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86 Commits

Author SHA1 Message Date
ea4d99349b Merge branch 'gdb-stub' into 'master'
Add GDB Stub

See merge request [ryubing/ryujinx!71](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/71)
2025-06-23 19:35:38 -05:00
1b37038d5a gdb: Log CommandReadMemory failure 2025-06-24 08:34:12 +08:00
cd2a7c9916 gdb: Prevent BreakHandler being called multiple times from the same breakpoint 2025-06-24 08:34:12 +08:00
669179ca2e gdb: Adjust Settings UI 2025-06-24 08:34:12 +08:00
b1c1ad54e8 gdb: Fix single-stepping of branch instructions 2025-06-24 08:34:12 +08:00
c4abaa6cf2 gdb: Allow PTC cache when GDB Stub is enabled 2025-06-24 08:34:12 +08:00
c5c8647de7 gdb: Invalidate PTC cache when GDB Stub is enabled/disabled 2025-06-24 08:34:11 +08:00
838296ccb6 gdb: Support precise tracking of PC value when GDB Stub is enabled 2025-06-24 08:34:11 +08:00
009d319bc2 gdb: Implement QRcmd (monitor) commands
monitor backtrace (mo bt)
monitor registers (mo reg)
monitor get info
2025-06-24 08:34:11 +08:00
7d189ab2c0 gdb: Revert ExecutionContext for now
Pc isn't reliable either
2025-06-24 08:34:11 +08:00
bad1dd8899 gdb: Implement z0/Z0 software breakpoints 2025-06-24 08:34:11 +08:00
7d5f7bc479 gdb: Implement vCont to support step on AArch32 2025-06-24 08:34:11 +08:00
44f4e9af51 gdb: Do not use LightningJitEngine when GDB Stub is enabled 2025-06-24 08:34:11 +08:00
fe02ff3a3a gdb: Fix ExecutionContext 2025-06-24 08:34:11 +08:00
9506eba982 gdb: Show thread names
Reference: d8a37b4b71/libraries/libstratosphere/source/osdbg/impl/osdbg_thread_type.os.horizon.hpp
2025-06-24 08:34:11 +08:00
5cad23f793 gdb: Set correct gThread and cThread when break 2025-06-24 08:34:11 +08:00
fb1655f1ad gdb: Update DebugPc during SVC call and break 2025-06-24 08:34:11 +08:00
f630d5ba99 gdb: Fix crash when gdb client disconnected in some cases 2025-06-24 08:34:11 +08:00
bc68502179 gdb: Add timeout to prevent deadlock in DebugStep
Deadlock can happen when step at some svc instructions.
2025-06-24 08:34:11 +08:00
e547c4f5f4 gdb: Fix GdbWriteRegister endianness 2025-06-24 08:34:11 +08:00
36bb910e67 gdb: Fix crash on stop emulation if gdb stub is enabled with app running 2025-06-24 08:34:11 +08:00
785641a402 gdb: Remove unused using 2025-06-24 08:34:11 +08:00
d81dca0dcc gdb: Add notice when application is suspended on start 2025-06-24 08:34:11 +08:00
737afbfa2f gdb: Wait for the application to start if user connect gdb too early 2025-06-24 08:34:11 +08:00
8682c51ef7 gdb: Fix crash on exit when not using Debugger 2025-06-24 08:34:11 +08:00
bbbbaaa669 gdb: Remove redundant log 2025-06-24 08:34:11 +08:00
890165707a Add GDB Stub
Author: merry, svc64
2025-06-24 08:34:11 +08:00
Neo
0cc94fdf37 Update French Translation (ryubing/ryujinx!67)
See merge request ryubing/ryujinx!67
2025-06-23 14:50:47 -05:00
74a9b94227 UI: Properly space total play time separator when loading bar is shown. 2025-06-20 23:06:16 -05:00
d3208a4c44 UI: Don't show total play time if there is none. 2025-06-20 23:02:39 -05:00
5d136980a3 fix: UI deadlock when launching a game with "Trace Logs" enabled (ryubing/ryujinx!70)
See merge request ryubing/ryujinx!70
2025-06-19 20:51:11 -05:00
572ad1eac5 Exclude time spent with emulator paused from play time (ryubing/ryujinx!55)
See merge request ryubing/ryujinx!55
2025-06-19 16:33:10 -05:00
6bb2af0091 Implement CreateLibraryAppletEx in ILibraryAppletCreator (ryubing/ryujinx!69)
See merge request ryubing/ryujinx!69
2025-06-19 15:48:06 -05:00
534a194ed9 Correct typo on part of the character for word "server" (ryubing/ryujinx!68)
See merge request ryubing/ryujinx!68
2025-06-19 15:25:40 -05:00
331805791e infra: [ci skip] fix inconsistent namespaces from update library 2025-06-19 04:26:22 -05:00
6773406bb6 infra: Use Ryujinx.UpdateClient NuGet package for checking for updates.
Main benefit to this is sharing the C# model definitions from what the server returns and Ryujinx uses in-app without differences.
Additionally removed the GitHub API JSON models.
2025-06-19 04:18:33 -05:00
6226eadf55 docs: compat: The Legend of Nayuta: Boundless Trails: ingame (ryubing/ryujinx!59) 2025-06-18 14:31:08 -05:00
b1cde5fd97 Updated Swedish translation (ryubing/ryujinx!66)
See merge request ryubing/ryujinx!66
2025-06-17 13:05:39 -05:00
39944b2063 Update Korean translation (ryubing/ryujinx!64)
See merge request ryubing/ryujinx!64
2025-06-17 03:21:30 -05:00
973c6ba5df UI: RPC: Squeakross: Home Squeak Home image
docs: compat: Squeakross: Home Squeak Home: Playable
2025-06-16 02:06:45 -05:00
6803c91da8 infra: Add package source mappings for Ryujinx.UpdateClient to silence compile warnings 2025-06-16 02:05:11 -05:00
557c2a50b2 infra: Add NuGet config to solution items 2025-06-16 02:04:48 -05:00
77a797f154 Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
This reverts merge request !47
2025-06-15 20:45:26 -05:00
faf9e3cdd7 macOS: Fix MoltenVK config packing (ryubing/ryujinx!65)
See merge request ryubing/ryujinx!65
2025-06-15 18:24:45 -05:00
7bc80ed4fe Updated Brazilian Portuguese translation (ryubing/ryujinx!62)
See merge request ryubing/ryujinx!62
2025-06-15 10:28:41 -05:00
a1d44ec496 Update translation for Traditional Chinese (ryubing/ryujinx!61)
See merge request ryubing/ryujinx!61
2025-06-14 20:06:12 -05:00
bab3beb0ac [ci skip] Forgot closing / lol 2025-06-13 15:51:23 -05:00
aa9e74339b Add support for notifying the update server when a new update has been pushed instead of relying on periodic refreshes 2025-06-13 01:57:54 -05:00
908273d848 [ci skip] UpdateClient package source
https://git.ryujinx.app/ryubing/update-server/-/packages
2025-06-13 01:57:54 -05:00
b51ad11574 Updated Simplified Chinese translation (ryubing/ryujinx!58)
See merge request ryubing/ryujinx!58
2025-06-11 19:43:50 -05:00
ea027d65a7 Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)
See merge request ryubing/ryujinx!47
2025-06-11 17:58:27 -05:00
d03ae9c164 fix: socket blocking flag is inverted when setting it (ryubing/ryujinx!57)
See merge request ryubing/ryujinx!57
2025-06-11 16:44:07 -05:00
90e9492f6c Update Korean translation (ryubing/ryujinx!56)
See merge request ryubing/ryujinx!56
2025-06-11 15:37:48 -05:00
512120db04 Work around Escape hotkey race with exit confirmation dialog
See merge request ryubing/ryujinx!54
2025-06-10 22:52:08 -05:00
90582e9e93 fix: crash caused by cursor overflow
See merge request ryubing/ryujinx!53
2025-06-10 16:34:12 -05:00
b97fae08b5 fix: use the correct font family for CJK characters
See merge request ryubing/ryujinx!52
2025-06-10 15:41:39 -05:00
eed6ef632d infra: [ci skip] update CHANGELOG.md 2025-06-09 19:57:31 -05:00
0409c15903 Remove GitHub updater support. 2025-06-09 19:51:53 -05:00
c58272ac20 infra: CI: Remove GitHub release uploading from Stable workflow. 2025-06-09 18:56:28 -05:00
9d83dfd19c misc: [ci skip] Missed the property part of _chosenProfile 2025-06-09 17:59:40 -05:00
ce31a47934 misc: Code styling changes & cleanups 2025-06-09 17:57:26 -05:00
d31d1f91cf Added the ability to switch between local and global input in the user configuration
See merge request ryubing/ryujinx!8
2025-06-09 17:24:24 -05:00
ef02194a77 Update: Compatibility list
See merge request ryubing/ryujinx!29
2025-06-09 02:54:45 -05:00
a16764d191 Moved "Graphics Backend Multitreading" item to Graphics API & Optimization section
See merge request ryubing/ryujinx!13
2025-06-09 02:37:49 -05:00
5108ab790f UI: RPC: [ci skip] Add BL2, BLTPS, and Minecraft Dungeons RPC images 2025-06-09 01:47:57 -05:00
71dc71fee8 infra: [ci skip] Remove duplicate GLI install in canary CI 2025-06-08 22:37:21 -05:00
c95bf748b2 infra: Update to Ryujinx.LibHac 0.20.0
This is identical to the previous version, it's just on NuGet.org so we can comment out the LibHacAlpha source in nuget.config.
2025-06-08 22:31:32 -05:00
b5e9acc50b misc: [ci skip] Cause GitHub fallback properly 2025-06-08 21:06:34 -05:00
e3fba4e32f docs: compat: further clarify the issue with 'FANTASY LIFE i: The Girl Who Steals Time' with 'crash' and 'vulkan-backend-bug' labels. 2025-06-08 20:44:01 -05:00
efa25d471e docs: compat: ingame: FANTASY LIFE i: The Girl Who Steals Time 2025-06-08 20:41:51 -05:00
b37aa61e47 infra: Remove GitHub uploading from Canary CI workflows 2025-06-08 17:55:36 -05:00
8feeb977b7 infra: [ci skip] fix canary changelog generation 2025-06-08 17:47:45 -05:00
b761a2c86d infra: Custom Update server instead of direct GitLab API calls
This reduces the amount of requests for an update from 3 if an update is needed, or 2 if not; to 1 if an update is needed, and none if an update is not. The difference comes from using this update server to check if an update is needed, and not GETing a snippet content for the release channels.
2025-06-08 17:37:34 -05:00
693837dca7 infra: [ci skip] make the canary release notes look nicer 2025-06-05 23:07:02 -05:00
70abff072b canary CI: checkout code before trying to get current revision 2025-06-05 20:56:17 -05:00
1e861b99a9 misc: Update LibHac
See merge request ryubing/libhac!3
2025-06-05 20:45:35 -05:00
13e404bde0 infra: [ci skip] Move tag creation to the end of the build process in CI 2025-06-05 01:57:21 -05:00
04561a0cd3 Vulkan: Use compute shader for non-indirect unsupported topology index buffer conversions
See merge request ryubing/ryujinx!5
2025-06-05 01:19:44 -05:00
0652d7e740 misc: readme: stable and canary release channels from gitlab 2025-06-04 23:18:44 -05:00
f2aea4fb22 misc: [ci skip] fix typo in comment & rename CheckForUpdateAsync 2025-06-04 21:05:54 -05:00
3950e8adff infra: Embed milestone description in stable release description in CI 2025-06-04 21:05:35 -05:00
0e84f2b1f0 infra: Send a Discord webhook message when a new build is available 2025-06-04 04:31:58 -05:00
051c794cc4 Use rcodesign for dylib signing where avaiilable and clear out all "._" files...
See merge request ryubing/ryujinx!14
2025-06-03 23:26:49 -05:00
053a9cb549 fix: use accurate length for enumerating
See merge request ryubing/ryujinx!49
2025-06-03 23:20:55 -05:00
d688fed7d2 missed the projects/ API endpoint part 2025-06-03 18:38:22 -05:00
8f5102aa2a infra: Add functionality to the CI to upload artifacts to this GitLab and make releases based on all files uploaded.
See merge request ryubing/ryujinx!48
2025-06-03 18:28:59 -05:00
102 changed files with 5146 additions and 1136 deletions

View File

@ -24,54 +24,6 @@ env:
RELEASE: 1
jobs:
tag:
name: Create tag
runs-on: ubuntu-24.04
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create GitLab tag
run: gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateTag "Canary-${{ steps.version_info.outputs.build_version }}|master"
- name: Create release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
@ -79,7 +31,7 @@ jobs:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
@ -106,7 +58,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_BUILD_GIT_HASH\%\%/${{ steps.version_info.outputs.git_short_hash }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/Ryujinx.desktop
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/Ryujinx.desktop
shell: bash
- name: Create output dir
@ -123,7 +75,24 @@ jobs:
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
@ -133,6 +102,8 @@ jobs:
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
shell: bash
- name: Build AppImage (Linux)
@ -169,35 +140,11 @@ jobs:
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_CANARY_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
macos_release:
name: Release MacOS universal
@ -214,6 +161,16 @@ jobs:
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install rcodesign
run: |
@ -246,17 +203,47 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: ""
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_CANARY_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create tag
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateTag "Canary-${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}"
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=CreateReleaseFromGenericPackageFiles "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|main|Canary ${{ steps.version_info.outputs.build_version }}|**Full Changelog:** [${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}](https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }})"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|FF4500|${{ secrets.CANARY_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=canary' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'

View File

@ -67,8 +67,21 @@ jobs:
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
@ -79,13 +92,7 @@ jobs:
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
shell: bash
- name: Build AppImage (Linux)
@ -124,8 +131,8 @@ jobs:
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
macos_release:
@ -183,7 +190,7 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "ryubing|${{ steps.version_info.outputs.build_version }}|publish_ava/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
create_gitlab_release:
name: Create GitLab Release
@ -192,6 +199,8 @@ jobs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
@ -212,4 +221,4 @@ jobs:
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|test|THIS IS NOT INTENDED FOR END USER USAGE"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|test|THIS IS NOT INTENDED FOR END USER USAGE"

View File

@ -14,51 +14,6 @@ env:
RELEASE: 1
jobs:
tag:
name: Create tag
runs-on: ubuntu-24.04
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
shell: bash
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create GitLab tag
run: gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateTag "${{ steps.version_info.outputs.build_version }}|master"
- name: Create release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
@ -66,7 +21,7 @@ jobs:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
#- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
@ -109,7 +64,24 @@ jobs:
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gh release download -R GreemDev/GLI -O gli.exe -p 'GitLabCli-win_x64.exe'
./gli.exe --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install GitLabCli
if: matrix.platform.os == 'ubuntu-latest'
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
@ -119,7 +91,11 @@ jobs:
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
@ -156,32 +132,11 @@ jobs:
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Stable Windows ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ secrets.RC_OWNER }}/${{ secrets.RC_STABLE_NAME }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**[Full Changelog](https://git.ryujinx.app/ryubing/ryujinx/-/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }})**
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
macos_release:
name: Release MacOS universal
runs-on: ubuntu-24.04
@ -197,6 +152,16 @@ jobs:
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 17
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Install rcodesign
run: |
@ -227,17 +192,43 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz"
create_gitlab_release:
name: Create GitLab Release
runs-on: ubuntu-24.04
needs:
- macos_release
- release
steps:
- uses: actions/checkout@v4
- name: Get version info
id: version_info
run: |
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
echo "prev_build_version=${{ env.RYUJINX_BASE_VERSION }}.$((${{ github.run_number }} - 1))" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: ""
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
owner: ${{ secrets.RC_OWNER }}
repo: ${{ secrets.RC_STABLE_NAME }}
token: ${{ secrets.ALT_RELEASE_TOKEN }}
- name: Install GitLabCli
run: |
mkdir -p $HOME/.bin
gh release download -R GreemDev/GLI -O gli -p 'GitLabCli-linux_x64'
chmod +x gli
mv gli $HOME/.bin/
echo "$HOME/.bin" >> $GITHUB_PATH
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create release
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=CreateReleaseFromGenericPackageFiles "Ryubing|${{ steps.version_info.outputs.build_version }}|${{ steps.version_info.outputs.git_short_hash }}|${{ steps.version_info.outputs.build_version }}|msd:${{ steps.version_info.outputs.build_version }}"
- name: Send notification webhook
run: |
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=SendUpdateMessage "${{ steps.version_info.outputs.build_version }}|32cd32|${{ secrets.STABLE_DISCORD_WEBHOOK }}|https://avatars.githubusercontent.com/u/192939710?s=200&v=4|false"
- name: Notify update server of new builds
run: |
curl 'https://update.ryujinx.app/api/v1/admin/refresh_cache?rc=stable' -X PATCH -H 'accept: */*' -H 'Authorization: ${{ secrets.UPDATE_SERVER_ADMIN_TOKEN }}'

View File

@ -2,20 +2,17 @@
All updates to this Ryujinx branch will be documented in this file.
## [1.3.2](<https://git.ryujinx.app/ryubing/ryujinx/-/releases/1.3.2>) - 2025-06-09
## [1.3.1](<https://git.ryujinx.app/ryubing/ryujinx/-/releases/1.3.1>) - 2025-04-23
A list of notable changes can be found on the release linked in the version number above.
## [1.2.86](<https://github.com/Ryubing/Stable-Releases/releases/tag/1.2.86>) - 2025-03-13
A list of notable changes can be found on the release linked in the version number above.
## [1.2.82](<https://web.archive.org/web/20250312010534/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.82>) - 2025-02-16
A list of notable changes can be found on the release linked in the version number above.
## [1.2.80-81](<https://web.archive.org/web/20250302064257/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.81>) - 2025-01-22
A list of notable changes can be found on the release linked in the version number above.
## [1.2.78](<https://web.archive.org/web/20250301174537/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.78>) - 2024-12-19
A list of notable changes can be found on the release linked in the version number above.
## [1.2.73-1.2.76](<https://web.archive.org/web/20250209202612/https://github.com/Ryubing/Ryujinx/releases/tag/1.2.76>) - 2024-11-19
A list of notable changes can be found on the release linked in the version number above.
@ -254,4 +251,4 @@ Added Low-power PPTC mode strings to the translation files.
- Autoload DLC/Updates from dir ([#12](https://github.com/GreemDev/Ryujinx/pull/12)).
- Changed executable icon to rainbow logo.
- Extract Data > Logo now also extracts the square thumbnail you see for the game in the UI.
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.

View File

@ -40,8 +40,10 @@
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.20.0-alpha.107" />
<PackageVersion Include="Ryujinx.LibHac" Version="0.20.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.29" />
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.29" />
<PackageVersion Include="Gommon" Version="2.7.1.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" />

View File

@ -7,8 +7,8 @@
# Ryujinx
[![Latest release](https://img.shields.io/github/v/release/Ryubing/Stable-Releases?label=stable)](https://github.com/Ryubing/Stable-Releases/releases/latest)
[![Latest canary release](https://img.shields.io/github/v/release/Ryubing/Canary-Releases?label=canary)](https://github.com/Ryubing/Canary-Releases/releases/latest)
[![Latest release](https://img.shields.io/gitlab/v/release/ryubing%2Fryujinx?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=stable&color=32cd32)](https://git.ryujinx.app/ryubing/ryujinx/-/releases)
[![Latest canary release](https://img.shields.io/gitlab/v/release/ryubing%2Fcanary?gitlab_url=https%3A%2F%2Fgit.ryujinx.app&label=canary&color=FF4500)](https://git.ryujinx.app/ryubing/canary/-/releases)
<br>
<a href="https://discord.gg/PEuzjrFXUA">
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
@ -31,7 +31,7 @@
<br>
This is not a Ryujinx revival project. This is not a Phoenix project.
<br>
Guides and documentation can be found on the <a href="https://git.ryujinx.app/ryubing/ryujinx/-/wikis/home">Wiki tab</a>.
Guides and documentation can be found on the <a href="https://git.ryujinx.app/groups/ryubing/-/wikis/home">Wiki tab</a>.
</p>
<p align="center">
@ -49,13 +49,13 @@ Stable builds are made every so often, based on the `master` branch, that then g
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the latest stable release [here](https://github.com/Ryubing/Stable-Releases/releases/latest).
You can find the stable releases [here](https://git.ryujinx.app/ryubing/ryujinx/-/releases).
Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the latest canary release [here](https://github.com/Ryubing/Canary-Releases/releases/latest).
You can find the canary releases [here](https://git.ryujinx.app/ryubing/canary/-/releases).
## Documentation
@ -111,7 +111,7 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
## Credits
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
- [LibHac](https://git.ryujinx.app/ryubing/libhac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ldn_mitm](https://github.com/spacemeowx2/ldn_mitm) is used for one of our available multiplayer modes.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.

