Tweaked the aram dma exception timing to fix the hang that occurred in Viewtiful Joe.

This commit is contained in:
skidau 2013-04-18 23:11:18 +10:00
parent e2ae73ba39
commit 3a6492d3a9

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@ -691,7 +691,7 @@ void Do_ARAM_DMA()
CoreTiming::ScheduleEvent_Threadsafe(0, et_GenerateDSPInterrupt, INT_ARAM | (1<<16));
// Force an early exception check on large transfers. Fixes RE2 audio.
if (g_arDMA.Cnt.count > 2048 && g_arDMA.Cnt.count <= 10240)
if (g_arDMA.Cnt.count > 2048 && g_arDMA.Cnt.count <= 6144)
CoreTiming::ForceExceptionCheck(100);
// Real hardware DMAs in 32byte chunks, but we can get by with 8byte chunks