2015-05-23 22:55:12 -06:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 17:08:10 -06:00
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// Licensed under GPLv2+
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2013-04-17 21:29:41 -06:00
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// Refer to the license.txt file included.
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2008-12-07 21:46:09 -07:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2008-12-07 21:46:09 -07:00
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#include <map>
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2015-09-18 10:40:00 -06:00
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#include "Common/GL/GLUtil.h"
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2014-02-17 03:18:15 -07:00
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#include "VideoCommon/BPStructs.h"
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#include "VideoCommon/TextureCacheBase.h"
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#include "VideoCommon/VideoCommon.h"
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2010-10-19 16:24:27 -06:00
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namespace OGL
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{
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class TextureCache : public TextureCacheBase
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{
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public:
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TextureCache();
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~TextureCache();
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2015-12-20 19:49:49 -07:00
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2016-06-24 02:43:46 -06:00
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static void DisableStage(unsigned int stage);
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static void SetStage();
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private:
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struct TCacheEntry : TCacheEntryBase
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{
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GLuint texture;
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GLuint framebuffer;
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// TexMode0 mode; // current filter and clamp modes that texture is set to
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// TexMode1 mode1; // current filter and clamp modes that texture is set to
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TCacheEntry(const TCacheEntryConfig& config);
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~TCacheEntry();
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void CopyRectangleFromTexture(const TCacheEntryBase* source,
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const MathUtil::Rectangle<int>& srcrect,
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const MathUtil::Rectangle<int>& dstrect) override;
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2015-06-13 07:51:58 -06:00
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2016-09-06 16:57:58 -06:00
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void Load(const u8* buffer, u32 width, u32 height, u32 expanded_width, u32 level) override;
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2016-12-26 13:33:57 -07:00
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void FromRenderTarget(bool is_depth_copy, const EFBRectangle& srcRect, bool scaleByHalf,
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unsigned int cbufid, const float* colmat) override;
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void Bind(unsigned int stage) override;
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bool Save(const std::string& filename, unsigned int level) override;
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};
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TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) override;
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void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette,
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TlutFormat format) override;
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2014-11-03 16:53:14 -07:00
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2016-06-24 02:43:46 -06:00
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void CopyEFB(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y,
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2016-12-26 12:54:37 -07:00
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u32 memory_stride, bool is_depth_copy, const EFBRectangle& srcRect, bool isIntensity,
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bool scaleByHalf) override;
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2015-10-29 10:48:35 -06:00
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2016-08-13 06:56:01 -06:00
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bool CompileShaders() override;
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void DeleteShaders() override;
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};
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bool SaveTexture(const std::string& filename, u32 textarget, u32 tex, int virtual_width,
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int virtual_height, unsigned int level);
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}
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