View File

@ -77,6 +77,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
@ -84,10 +86,9 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
.github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
.github\workflows\release.yml = .github\workflows\release.yml
nuget.config = nuget.config
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU

File diff suppressed because it is too large Load Diff

View File

@ -33,23 +33,29 @@ echo -n "APPL????" > "$APP_BUNDLE_DIRECTORY/Contents/PkgInfo"
echo "Running bundle fix up python script"
python3 bundle_fix_up.py "$APP_BUNDLE_DIRECTORY" MacOS/Ryujinx
# Resign all dyplib files as ad-hoc after changing them
find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec codesign --force --sign - {} \;
# Now sign it
echo "Starting signing process"
if ! [ -x "$(command -v codesign)" ];
then
if ! [ -x "$(command -v rcodesign)" ];
then
echo "Cannot find rcodesign on your system, please install rcodesign."
echo "Cannot find rcodesign on your system, please install rcodesign and ensure it is in your search path."
exit 1
fi
# cargo install apple-codesign
echo "Using rcodesign for ad-hoc signing"
echo "Resigning all frameworks dylib files as ad-hoc"
find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec rcodesign sign {} \;
echo "Signing app bundle as ad-hoc"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$APP_BUNDLE_DIRECTORY"
else
echo "Using codesign for ad-hoc signing"
echo "Resigning all frameworks dylib files as ad-hoc"
find "$APP_BUNDLE_DIRECTORY/Contents/Frameworks" -type f -name "*.dylib" -exec codesign --force --sign - {} \;
echo "Signing app bundle as ad-hoc"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$APP_BUNDLE_DIRECTORY"
fi

View File

@ -20,6 +20,18 @@ SOURCE_REVISION_ID=$6
CONFIGURATION=$7
CANARY=$8
if [[ "$(uname)" == "Darwin" ]]; then
echo "Clearing xattr on all dot undercsore files"
find "$BASE_DIR" -type f -name "._*" -exec sh -c '
for f; do
dir=$(dirname "$f")
base=$(basename "$f")
orig="$dir/${base#._}"
[ -f "$orig" ] && xattr -c "$orig" || true
done
' sh {} +
fi
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_universal.app.tar
elif [ "$VERSION" == "1.1.0" ]; then

View File

@ -20,6 +20,18 @@ SOURCE_REVISION_ID=$6
CONFIGURATION=$7
CANARY=$8
if [[ "$(uname)" == "Darwin" ]]; then
echo "Clearing xattr on all dot undercsore files"
find "$BASE_DIR" -type f -name "._*" -exec sh -c '
for f; do
dir=$(dirname "$f")
base=$(basename "$f")
orig="$dir/${base#._}"
[ -f "$orig" ] && xattr -c "$orig" || true
done
' sh {} +
fi
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-canary-$VERSION-macos_universal.tar
elif [ "$VERSION" == "1.1.0" ]; then

View File

@ -1125,6 +1125,7 @@
0100034012606000,"Family Mysteries: Poisonous Promises",audio;crash,menus,2021-11-26 12:35:06
010017C012726000,"Fantasy Friends",,playable,2022-10-17 19:42:39
0100767008502000,"FANTASY HERO unsigned legacy",,playable,2022-07-26 12:28:52
0100755017EE0000,"FANTASY LIFE i: The Girl Who Steals Time",gpu;crash;vulkan-backend-bug,ingame,2025-06-08 20:41:00
0100944003820000,"Fantasy Strike",online,playable,2021-02-27 01:59:18
01000E2012F6E000,"Fantasy Tavern Sextet -Vol.1 New World Days-",gpu;crash;Needs Update,ingame,2022-12-05 16:48:00
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
@ -2745,6 +2746,7 @@
01005D701264A000,"SpyHack",,playable,2021-04-15 10:53:51
010077B00E046000,"Spyro™ Reignited Trilogy",nvdec;UE4,playable,2022-09-11 18:38:33
0100085012A0E000,"Squeakers",,playable,2020-12-13 12:13:05
0100E1D01EB2E000,"Squeakross: Home Squeak Home",,playable,2025-06-16 02:02:00
010009300D31C000,"Squidgies Takeover",,playable,2020-07-20 22:28:08
0100FCD0102EC000,"Squidlit",,playable,2020-08-06 12:38:32
0100EBF00E702000,"STAR OCEAN First Departure R",nvdec,playable,2021-07-05 19:29:16
@ -3015,6 +3017,7 @@
01009B101044C000,"The Legend of Heroes: Trails of Cold Steel III Demo",demo;nvdec,playable,2021-04-23 01:07:32
0100D3C010DE8000,"The Legend of Heroes: Trails of Cold Steel IV",nvdec,playable,2021-04-23 14:01:05
01005E5013862000,"THE LEGEND OF HEROES: ZERO NO KISEKI KAI [英雄傳說 零之軌跡:改]",crash,nothing,2021-09-30 14:41:07
01009C901ACEE000,"The Legend of Nayuta: Boundless Trails",,ingame,2025-06-12 15:47
01008CF01BAAC000,"The Legend of Zelda Echoes of Wisdom",nvdec;ASTC;intel-vendor-bug,playable,2024-10-01 14:11:01
0100509005AF2000,"The Legend of Zelda: Breath of the Wild Demo",demo,ingame,2022-12-24 05:02:58
01007EF00011E000,"The Legend of Zelda™: Breath of the Wild",gpu;amd-vendor-bug;mac-bug,ingame,2024-09-23 19:35:46

1 title_id game_name labels status last_updated
1125 0100034012606000 Family Mysteries: Poisonous Promises audio;crash menus 2021-11-26 12:35:06
1126 010017C012726000 Fantasy Friends playable 2022-10-17 19:42:39
1127 0100767008502000 FANTASY HERO ~unsigned legacy~ playable 2022-07-26 12:28:52
1128 0100755017EE0000 FANTASY LIFE i: The Girl Who Steals Time gpu;crash;vulkan-backend-bug ingame 2025-06-08 20:41:00
1129 0100944003820000 Fantasy Strike online playable 2021-02-27 01:59:18
1130 01000E2012F6E000 Fantasy Tavern Sextet -Vol.1 New World Days- gpu;crash;Needs Update ingame 2022-12-05 16:48:00
1131 01005C10136CA000 Fantasy Tavern Sextet -Vol.2 Adventurer's Days- gpu;slow;crash ingame 2021-11-06 02:57:29
2746 01005D701264A000 SpyHack playable 2021-04-15 10:53:51
2747 010077B00E046000 Spyro™ Reignited Trilogy nvdec;UE4 playable 2022-09-11 18:38:33
2748 0100085012A0E000 Squeakers playable 2020-12-13 12:13:05
2749 0100E1D01EB2E000 Squeakross: Home Squeak Home playable 2025-06-16 02:02:00
2750 010009300D31C000 Squidgies Takeover playable 2020-07-20 22:28:08
2751 0100FCD0102EC000 Squidlit playable 2020-08-06 12:38:32
2752 0100EBF00E702000 STAR OCEAN First Departure R nvdec playable 2021-07-05 19:29:16
3017 01009B101044C000 The Legend of Heroes: Trails of Cold Steel III Demo demo;nvdec playable 2021-04-23 01:07:32
3018 0100D3C010DE8000 The Legend of Heroes: Trails of Cold Steel IV nvdec playable 2021-04-23 14:01:05
3019 01005E5013862000 THE LEGEND OF HEROES: ZERO NO KISEKI KAI [英雄傳說 零之軌跡:改] crash nothing 2021-09-30 14:41:07
3020 01009C901ACEE000 The Legend of Nayuta: Boundless Trails ingame 2025-06-12 15:47
3021 01008CF01BAAC000 The Legend of Zelda Echoes of Wisdom nvdec;ASTC;intel-vendor-bug playable 2024-10-01 14:11:01
3022 0100509005AF2000 The Legend of Zelda: Breath of the Wild Demo demo ingame 2022-12-24 05:02:58
3023 01007EF00011E000 The Legend of Zelda™: Breath of the Wild gpu;amd-vendor-bug;mac-bug ingame 2024-09-23 19:35:46

View File

@ -4,20 +4,22 @@
<packageSources>
<clear />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />
<add key="RyubingPkgs" value="https://git.ryujinx.app/api/v4/projects/1/packages/nuget/index.json" />
<!-- Only needed when using pre-release versions of Ryujinx.LibHac. -->
<!--<add key="LibHacAlpha" value="https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json" />-->
<add key="Ryujinx.UpdateClient" value="https://git.ryujinx.app/api/v4/projects/71/packages/nuget/index.json" />
</packageSources>
<!-- Define mappings by adding package patterns beneath the target source. -->
<!-- Ryujinx.LibHac packages will be restored from LibHacAlpha,
everything else from nuget.org. -->
<packageSourceMapping>
<!-- key value for <packageSource> should match key values from <packageSources> element -->
<!-- These are defined and .NET still yells about multiple package sources with no mappings. Not sure what to do, this is in the docs lol -->
<packageSource key="nuget.org">
<package pattern="*" />
</packageSource>
<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
<packageSource key="Ryujinx.UpdateClient">
<package pattern="Ryujinx.UpdateClient" />
<package pattern="Ryujinx.Systems.Update.Common" />
</packageSource>
<!--<packageSource key="LibHacAlpha">
<package pattern="Ryujinx.LibHac" />
</packageSource>-->
</packageSourceMapping>
</configuration>

View File

@ -3,6 +3,7 @@ using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices;
using ExecutionContext = ARMeilleure.State.ExecutionContext;
namespace ARMeilleure.Instructions
{
@ -200,7 +201,11 @@ namespace ARMeilleure.Instructions
ExecutionContext context = GetContext();
context.CheckInterrupt();
// If debugging, we'll handle interrupts outside
if (!Optimizations.EnableDebugging)
{
context.CheckInterrupt();
}
Statistics.ResumeTimer();

View File

@ -12,6 +12,7 @@ namespace ARMeilleure
public static bool AllowLcqInFunctionTable { get; set; } = true;
public static bool UseUnmanagedDispatchLoop { get; set; } = true;
public static bool EnableDebugging { get; set; } = false;
public static bool UseAdvSimdIfAvailable { get; set; } = true;
public static bool UseArm64AesIfAvailable { get; set; } = true;

View File

@ -1,4 +1,5 @@
using ARMeilleure.Memory;
using System.Threading;
namespace ARMeilleure.State
{
@ -10,7 +11,7 @@ namespace ARMeilleure.State
internal nint NativeContextPtr => _nativeContext.BasePtr;
private bool _interrupted;
internal bool Interrupted { get; private set; }
private readonly ICounter _counter;
@ -65,6 +66,8 @@ namespace ARMeilleure.State
public bool IsAarch32 { get; set; }
public ulong ThreadUid { get; set; }
internal ExecutionMode ExecutionMode
{
get
@ -90,14 +93,19 @@ namespace ARMeilleure.State
private readonly ExceptionCallbackNoArgs _interruptCallback;
private readonly ExceptionCallback _breakCallback;
private readonly ExceptionCallbackNoArgs _stepCallback;
private readonly ExceptionCallback _supervisorCallback;
private readonly ExceptionCallback _undefinedCallback;
internal int ShouldStep;
public ulong DebugPc { get; set; }
public ExecutionContext(
IJitMemoryAllocator allocator,
ICounter counter,
ExceptionCallbackNoArgs interruptCallback = null,
ExceptionCallback breakCallback = null,
ExceptionCallbackNoArgs stepCallback = null,
ExceptionCallback supervisorCallback = null,
ExceptionCallback undefinedCallback = null)
{
@ -105,6 +113,7 @@ namespace ARMeilleure.State
_counter = counter;
_interruptCallback = interruptCallback;
_breakCallback = breakCallback;
_stepCallback = stepCallback;
_supervisorCallback = supervisorCallback;
_undefinedCallback = undefinedCallback;
@ -127,9 +136,9 @@ namespace ARMeilleure.State
internal void CheckInterrupt()
{
if (_interrupted)
if (Interrupted)
{
_interrupted = false;
Interrupted = false;
_interruptCallback?.Invoke(this);
}
@ -139,16 +148,37 @@ namespace ARMeilleure.State
public void RequestInterrupt()
{
_interrupted = true;
Interrupted = true;
}
public void StepHandler()
{
_stepCallback?.Invoke(this);
}
public void RequestDebugStep()
{
Interlocked.Exchange(ref ShouldStep, 1);
RequestInterrupt();
}
internal void OnBreak(ulong address, int imm)
{
if (Optimizations.EnableDebugging)
{
DebugPc = Pc;
}
_breakCallback?.Invoke(this, address, imm);
}
internal void OnSupervisorCall(ulong address, int imm)
{
if (Optimizations.EnableDebugging)
{
DebugPc = Pc;
}
_supervisorCallback?.Invoke(this, address, imm);
}

View File

@ -22,6 +22,11 @@ namespace ARMeilleure.State
public ulong ExclusiveValueHigh;
public int Running;
public long Tpidr2El0;
/// <summary>
/// This is only set when Optimizations.EnableDebugging is true.
/// </summary>
public ulong CurrentPc;
}
private static NativeCtxStorage _dummyStorage = new();
@ -39,6 +44,11 @@ namespace ARMeilleure.State
public ulong GetPc()
{
if (Optimizations.EnableDebugging)
{
return GetStorage().CurrentPc;
}
// TODO: More precise tracking of PC value.
return GetStorage().DispatchAddress;
}
@ -268,6 +278,11 @@ namespace ARMeilleure.State
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Running);
}
public static int GetCurrentPcOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.CurrentPc);
}
private static int StorageOffset<T>(ref NativeCtxStorage storage, ref T target)
{
return (int)Unsafe.ByteOffset(ref Unsafe.As<NativeCtxStorage, T>(ref storage), ref target);

View File

@ -33,7 +33,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 7008; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 7009; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";
@ -193,7 +193,7 @@ namespace ARMeilleure.Translation.PTC
_infosStream.Seek(0L, SeekOrigin.Begin);
bool foundBadFunction = false;
for (int index = 0; index < GetEntriesCount(); index++)
for (int index = 0; index < _infosStream.Length / Unsafe.SizeOf<InfoEntry>(); index++)
{
InfoEntry infoEntry = DeserializeStructure<InfoEntry>(_infosStream);
foreach (ulong address in blacklist)
@ -303,6 +303,13 @@ namespace ARMeilleure.Translation.PTC
return false;
}
if (outerHeader.DebuggerMode != Optimizations.EnableDebugging)
{
InvalidateCompressedStream(compressedStream);
return false;
}
nint intPtr = nint.Zero;
try
@ -479,6 +486,7 @@ namespace ARMeilleure.Translation.PTC
MemoryManagerMode = GetMemoryManagerMode(),
OSPlatform = GetOSPlatform(),
Architecture = (uint)RuntimeInformation.ProcessArchitecture,
DebuggerMode = Optimizations.EnableDebugging,
UncompressedStreamSize =
(long)Unsafe.SizeOf<InnerHeader>() +
@ -1068,7 +1076,7 @@ namespace ARMeilleure.Translation.PTC
return osPlatform;
}
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 86*/)]
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 87*/)]
private struct OuterHeader
{
public ulong Magic;
@ -1080,6 +1088,7 @@ namespace ARMeilleure.Translation.PTC
public byte MemoryManagerMode;
public uint OSPlatform;
public uint Architecture;
public bool DebuggerMode;
public long UncompressedStreamSize;

View File

@ -119,7 +119,25 @@ namespace ARMeilleure.Translation
NativeInterface.RegisterThread(context, Memory, this);
if (Optimizations.UseUnmanagedDispatchLoop)
if (Optimizations.EnableDebugging)
{
context.DebugPc = address;
do
{
if (Interlocked.CompareExchange(ref context.ShouldStep, 0, 1) == 1)
{
context.DebugPc = Step(context, context.DebugPc);
context.StepHandler();
}
else
{
context.DebugPc = ExecuteSingle(context, context.DebugPc);
}
context.CheckInterrupt();
}
while (context.Running && context.DebugPc != 0);
}
else if (Optimizations.UseUnmanagedDispatchLoop)
{
Stubs.DispatchLoop(context.NativeContextPtr, address);
}
@ -175,8 +193,24 @@ namespace ARMeilleure.Translation
return nextAddr;
}
public ulong Step(State.ExecutionContext context, ulong address)
private ulong Step(State.ExecutionContext context, ulong address)
{
try
{
OpCode opCode = Decoder.DecodeOpCode(Memory, address, context.ExecutionMode);
// For branch instructions during single-stepping, we handle them manually
// func.Execute() will sometimes execute the entire function call, which is not what we want
if (opCode.Instruction.Name is InstName.Bl or InstName.Blr or InstName.Blx or InstName.Br)
{
return ExecuteBranchInstructionForStepping(context, address, opCode);
}
}
catch
{
// ignore
}
TranslatedFunction func = Translate(address, context.ExecutionMode, highCq: false, singleStep: true);
address = func.Execute(Stubs.ContextWrapper, context);
@ -186,6 +220,94 @@ namespace ARMeilleure.Translation
return address;
}
private static ulong ExecuteBranchInstructionForStepping(State.ExecutionContext context, ulong address, OpCode opCode)
{
switch (opCode.Instruction.Name)
{
case InstName.Bl:
if (opCode is IOpCodeBImm opBImm)
{
// Set link register
if (context.ExecutionMode == ExecutionMode.Aarch64)
{
context.SetX(30, address + (ulong)opCode.OpCodeSizeInBytes); // LR = X30
}
else
{
// For ARM32, need to set the appropriate return address
uint returnAddr = opCode is OpCode32 op32 && op32.IsThumb
? (uint)address + (uint)opCode.OpCodeSizeInBytes | 1u // Thumb bit set
: (uint)address + (uint)opCode.OpCodeSizeInBytes;
context.SetX(14, returnAddr); // LR = R14
}
return (ulong)opBImm.Immediate;
}
break;
case InstName.Blr:
if (opCode is OpCodeBReg opBReg)
{
// Set link register
if (context.ExecutionMode == ExecutionMode.Aarch64)
{
context.SetX(30, address + (ulong)opCode.OpCodeSizeInBytes); // LR = X30
}
else
{
uint returnAddr = opCode is OpCode32 op32 && op32.IsThumb
? (uint)address + (uint)opCode.OpCodeSizeInBytes | 1u // Thumb bit set
: (uint)address + (uint)opCode.OpCodeSizeInBytes;
context.SetX(14, returnAddr); // LR = R14
}
return context.GetX(opBReg.Rn);
}
break;
case InstName.Blx:
if (opCode is IOpCodeBImm opBlxImm)
{
// Handle mode switching for BLX
if (opCode is OpCode32 op32)
{
uint returnAddr = op32.IsThumb
? (uint)address + (uint)opCode.OpCodeSizeInBytes | 1u
: (uint)address + (uint)opCode.OpCodeSizeInBytes;
context.SetX(14, returnAddr);
// BLX switches between ARM and Thumb modes
context.SetPstateFlag(PState.TFlag, !op32.IsThumb);
}
return (ulong)opBlxImm.Immediate;
}
else if (opCode is IOpCode32BReg opBlxReg)
{
if (opCode is OpCode32 op32)
{
uint returnAddr = op32.IsThumb
? (uint)address + (uint)opCode.OpCodeSizeInBytes | 1u
: (uint)address + (uint)opCode.OpCodeSizeInBytes;
context.SetX(14, returnAddr);
// For BLX register, the target address determines the mode
ulong targetAddr = context.GetX(opBlxReg.Rm);
context.SetPstateFlag(PState.TFlag, (targetAddr & 1) != 0);
return targetAddr & ~1UL; // Clear the Thumb bit for the actual address
}
}
break;
case InstName.Br:
if (opCode is OpCodeBReg opBr)
{
// BR doesn't set link register, just branches to the target
return context.GetX(opBr.Rn);
}
break;
}
throw new InvalidOperationException($"Unhandled branch instruction: {opCode.Instruction.Name}");
}
internal TranslatedFunction GetOrTranslate(ulong address, ExecutionMode mode)
{
if (!Functions.TryGetValue(address, out TranslatedFunction func))
@ -367,9 +489,13 @@ namespace ARMeilleure.Translation
if (block.Exit)
{
// Left option here as it may be useful if we need to return to managed rather than tail call in
// future. (eg. for debug)
bool useReturns = false;
// Return to managed rather than tail call.
bool useReturns = Optimizations.EnableDebugging;
if (Optimizations.EnableDebugging)
{
EmitPcUpdate(context, block.Address);
}
InstEmitFlowHelper.EmitVirtualJump(context, Const(block.Address), isReturn: useReturns);
}
@ -393,6 +519,11 @@ namespace ARMeilleure.Translation
}
}
if (Optimizations.EnableDebugging)
{
EmitPcUpdate(context, opCode.Address);
}
Operand lblPredicateSkip = default;
if (context.IsInIfThenBlock && context.CurrentIfThenBlockCond != Condition.Al)
@ -489,6 +620,14 @@ namespace ARMeilleure.Translation
context.MarkLabel(lblExit);
}
internal static void EmitPcUpdate(EmitterContext context, ulong address)
{
long currentPcOffs = NativeContext.GetCurrentPcOffset();
Operand currentPcAddr = context.Add(context.LoadArgument(OperandType.I64, 0), Const(currentPcOffs));
context.Store(currentPcAddr, Const(address));
}
public void InvalidateJitCacheRegion(ulong address, ulong size)
{
ulong[] overlapAddresses = [];

View File

@ -13,6 +13,7 @@ namespace Ryujinx.Common.Logging
Cpu,
Emulation,
FFmpeg,
GdbStub,
Font,
Gpu,
Hid,

