2013-04-17 21:09:55 -06:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2008-12-07 21:46:09 -07:00
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2009-09-13 02:21:35 -06:00
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// IMPORTANT: UI etc should modify g_Config. Graphics code should read g_ActiveConfig.
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// The reason for this is to get rid of race conditions etc when the configuration
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// changes in the middle of a frame. This is done by copying g_Config to g_ActiveConfig
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2013-10-28 23:23:17 -06:00
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// at the start of every frame. Noone should ever change members of g_ActiveConfig
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2009-09-13 02:21:35 -06:00
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// directly.
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2014-02-10 11:54:46 -07:00
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#pragma once
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2008-12-07 21:46:09 -07:00
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2009-07-12 15:58:32 -06:00
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#include <string>
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2014-02-17 03:18:15 -07:00
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#include <vector>
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#include "Common/Common.h"
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#include "VideoCommon/VideoCommon.h"
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2009-02-04 10:33:59 -07:00
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// Log in two categories, and save three other options in the same byte
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2014-02-16 13:30:18 -07:00
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#define CONF_LOG 1
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#define CONF_PRIMLOG 2
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#define CONF_SAVETARGETS 8
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#define CONF_SAVESHADERS 16
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2014-02-09 14:03:16 -07:00
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enum AspectMode
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{
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ASPECT_AUTO = 0,
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ASPECT_FORCE_16_9 = 1,
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ASPECT_FORCE_4_3 = 2,
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ASPECT_STRETCH = 3,
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};
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2014-02-09 14:03:16 -07:00
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enum EFBScale
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{
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SCALE_FORCE_INTEGRAL = -1,
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SCALE_AUTO,
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SCALE_AUTO_INTEGRAL,
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SCALE_1X,
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SCALE_1_5X,
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SCALE_2X,
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SCALE_2_5X,
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SCALE_3X,
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SCALE_4X,
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};
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2009-02-28 09:33:59 -07:00
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// NEVER inherit from this class.
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struct VideoConfig final
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{
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VideoConfig();
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void Load(const std::string& ini_file);
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void GameIniLoad();
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2011-02-13 06:42:59 -07:00
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void VerifyValidity();
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void Save(const std::string& ini_file);
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2009-06-03 17:38:31 -06:00
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void UpdateProjectionHack();
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bool IsVSync();
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2010-06-04 19:38:22 -06:00
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// General
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bool bVSync;
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bool bFullscreen;
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bool bRunning;
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bool bWidescreenHack;
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int iAspectRatio;
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bool bCrop; // Aspect ratio controls.
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bool bUseXFB;
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bool bUseRealXFB;
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2013-12-11 14:15:55 -07:00
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// OpenMP
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bool bOMPDecoder;
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// Enhancements
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int iMultisampleMode;
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int iEFBScale;
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bool bForceFiltering;
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int iMaxAnisotropy;
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std::string sPostProcessingShader;
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// Information
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bool bShowFPS;
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bool bShowInputDisplay;
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bool bOverlayStats;
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bool bOverlayProjStats;
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bool bTexFmtOverlayEnable;
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bool bTexFmtOverlayCenter;
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bool bShowEFBCopyRegions;
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bool bLogRenderTimeToFile;
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// Render
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bool bWireFrame;
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bool bDstAlphaPass;
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bool bDisableFog;
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2010-06-04 19:38:22 -06:00
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// Utility
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bool bDumpTextures;
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bool bHiresTextures;
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bool bDumpEFBTarget;
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bool bDumpFrames;
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bool bUseFFV1;
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bool bFreeLook;
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bool bAnaglyphStereo;
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int iAnaglyphStereoSeparation;
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int iAnaglyphFocalAngle;
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bool bBorderlessFullscreen;
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2010-06-04 19:38:22 -06:00
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// Hacks
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bool bEFBAccessEnable;
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bool bPerfQueriesEnable;
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bool bEFBCopyEnable;
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bool bEFBCopyCacheEnable;
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bool bEFBEmulateFormatChanges;
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bool bCopyEFBToTexture;
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bool bCopyEFBScaled;
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int iSafeTextureCache_ColorSamples;
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int iPhackvalue[3];
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2011-01-29 14:13:56 -07:00
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std::string sPhackvalue[2];
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2010-04-04 16:52:27 -06:00
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float fAspectRatioHackW, fAspectRatioHackH;
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bool bUseBBox;
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bool bEnablePixelLighting;
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bool bFastDepthCalc;
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int iLog; // CONF_ bits
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int iSaveTargetId; // TODO: Should be dropped
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2009-09-13 02:21:35 -06:00
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// D3D only config, mostly to be merged into the above
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int iAdapter;
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2011-09-09 13:34:46 -06:00
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// Debugging
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bool bEnableShaderDebugging;
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2009-09-13 15:18:04 -06:00
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// Static config per API
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2011-05-31 14:16:59 -06:00
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// TODO: Move this out of VideoConfig
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struct
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{
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API_TYPE APIType;
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2013-09-22 09:49:26 -06:00
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std::vector<std::string> Adapters; // for D3D
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std::vector<std::string> AAModes;
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std::vector<std::string> PPShaders; // post-processing shaders
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2013-02-18 09:14:56 -07:00
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bool bUseMinimalMipCount;
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bool bSupportsExclusiveFullscreen;
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bool bSupportsDualSourceBlend;
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bool bSupportsPrimitiveRestart;
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bool bSupportsOversizedViewports;
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bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon
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bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon
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} backend_info;
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2013-03-19 19:51:12 -06:00
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// Utility
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bool RealXFBEnabled() const { return bUseXFB && bUseRealXFB; }
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bool VirtualXFBEnabled() const { return bUseXFB && !bUseRealXFB; }
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bool EFBCopiesToTextureEnabled() const { return bEFBCopyEnable && bCopyEFBToTexture; }
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bool EFBCopiesToRamEnabled() const { return bEFBCopyEnable && !bCopyEFBToTexture; }
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2014-07-28 15:26:40 -06:00
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bool BorderlessFullscreenEnabled() const { return !backend_info.bSupportsExclusiveFullscreen || bBorderlessFullscreen; }
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2008-12-07 21:46:09 -07:00
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};
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2009-09-13 04:18:01 -06:00
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extern VideoConfig g_Config;
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extern VideoConfig g_ActiveConfig;
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2009-09-13 02:21:35 -06:00
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// Called every frame.
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void UpdateActiveConfig();
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