaleDown;
|
||||
VolumeUp = config.VolumeUp;
|
||||
VolumeDown = config.VolumeDown;
|
||||
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
||||
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
||||
}
|
||||
|
||||
public KeyboardHotkeys GetConfig()
|
||||
{
|
||||
var config = new KeyboardHotkeys
|
||||
public KeyboardHotkeys GetConfig() =>
|
||||
new()
|
||||
{
|
||||
ToggleVSyncMode = ToggleVSyncMode,
|
||||
Screenshot = Screenshot,
|
||||
@ -160,8 +61,5 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
||||
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
||||
};
|
||||
|
||||
return config;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,21 +1,13 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class ControllerInputViewModel : BaseModel
|
||||
public partial class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
private GamepadInputConfig _config;
|
||||
public GamepadInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private GamepadInputConfig _config;
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
@ -43,16 +35,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
private SvgImage _image;
|
||||
public SvgImage Image
|
||||
{
|
||||
get => _image;
|
||||
set
|
||||
{
|
||||
_image = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
|
||||
|
@ -1,9 +1,8 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Svg.Skia;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
@ -32,7 +31,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class InputViewModel : BaseModel, IDisposable
|
||||
public partial class InputViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private const string Disabled = "disabled";
|
||||
private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg";
|
||||
@ -48,8 +47,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
private int _controller;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
private object _configViewModel;
|
||||
private string _profileName;
|
||||
[ObservableProperty] private object _configViewModel;
|
||||
[ObservableProperty] private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
@ -73,17 +72,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object ConfigViewModel
|
||||
{
|
||||
get => _configViewModel;
|
||||
set
|
||||
{
|
||||
_configViewModel = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerIdChoose
|
||||
{
|
||||
get => _playerIdChoose;
|
||||
@ -200,16 +188,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
}
|
||||
|
||||
public string ProfileName
|
||||
{
|
||||
get => _profileName; set
|
||||
{
|
||||
_profileName = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int Device
|
||||
{
|
||||
get => _device;
|
||||
|
@ -1,20 +1,12 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class KeyboardInputViewModel : BaseModel
|
||||
public partial class KeyboardInputViewModel : BaseModel
|
||||
{
|
||||
private KeyboardInputConfig _config;
|
||||
public KeyboardInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private KeyboardInputConfig _config;
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
@ -42,16 +34,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
private SvgImage _image;
|
||||
public SvgImage Image
|
||||
{
|
||||
get => _image;
|
||||
set
|
||||
{
|
||||
_image = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
public readonly InputViewModel ParentModel;
|
||||
|
||||
|
@ -1,93 +1,23 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class MotionInputViewModel : BaseModel
|
||||
public partial class MotionInputViewModel : BaseModel
|
||||
{
|
||||
private int _slot;
|
||||
public int Slot
|
||||
{
|
||||
get => _slot;
|
||||
set
|
||||
{
|
||||
_slot = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private int _slot;
|
||||
|
||||
private int _altSlot;
|
||||
public int AltSlot
|
||||
{
|
||||
get => _altSlot;
|
||||
set
|
||||
{
|
||||
_altSlot = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private int _altSlot;
|
||||
|
||||
private string _dsuServerHost;
|
||||
public string DsuServerHost
|
||||
{
|
||||
get => _dsuServerHost;
|
||||
set
|
||||
{
|
||||
_dsuServerHost = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private string _dsuServerHost;
|
||||
|
||||
private int _dsuServerPort;
|
||||
public int DsuServerPort
|
||||
{
|
||||
get => _dsuServerPort;
|
||||
set
|
||||
{
|
||||
_dsuServerPort = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private int _dsuServerPort;
|
||||
|
||||