View File

@ -32,59 +32,11 @@ namespace Ryujinx.Common
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
public static string GetChangelogUrl(Version currentVersion, Version newVersion, ReleaseChannels.Channel releaseChannel) =>
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-{currentVersion}...Canary-{newVersion}"
: GetChangelogForVersion(newVersion, releaseChannel);
public static string GetChangelogForVersion(Version version, ReleaseChannels.Channel releaseChannel) =>
$"https://github.com/{releaseChannel}/releases/{version}";
public static async Task<ReleaseChannels> GetReleaseChannelsAsync(HttpClient httpClient)
{
ReleaseChannelPair releaseChannelPair = await httpClient.GetFromJsonAsync("https://ryujinx.app/api/release-channels", ReleaseChannelPairContext.Default.ReleaseChannelPair);
return new ReleaseChannels(releaseChannelPair);
}
: $"https://git.ryujinx.app/ryubing/ryujinx/-/releases/{newVersion}";
}
public readonly struct ReleaseChannels
{
internal ReleaseChannels(ReleaseChannelPair channelPair)
{
Stable = new Channel(channelPair.Stable);
Canary = new Channel(channelPair.Canary);
}
public readonly Channel Stable;
public readonly Channel Canary;
public readonly struct Channel
{
public Channel(string raw)
{
string[] parts = raw.Split('/');
Owner = parts[0];
Repo = parts[1];
}
public readonly string Owner;
public readonly string Repo;
public override string ToString() => $"{Owner}/{Repo}";
public string GetLatestReleaseApiUrl() =>
$"https://api.github.com/repos/{ToString()}/releases/latest";
}
}
[JsonSerializable(typeof(ReleaseChannelPair))]
partial class ReleaseChannelPairContext : JsonSerializerContext;
class ReleaseChannelPair
{
[JsonPropertyName("stable")]
public string Stable { get; set; }
[JsonPropertyName("canary")]
public string Canary { get; set; }
}
}

View File

@ -133,7 +133,6 @@ namespace Ryujinx.Common
"0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze
"0100ed000d390000", // Dr. Kawashima's Brain Training
"010067b017588000", // Endless Ocean Luminous
"0100d2f00d5c0000", // Nintendo Switch Sports
"01006b5012b32000", // Part Time UFO
"0100704000B3A000", // Snipperclips
"01006a800016e000", // Super Smash Bros. Ultimate
@ -169,6 +168,8 @@ namespace Ryujinx.Common
"010056e00853a000", // A Hat in Time
"0100fd1014726000", // Baldurs Gate: Dark Alliance
"01008c2019598000", // Bluey: The Video Game
"010096f00ff22000", // Borderlands 2: Game of the Year Edition
"010007400ff24000", // Borderlands: The Pre-Sequel Ultimate Edition
"0100c6800b934000", // Brawlhalla
"0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win
@ -194,6 +195,7 @@ namespace Ryujinx.Common
"01008d100d43e000", // Saints Row IV
"0100de600beee000", // Saints Row: The Third - The Full Package
"01001180021fa000", // Shovel Knight: Specter of Torment
"0100e1D01eb2e000", // Squeakross: Home Squeak Home
"0100e65002bb8000", // Stardew Valley
"0100d7a01b7a2000", // Star Wars: Bounty Hunter
"0100800015926000", // Suika Game

View File

@ -0,0 +1,10 @@
namespace Ryujinx.Cpu.AppleHv.Arm
{
enum ExceptionLevel : uint
{
PstateMask = 0xfffffff0,
EL1h = 0b0101,
El1t = 0b0100,
EL0 = 0b0000,
}
}

View File

@ -11,7 +11,18 @@ namespace Ryujinx.Cpu.AppleHv
class HvExecutionContext : IExecutionContext
{
/// <inheritdoc/>
public ulong Pc => _impl.ElrEl1;
public ulong Pc
{
get
{
uint currentEl = Pstate & ~((uint)ExceptionLevel.PstateMask);
if (currentEl == (uint)ExceptionLevel.EL1h)
{
return _impl.ElrEl1;
}
return _impl.Pc;
}
}
/// <inheritdoc/>
public long TpidrEl0
@ -48,6 +59,9 @@ namespace Ryujinx.Cpu.AppleHv
set => _impl.Fpsr = value;
}
/// <inheritdoc/>
public ulong ThreadUid { get; set; }
/// <inheritdoc/>
public bool IsAarch32
{
@ -67,6 +81,7 @@ namespace Ryujinx.Cpu.AppleHv
private readonly ICounter _counter;
private readonly IHvExecutionContext _shadowContext;
private IHvExecutionContext _impl;
private int _shouldStep;
private readonly ExceptionCallbacks _exceptionCallbacks;
@ -103,6 +118,11 @@ namespace Ryujinx.Cpu.AppleHv
_exceptionCallbacks.BreakCallback?.Invoke(this, address, imm);
}
private void StepHandler()
{
_exceptionCallbacks.StepCallback?.Invoke(this);
}
private void SupervisorCallHandler(ulong address, int imm)
{
_exceptionCallbacks.SupervisorCallback?.Invoke(this, address, imm);
@ -127,6 +147,30 @@ namespace Ryujinx.Cpu.AppleHv
return Interlocked.Exchange(ref _interruptRequested, 0) != 0;
}
/// <inheritdoc/>
public void RequestDebugStep()
{
Interlocked.Exchange(ref _shouldStep, 1);
}
/// <inheritdoc/>
public ulong DebugPc
{
get => Pc;
set
{
uint currentEl = Pstate & ~((uint)ExceptionLevel.PstateMask);
if (currentEl == (uint)ExceptionLevel.EL1h)
{
_impl.ElrEl1 = value;
}
else
{
_impl.Pc = value;
}
}
}
/// <inheritdoc/>
public void StopRunning()
{
@ -142,6 +186,22 @@ namespace Ryujinx.Cpu.AppleHv
while (Running)
{
if (Interlocked.CompareExchange(ref _shouldStep, 0, 1) == 1)
{
uint currentEl = Pstate & ~((uint)ExceptionLevel.PstateMask);
if (currentEl == (uint)ExceptionLevel.EL1h)
{
HvApi.hv_vcpu_get_sys_reg(vcpu.Handle, HvSysReg.SPSR_EL1, out ulong spsr).ThrowOnError();
spsr |= (1 << 21);
HvApi.hv_vcpu_set_sys_reg(vcpu.Handle, HvSysReg.SPSR_EL1, spsr);
}
else
{
Pstate |= (1 << 21);
}
HvApi.hv_vcpu_set_sys_reg(vcpu.Handle, HvSysReg.MDSCR_EL1, 1);
}
HvApi.hv_vcpu_run(vcpu.Handle).ThrowOnError();
HvExitReason reason = vcpu.ExitInfo->Reason;
@ -209,6 +269,20 @@ namespace Ryujinx.Cpu.AppleHv
SupervisorCallHandler(elr - 4UL, id);
vcpu = RentFromPool(memoryManager.AddressSpace, vcpu);
break;
case ExceptionClass.SoftwareStepLowerEl:
HvApi.hv_vcpu_get_sys_reg(vcpuHandle, HvSysReg.SPSR_EL1, out ulong spsr).ThrowOnError();
spsr &= ~((ulong)(1 << 21));
HvApi.hv_vcpu_set_sys_reg(vcpuHandle, HvSysReg.SPSR_EL1, spsr).ThrowOnError();
HvApi.hv_vcpu_set_sys_reg(vcpuHandle, HvSysReg.MDSCR_EL1, 0);
ReturnToPool(vcpu);
StepHandler();
vcpu = RentFromPool(memoryManager.AddressSpace, vcpu);
break;
case ExceptionClass.BrkAarch64:
ReturnToPool(vcpu);
BreakHandler(elr, (ushort)esr);
vcpu = RentFromPool(memoryManager.AddressSpace, vcpu);
break;
default:
throw new Exception($"Unhandled guest exception {ec}.");
}
@ -219,10 +293,7 @@ namespace Ryujinx.Cpu.AppleHv
// TODO: Invalidate only the range that was modified?
return HvAddressSpace.KernelRegionTlbiEretAddress;
}
else
{
return HvAddressSpace.KernelRegionEretAddress;
}
return HvAddressSpace.KernelRegionEretAddress;
}
private static void DataAbort(MemoryTracking tracking, ulong vcpu, uint esr)

View File

@ -18,6 +18,8 @@ namespace Ryujinx.Cpu.AppleHv
public bool IsAarch32 { get; set; }
public ulong ThreadUid { get; set; }
private readonly ulong[] _x;
private readonly V128[] _v;
@ -46,5 +48,14 @@ namespace Ryujinx.Cpu.AppleHv
{
_v[index] = value;
}
public void RequestInterrupt()
{
}
public bool GetAndClearInterruptRequested()
{
return false;
}
}
}

View File

@ -2,6 +2,7 @@ using ARMeilleure.State;
using Ryujinx.Memory;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.AppleHv
{
@ -13,6 +14,8 @@ namespace Ryujinx.Cpu.AppleHv
private static readonly SetSimdFpReg _setSimdFpReg;
private static readonly nint _setSimdFpRegNativePtr;
public ulong ThreadUid { get; set; }
static HvExecutionContextVcpu()
{
// .NET does not support passing vectors by value, so we need to pass a pointer and use a native
@ -135,6 +138,7 @@ namespace Ryujinx.Cpu.AppleHv
}
private readonly ulong _vcpu;
private int _interruptRequested;
public HvExecutionContextVcpu(ulong vcpu)
{
@ -180,8 +184,16 @@ namespace Ryujinx.Cpu.AppleHv
public void RequestInterrupt()
{
ulong vcpu = _vcpu;
HvApi.hv_vcpus_exit(ref vcpu, 1);
if (Interlocked.Exchange(ref _interruptRequested, 1) == 0)
{
ulong vcpu = _vcpu;
HvApi.hv_vcpus_exit(ref vcpu, 1);
}
}
public bool GetAndClearInterruptRequested()
{
return Interlocked.Exchange(ref _interruptRequested, 0) != 0;
}
}
}

View File

@ -15,6 +15,7 @@ namespace Ryujinx.Cpu.AppleHv
uint Fpcr { get; set; }
uint Fpsr { get; set; }
ulong ThreadUid { get; set; }
ulong GetX(int index);
void SetX(int index, ulong value);
@ -39,5 +40,8 @@ namespace Ryujinx.Cpu.AppleHv
SetV(i, context.GetV(i));
}
}
void RequestInterrupt();
bool GetAndClearInterruptRequested();
}
}

View File

@ -29,6 +29,11 @@ namespace Ryujinx.Cpu
/// </summary>
public readonly ExceptionCallback BreakCallback;
/// <summary>
/// Handler for CPU software interrupts caused by single-stepping.
/// </summary>
public readonly ExceptionCallbackNoArgs StepCallback;
/// <summary>
/// Handler for CPU software interrupts caused by the Arm SVC instruction.
/// </summary>
@ -47,16 +52,19 @@ namespace Ryujinx.Cpu
/// </remarks>
/// <param name="interruptCallback">Handler for CPU interrupts triggered using <see cref="IExecutionContext.RequestInterrupt"/></param>
/// <param name="breakCallback">Handler for CPU software interrupts caused by the Arm BRK instruction</param>
/// <param name="stepCallback">Handler for CPU software interrupts caused by single-stepping</param>
/// <param name="supervisorCallback">Handler for CPU software interrupts caused by the Arm SVC instruction</param>
/// <param name="undefinedCallback">Handler for CPU software interrupts caused by any undefined Arm instruction</param>
public ExceptionCallbacks(
ExceptionCallbackNoArgs interruptCallback = null,
ExceptionCallback breakCallback = null,
ExceptionCallbackNoArgs stepCallback = null,
ExceptionCallback supervisorCallback = null,
ExceptionCallback undefinedCallback = null)
{
InterruptCallback = interruptCallback;
BreakCallback = breakCallback;
StepCallback = stepCallback;
SupervisorCallback = supervisorCallback;
UndefinedCallback = undefinedCallback;
}

View File

@ -1,5 +1,6 @@
using ARMeilleure.State;
using System;
using System.Threading;
namespace Ryujinx.Cpu
{
@ -46,6 +47,11 @@ namespace Ryujinx.Cpu
/// </summary>
bool IsAarch32 { get; set; }
/// <summary>
/// Thread UID.
/// </summary>
public ulong ThreadUid { get; set; }
/// <summary>
/// Indicates whenever the CPU is still running code.
/// </summary>
@ -108,5 +114,23 @@ namespace Ryujinx.Cpu
/// If you only need to pause the thread temporarily, use <see cref="RequestInterrupt"/> instead.
/// </remarks>
void StopRunning();
/// <summary>
/// Requests the thread to stop running temporarily and call <see cref="ExceptionCallbacks.InterruptCallback"/>.
/// </summary>
/// <remarks>
/// The thread might not pause immediately.
/// One must not assume that guest code is no longer being executed by the thread after calling this function.
/// After single stepping, the thread should call call <see cref="ExceptionCallbacks.StepCallback"/>.
/// </remarks>
void RequestDebugStep();
/// <summary>
/// Current Program Counter (for debugging).
/// </summary>
/// <remarks>
/// PC register for the debugger. Must not be accessed while the thread isn't stopped for debugging.
/// </remarks>
ulong DebugPc { get; set; }
}
}

View File

@ -1,5 +1,6 @@
using ARMeilleure.Memory;
using ARMeilleure.State;
using ExecutionContext = ARMeilleure.State.ExecutionContext;
namespace Ryujinx.Cpu.Jit
{
@ -53,6 +54,13 @@ namespace Ryujinx.Cpu.Jit
set => _impl.IsAarch32 = value;
}
/// <inheritdoc/>
public ulong ThreadUid
{
get => _impl.ThreadUid;
set => _impl.ThreadUid = value;
}
/// <inheritdoc/>
public bool Running => _impl.Running;
@ -65,6 +73,7 @@ namespace Ryujinx.Cpu.Jit
counter,
InterruptHandler,
BreakHandler,
StepHandler,
SupervisorCallHandler,
UndefinedHandler);
@ -93,6 +102,11 @@ namespace Ryujinx.Cpu.Jit
_exceptionCallbacks.BreakCallback?.Invoke(this, address, imm);
}
private void StepHandler(ExecutionContext context)
{
_exceptionCallbacks.StepCallback?.Invoke(this);
}
private void SupervisorCallHandler(ExecutionContext context, ulong address, int imm)
{
_exceptionCallbacks.SupervisorCallback?.Invoke(this, address, imm);
@ -109,6 +123,16 @@ namespace Ryujinx.Cpu.Jit
_impl.RequestInterrupt();
}
/// <inheritdoc/>
public void RequestDebugStep() => _impl.RequestDebugStep();
/// <inheritdoc/>
public ulong DebugPc
{
get => _impl.DebugPc;
set => _impl.DebugPc = value;
}
/// <inheritdoc/>
public void StopRunning()
{

View File

@ -1,6 +1,8 @@
using ARMeilleure;
using ARMeilleure.Memory;
using ARMeilleure.State;
using System;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.State
{
@ -51,6 +53,8 @@ namespace Ryujinx.Cpu.LightningJit.State
}
public bool IsAarch32 { get; set; }
public ulong ThreadUid { get; set; }
internal ExecutionMode ExecutionMode
{
@ -77,15 +81,20 @@ namespace Ryujinx.Cpu.LightningJit.State
private readonly ExceptionCallbackNoArgs _interruptCallback;
private readonly ExceptionCallback _breakCallback;
private readonly ExceptionCallbackNoArgs _stepCallback;
private readonly ExceptionCallback _supervisorCallback;
private readonly ExceptionCallback _undefinedCallback;
internal int ShouldStep;
public ulong DebugPc { get; set; }
public ExecutionContext(IJitMemoryAllocator allocator, ICounter counter, ExceptionCallbacks exceptionCallbacks)
{
_nativeContext = new NativeContext(allocator);
_counter = counter;
_interruptCallback = exceptionCallbacks.InterruptCallback;
_breakCallback = exceptionCallbacks.BreakCallback;
_stepCallback = exceptionCallbacks.StepCallback;
_supervisorCallback = exceptionCallbacks.SupervisorCallback;
_undefinedCallback = exceptionCallbacks.UndefinedCallback;
@ -117,6 +126,17 @@ namespace Ryujinx.Cpu.LightningJit.State
_interrupted = true;
}
public void StepHandler()
{
_stepCallback?.Invoke(this);
}
public void RequestDebugStep()
{
Interlocked.Exchange(ref ShouldStep, 1);
RequestInterrupt();
}
internal void OnBreak(ulong address, int imm)
{
_breakCallback?.Invoke(this, address, imm);

View File

@ -874,57 +874,42 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void ConvertIndexBuffer(VulkanRenderer gd,
CommandBufferScoped cbs,
BufferHolder src,
BufferHolder dst,
BufferHolder srcIndexBuffer,
BufferHolder dstIndexBuffer,
IndexBufferPattern pattern,
int indexSize,
int srcOffset,
int indexCount)
{
// TODO: Support conversion with primitive restart enabled.
// TODO: Convert with a compute shader?
int primitiveCount = pattern.GetPrimitiveCount(indexCount);
int convertedCount = pattern.GetConvertedCount(indexCount);
int outputIndexSize = 4;
Buffer dstBuffer = dstIndexBuffer.GetBuffer().Get(cbs, 0, convertedCount * outputIndexSize).Value;
Buffer srcBuffer = src.GetBuffer().Get(cbs, srcOffset, indexCount * indexSize).Value;
Buffer dstBuffer = dst.GetBuffer().Get(cbs, 0, convertedCount * outputIndexSize).Value;
const int ParamsBufferSize = 16 * sizeof(int);
gd.Api.CmdFillBuffer(cbs.CommandBuffer, dstBuffer, 0, Vk.WholeSize, 0);
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
List<BufferCopy> bufferCopy = [];
int outputOffset = 0;
shaderParams[8] = pattern.PrimitiveVertices;
shaderParams[9] = pattern.PrimitiveVerticesOut;
shaderParams[10] = indexSize;
shaderParams[11] = outputIndexSize;
shaderParams[12] = pattern.BaseIndex;
shaderParams[13] = pattern.IndexStride;
shaderParams[14] = srcOffset;
shaderParams[15] = primitiveCount;
// Try to merge copies of adjacent indices to reduce copy count.
int sequenceStart = 0;
int sequenceLength = 0;
pattern.OffsetIndex.CopyTo(shaderParams[..pattern.OffsetIndex.Length]);
foreach (int index in pattern.GetIndexMapping(indexCount))
{
if (sequenceLength > 0)
{
if (index == sequenceStart + sequenceLength && indexSize == outputIndexSize)
{
sequenceLength++;
continue;
}
using var patternScoped = gd.BufferManager.ReserveOrCreate(gd, cbs, ParamsBufferSize);
var patternBuffer = patternScoped.Holder;
// Commit the copy so far.
bufferCopy.Add(new BufferCopy((ulong)(srcOffset + sequenceStart * indexSize), (ulong)outputOffset, (ulong)(indexSize * sequenceLength)));
outputOffset += outputIndexSize * sequenceLength;
}
patternBuffer.SetDataUnchecked<int>(patternScoped.Offset, shaderParams);
sequenceStart = index;
sequenceLength = 1;
}
if (sequenceLength > 0)
{
// Commit final pending copy.
bufferCopy.Add(new BufferCopy((ulong)(srcOffset + sequenceStart * indexSize), (ulong)outputOffset, (ulong)(indexSize * sequenceLength)));
}
BufferCopy[] bufferCopyArray = bufferCopy.ToArray();
_pipeline.SetCommandBuffer(cbs);
BufferHolder.InsertBufferBarrier(
gd,
@ -937,10 +922,11 @@ namespace Ryujinx.Graphics.Vulkan
0,
convertedCount * outputIndexSize);
fixed (BufferCopy* pBufferCopy = bufferCopyArray)
{
gd.Api.CmdCopyBuffer(cbs.CommandBuffer, srcBuffer, dstBuffer, (uint)bufferCopyArray.Length, pBufferCopy);
}
_pipeline.SetUniformBuffers([new BufferAssignment(0, new BufferRange(patternScoped.Handle, patternScoped.Offset, ParamsBufferSize))]);
_pipeline.SetStorageBuffers(1, new[] { srcIndexBuffer.GetBuffer(), dstIndexBuffer.GetBuffer() });
_pipeline.SetProgram(_programConvertIndexBuffer);
_pipeline.DispatchCompute(BitUtils.DivRoundUp(primitiveCount, 16), 1, 1);
BufferHolder.InsertBufferBarrier(
gd,
@ -952,6 +938,8 @@ namespace Ryujinx.Graphics.Vulkan
PipelineStageFlags.AllCommandsBit,
0,
convertedCount * outputIndexSize);
_pipeline.Finish(gd, cbs);
}
public void CopyIncompatibleFormats(

View File

@ -47,28 +47,6 @@ namespace Ryujinx.Graphics.Vulkan
return primitiveCount * OffsetIndex.Length;
}
public IEnumerable<int> GetIndexMapping(int indexCount)
{
int primitiveCount = GetPrimitiveCount(indexCount);
int index = BaseIndex;
for (int i = 0; i < primitiveCount; i++)
{
if (RepeatStart)
{
// Used for triangle fan
yield return 0;
}
for (int j = RepeatStart ? 1 : 0; j < OffsetIndex.Length; j++)
{
yield return index + OffsetIndex[j];
}
index += IndexStride;
}
}
public BufferHandle GetRepeatingBuffer(int vertexCount, out int indexCount)
{
int primitiveCount = GetPrimitiveCount(vertexCount);

View File

@ -0,0 +1,203 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Memory;
using System.Collections.Concurrent;
using System.Linq;
namespace Ryujinx.HLE.Debugger
{
internal class Breakpoint
{
public byte[] OriginalData { get; }
public bool IsStep { get; }
public Breakpoint(byte[] originalData, bool isStep)
{
OriginalData = originalData;
IsStep = isStep;
}
}
/// <summary>
/// Manages software breakpoints for the debugger.
/// </summary>
public class BreakpointManager
{
private readonly Debugger _debugger;
private readonly ConcurrentDictionary<ulong, Breakpoint> _breakpoints = new();
private static readonly byte[] _aarch64BreakInstruction = { 0x00, 0x00, 0x20, 0xD4 }; // BRK #0
private static readonly byte[] _aarch32BreakInstruction = { 0xFE, 0xDE, 0xFF, 0xE7 }; // TRAP
private static readonly byte[] _aarch32ThumbBreakInstruction = { 0x80, 0xB6 };
public BreakpointManager(Debugger debugger)
{
_debugger = debugger;
}
/// <summary>
/// Sets a software breakpoint at a specified address.
/// </summary>
/// <param name="address">The memory address to set the breakpoint at.</param>
/// <param name="length">The length of the instruction to replace.</param>
/// <param name="isStep">Indicates if this is a single-step breakpoint.</param>
/// <returns>True if the breakpoint was set successfully; otherwise, false.</returns>
public bool SetBreakPoint(ulong address, ulong length, bool isStep = false)
{
if (_breakpoints.ContainsKey(address))
{
return false;
}
byte[] breakInstruction = GetBreakInstruction(length);
if (breakInstruction == null)
{
Logger.Error?.Print(LogClass.GdbStub, $"Unsupported instruction length for breakpoint: {length}");
return false;
}
var originalInstruction = new byte[length];
if (!ReadMemory(address, originalInstruction))
{
Logger.Error?.Print(LogClass.GdbStub, $"Failed to read memory at 0x{address:X16} to set breakpoint.");
return false;
}
if (!WriteMemory(address, breakInstruction))
{
Logger.Error?.Print(LogClass.GdbStub, $"Failed to write breakpoint at 0x{address:X16}.");
return false;
}
var breakpoint = new Breakpoint(originalInstruction, isStep);
if (_breakpoints.TryAdd(address, breakpoint))
{
Logger.Debug?.Print(LogClass.GdbStub, $"Breakpoint set at 0x{address:X16}");
return true;
}
Logger.Error?.Print(LogClass.GdbStub, $"Failed to add breakpoint at 0x{address:X16}.");
return false;
}
/// <summary>
/// Clears a software breakpoint at a specified address.
/// </summary>
/// <param name="address">The memory address of the breakpoint to clear.</param>
/// <param name="length">The length of the instruction (unused).</param>
/// <returns>True if the breakpoint was cleared successfully; otherwise, false.</returns>
public bool ClearBreakPoint(ulong address, ulong length)
{
if (_breakpoints.TryGetValue(address, out Breakpoint breakpoint))
{
if (!WriteMemory(address, breakpoint.OriginalData))
{
Logger.Error?.Print(LogClass.GdbStub, $"Failed to restore original instruction at 0x{address:X16} to clear breakpoint.");
return false;
}
_breakpoints.TryRemove(address, out _);
Logger.Debug?.Print(LogClass.GdbStub, $"Breakpoint cleared at 0x{address:X16}");
return true;
}
Logger.Warning?.Print(LogClass.GdbStub, $"No breakpoint found at address 0x{address:X16}");
return false;
}
/// <summary>
/// Clears all currently set software breakpoints.
/// </summary>
public void ClearAll()
{
foreach (var bp in _breakpoints)
{
if (!WriteMemory(bp.Key, bp.Value.OriginalData))
{
Logger.Error?.Print(LogClass.GdbStub, $"Failed to restore original instruction at 0x{bp.Key:X16} while clearing all breakpoints.");
}
}
_breakpoints.Clear();
Logger.Debug?.Print(LogClass.GdbStub, "All breakpoints cleared.");
}
/// <summary>
/// Clears all currently set single-step software breakpoints.
/// </summary>
public void ClearAllStepBreakpoints()
{
var stepBreakpoints = _breakpoints.Where(p => p.Value.IsStep).ToList();
if (stepBreakpoints.Count == 0)
{
return;
}
foreach (var bp in stepBreakpoints)
{
if (_breakpoints.TryRemove(bp.Key, out Breakpoint removedBreakpoint))
{
WriteMemory(bp.Key, removedBreakpoint.OriginalData);
}
}
Logger.Debug?.Print(LogClass.GdbStub, "All step breakpoints cleared.");
}
private byte[] GetBreakInstruction(ulong length)
{
if (_debugger.IsProcessAarch32)
{
if (length == 2)
{
return _aarch32ThumbBreakInstruction;
}
if (length == 4)
{
return _aarch32BreakInstruction;
}
}
else
{
if (length == 4)
{
return _aarch64BreakInstruction;
}
}
return null;
}
private bool ReadMemory(ulong address, byte[] data)
{
try
{
_debugger.DebugProcess.CpuMemory.Read(address, data);
return true;
}
catch (InvalidMemoryRegionException)
{
return false;
}
}
private bool WriteMemory(ulong address, byte[] data)
{
try
{
_debugger.DebugProcess.CpuMemory.Write(address, data);
_debugger.DebugProcess.InvalidateCacheRegion(address, (ulong)data.Length);
return true;
}
catch (InvalidMemoryRegionException)
{
return false;
}
}
}
}

View File

@ -0,0 +1,9 @@
namespace Ryujinx.HLE.Debugger
{
public enum DebugState
{
Running,
Stopping,
Stopped,
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,15 @@
namespace Ryujinx.HLE.Debugger
{
enum GdbSignal
{
Zero = 0,
Int = 2,
Quit = 3,
Trap = 5,
Abort = 6,
Alarm = 14,
IO = 23,
XCPU = 24,
Unknown = 143
}
}

View File

@ -0,0 +1,93 @@
<?xml version="1.0"?>
<!-- Copyright (C) 2009-2022 Free Software Foundation, Inc.
Contributed by ARM Ltd.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. -->
<!DOCTYPE feature SYSTEM "gdb-target.dtd">
<feature name="org.gnu.gdb.aarch64.core">
<reg name="x0" bitsize="64"/>
<reg name="x1" bitsize="64"/>
<reg name="x2" bitsize="64"/>
<reg name="x3" bitsize="64"/>
<reg name="x4" bitsize="64"/>
<reg name="x5" bitsize="64"/>
<reg name="x6" bitsize="64"/>
<reg name="x7" bitsize="64"/>
<reg name="x8" bitsize="64"/>
<reg name="x9" bitsize="64"/>
<reg name="x10" bitsize="64"/>
<reg name="x11" bitsize="64"/>
<reg name="x12" bitsize="64"/>
<reg name="x13" bitsize="64"/>
<reg name="x14" bitsize="64"/>
<reg name="x15" bitsize="64"/>
<reg name="x16" bitsize="64"/>
<reg name="x17" bitsize="64"/>
<reg name="x18" bitsize="64"/>
<reg name="x19" bitsize="64"/>
<reg name="x20" bitsize="64"/>
<reg name="x21" bitsize="64"/>
<reg name="x22" bitsize="64"/>
<reg name="x23" bitsize="64"/>
<reg name="x24" bitsize="64"/>
<reg name="x25" bitsize="64"/>
<reg name="x26" bitsize="64"/>
<reg name="x27" bitsize="64"/>
<reg name="x28" bitsize="64"/>
<reg name="x29" bitsize="64"/>
<reg name="x30" bitsize="64"/>
<reg name="sp" bitsize="64" type="data_ptr"/>
<reg name="pc" bitsize="64" type="code_ptr"/>
<flags id="cpsr_flags" size="4">
<!-- Stack Pointer. -->
<field name="SP" start="0" end="0"/>
<!-- Exception Level. -->
<field name="EL" start="2" end="3"/>
<!-- Execution state. -->
<field name="nRW" start="4" end="4"/>
<!-- FIQ interrupt mask. -->
<field name="F" start="6" end="6"/>
<!-- IRQ interrupt mask. -->
<field name="I" start="7" end="7"/>
<!-- SError interrupt mask. -->
<field name="A" start="8" end="8"/>
<!-- Debug exception mask. -->
<field name="D" start="9" end="9"/>
<!-- ARMv8.5-A: Branch Target Identification BTYPE. -->
<field name="BTYPE" start="10" end="11"/>
<!-- ARMv8.0-A: Speculative Store Bypass. -->
<field name="SSBS" start="12" end="12"/>
<!-- Illegal Execution state. -->
<field name="IL" start="20" end="20"/>
<!-- Software Step. -->
<field name="SS" start="21" end="21"/>
<!-- ARMv8.1-A: Privileged Access Never. -->
<field name="PAN" start="22" end="22"/>
<!-- ARMv8.2-A: User Access Override. -->
<field name="UAO" start="23" end="23"/>
<!-- ARMv8.4-A: Data Independent Timing. -->
<field name="DIT" start="24" end="24"/>
<!-- ARMv8.5-A: Tag Check Override. -->
<field name="TCO" start="25" end="25"/>
<!-- Overflow Condition flag. -->
<field name="V" start="28" end="28"/>
<!-- Carry Condition flag. -->
<field name="C" start="29" end="29"/>
<!-- Zero Condition flag. -->
<field name="Z" start="30" end="30"/>
<!-- Negative Condition flag. -->
<field name="N" start="31" end="31"/>
</flags>
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
</feature>

View File

@ -0,0 +1,159 @@
<?xml version="1.0"?>
<!-- Copyright (C) 2009-2022 Free Software Foundation, Inc.
Contributed by ARM Ltd.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. -->
<!DOCTYPE feature SYSTEM "gdb-target.dtd">
<feature name="org.gnu.gdb.aarch64.fpu">
<vector id="v2d" type="ieee_double" count="2"/>
<vector id="v2u" type="uint64" count="2"/>
<vector id="v2i" type="int64" count="2"/>
<vector id="v4f" type="ieee_single" count="4"/>
<vector id="v4u" type="uint32" count="4"/>
<vector id="v4i" type="int32" count="4"/>
<vector id="v8f" type="ieee_half" count="8"/>
<vector id="v8u" type="uint16" count="8"/>
<vector id="v8i" type="int16" count="8"/>
<vector id="v8bf16" type="bfloat16" count="8"/>
<vector id="v16u" type="uint8" count="16"/>
<vector id="v16i" type="int8" count="16"/>
<vector id="v1u" type="uint128" count="1"/>
<vector id="v1i" type="int128" count="1"/>
<union id="vnd">
<field name="f" type="v2d"/>
<field name="u" type="v2u"/>
<field name="s" type="v2i"/>
</union>
<union id="vns">
<field name="f" type="v4f"/>
<field name="u" type="v4u"/>
<field name="s" type="v4i"/>
</union>
<union id="vnh">
<field name="bf" type="v8bf16"/>
<field name="f" type="v8f"/>
<field name="u" type="v8u"/>
<field name="s" type="v8i"/>
</union>
<union id="vnb">
<field name="u" type="v16u"/>
<field name="s" type="v16i"/>
</union>
<union id="vnq">
<field name="u" type="v1u"/>
<field name="s" type="v1i"/>
</union>
<union id="aarch64v">
<field name="d" type="vnd"/>
<field name="s" type="vns"/>
<field name="h" type="vnh"/>
<field name="b" type="vnb"/>
<field name="q" type="vnq"/>
</union>
<reg name="v0" bitsize="128" type="aarch64v" regnum="34"/>
<reg name="v1" bitsize="128" type="aarch64v" />
<reg name="v2" bitsize="128" type="aarch64v" />
<reg name="v3" bitsize="128" type="aarch64v" />
<reg name="v4" bitsize="128" type="aarch64v" />
<reg name="v5" bitsize="128" type="aarch64v" />
<reg name="v6" bitsize="128" type="aarch64v" />
<reg name="v7" bitsize="128" type="aarch64v" />
<reg name="v8" bitsize="128" type="aarch64v" />
<reg name="v9" bitsize="128" type="aarch64v" />
<reg name="v10" bitsize="128" type="aarch64v"/>
<reg name="v11" bitsize="128" type="aarch64v"/>
<reg name="v12" bitsize="128" type="aarch64v"/>
<reg name="v13" bitsize="128" type="aarch64v"/>
<reg name="v14" bitsize="128" type="aarch64v"/>
<reg name="v15" bitsize="128" type="aarch64v"/>
<reg name="v16" bitsize="128" type="aarch64v"/>
<reg name="v17" bitsize="128" type="aarch64v"/>
<reg name="v18" bitsize="128" type="aarch64v"/>
<reg name="v19" bitsize="128" type="aarch64v"/>
<reg name="v20" bitsize="128" type="aarch64v"/>
<reg name="v21" bitsize="128" type="aarch64v"/>
<reg name="v22" bitsize="128" type="aarch64v"/>
<reg name="v23" bitsize="128" type="aarch64v"/>
<reg name="v24" bitsize="128" type="aarch64v"/>
<reg name="v25" bitsize="128" type="aarch64v"/>
<reg name="v26" bitsize="128" type="aarch64v"/>
<reg name="v27" bitsize="128" type="aarch64v"/>
<reg name="v28" bitsize="128" type="aarch64v"/>
<reg name="v29" bitsize="128" type="aarch64v"/>
<reg name="v30" bitsize="128" type="aarch64v"/>
<reg name="v31" bitsize="128" type="aarch64v"/>
<flags id="fpsr_flags" size="4">
<!-- Invalid Operation cumulative floating-point exception bit. -->
<field name="IOC" start="0" end="0"/>
<!-- Divide by Zero cumulative floating-point exception bit. -->
<field name="DZC" start="1" end="1"/>
<!-- Overflow cumulative floating-point exception bit. -->
<field name="OFC" start="2" end="2"/>
<!-- Underflow cumulative floating-point exception bit. -->
<field name="UFC" start="3" end="3"/>
<!-- Inexact cumulative floating-point exception bit.. -->
<field name="IXC" start="4" end="4"/>
<!-- Input Denormal cumulative floating-point exception bit. -->
<field name="IDC" start="7" end="7"/>
<!-- Cumulative saturation bit, Advanced SIMD only. -->
<field name="QC" start="27" end="27"/>
<!-- When AArch32 is supported at any Exception level and AArch32
floating-point is implemented: Overflow condition flag for AArch32
floating-point comparison operations. -->
<field name="V" start="28" end="28"/>
<!-- When AArch32 is supported at any Exception level and AArch32
floating-point is implemented:
Carry condition flag for AArch32 floating-point comparison operations.
-->
<field name="C" start="29" end="29"/>
<!-- When AArch32 is supported at any Exception level and AArch32
floating-point is implemented:
Zero condition flag for AArch32 floating-point comparison operations.
-->
<field name="Z" start="30" end="30"/>
<!-- When AArch32 is supported at any Exception level and AArch32
floating-point is implemented:
Negative condition flag for AArch32 floating-point comparison
operations. -->
<field name="N" start="31" end="31"/>
</flags>
<reg name="fpsr" bitsize="32" type="fpsr_flags"/>
<flags id="fpcr_flags" size="4">
<!-- Flush Inputs to Zero (part of Armv8.7). -->
<field name="FIZ" start="0" end="0"/>
<!-- Alternate Handling (part of Armv8.7). -->
<field name="AH" start="1" end="1"/>
<!-- Controls how the output elements other than the lowest element of the
vector are determined for Advanced SIMD scalar instructions (part of
Armv8.7). -->
<field name="NEP" start="2" end="2"/>
<!-- Invalid Operation floating-point exception trap enable. -->
<field name="IOE" start="8" end="8"/>
<!-- Divide by Zero floating-point exception trap enable. -->
<field name="DZE" start="9" end="9"/>
<!-- Overflow floating-point exception trap enable. -->
<field name="OFE" start="10" end="10"/>
<!-- Underflow floating-point exception trap enable. -->
<field name="UFE" start="11" end="11"/>
<!-- Inexact floating-point exception trap enable. -->
<field name="IXE" start="12" end="12"/>
<!-- Input Denormal floating-point exception trap enable. -->
<field name="IDE" start="15" end="15"/>
<!-- Flush-to-zero mode control bit on half-precision data-processing
instructions. -->
<field name="FZ16" start="19" end="19"/>
<!-- Rounding Mode control field. -->
<field name="RMode" start="22" end="23"/>
<!-- Flush-to-zero mode control bit. -->
<field name="FZ" start="24" end="24"/>
<!-- Default NaN mode control bit. -->
<field name="DN" start="25" end="25"/>
<!-- Alternative half-precision control bit. -->
<field name="AHP" start="26" end="26"/>
</flags>
<reg name="fpcr" bitsize="32" type="fpcr_flags"/>
</feature>

View File

@ -0,0 +1,27 @@
<?xml version="1.0"?>
<!-- Copyright (C) 2008 Free Software Foundation, Inc.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. -->
<!DOCTYPE feature SYSTEM "gdb-target.dtd">
<feature name="org.gnu.gdb.arm.core">
<reg name="r0" bitsize="32"/>
<reg name="r1" bitsize="32"/>
<reg name="r2" bitsize="32"/>
<reg name="r3" bitsize="32"/>
<reg name="r4" bitsize="32"/>
<reg name="r5" bitsize="32"/>
<reg name="r6" bitsize="32"/>
<reg name="r7" bitsize="32"/>
<reg name="r8" bitsize="32"/>
<reg name="r9" bitsize="32"/>
<reg name="r10" bitsize="32"/>
<reg name="r11" bitsize="32"/>
<reg name="r12" bitsize="32"/>
<reg name="sp" bitsize="32" type="data_ptr"/>
<reg name="lr" bitsize="32"/>
<reg name="pc" bitsize="32" type="code_ptr"/>
<reg name="cpsr" bitsize="32" />
</feature>

View File

@ -0,0 +1,86 @@
<?xml version="1.0"?>
<!-- Copyright (C) 2008 Free Software Foundation, Inc.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. -->
<!DOCTYPE feature SYSTEM "gdb-target.dtd">
<feature name="org.gnu.gdb.arm.vfp">
<vector id="neon_uint8x8" type="uint8" count="8"/>
<vector id="neon_uint16x4" type="uint16" count="4"/>
<vector id="neon_uint32x2" type="uint32" count="2"/>
<vector id="neon_float32x2" type="ieee_single" count="2"/>
<union id="neon_d">
<field name="u8" type="neon_uint8x8"/>
<field name="u16" type="neon_uint16x4"/>
<field name="u32" type="neon_uint32x2"/>
<field name="u64" type="uint64"/>
<field name="f32" type="neon_float32x2"/>
<field name="f64" type="ieee_double"/>
</union>
<vector id="neon_uint8x16" type="uint8" count="16"/>
<vector id="neon_uint16x8" type="uint16" count="8"/>
<vector id="neon_uint32x4" type="uint32" count="4"/>
<vector id="neon_uint64x2" type="uint64" count="2"/>
<vector id="neon_float32x4" type="ieee_single" count="4"/>
<vector id="neon_float64x2" type="ieee_double" count="2"/>
<union id="neon_q">
<field name="u8" type="neon_uint8x16"/>
<field name="u16" type="neon_uint16x8"/>
<field name="u32" type="neon_uint32x4"/>
<field name="u64" type="neon_uint64x2"/>
<field name="f32" type="neon_float32x4"/>
<field name="f64" type="neon_float64x2"/>
</union>
<reg name="d0" bitsize="64" type="neon_d"/>
<reg name="d1" bitsize="64" type="neon_d"/>
<reg name="d2" bitsize="64" type="neon_d"/>
<reg name="d3" bitsize="64" type="neon_d"/>
<reg name="d4" bitsize="64" type="neon_d"/>
<reg name="d5" bitsize="64" type="neon_d"/>
<reg name="d6" bitsize="64" type="neon_d"/>
<reg name="d7" bitsize="64" type="neon_d"/>
<reg name="d8" bitsize="64" type="neon_d"/>
<reg name="d9" bitsize="64" type="neon_d"/>
<reg name="d10" bitsize="64" type="neon_d"/>
<reg name="d11" bitsize="64" type="neon_d"/>
<reg name="d12" bitsize="64" type="neon_d"/>
<reg name="d13" bitsize="64" type="neon_d"/>
<reg name="d14" bitsize="64" type="neon_d"/>
<reg name="d15" bitsize="64" type="neon_d"/>
<reg name="d16" bitsize="64" type="neon_d"/>
<reg name="d17" bitsize="64" type="neon_d"/>
<reg name="d18" bitsize="64" type="neon_d"/>
<reg name="d19" bitsize="64" type="neon_d"/>
<reg name="d20" bitsize="64" type="neon_d"/>
<reg name="d21" bitsize="64" type="neon_d"/>
<reg name="d22" bitsize="64" type="neon_d"/>
<reg name="d23" bitsize="64" type="neon_d"/>
<reg name="d24" bitsize="64" type="neon_d"/>
<reg name="d25" bitsize="64" type="neon_d"/>
<reg name="d26" bitsize="64" type="neon_d"/>
<reg name="d27" bitsize="64" type="neon_d"/>
<reg name="d28" bitsize="64" type="neon_d"/>
<reg name="d29" bitsize="64" type="neon_d"/>
<reg name="d30" bitsize="64" type="neon_d"/>
<reg name="d31" bitsize="64" type="neon_d"/>
<reg name="q0" bitsize="128" type="neon_q"/>
<reg name="q1" bitsize="128" type="neon_q"/>
<reg name="q2" bitsize="128" type="neon_q"/>
<reg name="q3" bitsize="128" type="neon_q"/>
<reg name="q4" bitsize="128" type="neon_q"/>
<reg name="q5" bitsize="128" type="neon_q"/>
<reg name="q6" bitsize="128" type="neon_q"/>
<reg name="q7" bitsize="128" type="neon_q"/>
<reg name="q8" bitsize="128" type="neon_q"/>
<reg name="q9" bitsize="128" type="neon_q"/>
<reg name="q10" bitsize="128" type="neon_q"/>
<reg name="q11" bitsize="128" type="neon_q"/>
<reg name="q12" bitsize="128" type="neon_q"/>
<reg name="q13" bitsize="128" type="neon_q"/>
<reg name="q14" bitsize="128" type="neon_q"/>
<reg name="q15" bitsize="128" type="neon_q"/>
<reg name="fpscr" bitsize="32" type="int" group="float"/>
</feature>