private bool _mirrorInput;
|
||||
public bool MirrorInput
|
||||
{
|
||||
get => _mirrorInput;
|
||||
set
|
||||
{
|
||||
_mirrorInput = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private bool _mirrorInput;
|
||||
|
||||
private int _sensitivity;
|
||||
public int Sensitivity
|
||||
{
|
||||
get => _sensitivity;
|
||||
set
|
||||
{
|
||||
_sensitivity = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private int _sensitivity;
|
||||
|
||||
private double _gryoDeadzone;
|
||||
public double GyroDeadzone
|
||||
{
|
||||
get => _gryoDeadzone;
|
||||
set
|
||||
{
|
||||
_gryoDeadzone = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private double _gyroDeadzone;
|
||||
|
||||
private bool _enableCemuHookMotion;
|
||||
public bool EnableCemuHookMotion
|
||||
{
|
||||
get => _enableCemuHookMotion;
|
||||
set
|
||||
{
|
||||
_enableCemuHookMotion = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private bool _enableCemuHookMotion;
|
||||
}
|
||||
}
|
||||
|
@ -1,27 +1,11 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public class RumbleInputViewModel : BaseModel
|
||||
public partial class RumbleInputViewModel : BaseModel
|
||||
{
|
||||
private float _strongRumble;
|
||||
public float StrongRumble
|
||||
{
|
||||
get => _strongRumble;
|
||||
set
|
||||
{
|
||||
_strongRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private float _strongRumble;
|
||||
|
||||
private float _weakRumble;
|
||||
public float WeakRumble
|
||||
{
|
||||
get => _weakRumble;
|
||||
set
|
||||
{
|
||||
_weakRumble = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
[ObservableProperty] private float _weakRumble;
|
||||
}
|
||||
}
|
||||
|
@ -743,7 +743,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
.Sort(GetComparer())
|
||||
#pragma warning disable MVVMTK0034
|
||||
.Bind(out _appsObservableList)
|
||||
#pragma warning enable MVVMTK0034
|
||||
#pragma warning restore MVVMTK0034
|
||||
.AsObservableList();
|
||||
|
||||
OnPropertyChanged(nameof(AppsObservableList));
|
||||
|
@ -164,7 +164,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
});
|
||||
}
|
||||
|
||||
private void ApplicationLibrary_LdnGameDataReceived(object sender, LdnGameDataReceivedEventArgs e)
|
||||
private void ApplicationLibrary_LdnGameDataReceived(LdnGameDataReceivedEventArgs e)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
@ -408,13 +408,10 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
|
||||
|
||||
ApplicationGrid.DataContext = ApplicationList.DataContext = ViewModel;
|
||||
|
||||
ApplicationGrid.ApplicationOpened += Application_Opened;
|
||||
|
||||
ApplicationGrid.DataContext = ViewModel;
|
||||
|
||||
ApplicationList.ApplicationOpened += Application_Opened;
|
||||
|
||||
ApplicationList.DataContext = ViewModel;
|
||||
}
|
||||
|
||||
private void SetWindowSizePosition()
|
||||
|
@ -1,4 +1,6 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
@ -23,6 +25,11 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
InitializeComponent();
|
||||
Load();
|
||||
|
||||
#if DEBUG
|
||||
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
public SettingsWindow()
|
||||
|
@ -37,6 +37,8 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
||||
|
||||
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
|
||||
|
||||
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
||||
|
||||
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
|
||||
|
@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
|
||||
public Language DesiredLanguage { get; set; }
|
||||
public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
|
||||
public event EventHandler<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
|
||||
public event Action<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
|
||||
|
||||
public readonly IObservableCache<ApplicationData, ulong> Applications;
|
||||
public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
|
||||
@ -779,7 +779,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
using HttpClient httpClient = new HttpClient();
|
||||
string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
|
||||
ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
|
||||
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
|
||||
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
|
||||
{
|
||||
LdnData = ldnGameDataArray
|
||||
});
|
||||
@ -787,7 +787,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}");
|
||||
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
|
||||