View File

@ -0,0 +1,14 @@
<?xml version="1.0"?>
<!-- Copyright (C) 2009-2013 Free Software Foundation, Inc.
Contributed by ARM Ltd.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. -->
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target>
<architecture>arm</architecture>
<xi:include href="arm-core.xml"/>
<xi:include href="arm-neon.xml"/>
</target>

View File

@ -0,0 +1,14 @@
<?xml version="1.0"?>
<!-- Copyright (C) 2009-2013 Free Software Foundation, Inc.
Contributed by ARM Ltd.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. -->
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target>
<architecture>aarch64</architecture>
<xi:include href="aarch64-core.xml"/>
<xi:include href="aarch64-fpu.xml"/>
</target>

View File

@ -0,0 +1,19 @@
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Memory;
namespace Ryujinx.HLE.Debugger
{
internal interface IDebuggableProcess
{
void DebugStop();
void DebugContinue();
bool DebugStep(KThread thread);
KThread GetThread(ulong threadUid);
DebugState GetDebugState();
ulong[] GetThreadUids();
public void DebugInterruptHandler(IExecutionContext ctx);
IVirtualMemoryManager CpuMemory { get; }
void InvalidateCacheRegion(ulong address, ulong size);
}
}

View File

@ -0,0 +1,6 @@
namespace Ryujinx.HLE.Debugger
{
struct BreakInMessage : IMessage
{
}
}

View File

@ -0,0 +1,12 @@
namespace Ryujinx.HLE.Debugger
{
struct CommandMessage : IMessage
{
public string Command;
public CommandMessage(string cmd)
{
Command = cmd;
}
}
}

View File

@ -0,0 +1,6 @@
namespace Ryujinx.HLE.Debugger
{
interface IMessage
{
}
}

View File

@ -0,0 +1,6 @@
namespace Ryujinx.HLE.Debugger
{
struct KillMessage : IMessage
{
}
}

View File

@ -0,0 +1,6 @@
namespace Ryujinx.HLE.Debugger
{
struct SendNackMessage : IMessage
{
}
}

View File

@ -0,0 +1,18 @@
using IExecutionContext = Ryujinx.Cpu.IExecutionContext;
namespace Ryujinx.HLE.Debugger
{
public class ThreadBreakMessage : IMessage
{
public IExecutionContext Context { get; }
public ulong Address { get; }
public int Opcode { get; }
public ThreadBreakMessage(IExecutionContext context, ulong address, int opcode)
{
Context = context;
Address = address;
Opcode = opcode;
}
}
}

View File

@ -0,0 +1,28 @@
using System.Collections.Generic;
using System.IO;
namespace Ryujinx.HLE.Debugger
{
class RegisterInformation
{
public static readonly Dictionary<string, string> Features = new()
{
{ "target64.xml", GetEmbeddedResourceContent("target64.xml") },
{ "target32.xml", GetEmbeddedResourceContent("target32.xml") },
{ "aarch64-core.xml", GetEmbeddedResourceContent("aarch64-core.xml") },
{ "aarch64-fpu.xml", GetEmbeddedResourceContent("aarch64-fpu.xml") },
{ "arm-core.xml", GetEmbeddedResourceContent("arm-core.xml") },
{ "arm-neon.xml", GetEmbeddedResourceContent("arm-neon.xml") },
};
private static string GetEmbeddedResourceContent(string resourceName)
{
Stream stream = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("Ryujinx.HLE.Debugger.GdbXml." + resourceName);
StreamReader reader = new StreamReader(stream);
string result = reader.ReadToEnd();
reader.Dispose();
stream.Dispose();
return result;
}
}
}

View File

@ -0,0 +1,109 @@
using System.Diagnostics;
using System.Globalization;
namespace Ryujinx.HLE.Debugger
{
class StringStream
{
private readonly string Data;
private int Position;
public StringStream(string s)
{
Data = s;
}
public char ReadChar()
{
return Data[Position++];
}
public string ReadUntil(char needle)
{
int needlePos = Data.IndexOf(needle, Position);
if (needlePos == -1)
{
needlePos = Data.Length;
}
string result = Data.Substring(Position, needlePos - Position);
Position = needlePos + 1;
return result;
}
public string ReadLength(int len)
{
string result = Data.Substring(Position, len);
Position += len;
return result;
}
public string ReadRemaining()
{
string result = Data.Substring(Position);
Position = Data.Length;
return result;
}
public ulong ReadRemainingAsHex()
{
return ulong.Parse(ReadRemaining(), NumberStyles.HexNumber);
}
public ulong ReadUntilAsHex(char needle)
{
return ulong.Parse(ReadUntil(needle), NumberStyles.HexNumber);
}
public ulong ReadLengthAsHex(int len)
{
return ulong.Parse(ReadLength(len), NumberStyles.HexNumber);
}
public ulong ReadLengthAsLEHex(int len)
{
Debug.Assert(len % 2 == 0);
ulong result = 0;
int pos = 0;
while (pos < len)
{
result += ReadLengthAsHex(2) << (4 * pos);
pos += 2;
}
return result;
}
public ulong? ReadRemainingAsThreadUid()
{
string s = ReadRemaining();
return s == "-1" ? null : ulong.Parse(s, NumberStyles.HexNumber);
}
public bool ConsumePrefix(string prefix)
{
if (Data.Substring(Position).StartsWith(prefix))
{
Position += prefix.Length;
return true;
}
return false;
}
public bool ConsumeRemaining(string match)
{
if (Data.Substring(Position) == match)
{
Position += match.Length;
return true;
}
return false;
}
public bool IsEmpty()
{
return Position >= Data.Length;
}
}
}

View File

@ -377,7 +377,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
bool cursorVisible = false;
if (state.CursorBegin != state.CursorEnd)
if (state.CursorBegin != state.CursorEnd && state.CursorEnd <= state.InputText.Length)
{
Debug.Assert(state.InputText.Length > 0);

View File

@ -69,7 +69,7 @@ namespace Ryujinx.HLE.HOS
mode = MemoryManagerMode.SoftwarePageTable;
}
ICpuEngine cpuEngine = isArm64Host && (mode == MemoryManagerMode.HostMapped || mode == MemoryManagerMode.HostMappedUnsafe)
ICpuEngine cpuEngine = isArm64Host && (mode == MemoryManagerMode.HostMapped || mode == MemoryManagerMode.HostMappedUnsafe) && !context.Device.Configuration.EnableGdbStub
? new LightningJitEngine(_tickSource)
: new JitEngine(_tickSource);

View File

@ -5,6 +5,7 @@ using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.Tools.FsSystem;
using Ryujinx.Cpu;
using Ryujinx.HLE.Debugger;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Memory;
@ -500,5 +501,21 @@ namespace Ryujinx.HLE.HOS
IsPaused = pause;
}
internal IDebuggableProcess DebugGetApplicationProcessDebugInterface()
{
lock (KernelContext.Processes)
{
return KernelContext.Processes.Values.FirstOrDefault(x => x.IsApplication)?.DebugInterface;
}
}
internal KProcess DebugGetApplicationProcess()
{
lock (KernelContext.Processes)
{
return KernelContext.Processes.Values.FirstOrDefault(x => x.IsApplication);
}
}
}
}

View File

@ -4,6 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.Loaders.Elf;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -17,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
private readonly KProcess _owner;
private class Image
public class Image
{
public ulong BaseAddress { get; }
public ulong Size { get; }
@ -54,6 +55,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
trace.AppendLine($"Process: {_owner.Name}, PID: {_owner.Pid}");
string ThreadName = thread.GetThreadName();
if (!String.IsNullOrEmpty(ThreadName))
{
trace.AppendLine($"Thread ID: {thread.ThreadUid} ({ThreadName})");
} else {
trace.AppendLine($"Thread ID: {thread.ThreadUid}");
}
void AppendTrace(ulong address)
{
if (AnalyzePointer(out PointerInfo info, address, thread))
@ -283,7 +293,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return null;
}
private string GetGuessedNsoNameFromIndex(int index)
public string GetGuessedNsoNameFromIndex(int index)
{
if ((uint)index > 11)
{
@ -316,6 +326,16 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
}
}
public List<Image> GetLoadedImages()
{
EnsureLoaded();
lock (_images)
{
return [.. _images];
}
}
private void EnsureLoaded()
{
if (Interlocked.CompareExchange(ref _loaded, 1, 0) == 0)

View File

@ -1,6 +1,7 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.Debugger;
using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
@ -11,6 +12,8 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using ExceptionCallback = Ryujinx.Cpu.ExceptionCallback;
using ExceptionCallbackNoArgs = Ryujinx.Cpu.ExceptionCallbackNoArgs;
namespace Ryujinx.HLE.HOS.Kernel.Process
{
@ -89,6 +92,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public IVirtualMemoryManager CpuMemory => Context.AddressSpace;
public HleProcessDebugger Debugger { get; private set; }
public IDebuggableProcess DebugInterface { get; private set; }
protected int debugState = (int)DebugState.Running;
public KProcess(KernelContext context, bool allowCodeMemoryForJit = false) : base(context)
{
@ -110,6 +115,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
_threads = [];
Debugger = new HleProcessDebugger(this);
DebugInterface = new DebuggerInterface(this);
}
public Result InitializeKip(
@ -679,6 +685,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
SetState(newState);
if (KernelContext.Device.Configuration.DebuggerSuspendOnStart && IsApplication)
{
mainThread.Suspend(ThreadSchedState.ThreadPauseFlag);
debugState = (int)DebugState.Stopped;
Logger.Notice.Print(LogClass.Kernel, $"Application is suspended on start for debugging.");
}
result = mainThread.Start();
if (result != Result.Success)
@ -727,9 +740,19 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public IExecutionContext CreateExecutionContext()
{
ExceptionCallback breakCallback = null;
ExceptionCallbackNoArgs stepCallback = null;
if (KernelContext.Device.Configuration.EnableGdbStub && KernelContext.Device.Debugger != null)
{
breakCallback = KernelContext.Device.Debugger.BreakHandler;
stepCallback = KernelContext.Device.Debugger.StepHandler;
}
return Context?.CreateExecutionContext(new ExceptionCallbacks(
InterruptHandler,
null,
breakCallback,
stepCallback,
KernelContext.SyscallHandler.SvcCall,
UndefinedInstructionHandler));
}
@ -1174,5 +1197,168 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{
return Capabilities.IsSvcPermitted(svcId);
}
private class DebuggerInterface : IDebuggableProcess
{
private Barrier StepBarrier;
private readonly KProcess _parent;
private readonly KernelContext _kernelContext;
private KThread steppingThread;
public DebuggerInterface(KProcess p)
{
_parent = p;
_kernelContext = p.KernelContext;
StepBarrier = new(2);
}
public void DebugStop()
{
if (Interlocked.CompareExchange(ref _parent.debugState, (int)DebugState.Stopping,
(int)DebugState.Running) != (int)DebugState.Running)
{
return;
}
_kernelContext.CriticalSection.Enter();
lock (_parent._threadingLock)
{
foreach (KThread thread in _parent._threads)
{
thread.Suspend(ThreadSchedState.ThreadPauseFlag);
thread.Context.RequestInterrupt();
if (!thread.DebugHalt.WaitOne(TimeSpan.FromMilliseconds(50)))
{
Logger.Warning?.Print(LogClass.Kernel, $"Failed to suspend thread {thread.ThreadUid} in time.");
}
}
}
_parent.debugState = (int)DebugState.Stopped;
_kernelContext.CriticalSection.Leave();
}
public void DebugContinue()
{
if (Interlocked.CompareExchange(ref _parent.debugState, (int)DebugState.Running,
(int)DebugState.Stopped) != (int)DebugState.Stopped)
{
return;
}
_kernelContext.CriticalSection.Enter();
lock (_parent._threadingLock)
{
foreach (KThread thread in _parent._threads)
{
thread.Resume(ThreadSchedState.ThreadPauseFlag);
}
}
_kernelContext.CriticalSection.Leave();
}
public bool DebugStep(KThread target)
{
if (_parent.debugState != (int)DebugState.Stopped)
{
return false;
}
_kernelContext.CriticalSection.Enter();
steppingThread = target;
bool waiting = target.MutexOwner != null || target.WaitingSync || target.WaitingInArbitration;
target.Context.RequestDebugStep();
if (waiting)
{
lock (_parent._threadingLock)
{
foreach (KThread thread in _parent._threads)
{
thread.Resume(ThreadSchedState.ThreadPauseFlag);
}
}
}
else
{
target.Resume(ThreadSchedState.ThreadPauseFlag);
}
_kernelContext.CriticalSection.Leave();
bool stepTimedOut = false;
if (!StepBarrier.SignalAndWait(TimeSpan.FromMilliseconds(2000)))
{
Logger.Warning?.Print(LogClass.Kernel, $"Failed to step thread {target.ThreadUid} in time.");
stepTimedOut = true;
}
_kernelContext.CriticalSection.Enter();
steppingThread = null;
if (waiting)
{
lock (_parent._threadingLock)
{
foreach (KThread thread in _parent._threads)
{
thread.Suspend(ThreadSchedState.ThreadPauseFlag);
}
}
}
else
{
target.Suspend(ThreadSchedState.ThreadPauseFlag);
}
_kernelContext.CriticalSection.Leave();
if (stepTimedOut)
{
return false;
}
StepBarrier.SignalAndWait();
return true;
}
public DebugState GetDebugState()
{
return (DebugState)_parent.debugState;
}
public ulong[] GetThreadUids()
{
lock (_parent._threadingLock)
{
var threads = _parent._threads.Where(x => !x.TerminationRequested).ToArray();
return threads.Select(x => x.ThreadUid).ToArray();
}
}
public KThread GetThread(ulong threadUid)
{
lock (_parent._threadingLock)
{
var threads = _parent._threads.Where(x => !x.TerminationRequested).ToArray();
return threads.FirstOrDefault(x => x.ThreadUid == threadUid);
}
}
public void DebugInterruptHandler(IExecutionContext ctx)
{
_kernelContext.CriticalSection.Enter();
bool stepping = steppingThread != null;
_kernelContext.CriticalSection.Leave();
if (stepping)
{
StepBarrier.SignalAndWait();
StepBarrier.SignalAndWait();
}
_parent.InterruptHandler(ctx);
}
public IVirtualMemoryManager CpuMemory { get { return _parent.CpuMemory; } }
public void InvalidateCacheRegion(ulong address, ulong size)
{
_parent.Context.InvalidateCacheRegion(address, size);
}
}
}
}

View File

@ -1,5 +1,6 @@
using ARMeilleure.State;
using Ryujinx.Cpu;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Process
{
@ -17,10 +18,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public bool IsAarch32 { get => false; set { } }
public ulong ThreadUid { get; set; }
public bool Running { get; private set; } = true;
private readonly ulong[] _x = new ulong[32];
public ulong DebugPc { get; set; }
public ulong GetX(int index) => _x[index];
public void SetX(int index, ulong value) => _x[index] = value;
@ -31,6 +36,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{
}
public void RequestDebugStep()
{
}
public void StopRunning()
{
Running = false;

View File

@ -301,6 +301,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
currentThread.SchedulerWaitEvent.Reset();
currentThread.ThreadContext.Unlock();
currentThread.DebugHalt.Set();
// Wake all the threads that might be waiting until this thread context is unlocked.
for (int core = 0; core < CpuCoresCount; core++)

View File

@ -1,12 +1,15 @@
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.Debugger;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.SupervisorCall;
using Ryujinx.Horizon.Common;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Text;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Threading
@ -16,6 +19,23 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private const int TlsUserDisableCountOffset = 0x100;
private const int TlsUserInterruptFlagOffset = 0x102;
// Tls -> ThreadType
private const int TlsThreadTypeOffsetAArch64 = 0x1F8;
private const int TlsThreadTypeOffsetAArch32 = 0x1FC;
// Tls -> ThreadType -> Version
private const int TlsThreadTypeVersionOffsetAArch64 = 0x46;
private const int TlsThreadTypeVersionOffsetAArch32 = 0x26;
// Tls -> ThreadType (Version 0) -> ThreadNamePointer
private const int TlsThreadTypeVersion0ThreadNamePointerOffsetAArch64 = 0x1A8;
private const int TlsThreadTypeVersion0ThreadNamePointerOffsetAArch32 = 0xE8;
// Tls -> ThreadType (Version 1) -> ThreadNamePointer
private const int TlsThreadTypeThreadNamePointerOffsetAArch64 = 0x1A0;
private const int TlsThreadTypeThreadNamePointerOffsetAArch32 = 0xE4;
public const int MaxWaitSyncObjects = 64;
private ManualResetEvent _schedulerWaitEvent;
@ -114,6 +134,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private readonly Lock _activityOperationLock = new();
internal readonly ManualResetEvent DebugHalt = new(false);
public KThread(KernelContext context) : base(context)
{
WaitSyncObjects = new KSynchronizationObject[MaxWaitSyncObjects];
@ -202,8 +224,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
}
Context.TpidrroEl0 = (long)_tlsAddress;
Context.DebugPc = _entrypoint;
ThreadUid = KernelContext.NewThreadUid();
Context.ThreadUid = ThreadUid;
HostThread.Name = customThreadStart != null ? $"HLE.OsThread.{ThreadUid}" : $"HLE.GuestThread.{ThreadUid}";
@ -307,7 +331,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
KernelContext.CriticalSection.Enter();
if (Owner != null && Owner.PinnedThreads[KernelStatic.GetCurrentThread().CurrentCore] == this)
KThread currentThread = KernelStatic.GetCurrentThread();
if (Owner != null && currentThread != null && Owner.PinnedThreads[currentThread.CurrentCore] == this)
{
Owner.UnpinThread(this);
}
@ -362,7 +388,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
ThreadSchedState state = PrepareForTermination();
if (state != ThreadSchedState.TerminationPending)
if (KernelStatic.GetCurrentThread() == this && state != ThreadSchedState.TerminationPending)
{
KernelContext.Synchronization.WaitFor(new KSynchronizationObject[] { this }, -1, out _);
}
@ -1248,6 +1274,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private void ThreadStart()
{
_schedulerWaitEvent.WaitOne();
DebugHalt.Reset();
KernelStatic.SetKernelContext(KernelContext, this);
if (_customThreadStart != null)
@ -1431,5 +1458,84 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
Owner.CpuMemory.Write<ushort>(_tlsAddress + TlsUserInterruptFlagOffset, 0);
}
public string GetThreadName()
{
try
{
ulong threadNamePtr = 0;
if (Context.IsAarch32)
{
uint threadTypePtr32 = Owner.CpuMemory.Read<uint>(_tlsAddress + TlsThreadTypeOffsetAArch32);
if (threadTypePtr32 == 0)
{
return "";
}
ushort version = Owner.CpuMemory.Read<ushort>(threadTypePtr32 + TlsThreadTypeVersionOffsetAArch32);
switch (version)
{
case 0x0000:
case 0xFFFF:
threadNamePtr = Owner.CpuMemory.Read<uint>(threadTypePtr32 + TlsThreadTypeVersion0ThreadNamePointerOffsetAArch32);
break;
case 0x0001:
threadNamePtr = Owner.CpuMemory.Read<uint>(threadTypePtr32 + TlsThreadTypeThreadNamePointerOffsetAArch32);
break;
default:
Logger.Warning?.Print(LogClass.Kernel, $"Unknown ThreadType struct version: {version}");
break;
}
}
else
{
ulong threadTypePtr64 = Owner.CpuMemory.Read<ulong>(_tlsAddress + TlsThreadTypeOffsetAArch64);
if (threadTypePtr64 == 0)
{
return "";
}
ushort version = Owner.CpuMemory.Read<ushort>(threadTypePtr64 + TlsThreadTypeVersionOffsetAArch64);
switch (version)
{
case 0x0000:
case 0xFFFF:
threadNamePtr = Owner.CpuMemory.Read<ulong>(threadTypePtr64 + TlsThreadTypeVersion0ThreadNamePointerOffsetAArch64);
break;
case 0x0001:
threadNamePtr = Owner.CpuMemory.Read<ulong>(threadTypePtr64 + TlsThreadTypeThreadNamePointerOffsetAArch64);
break;
default:
Logger.Warning?.Print(LogClass.Kernel, $"Unknown ThreadType struct version: {version}");
break;
}
}
if (threadNamePtr == 0)
{
return "";
}
List<byte> nameBytes = new();
for (int i = 0; i < 0x20; i++)
{
byte b = Owner.CpuMemory.Read<byte>(threadNamePtr + (ulong)i);
if (b == 0)
{
break;
}
nameBytes.Add(b);
}
return Encoding.UTF8.GetString(nameBytes.ToArray());
} catch (InvalidMemoryRegionException)
{
Logger.Warning?.Print(LogClass.Kernel, "Failed to get thread name.");
return "";
} catch (Exception e) {
Logger.Error?.Print(LogClass.Kernel, $"Error getting thread name: {e.Message}");
return "";
}
}
}
}

View File

@ -21,6 +21,21 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
return ResultCode.Success;
}
[CommandCmif(3)] // 20.0.0+
// CreateLibraryAppletEx(u32, u32, u64) -> object<nn::am::service::ILibraryAppletAccessor>
public ResultCode CreateLibraryAppletEx(ServiceCtx context)
{
AppletId appletId = (AppletId)context.RequestData.ReadInt32();
_ = context.RequestData.ReadInt32(); // libraryAppletMode
_ = context.RequestData.ReadUInt64(); // threadId
MakeObject(context, new ILibraryAppletAccessor(appletId, context.Device.System));
return ResultCode.Success;
}
[CommandCmif(10)]
// CreateStorage(u64) -> object<nn::am::service::IStorage>
public ResultCode CreateStorage(ServiceCtx context)

View File

@ -885,7 +885,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
// F_SETFL
else if (cmd == 0x4)
{
socket.Blocking = (arg & 0x800) != 0;
socket.Blocking = (arg & 0x800) == 0;
result = 0;
}
else

View File

@ -194,6 +194,21 @@ namespace Ryujinx.HLE
/// </summary>
public Action RefreshInputConfig { internal get; set; }
/// <summary>
/// Enables gdbstub to allow for debugging of the guest .
/// </summary>
public bool EnableGdbStub { internal get; set; }
/// <summary>
/// A TCP port to use to expose a gdbstub for a debugger to connect to.
/// </summary>
public ushort GdbStubPort { internal get; set; }
/// <summary>
/// Suspend execution when starting an application
/// </summary>
public bool DebuggerSuspendOnStart { internal get; set; }
/// <summary>
/// The desired hacky workarounds.
/// </summary>
@ -222,6 +237,9 @@ namespace Ryujinx.HLE
bool multiplayerDisableP2p,
string multiplayerLdnPassphrase,
string multiplayerLdnServer,
bool enableGdbStub,
ushort gdbStubPort,
bool debuggerSuspendOnStart,
int customVSyncInterval,
EnabledDirtyHack[] dirtyHacks = null)
{
@ -248,6 +266,9 @@ namespace Ryujinx.HLE
MultiplayerDisableP2p = multiplayerDisableP2p;
MultiplayerLdnPassphrase = multiplayerLdnPassphrase;
MultiplayerLdnServer = multiplayerLdnServer;
EnableGdbStub = enableGdbStub;
GdbStubPort = gdbStubPort;
DebuggerSuspendOnStart = debuggerSuspendOnStart;
Hacks = dirtyHacks ?? [];
}

View File

@ -33,6 +33,12 @@
</ItemGroup>
<ItemGroup>
<None Remove="Debugger\GdbXml\aarch64-core.xml" />
<None Remove="Debugger\GdbXml\aarch64-fpu.xml" />
<None Remove="Debugger\GdbXml\arm-core.xml" />
<None Remove="Debugger\GdbXml\arm-neon.xml" />
<None Remove="Debugger\GdbXml\target64.xml" />
<None Remove="Debugger\GdbXml\target32.xml" />
<None Remove="Homebrew.npdm" />
<None Remove="HOS\Applets\SoftwareKeyboard\Resources\Logo_Ryujinx.png" />
<None Remove="HOS\Applets\SoftwareKeyboard\Resources\Icon_BtnA.png" />
@ -42,6 +48,12 @@
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Debugger\GdbXml\aarch64-core.xml" />
<EmbeddedResource Include="Debugger\GdbXml\aarch64-fpu.xml" />
<EmbeddedResource Include="Debugger\GdbXml\arm-core.xml" />
<EmbeddedResource Include="Debugger\GdbXml\arm-neon.xml" />
<EmbeddedResource Include="Debugger\GdbXml\target64.xml" />
<EmbeddedResource Include="Debugger\GdbXml\target32.xml" />
<EmbeddedResource Include="Homebrew.npdm" />
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Logo_Ryujinx.png" />
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_BtnA.png" />

View File

@ -14,6 +14,7 @@ using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.HLE.UI;
using Ryujinx.Memory;
using System;
using System.Threading;
namespace Ryujinx.HLE
{
@ -41,6 +42,7 @@ namespace Ryujinx.HLE
public Hid Hid { get; }
public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; }
public Debugger.Debugger Debugger { get; }
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
@ -72,6 +74,7 @@ namespace Ryujinx.HLE
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
Debugger = Configuration.EnableGdbStub ? new Debugger.Debugger(this, Configuration.GdbStubPort) : null;
System = new HOS.Horizon(this);
Statistics = new PerformanceStatistics(this);
Hid = new Hid(this, System.HidStorage);
@ -173,6 +176,7 @@ namespace Ryujinx.HLE
AudioDeviceDriver.Dispose();
FileSystem.Dispose();
Memory.Dispose();
Debugger?.Dispose();
TitleIDs.CurrentApplication.Value = null;
Shared = null;

View File

@ -372,6 +372,12 @@
<Setter Property="BorderThickness"
Value="2"/>
</Style>
<Style Selector="Border.listbox-item-style">
<Setter Property="Padding" Value="10" />
<Setter Property="Margin" Value="5,0,5,0" />
<Setter Property="CornerRadius" Value="5" />
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
</Style>
<Style Selector="ListBox ListBoxItem:selected /template/ ContentPresenter">
<Setter Property="Background"
Value="{DynamicResource AppListBackgroundColor}" />

View File

@ -1,9 +0,0 @@
namespace Ryujinx.Ava.Common.Models.Github
{
public class GithubReleaseAssetJsonResponse
{
public string Name { get; set; }
public string State { get; set; }
public string BrowserDownloadUrl { get; set; }
}
}

View File

@ -1,12 +0,0 @@
using System.Collections.Generic;
namespace Ryujinx.Ava.Common.Models.Github
{
public class GithubReleasesJsonResponse
{
public string Name { get; set; }
public string TagName { get; set; }
public List<GithubReleaseAssetJsonResponse> Assets { get; set; }
}
}

View File

@ -1,7 +0,0 @@
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Common.Models.Github
{
[JsonSerializable(typeof(GithubReleasesJsonResponse), GenerationMode = JsonSourceGenerationMode.Metadata)]
public partial class GithubReleasesJsonSerializerContext : JsonSerializerContext;
}

View File

@ -338,6 +338,9 @@ namespace Ryujinx.Headless
false,
string.Empty,
string.Empty,
options.EnableGdbStub,
options.GdbStubPort,
options.DebuggerSuspendOnStart,
options.CustomVSyncInterval
)
.Configure(

View File

@ -423,6 +423,17 @@ namespace Ryujinx.Headless
[Option("skip-user-profiles-manager", Required = false, Default = false, HelpText = "Enable skips the Profiles Manager popup during gameplay. Select the desired profile before starting the game")]
public bool SkipUserProfilesManager { get; set; }
// Debug
[Option("enable-gdb-stub", Required = false, Default = false, HelpText = "Enables the GDB stub so that a developer can attach a debugger to the emulated process.")]
public bool EnableGdbStub { get; set; }
[Option("gdb-stub-port", Required = false, Default = 55555, HelpText = "Specifies which TCP port the GDB stub listens on.")]
public ushort GdbStubPort { get; set; }
[Option("suspend-on-start", Required = false, Default = false, HelpText = "Suspend execution when starting an application.")]
public bool DebuggerSuspendOnStart { get; set; }
// Values
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]

View File

@ -35,6 +35,7 @@ namespace Ryujinx.Ava
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static string GlobalConfigurationPath { get; private set; }
public static bool UseExtraConfig { get; set; }
public static bool PreviewerDetached { get; private set; }
public static bool UseHardwareAcceleration { get; private set; }
public static string BackendThreadingArg { get; private set; }
@ -159,7 +160,8 @@ namespace Ryujinx.Ava
}
}
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
public static string GetDirGameUserConfig(string gameId, bool changeFolderForGame = false)
{
if (string.IsNullOrEmpty(gameId))
{
@ -168,15 +170,10 @@ namespace Ryujinx.Ava
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
// Should load with the game if there is a custom setting for the game
if (rememberGlobalDir)
{
GlobalConfigurationPath = ConfigurationPath;
}
if (changeFolderForGame)
{
ConfigurationPath = gameDir;
UseExtraConfig = true;
}
return gameDir;
@ -184,8 +181,6 @@ namespace Ryujinx.Ava
public static void ReloadConfig()
{
//It is necessary that when a user setting appears, the global setting remains available
GlobalConfigurationPath = null;
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
@ -225,6 +220,12 @@ namespace Ryujinx.Ava
}
}
// When you first load the program, copy to remember the path for the global configuration
if (GlobalConfigurationPath == null)
{
GlobalConfigurationPath = ConfigurationPath;
}
UseHardwareAcceleration = ConfigurationState.Instance.EnableHardwareAcceleration;
// Check if graphics backend was overridden

View File

@ -65,6 +65,8 @@
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'" />
<PackageReference Include="Ryujinx.UpdateClient" />
<PackageReference Include="Ryujinx.Systems.Update.Common" />
<PackageReference Include="securifybv.ShellLink" />
<PackageReference Include="Sep" />
<PackageReference Include="Silk.NET.Vulkan" />

View File

@ -75,6 +75,7 @@ namespace Ryujinx.Ava.Systems
private readonly long _ticksPerFrame;
private readonly Stopwatch _chrono;
private readonly Stopwatch _playTimer;
private long _ticks;
private readonly AccountManager _accountManager;
@ -175,6 +176,7 @@ namespace Ryujinx.Ava.Systems
_chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps;
_playTimer = new Stopwatch();
if (ApplicationPath.StartsWith("@SystemContent"))
{
@ -216,6 +218,10 @@ namespace Ryujinx.Ava.Systems
ConfigurationState.Instance.Multiplayer.LdnServer.Event += UpdateLdnServerState;
ConfigurationState.Instance.Multiplayer.DisableP2p.Event += UpdateDisableP2pState;
ConfigurationState.Instance.Debug.EnableGdbStub.Event += UpdateEnableGdbStubState;
ConfigurationState.Instance.Debug.GdbStubPort.Event += UpdateGdbStubPortState;
ConfigurationState.Instance.Debug.DebuggerSuspendOnStart.Event += UpdateDebuggerSuspendOnStartState;
_gpuCancellationTokenSource = new CancellationTokenSource();
_gpuDoneEvent = new ManualResetEvent(false);
}
@ -461,7 +467,15 @@ namespace Ryujinx.Ava.Systems
DisplaySleep.Prevent();
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
if (ConfigurationState.Instance.System.UseInputGlobalConfig.Value && Program.UseExtraConfig)
{
NpadManager.Initialize(Device, ConfigurationState.InstanceExtra.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
}
else
{
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
}
TouchScreenManager.Initialize(Device);
_viewModel.IsGameRunning = true;
@ -554,9 +568,25 @@ namespace Ryujinx.Ava.Systems
Device.Configuration.MultiplayerDisableP2p = e.NewValue;
}
private void UpdateEnableGdbStubState(object sender, ReactiveEventArgs<bool> e)
{
Device.Configuration.EnableGdbStub = e.NewValue;
}
private void UpdateGdbStubPortState(object sender, ReactiveEventArgs<ushort> e)
{
Device.Configuration.GdbStubPort = e.NewValue;
}
private void UpdateDebuggerSuspendOnStartState(object sender, ReactiveEventArgs<bool> e)
{
Device.Configuration.DebuggerSuspendOnStart = e.NewValue;
}
public void Stop()
{
_isActive = false;
_playTimer.Stop();
}
private void Exit()
@ -608,7 +638,7 @@ namespace Ryujinx.Ava.Systems
private void Dispose()
{
if (Device.Processes != null)
MainWindowViewModel.UpdateGameMetadata(Device.Processes.ActiveApplication.ProgramIdText);
MainWindowViewModel.UpdateGameMetadata(Device.Processes.ActiveApplication.ProgramIdText, _playTimer.Elapsed);
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
@ -627,6 +657,7 @@ namespace Ryujinx.Ava.Systems
_gpuCancellationTokenSource.Dispose();
_chrono.Stop();
_playTimer.Stop();
}
public void DisposeGpu()
@ -860,6 +891,7 @@ namespace Ryujinx.Ava.Systems
ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
appMetadata => appMetadata.UpdatePreGame()
);
_playTimer.Start();
return true;
}
@ -869,6 +901,7 @@ namespace Ryujinx.Ava.Systems
Device?.System.TogglePauseEmulation(false);
_viewModel.IsPaused = false;
_playTimer.Start();
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
}
@ -878,6 +911,7 @@ namespace Ryujinx.Ava.Systems
Device?.System.TogglePauseEmulation(true);
_viewModel.IsPaused = true;
_playTimer.Stop();
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI, LocaleManager.Instance[LocaleKeys.Paused]);
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
}
@ -1144,6 +1178,24 @@ namespace Ryujinx.Ava.Systems
_dialogShown = true;
// The hard-coded hotkey mapped to exit is Escape, but it's also the same key
// that causes the dialog we launch to close (without doing anything). In release
// mode, a race is observed that between ShowExitPrompt() appearing on KeyDown
// and the ContentDialog we create seeing the key state before KeyUp. Merely waiting
// for the key to no longer be pressed appears to be insufficient.
// NB: Using _keyboardInterface.IsPressed(Key.Escape) does not currently work.
if (OperatingSystem.IsWindows())
{
while (GetAsyncKeyState(0x1B) != 0)
{
await Task.Delay(100);
}
}
else
{
await Task.Delay(250);
}
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
_dialogShown = false;

View File

@ -556,7 +556,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
data.Favorite = appMetadata.Favorite;
data.TimePlayed = appMetadata.TimePlayed;
data.LastPlayed = appMetadata.LastPlayed;
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString)); // Just check user config
}
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();

View File

@ -33,19 +33,11 @@ namespace Ryujinx.Ava.Systems.AppLibrary
/// <summary>
/// Updates <see cref="LastPlayed"/> and <see cref="TimePlayed"/>. Call this after a game ends.
/// </summary>
public void UpdatePostGame()
/// <param name="playTime">The active gameplay time this past session.</param>
public void UpdatePostGame(TimeSpan playTime)
{
DateTime? prevLastPlayed = LastPlayed;
UpdatePreGame();
if (!prevLastPlayed.HasValue)
{
return;
}
TimeSpan diff = DateTime.UtcNow - prevLastPlayed.Value;
double newTotalSeconds = TimePlayed.Add(diff).TotalSeconds;
TimePlayed = TimeSpan.FromSeconds(Math.Round(newTotalSeconds, MidpointRounding.AwayFromZero));
TimePlayed += playTime;
}
}
}

View File

@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Systems.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 69;
public const int CurrentVersion = 70;
/// <summary>
/// Version of the configuration file format
@ -152,6 +152,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public bool MatchSystemTime { get; set; }
/// <summary>
/// Enable or disable use global input config (Independent from controllers binding)
/// </summary>
public bool UseInputGlobalConfig { get; set; }
/// <summary>
/// Enables or disables Docked Mode
/// </summary>
@ -459,6 +464,21 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public bool UseHypervisor { get; set; }
/// <summary>
/// Enables or disables the GDB stub
/// </summary>
public bool EnableGdbStub { get; set; }
/// <summary>
/// Which TCP port should the GDB stub listen on
/// </summary>
public ushort GdbStubPort { get; set; }
/// <summary>
/// Suspend execution when starting an application
/// </summary>
public bool DebuggerSuspendOnStart { get; set; }
/// <summary>
/// Show toggles for dirty hacks in the UI.
/// </summary>

View File

@ -90,6 +90,7 @@ namespace Ryujinx.Ava.Systems.Configuration
System.TimeZone.Value = cff.SystemTimeZone;
System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
System.UseInputGlobalConfig.Value = cff.UseInputGlobalConfig;
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
@ -146,7 +147,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Hid.EnableMouse.Value = cff.EnableMouse;
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus : Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
Hid.InputConfig.Value = cff.InputConfig ?? [];
Hid.InputConfig.Value = cff.InputConfig ?? [] ;
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
@ -155,6 +156,10 @@ namespace Ryujinx.Ava.Systems.Configuration
Multiplayer.LdnPassphrase.Value = cff.MultiplayerLdnPassphrase;
Multiplayer.LdnServer.Value = cff.LdnServer;
Debug.EnableGdbStub.Value = cff.EnableGdbStub;
Debug.GdbStubPort.Value = cff.GdbStubPort;
Debug.DebuggerSuspendOnStart.Value = cff.DebuggerSuspendOnStart;
{
Hacks.ShowDirtyHacks.Value = shouldLoadFromFile ? cff.ShowDirtyHacks : Hacks.ShowDirtyHacks.Value; // Get from global config only

View File

@ -326,6 +326,12 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public ReactiveObject<bool> MatchSystemTime { get; private set; }
/// <summary>
/// Enable or disable use global input config (Independent from controllers binding)
/// </summary>
public ReactiveObject<bool> UseInputGlobalConfig { get; private set; }
/// <summary>
/// Enables or disables Docked Mode
/// </summary>
@ -417,6 +423,8 @@ namespace Ryujinx.Ava.Systems.Configuration
SystemTimeOffset.LogChangesToValue(nameof(SystemTimeOffset));
MatchSystemTime = new ReactiveObject<bool>();
MatchSystemTime.LogChangesToValue(nameof(MatchSystemTime));
UseInputGlobalConfig = new ReactiveObject<bool>();
UseInputGlobalConfig.LogChangesToValue(nameof(UseInputGlobalConfig));
EnableDockedMode = new ReactiveObject<bool>();
EnableDockedMode.LogChangesToValue(nameof(EnableDockedMode));
EnablePtc = new ReactiveObject<bool>();
@ -695,6 +703,37 @@ namespace Ryujinx.Ava.Systems.Configuration
}
}
/// <summary>
/// Debug configuration section
/// </summary>
public class DebugSection
{
/// <summary>
/// Enables or disables the GDB stub
/// </summary>
public ReactiveObject<bool> EnableGdbStub { get; private set; }
/// <summary>
/// Which TCP port should the GDB stub listen on
/// </summary>
public ReactiveObject<ushort> GdbStubPort { get; private set; }
/// <summary>
/// Suspend execution when starting an application
/// </summary>
public ReactiveObject<bool> DebuggerSuspendOnStart { get; private set; }
public DebugSection()
{
EnableGdbStub = new ReactiveObject<bool>();
EnableGdbStub.LogChangesToValue(nameof(EnableGdbStub));
GdbStubPort = new ReactiveObject<ushort>();
GdbStubPort.LogChangesToValue(nameof(GdbStubPort));
DebuggerSuspendOnStart = new ReactiveObject<bool>();
DebuggerSuspendOnStart.LogChangesToValue(nameof(DebuggerSuspendOnStart));
}
}
public class HacksSection
{
/// <summary>
@ -761,6 +800,8 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public static ConfigurationState Instance { get; private set; }
public static ConfigurationState InstanceExtra{ get; private set; }
/// <summary>
/// The UI section
/// </summary>
@ -791,6 +832,11 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public MultiplayerSection Multiplayer { get; private set; }
/// <summary>
/// The Debug
/// </summary>
public DebugSection Debug { get; private set; }
/// <summary>
/// The Dirty Hacks section
/// </summary>
@ -844,6 +890,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Graphics = new GraphicsSection();
Hid = new HidSection();
Multiplayer = new MultiplayerSection();
Debug = new DebugSection();
Hacks = new HacksSection();
UpdateCheckerType = new ReactiveObject<UpdaterType>();
FocusLostActionType = new ReactiveObject<FocusLostType>();
@ -883,6 +930,9 @@ namespace Ryujinx.Ava.Systems.Configuration
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Multiplayer.GetLdnServer(),
Debug.EnableGdbStub,
Debug.GdbStubPort,
Debug.DebuggerSuspendOnStart,
Graphics.CustomVSyncInterval,
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
}

View File

@ -15,12 +15,13 @@ namespace Ryujinx.Ava.Systems.Configuration
{
public static void Initialize()
{
if (Instance != null)
if (Instance != null || InstanceExtra!= null)
{
throw new InvalidOperationException("Configuration is already initialized");
}
Instance = new ConfigurationState();
InstanceExtra= new ConfigurationState();
}
public ConfigurationFileFormat ToFileFormat()
@ -54,6 +55,7 @@ namespace Ryujinx.Ava.Systems.Configuration
SystemTimeZone = System.TimeZone,
SystemTimeOffset = System.SystemTimeOffset,
MatchSystemTime = System.MatchSystemTime,
UseInputGlobalConfig = System.UseInputGlobalConfig,
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
UpdateCheckerType = UpdateCheckerType,
@ -145,6 +147,9 @@ namespace Ryujinx.Ava.Systems.Configuration
MultiplayerDisableP2p = Multiplayer.DisableP2p,
MultiplayerLdnPassphrase = Multiplayer.LdnPassphrase,
LdnServer = Multiplayer.LdnServer,
EnableGdbStub = Debug.EnableGdbStub,
GdbStubPort = Debug.GdbStubPort,
DebuggerSuspendOnStart = Debug.DebuggerSuspendOnStart,
ShowDirtyHacks = Hacks.ShowDirtyHacks,
DirtyHacks = Hacks.EnabledHacks.Select(it => it.Pack()).ToArray(),
};
@ -178,6 +183,7 @@ namespace Ryujinx.Ava.Systems.Configuration
System.Region.Value = Region.USA;
System.TimeZone.Value = "UTC";
System.SystemTimeOffset.Value = 0;
System.UseInputGlobalConfig.Value = false;
System.EnableDockedMode.Value = true;
EnableDiscordIntegration.Value = true;
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
@ -321,6 +327,9 @@ namespace Ryujinx.Ava.Systems.Configuration
},
}
];
Debug.EnableGdbStub.Value = false;
Debug.GdbStubPort.Value = 55555;
Debug.DebuggerSuspendOnStart.Value = false;
}
private static GraphicsBackend DefaultGraphicsBackend()