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
|
||||
{
|
||||
LdnData = Array.Empty<LdnGameData>()
|
||||
});
|
||||
@ -795,7 +795,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
}
|
||||
else
|
||||
{
|
||||
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
|
||||
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
|
||||
{
|
||||
LdnData = Array.Empty<LdnGameData>()
|
||||
});
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Gommon;
|
||||
using Humanizer;
|
||||
using nietras.SeparatedValues;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Common.Logging;
|
||||
@ -56,7 +57,7 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
? titleIdRow
|
||||
: default(Optional<string>);
|
||||
|
||||
GameName = ColStr(row[indices.GameName]).Trim().Trim('"');
|
||||
GameName = ColStr(row[indices.GameName]);
|
||||
|
||||
Labels = ColStr(row[indices.Labels]).Split(';');
|
||||
Status = ColStr(row[indices.Status]).ToLower() switch
|
||||
@ -83,12 +84,14 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
public LocaleKeys? Status { get; }
|
||||
public DateTime LastUpdated { get; }
|
||||
|
||||
public string LocalizedLastUpdated =>
|
||||
LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
|
||||
|
||||
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
|
||||
public string FormattedTitleId => TitleId
|
||||
.OrElse(new string(' ', 16));
|
||||
|
||||
public string FormattedIssueLabels => Labels
|
||||
.Where(it => !it.StartsWithIgnoreCase("status"))
|
||||
.Select(FormatLabelName)
|
||||
.JoinToString(", ");
|
||||
|
||||
@ -97,7 +100,9 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
StringBuilder sb = new("CompatibilityEntry: {");
|
||||
sb.Append($"{nameof(GameName)}=\"{GameName}\", ");
|
||||
sb.Append($"{nameof(TitleId)}={TitleId}, ");
|
||||
sb.Append($"{nameof(Labels)}=\"{Labels}\", ");
|
||||
sb.Append($"{nameof(Labels)}={
|
||||
Labels.FormatCollection(it => $"\"{it}\"", separator: ", ", prefix: "[", suffix: "]")
|
||||
}, ");
|
||||
sb.Append($"{nameof(Status)}=\"{Status}\", ");
|
||||
sb.Append($"{nameof(LastUpdated)}=\"{LastUpdated}\"");
|
||||
sb.Append('}');
|
||||
|
@ -44,8 +44,11 @@
|
||||
ItemsSource="{Binding CurrentEntries}">
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate DataType="{x:Type local:CompatibilityEntry}">
|
||||
<Grid Width="750" ColumnDefinitions="Auto,Auto,Auto,*"
|
||||
Margin="5">
|
||||
<Grid Width="750"
|
||||
Margin="5"
|
||||
ColumnDefinitions="Auto,Auto,Auto,*"
|
||||
Background="Transparent"
|
||||
ToolTip.Tip="{Binding LocalizedLastUpdated}">
|
||||
<TextBlock Grid.Column="0"
|
||||
Text="{Binding GameName}"
|
||||
Width="320"
|
||||
|
@ -1,3 +1,5 @@
|
||||
using Humanizer;
|
||||
using Humanizer.Localisation;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
@ -31,7 +33,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
Gigabytes = 9,
|
||||
Terabytes = 10,
|
||||
Petabytes = 11,
|
||||
Exabytes = 12,
|
||||
Exabytes = 12
|
||||
}
|
||||
|
||||
private const double SizeBase10 = 1000;
|
||||
@ -48,22 +50,24 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static string FormatTimeSpan(TimeSpan? timeSpan)
|
||||
{
|
||||
if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1)
|
||||
{
|
||||
// Game was never played
|
||||
return TimeSpan.Zero.ToString("c", CultureInfo.InvariantCulture);
|
||||
}
|
||||
return string.Empty;
|
||||
|
||||
if (timeSpan.Value.TotalSeconds < 60)
|
||||
return timeSpan.Value.Humanize(1,
|
||||
countEmptyUnits: false,
|
||||
maxUnit: TimeUnit.Second,
|
||||
minUnit: TimeUnit.Second);
|
||||
|
||||
if (timeSpan.Value.TotalDays < 1)
|
||||
{
|
||||
// Game was played for less than a day
|
||||
return timeSpan.Value.ToString("c", CultureInfo.InvariantCulture);
|
||||
}
|
||||
|
||||
// Game was played for more than a day
|
||||
TimeSpan onlyTime = timeSpan.Value.Subtract(TimeSpan.FromDays(timeSpan.Value.Days));
|
||||
string onlyTimeString = onlyTime.ToString("c", CultureInfo.InvariantCulture);
|
||||
|
||||
return $"{timeSpan.Value.Days}d, {onlyTimeString}";
|
||||
if (timeSpan.Value.TotalMinutes < 60)
|
||||
return timeSpan.Value.Humanize(1,
|
||||
countEmptyUnits: false,
|
||||
maxUnit: TimeUnit.Minute,
|
||||
minUnit: TimeUnit.Minute);
|
||||
|
||||
return timeSpan.Value.Humanize(1,
|
||||
countEmptyUnits: false,
|
||||
maxUnit: TimeUnit.Hour,
|
||||
minUnit: TimeUnit.Hour);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
Reference in New Issue
Block a user