View File

@ -0,0 +1,107 @@
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.Systems.Update.Client;
using Ryujinx.Systems.Update.Common;
using System;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Systems
{
internal static partial class Updater
{
private static VersionResponse _versionResponse;
private static UpdateClient CreateUpdateClient()
=> UpdateClient.Builder()
.WithServerEndpoint("https://update.ryujinx.app") // This is the default, and doesn't need to be provided; it's here for transparency.
.WithLogger((format, args, caller) =>
Logger.Info?.Print(
LogClass.Application,
args.Length is 0 ? format : format.Format(args),
caller: caller)
);
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
{
if (!Version.TryParse(Program.Version, out Version currentVersion))
{
Logger.Error?.Print(LogClass.Application,
$"Failed to convert the current {RyujinxApp.FullAppName} version!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return default;
}
using UpdateClient updateClient = CreateUpdateClient();
try
{
_versionResponse = await updateClient.QueryLatestAsync(ReleaseInformation.IsCanaryBuild
? ReleaseChannel.Canary
: ReleaseChannel.Stable);
}
catch (Exception e)
{
Logger.Error?.Print(LogClass.Application, $"An error occurred when requesting for updates ({e.GetType().AsFullNamePrettyString()}): {e.Message}");
_running = false;
return default;
}
if (_versionResponse == null)
{
// logging is done via the UpdateClient library
_running = false;
return default;
}
// If build URL not found, assume no new update is available.
if (_versionResponse.ArtifactUrl is null or "")
{
if (showVersionUpToDate)
{
UserResult userResult = await ContentDialogHelper.CreateUpdaterUpToDateInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
string.Empty);
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(_versionResponse.ReleaseUrlFormat.Format(currentVersion));
}
}
Logger.Info?.Print(LogClass.Application, "Up to date.");
_running = false;
return default;
}
if (!Version.TryParse(_versionResponse.Version, out Version newVersion))
{
Logger.Error?.Print(LogClass.Application,
$"Failed to convert the received {RyujinxApp.FullAppName} version from the update server!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedServerMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return default;
}
return (currentVersion, newVersion);
}
}
}

View File

@ -5,13 +5,11 @@ using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models.Github;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@ -29,147 +27,19 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Systems
{
internal static class Updater
internal static partial class Updater
{
private static ReleaseChannels.Channel? _currentReleaseChannel;
private const string GitHubApiUrl = "https://api.github.com";
private static readonly GithubReleasesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly string _homeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
private static readonly string _updatePublishDir = Path.Combine(_updateDir, "publish");
private const int ConnectionCount = 4;
private static string _buildVer;
private static readonly string _platformExt = BuildPlatformExtension();
private static string _buildUrl;
private static long _buildSize;
private static bool _updateSuccessful;
private static bool _running;
private static readonly string[] _windowsDependencyDirs = [];
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
{
if (!Version.TryParse(Program.Version, out Version currentVersion))
{
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return default;
}
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
// Get latest version number from GitHub API
try
{
using HttpClient jsonClient = ConstructHttpClient();
if (_currentReleaseChannel == null)
{
ReleaseChannels releaseChannels = await ReleaseInformation.GetReleaseChannelsAsync(jsonClient);
_currentReleaseChannel = ReleaseInformation.IsCanaryBuild
? releaseChannels.Canary
: releaseChannels.Stable;
}
string fetchedJson = await jsonClient.GetStringAsync(_currentReleaseChannel.Value.GetLatestReleaseApiUrl());
GithubReleasesJsonResponse fetched = JsonHelper.Deserialize(fetchedJson, _serializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.TagName;
foreach (GithubReleaseAssetJsonResponse asset in fetched.Assets)
{
if (asset.Name.StartsWith("ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = asset.BrowserDownloadUrl;
if (asset.State != "uploaded")
{
if (showVersionUpToDate)
{
UserResult userResult = await ContentDialogHelper.CreateUpdaterUpToDateInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
string.Empty);
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(ReleaseInformation.GetChangelogForVersion(currentVersion, _currentReleaseChannel.Value));
}
}
Logger.Info?.Print(LogClass.Application, "Up to date.");
_running = false;
return default;
}
break;
}
}
// If build not done, assume no new update are available.
if (_buildUrl is null)
{
if (showVersionUpToDate)
{
UserResult userResult = await ContentDialogHelper.CreateUpdaterUpToDateInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
string.Empty);
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(ReleaseInformation.GetChangelogForVersion(currentVersion, _currentReleaseChannel.Value));
}
}
Logger.Info?.Print(LogClass.Application, "Up to date.");
_running = false;
return default;
}
}
catch (Exception exception)
{
Logger.Error?.Print(LogClass.Application, exception.Message);
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterFailedToGetVersionMessage]);
_running = false;
return default;
}
if (!Version.TryParse(_buildVer, out Version newVersion))
{
Logger.Error?.Print(LogClass.Application, $"Failed to convert the received {RyujinxApp.FullAppName} version from GitHub!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return default;
}
return (currentVersion, newVersion);
}
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
{
if (_running)
@ -196,7 +66,7 @@ namespace Ryujinx.Ava.Systems
if (userResult is UserResult.Ok)
{
OpenHelper.OpenUrl(ReleaseInformation.GetChangelogForVersion(currentVersion, _currentReleaseChannel.Value));
OpenHelper.OpenUrl(_versionResponse.ReleaseUrlFormat.Format(currentVersion));
}
}
@ -212,8 +82,11 @@ namespace Ryujinx.Ava.Systems
try
{
buildSizeClient.DefaultRequestHeaders.Add("Range", "bytes=0-0");
// GitLab instance is located in Ukraine. Connection times will vary across the world.
buildSizeClient.Timeout = TimeSpan.FromSeconds(10);
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_buildUrl), HttpCompletionOption.ResponseHeadersRead);
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_versionResponse.ArtifactUrl), HttpCompletionOption.ResponseHeadersRead);
_buildSize = message.Content.Headers.ContentRange.Length.Value;
}
@ -243,11 +116,11 @@ namespace Ryujinx.Ava.Systems
switch (shouldUpdate)
{
case UserResult.Yes:
await UpdateRyujinx(_buildUrl);
await UpdateRyujinx(_versionResponse.ArtifactUrl);
break;
// Secondary button maps to no, which in this case is the show changelog button.
case UserResult.No:
OpenHelper.OpenUrl(ReleaseInformation.GetChangelogUrl(currentVersion, newVersion, _currentReleaseChannel.Value));
OpenHelper.OpenUrl(ReleaseInformation.GetChangelogUrl(currentVersion, newVersion));
goto RequestUserToUpdate;
default:
_running = false;
@ -261,7 +134,7 @@ namespace Ryujinx.Ava.Systems
HttpClient result = new();
// Required by GitHub to interact with APIs.
result.DefaultRequestHeaders.Add("User-Agent", "Ryujinx-Updater/1.0.0");
result.DefaultRequestHeaders.Add("User-Agent", $"Ryujinx-Updater/{ReleaseInformation.Version}");
return result;
}

View File

@ -2,29 +2,104 @@ using Avalonia.Media;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.UI;
using System;
using System.Globalization;
namespace Ryujinx.Ava.UI.Applet
{
class AvaloniaHostUITheme(MainWindow parent) : IHostUITheme
class AvaloniaHostUITheme : IHostUITheme
{
public string FontFamily { get; } = OperatingSystem.IsWindows() && OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000) ? "Segoe UI Variable" : parent.FontFamily.Name;
private readonly MainWindow _parent;
public ThemeColor DefaultBackgroundColor { get; } = BrushToThemeColor(parent.Background);
public ThemeColor DefaultForegroundColor { get; } = BrushToThemeColor(parent.Foreground);
public ThemeColor DefaultBorderColor { get; } = BrushToThemeColor(parent.BorderBrush);
public ThemeColor SelectionBackgroundColor { get; } = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
public ThemeColor SelectionForegroundColor { get; } = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
public string FontFamily { get; }
public ThemeColor DefaultBackgroundColor { get; }
public ThemeColor DefaultForegroundColor { get; }
public ThemeColor DefaultBorderColor { get; }
public ThemeColor SelectionBackgroundColor { get; }
public ThemeColor SelectionForegroundColor { get; }
public AvaloniaHostUITheme(MainWindow parent)
{
_parent = parent;
// Initialize font property
FontFamily = GetSystemFontFamily();
// Initialize all properties that depend on parent
DefaultBackgroundColor = BrushToThemeColor(parent.Background);
DefaultForegroundColor = BrushToThemeColor(parent.Foreground);
DefaultBorderColor = BrushToThemeColor(parent.BorderBrush);
SelectionBackgroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
SelectionForegroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
}
private string GetSystemFontFamily()
{
if (OperatingSystem.IsWindows())
{
return GetWindowsFontByLanguage();
}
else if (OperatingSystem.IsMacOS())
{
return GetMacOSFontByLanguage();
}
else // Linux and other platforms
{
return GetLinuxFontByLanguage();
}
}
private string GetWindowsFontByLanguage()
{
var culture = CultureInfo.CurrentUICulture;
string langCode = culture.Name;
return culture.TwoLetterISOLanguageName switch
{
"zh" => langCode == "zh-CN" || langCode == "zh-Hans" || langCode == "zh-SG"
? "Microsoft YaHei UI" // Simplified Chinese
: "Microsoft JhengHei UI", // Traditional Chinese
"ja" => "Yu Gothic UI", // Japanese
"ko" => "Malgun Gothic", // Korean
_ => OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000)
? "Segoe UI Variable" // Other languages - Windows 11+
: _parent.FontFamily.Name // Fallback to parent window font
};
}
private string GetMacOSFontByLanguage()
{
return CultureInfo.CurrentUICulture.TwoLetterISOLanguageName switch
{
"zh" => "PingFang SC", // Chinese (both simplified and traditional)
"ja" => "Hiragino Sans", // Japanese
"ko" => "Apple SD Gothic Neo", // Korean
_ => _parent.FontFamily.Name // Fallback to parent window font
};
}
private string GetLinuxFontByLanguage()
{
return CultureInfo.CurrentUICulture.TwoLetterISOLanguageName switch
{
"zh" => "Noto Sans CJK SC", // Chinese
"ja" => "Noto Sans CJK JP", // Japanese
"ko" => "Noto Sans CJK KR", // Korean
_ => _parent.FontFamily.Name // Fallback to parent window font
};
}
private static ThemeColor BrushToThemeColor(IBrush brush)
{
if (brush is SolidColorBrush solidColor)
{
return new ThemeColor((float)solidColor.Color.A / 255,
return new ThemeColor(
(float)solidColor.Color.A / 255,
(float)solidColor.Color.R / 255,
(float)solidColor.Color.G / 255,
(float)solidColor.Color.B / 255);
(float)solidColor.Color.B / 255
);
}
return new ThemeColor();
}
}

View File

@ -110,5 +110,8 @@ namespace Ryujinx.Ava.UI.Helpers
[LibraryImport("user32.dll", SetLastError = true)]
public static partial nint SetWindowLongPtrW(nint hWnd, int nIndex, nint value);
[LibraryImport("user32.dll", SetLastError = true)]
public static partial ushort GetAsyncKeyState(int nVirtKey);
}
}

View File

@ -4,6 +4,7 @@ using Ryujinx.Ava.Systems.AppLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using Ryujinx.Ava.Common.Locale;
namespace Ryujinx.Ava.UI.ViewModels
{
@ -11,15 +12,37 @@ namespace Ryujinx.Ava.UI.ViewModels
{
private readonly ApplicationLibrary _appLibrary;
private (int Status, int Name) _sorting;
public bool IsSortedByTitle => true;
public bool IsSortedByStatus => true;
// Avalonia takes names of status from these variables
public LocaleKeys IsStringPlayable => LocaleKeys.CompatibilityListPlayable;
public LocaleKeys IsStringInGame => LocaleKeys.CompatibilityListIngame;
public LocaleKeys IsStringMenus => LocaleKeys.CompatibilityListMenus;
public LocaleKeys IsStringBoots => LocaleKeys.CompatibilityListBoots;
public LocaleKeys IsStringNothing => LocaleKeys.CompatibilityListNothing;
public string PlayableInfoText { get; set; }
public string InGameInfoText { get; set; }
public string MenusInfoText { get; set; }
public string BootsInfoText { get; set; }
public string NothingInfoText { get; set; }
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityDatabase.Entries;
private string[] _ownedGameTitleIds = [];
private Func<CompatibilityEntry, object> _sortKeySelector = x => x.GameName; // Default sort by GameName
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
? _currentEntries.Where(x =>
x.TitleId.Check(tid => _ownedGameTitleIds.ContainsIgnoreCase(tid)))
: _currentEntries;
public CompatibilityViewModel() { }
public CompatibilityViewModel() {}
private void AppCountUpdated(object _, ApplicationCountUpdatedEventArgs __)
=> _ownedGameTitleIds = _appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
@ -27,19 +50,29 @@ namespace Ryujinx.Ava.UI.ViewModels
public CompatibilityViewModel(ApplicationLibrary appLibrary)
{
_appLibrary = appLibrary;
AppCountUpdated(null, null);
CountByStatus();
_appLibrary.ApplicationCountUpdated += AppCountUpdated;
}
public void CountByStatus()
{
PlayableInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListPlayable] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListPlayable);
InGameInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListIngame] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListIngame);
MenusInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListMenus] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListMenus);
BootsInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListBoots] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListBoots);
NothingInfoText = LocaleManager.Instance[LocaleKeys.CompatibilityListNothing] + ": " + CurrentEntries.Count(x => x.Status == LocaleKeys.CompatibilityListNothing);
_onlyShowOwnedGames = true;
}
void IDisposable.Dispose()
{
GC.SuppressFinalize(this);
_appLibrary.ApplicationCountUpdated -= AppCountUpdated;
}
private bool _onlyShowOwnedGames = true;
private bool _onlyShowOwnedGames;
public bool OnlyShowOwnedGames
{
@ -54,17 +87,37 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public void NameSorting(int nameSort = 0)
{
_sorting.Name = nameSort;
SortApply();
OnPropertyChanged();
OnPropertyChanged(nameof(SortName));
}
public void StatusSorting(int statusSort = 0)
{
_sorting.Status = statusSort;
SortApply();
OnPropertyChanged();
OnPropertyChanged(nameof(SortName));
}
public void Search(string searchTerm)
{
if (string.IsNullOrEmpty(searchTerm))
{
SetEntries(CompatibilityDatabase.Entries);
SortApply();
return;
}
SetEntries(CompatibilityDatabase.Entries.Where(x =>
x.GameName.ContainsIgnoreCase(searchTerm)
|| x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm))));
SortApply();
}
private void SetEntries(IEnumerable<CompatibilityEntry> entries)
@ -72,5 +125,43 @@ namespace Ryujinx.Ava.UI.ViewModels
_currentEntries = entries.ToList();
OnPropertyChanged(nameof(CurrentEntries));
}
private void SortApply()
{
try
{
_currentEntries = (_sorting switch
{
(0, 0) => _currentEntries.OrderBy(x => _sortKeySelector(x) ?? string.Empty), // A - Z
(0, 1) => _currentEntries.OrderByDescending(x => _sortKeySelector(x) ?? string.Empty), // Z - A
(1, 0) => _currentEntries.OrderBy(x => x.Status).ThenBy(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Playable - Nothing, then A - Z
(1, 1) => _currentEntries.OrderBy(x => x.Status).ThenByDescending(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Nothing - Playable, then A - Z
(2, 0) => _currentEntries.OrderByDescending(x => x.Status).ThenBy(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Playable - Nothing, then Z - A
(2, 1) => _currentEntries.OrderByDescending(x => x.Status).ThenByDescending(x => x.GameName, StringComparer.OrdinalIgnoreCase), // Status Nothing - Playable, then Z - A
_ => _currentEntries.OrderBy(x => x.Status)
}).ToList();
}
catch (Exception)
{
}
OnPropertyChanged();
OnPropertyChanged(nameof(CurrentEntries));
}
public string SortName
{
get
{
return (_sorting.Name) switch
{
(0) => LocaleManager.Instance[LocaleKeys.GameListSortStatusNameAscending],
(1) => LocaleManager.Instance[LocaleKeys.GameListSortStatusNameDescending],
_ => string.Empty,
};
}
}
}
}

View File

@ -50,6 +50,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private string _controllerImage;
private int _device;
private object _configViewModel;
private bool _isChangeTrackingActive;
private string _chosenProfile;
[ObservableProperty] private bool _isModified;
[ObservableProperty] private string _profileName;
[ObservableProperty] private bool _notificationIsVisible; // Automatically call the NotificationView property with OnPropertyChanged()
[ObservableProperty] private string _notificationText; // Automatically call the NotificationText property with OnPropertyChanged()
@ -84,6 +87,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public AvaloniaList<string> ProfilesList { get; set; }
public AvaloniaList<string> DeviceList { get; set; }
public bool UseGlobalConfig;
// XAML Flags
public bool ShowSettings => _device > 0;
public bool IsController => _device > 1;
@ -94,31 +99,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
public bool CanClearLed => SelectedGamepad.Name.ContainsIgnoreCase("DualSense");
public bool _isChangeTrackingActive;
public bool _isModified;
public bool IsModified
{
get => _isModified;
set
{
_isModified = value;
OnPropertyChanged();
}
}
public event Action NotifyChangesEvent;
public string _profileChoose;
public string ProfileChoose
public string ChosenProfile
{
get => _profileChoose;
get => _chosenProfile;
set
{
// When you select a profile, the settings from the profile will be applied.
// To save the settings, you still need to click the apply button
_profileChoose = value;
_chosenProfile = value;
LoadProfile();
OnPropertyChanged();
}
@ -290,7 +280,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public InputConfig Config { get; set; }
public InputViewModel(UserControl owner) : this()
public InputViewModel(UserControl owner, bool useGlobal = false) : this()
{
if (Program.PreviewerDetached)
{
@ -303,6 +293,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
UseGlobalConfig = useGlobal;
_isLoaded = false;
LoadDevices();
@ -335,9 +327,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsHandheld]));
}
private void LoadConfiguration(InputConfig inputConfig = null)
{
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
if (UseGlobalConfig && Program.UseExtraConfig)
{
Config = inputConfig ?? ConfigurationState.InstanceExtra.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
}
else
{
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.FirstOrDefault(inputConfig => inputConfig.PlayerIndex == _playerId);
}
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{
@ -902,7 +903,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
LoadProfiles();
ProfileChoose = ProfileName; // Show new profile
ChosenProfile = ProfileName; // Show new profile
}
else
{
@ -936,7 +937,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
LoadProfiles();
ProfileChoose = ProfilesList[0].ToString(); // Show default profile
ChosenProfile = ProfilesList[0].ToString(); // Show default profile
}
}
@ -966,7 +967,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
List<InputConfig> newConfig = [];
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
if (UseGlobalConfig && Program.UseExtraConfig)
{
newConfig.AddRange(ConfigurationState.InstanceExtra.Hid.InputConfig.Value);
}
else
{
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
}
newConfig.Remove(newConfig.FirstOrDefault(x => x == null));
@ -1007,18 +1015,21 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change.
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
public void NotifyChange(string property)
{
OnPropertyChanged(property);
if (UseGlobalConfig && Program.UseExtraConfig)
{
// In User Settings when "Use Global Input" is enabled, it saves global input to global setting
ConfigurationState.InstanceExtra.Hid.InputConfig.Value = newConfig;
ConfigurationState.InstanceExtra.ToFileFormat().SaveConfig(Program.GlobalConfigurationPath);
}
else
{
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
}
public void NotifyChanges()

View File

@ -310,10 +310,15 @@ namespace Ryujinx.Ava.UI.ViewModels
private void TotalTimePlayed_Recalculated(Optional<TimeSpan> ts)
{
ShowTotalTimePlayed = ts.HasValue;
if (ts.HasValue)
LocaleManager.Instance.SetDynamicValues(LocaleKeys.GameListLabelTotalTimePlayed, ValueFormatUtils.FormatTimeSpan(ts.Value));
{
var formattedPlayTime = ValueFormatUtils.FormatTimeSpan(ts.Value);
LocaleManager.Instance.SetDynamicValues(LocaleKeys.GameListLabelTotalTimePlayed, formattedPlayTime);
ShowTotalTimePlayed = formattedPlayTime != string.Empty;
return;
}
ShowTotalTimePlayed = ts.HasValue;
}
public bool ShowTotalTimePlayed
@ -334,7 +339,6 @@ namespace Ryujinx.Ava.UI.ViewModels
_listSelectedApplication = value;
if (_listSelectedApplication != null && ListAppContextMenu == null)
ListAppContextMenu = new ApplicationContextMenu();
else if (_listSelectedApplication == null && ListAppContextMenu != null)
ListAppContextMenu = null!;
@ -1575,28 +1579,31 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool InitializeUserConfig(ApplicationData application)
{
// Code where conditions will be met before loading the user configuration (Global Config)
string BackendThreadingInit = Program.BackendThreadingArg;
BackendThreadingInit ??= ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
string backendThreadingInit = Program.BackendThreadingArg ?? ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string idGame = application.IdBaseString;
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
{
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true), idGame);
if (ConfigurationFileFormat.TryLoad(Program.GlobalConfigurationPath, out ConfigurationFileFormat configurationFileFormatExtra))
{
//This is where the global configuration will be stored.
//This allows you to change the global configuration settings during the game (for example, the global input setting)
ConfigurationState.InstanceExtra.Load(configurationFileFormatExtra, Program.GlobalConfigurationPath);
}
}
// Code where conditions will be executed after loading user configuration
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != backendThreadingInit)
{
List<string> Arguments = new()
{
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
};
Rebooter.RebootAppWithGame(application.Path, Arguments);
Rebooter.RebootAppWithGame(application.Path,
[
"--bt",
ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString()
]);
return true;
}
@ -1685,8 +1692,8 @@ namespace Ryujinx.Ava.UI.ViewModels
RendererHostControl.Focus();
});
public static void UpdateGameMetadata(string titleId)
=> ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata => appMetadata.UpdatePostGame());
public static void UpdateGameMetadata(string titleId, TimeSpan playTime)
=> ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata => appMetadata.UpdatePostGame(playTime));
public void RefreshFirmwareStatus()
{
@ -1991,7 +1998,7 @@ namespace Ryujinx.Ava.UI.ViewModels
// just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(
Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString, false, false));
Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString));
viewModel.RefreshView();
});

View File

@ -53,6 +53,7 @@ namespace Ryujinx.Ava.UI.ViewModels
[ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameListNeedsRefresh;
private readonly List<string> _gpuIds = [];
public bool _useInputGlobalConfig;
private int _graphicsBackendIndex;
private int _scalingFilter;
private int _scalingFilterLevel;
@ -64,11 +65,16 @@ namespace Ryujinx.Ava.UI.ViewModels
public event Action CloseWindow;
public event Action SaveSettingsEvent;
public event Action<bool> LocalGlobalInputSwitchEvent;
private int _networkInterfaceIndex;
private int _multiplayerModeIndex;
private string _ldnPassphrase;
[ObservableProperty] private string _ldnServer;
private bool _enableGDBStub;
private ushort _gdbStubPort;
private bool _debuggerSuspendOnStart;
public SettingsHacksViewModel DirtyHacks { get; }
private readonly bool _isGameRunning;
@ -84,6 +90,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
public int ResolutionScale
{
get => _resolutionScale;
@ -141,13 +148,26 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; }
public bool DisableInputWhenOutOfFocus { get; set; }
public bool DisableInputWhenOutOfFocus { get; set; }
public int FocusLostActionType { get; set; }
public bool UseGlobalInputConfig
{
get => _useInputGlobalConfig;
set
{
_useInputGlobalConfig = value;
LocalGlobalInputSwitchEvent?.Invoke(_useInputGlobalConfig);
OnPropertyChanged(nameof(InputPanelOpacity));
OnPropertyChanged();
}
}
public double InputPanelOpacity => UseGlobalInputConfig ? 0.5 : 1;
public VSyncMode VSyncMode
{
get => _vSyncMode;
get => _vSyncMode;
set
{
if (value is VSyncMode.Custom or VSyncMode.Switch or VSyncMode.Unbounded)
@ -371,7 +391,37 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
public bool EnableGdbStub
{
get => _enableGDBStub;
set
{
_enableGDBStub = value;
ConfigurationState.Instance.Debug.EnableGdbStub.Value = _enableGDBStub;
}
}
public ushort GDBStubPort
{
get => _gdbStubPort;
set
{
_gdbStubPort = value;
ConfigurationState.Instance.Debug.GdbStubPort.Value = _gdbStubPort;
}
}
public bool DebuggerSuspendOnStart
{
get => _debuggerSuspendOnStart;
set
{
_debuggerSuspendOnStart = value;
ConfigurationState.Instance.Debug.DebuggerSuspendOnStart.Value = _debuggerSuspendOnStart;
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@ -392,7 +442,7 @@ namespace Ryujinx.Ava.UI.ViewModels
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
bool customConfig) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@ -408,9 +458,18 @@ namespace Ryujinx.Ava.UI.ViewModels
_gameTitle = gameName;
_gameId = gameId;
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
if (customConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
string gameDir = Program.GetDirGameUserConfig(gameId, true);
Program.UseExtraConfig = true;
if (ConfigurationFileFormat.TryLoad(Program.GlobalConfigurationPath, out ConfigurationFileFormat configurationFileFormatExtra))
{
// Extra load global configuration for input setting and save global input setting with other global config
ConfigurationState.InstanceExtra.Load(configurationFileFormatExtra, Program.GlobalConfigurationPath);
}
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
@ -426,7 +485,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public SettingsViewModel(bool noLoadGlobalConfig = false)
public SettingsViewModel()
{
GameDirectories = [];
AutoloadDirectories = [];
@ -550,9 +609,9 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public void LoadCurrentConfiguration()
public void LoadCurrentConfiguration(bool global = false)
{
ConfigurationState config = ConfigurationState.Instance;
ConfigurationState config = global ? ConfigurationState.InstanceExtra: ConfigurationState.Instance;
// User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration;
@ -578,6 +637,7 @@ namespace Ryujinx.Ava.UI.ViewModels
};
// Input
UseGlobalInputConfig = config.System.UseInputGlobalConfig;
EnableDockedMode = config.System.EnableDockedMode;
EnableKeyboard = config.Hid.EnableKeyboard;
EnableMouse = config.Hid.EnableMouse;
@ -654,15 +714,21 @@ namespace Ryujinx.Ava.UI.ViewModels
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
// Multiplayer
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
DisableP2P = config.Multiplayer.DisableP2p;
LdnPassphrase = config.Multiplayer.LdnPassphrase;
LdnServer = config.Multiplayer.LdnServer;
// Debug
EnableGdbStub = config.Debug.EnableGdbStub.Value;
GDBStubPort = config.Debug.GdbStubPort.Value;
DebuggerSuspendOnStart = config.Debug.DebuggerSuspendOnStart.Value;
}
public void SaveSettings()
public void SaveSettings(bool global = false)
{
ConfigurationState config = ConfigurationState.Instance;
ConfigurationState config = global ? ConfigurationState.InstanceExtra: ConfigurationState.Instance;
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
@ -684,6 +750,7 @@ namespace Ryujinx.Ava.UI.ViewModels
};
// Input
config.System.UseInputGlobalConfig.Value = UseGlobalInputConfig;
config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse;
@ -773,12 +840,18 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
// Multiplayer
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
config.Multiplayer.DisableP2p.Value = DisableP2P;
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
config.Multiplayer.LdnServer.Value = LdnServer;
// Debug
config.Debug.EnableGdbStub.Value = EnableGdbStub;
config.Debug.GdbStubPort.Value = GDBStubPort;
config.Debug.DebuggerSuspendOnStart.Value = DebuggerSuspendOnStart;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
config.Hacks.DisableNifmIsAnyInternetRequestAccepted.Value =
@ -796,11 +869,14 @@ namespace Ryujinx.Ava.UI.ViewModels
private static void RevertIfNotSaved()
{
// maybe this is an unnecessary check(all options need to be tested)
/*
maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{
Program.ReloadConfig();
}
*/
Program.ReloadConfig();
}
public void ApplyButton()
@ -810,7 +886,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId, false, false);
string gameDir = Program.GetDirGameUserConfig(GameId);
if (File.Exists(gameDir))
{

View File

@ -100,7 +100,7 @@
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedItem="{Binding ProfileChoose, Mode=TwoWay}"
SelectedItem="{Binding ChosenProfile, Mode=TwoWay}"
SelectionChanged="ComboBox_SelectionChanged"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
@ -203,7 +203,6 @@
</StackPanel>
<ContentControl IsVisible="{Binding NotificationIsVisible}">
<ContentControl.Content>
<StackPanel>
<TextBlock
Margin="5,20,0,0"

View File

@ -1,6 +1,7 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
@ -14,7 +15,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public InputView()
{
ViewModel = new InputViewModel(this);
ViewModel = new InputViewModel(this, ConfigurationState.Instance.System.UseInputGlobalConfig);
InitializeComponent();
}
@ -24,6 +25,13 @@ namespace Ryujinx.Ava.UI.Views.Input
ViewModel.Save();
}
public void ToggleLocalGlobalInput(bool enableConfigGlobal)
{
Dispose();
ViewModel = new InputViewModel(this, enableConfigGlobal); // Create new Input Page with global input configs
InitializeComponent();
}
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (PlayerIndexBox != null)

View File

@ -64,6 +64,7 @@
MinWidth="200"
Height="6"
VerticalAlignment="Center"
Margin="0, 0, 5, 0"
Foreground="{DynamicResource SystemAccentColorLight2}"
IsVisible="{Binding StatusBarVisible}"
Maximum="{Binding StatusBarProgressMaximum}"

View File

@ -0,0 +1,66 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsDebugView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d"
x:DataType="viewModels:SettingsViewModel">
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<ScrollViewer
Name="DebugPage"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
HorizontalScrollBarVisibility="Disabled"
VerticalScrollBarVisibility="Auto">
<Border Classes="settings">
<StackPanel
Margin="10"
HorizontalAlignment="Stretch"
Orientation="Vertical"
Spacing="10">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabDebugTitle}" />
<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{ext:Locale SettingsTabDebugNote}" />
<StackPanel
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<CheckBox IsChecked="{Binding EnableGdbStub}">
<TextBlock Text="{ext:Locale SettingsTabDebugEnableGDBStub}"
ToolTip.Tip="{ext:Locale SettingsTabDebugGDBStubToggleTooltip}" />
</CheckBox>
</StackPanel>
<StackPanel
Margin="10,0,0,0"
Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabDebugGDBStubPort}"
Width="250" />
<ui:NumberBox Value="{Binding GDBStubPort}"
Width="350"
SmallChange="1"
LargeChange="10"
SimpleNumberFormat="F0"
SpinButtonPlacementMode="Inline"
Minimum="1024"
Maximum="65535" />
</StackPanel>
<StackPanel
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<CheckBox IsChecked="{Binding DebuggerSuspendOnStart}">
<TextBlock Text="{ext:Locale SettingsTabDebugSuspendOnStart}"
ToolTip.Tip="{ext:Locale SettingsTabDebugSuspendOnStartTooltip}" />
</CheckBox>
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>
</UserControl>

View File

@ -0,0 +1,13 @@
using Avalonia.Controls;
namespace Ryujinx.Ava.UI.Views.Settings
{
public partial class SettingsDebugView : UserControl
{
public SettingsDebugView()
{
InitializeComponent();
}
}
}

View File

@ -56,7 +56,27 @@
SelectedIndex="{Binding PreferredGpuIndex}"
ItemsSource="{Binding AvailableGpus}"/>
</StackPanel>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale GraphicsBackendThreadingTooltip}"
Text="{ext:Locale SettingsTabGraphicsBackendMultithreading}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{ext:Locale GalThreadingTooltip}"
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonAuto}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOff}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOn}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGraphicsFeatures}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical" Spacing="10">
@ -255,32 +275,7 @@
</ComboBox>
</StackPanel>
</StackPanel>
<StackPanel
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"
Spacing="10">
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale GraphicsBackendThreadingTooltip}"
Text="{ext:Locale SettingsTabGraphicsBackendMultithreading}"
Width="250" />
<ComboBox Width="350"
HorizontalContentAlignment="Left"
ToolTip.Tip="{ext:Locale GalThreadingTooltip}"
SelectedIndex="{Binding GraphicsBackendMultithreadingIndex}">
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonAuto}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOff}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale CommonOn}" />
</ComboBoxItem>
</ComboBox>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGraphicsDeveloperOptions}" />
<StackPanel

View File

@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsInputView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
@ -22,9 +22,16 @@
<Panel
Margin="10">
<Grid RowDefinitions="Auto,*,Auto">
<views:InputView
Grid.Row="0"
Name="InputView" />
<StackPanel>
<!--
Opacity="{Binding PanelOpacityInput}">
IsEnabled="{Binding !EnableConfigGlobal}">
-->
<views:InputView
Grid.Row="0"
Name="InputView" />
</StackPanel>
<StackPanel
Orientation="Vertical"
Grid.Row="2">
@ -34,6 +41,13 @@
<StackPanel
Orientation="Horizontal"
Spacing="10">
<CheckBox
ToolTip.Tip="{ext:Locale UseGlobalInputTooltip}"
MinWidth="0"
IsChecked="{Binding UseGlobalInputConfig}">
<TextBlock
Text="{ext:Locale SettingsTabInputUseGlobalInput}" />
</CheckBox>
<CheckBox
ToolTip.Tip="{ext:Locale DockModeToggleTooltip}"
MinWidth="0"

View File

@ -1,4 +1,4 @@
<window:StyleableAppWindow xmlns="https://github.com/avaloniaui"
<window:StyleableAppWindow xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
@ -17,65 +17,277 @@
<window:StyleableAppWindow.DataContext>
<viewModels:CompatibilityViewModel />
</window:StyleableAppWindow.DataContext>
<Grid RowDefinitions="Auto,*">
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto,Auto" Name="FlushControls">
<controls:RyujinxLogo
<Grid RowDefinitions="Auto,Auto,*">
<!-- UI FlushControls -->
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto,Auto,Auto" Name="FlushControls">
<controls:RyujinxLogo
Grid.Column="0"
Margin="15, 0, 7, 0"
ToolTip.Tip="{ext:WindowTitle CompatibilityListTitle, False}"/>
<TextBox Name="SearchBoxFlush" Grid.Column="1" Margin="0, 5, 0, 5" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermarkWithCount}" TextChanged="TextBox_OnTextChanged" />
<StackPanel Grid.Column="2" Orientation="Horizontal" Margin="10, 5, 0, 5">
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{ext:Locale CommonSort}" />
<DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameAscending}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameDescending}"
GroupName="Sort"
Tag="1" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDisable}"
GroupName="Order"
IsChecked="{Binding IsSortedByStatus, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusAscending}"
GroupName="Order"
Tag="1" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDescending}"
GroupName="Order"
Tag="2" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</StackPanel>
<CheckBox Grid.Column="3" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="4" Padding="0, 0, 138, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
</Grid>
<!-- UI NormalControls -->
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto,Auto" Name="NormalControls">
<TextBox Name="SearchBoxNormal" Grid.Column="0" Margin="15, 0, 0, 5" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermarkWithCount}" TextChanged="TextBox_OnTextChanged" />
<StackPanel Grid.Column="1" Orientation="Horizontal" Margin="10, 0, 5, 5">
<TextBlock
Margin="10,0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
DockPanel.Dock="Right"
Text="{ext:Locale CommonSort}" />
<DropDownButton
Width="150"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{Binding SortName}"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameAscending}"
GroupName="Sort"
IsChecked="{Binding IsSortedByTitle, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameDescending}"
GroupName="Sort"
Tag="1" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDisable}"
GroupName="Order"
IsChecked="{Binding IsSortedByStatus, Mode=OneTime}"
Tag="0" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusAscending}"
GroupName="Order"
Tag="1" />
<RadioButton
Checked="Sort_Status_Checked"
Content="{ext:Locale GameListSortStatusDescending}"
GroupName="Order"
Tag="2" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</StackPanel>
<CheckBox Grid.Column="2" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="3" Padding="0, 0, 138, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
<TextBlock Grid.Column="3" Padding="0, 0, 1, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
</Grid>
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto" Name="NormalControls">
<TextBox Name="SearchBoxNormal" Grid.Column="0" Margin="15, 0, 0, 5" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermark}" TextChanged="TextBox_OnTextChanged" />
<CheckBox Grid.Column="1" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="2" Padding="0, 0, 1, 0" Margin="-10, 0, 18, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
<!-- Description Field Above ScrollViewer -->
<Grid Grid.Row="1" ColumnDefinitions="*,Auto" Margin="10, 5, 10, 5">
<Grid Grid.Column="0">
<Border Classes="listbox-item-style">
<Grid MinWidth="800"
ColumnDefinitions="Auto,Auto,Auto,*,Auto"
Background="Transparent">
<TextBlock Grid.Column="0"
Text="{ext:Locale CompatibilityListGamesAndApplications}"
FontWeight="Bold"
Width="525"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Text="ID"
FontWeight="Bold"
Width="135"
Padding="7, 0, 0, 0"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="2"
Padding="7, 0"
Text="{ext:Locale CompatibilityListStatus}"
FontWeight="Bold"
Width="100"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
Text="{ext:Locale CompatibilityListDescription}"
FontWeight="Bold"
VerticalAlignment="Center"
HorizontalAlignment="Left"
TextWrapping="WrapWithOverflow" />
</Grid>
</Border>
</Grid>
<Grid Grid.Column="1">
<DropDownButton
Width="80"
Height="35"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="Info"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel>
<TextBlock
HorizontalAlignment="Left"
Padding="0,5"
Text="Compatibility verified:" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringPlayable, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding PlayableInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringInGame, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding InGameInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringMenus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding MenusInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringBoots, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding BootsInfoText }" />
<TextBlock
HorizontalAlignment="Left"
Foreground="{Binding IsStringNothing, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
Text="{Binding NothingInfoText }" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</Grid>
</Grid>
<ScrollViewer Grid.Row="1">
<ListBox Margin="12, 0, 13, 0"
Background="Transparent"
ItemsSource="{Binding CurrentEntries}">
<ListBox.ItemTemplate>
<DataTemplate DataType="{x:Type systems:CompatibilityEntry}">
<Grid MinWidth="800"
Margin="10"
ColumnDefinitions="Auto,Auto,Auto,*"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedLastUpdated}">
<TextBlock Grid.Column="0"
Text="{Binding GameName}"
Width="525"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Width="135"
Padding="7, 0, 0, 0"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding FormattedTitleId}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="2"
Padding="7, 0"
Text="{Binding LocalizedStatus}"
Width="90"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedStatusDescription}"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
Text="{Binding FormattedIssueLabels}"
VerticalAlignment="Center"
HorizontalAlignment="Left"
TextWrapping="WrapWithOverflow" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
<!-- List of compatible games -->
<ScrollViewer Grid.Row="2">
<ListBox Margin="12, 0, 13, 0"
Background="Transparent"
ItemsSource="{Binding CurrentEntries}">
<ListBox.ItemTemplate>
<DataTemplate DataType="{x:Type systems:CompatibilityEntry}">
<Grid MinWidth="800"
Margin="10"
ColumnDefinitions="Auto,Auto,Auto,*"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedLastUpdated}">
<TextBlock Grid.Column="0"
Text="{Binding GameName}"
Width="525"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Width="135"
Padding="7, 0, 0, 0"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding FormattedTitleId}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="Wrap" />
<TextBlock Grid.Column="2"
Padding="7, 0"
Text="{Binding LocalizedStatus}"
Width="100"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedStatusDescription}"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
VerticalAlignment="Center"
HorizontalAlignment="Center"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
Text="{Binding FormattedIssueLabels}"
VerticalAlignment="Center"
HorizontalAlignment="Left"
TextWrapping="WrapWithOverflow" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</ScrollViewer>
<Grid></Grid>
</Grid>

View File

@ -1,5 +1,6 @@
using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale;
using Avalonia.Interactivity;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.ViewModels;
using System.Threading.Tasks;
@ -42,5 +43,28 @@ namespace Ryujinx.Ava.UI.Windows
cvm.Search(searchBox.Text);
}
public void Sort_Name_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton { Tag: string sortStrategy })
{
if (DataContext is not CompatibilityViewModel cvm)
return;
cvm.NameSorting(int.Parse(sortStrategy));
}
}
public void Sort_Status_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton { Tag: string sortStrategy })
{
if (DataContext is not CompatibilityViewModel cvm)
return;
cvm.StatusSorting(int.Parse(sortStrategy));
}
}
}
}

View File

@ -120,30 +120,34 @@
IconSource="Code" />
</ui:NavigationView.MenuItems>
</ui:NavigationView>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
IsVisible="{Binding IsGameRunning}"
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</ReversibleStackPanel>
<Grid Grid.Row="3"
ColumnDefinitions="Auto,*,Auto">
<StackPanel Grid.Column="0" Orientation="Horizontal" Margin="10" Spacing="10">
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</StackPanel>
<ReversibleStackPanel
Grid.Column="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Classes="accent"
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
</ReversibleStackPanel>
</Grid>
</Grid>
</window:StyleableAppWindow>

View File

@ -28,6 +28,8 @@ namespace Ryujinx.Ava.UI.Windows
ViewModel.CloseWindow += Close;
ViewModel.SaveSettingsEvent += SaveSettings;
ViewModel.LocalGlobalInputSwitchEvent += ToggleLocalGlobalInput;
InitializeComponent();
Load();
}
@ -37,6 +39,11 @@ namespace Ryujinx.Ava.UI.Windows
InputPage.InputView?.SaveCurrentProfile();
}
public void ToggleLocalGlobalInput(bool enableConfigGlobal)
{
InputPage.InputView?.ToggleLocalGlobalInput(enableConfigGlobal);
}
private void Load()
{
Pages.Children.Clear();
@ -90,6 +97,7 @@ namespace Ryujinx.Ava.UI.Windows
protected override void OnClosing(WindowClosingEventArgs e)
{
Program.UseExtraConfig = false;
InputPage.Dispose(); // You need to unload the gamepad settings, otherwise the controls will be blocked
base.OnClosing(e);
}

View File

@ -213,13 +213,13 @@ namespace Ryujinx.Ava.UI.Windows
}
}
public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
public async void Application_Opened(object sender, ApplicationOpenedEventArgs args)
{
if (args.Application != null)
{
ViewModel.SelectedIcon = args.Application.Icon;
ViewModel.LoadApplication(args.Application).Wait();
await ViewModel.LoadApplication(args.Application);
}
args.Handled = true;

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