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Avoid shadowing variables.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6712 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -486,7 +486,7 @@ void DSPEmitter::CompileDispatcher()
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MOV(64, R(RAX), ImmPtr(&g_dsp.cr));
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TEST(8, MatR(RAX), Imm8(CR_HALT));
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#endif
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FixupBranch halt = J_CC(CC_NE);
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FixupBranch _halt = J_CC(CC_NE);
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#ifdef _M_IX86
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MOVZX(32, 16, ECX, M(&g_dsp.pc));
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@ -512,7 +512,7 @@ void DSPEmitter::CompileDispatcher()
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J_CC(CC_A, dispatcherLoop);
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// DSP gave up the remaining cycles.
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SetJumpTarget(halt);
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SetJumpTarget(_halt);
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//MOV(32, M(&cyclesLeft), Imm32(0));
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ABI_PopAllCalleeSavedRegsAndAdjustStack();
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RET();
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@ -382,7 +382,7 @@ void addr(const UDSPInstruction opc)
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u8 sreg = ((opc >> 9) & 0x3) + DSP_REG_AXL0;
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s64 acc = dsp_get_long_acc(dreg);
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s64 ax;
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s64 ax = 0;
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switch(sreg) {
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case DSP_REG_AXL0:
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case DSP_REG_AXL1:
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@ -581,7 +581,7 @@ void subr(const UDSPInstruction opc)
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u8 sreg = ((opc >> 9) & 0x3) + DSP_REG_AXL0;
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s64 acc = dsp_get_long_acc(dreg);
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s64 ax;
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s64 ax = 0;
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switch(sreg) {
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case DSP_REG_AXL0:
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case DSP_REG_AXL1:
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@ -758,7 +758,7 @@ void movr(const UDSPInstruction opc)
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u8 areg = (opc >> 8) & 0x1;
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u8 sreg = ((opc >> 9) & 0x3) + DSP_REG_AXL0;
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s64 ax;
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s64 ax = 0;
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switch(sreg) {
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case DSP_REG_AXL0:
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case DSP_REG_AXL1:
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@ -21,7 +21,9 @@
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#include "../DSPIntUtil.h"
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#include "../DSPEmitter.h"
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#include "../DSPAnalyzer.h"
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#ifdef _M_X64
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#include "DSPJitUtil.h"
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#endif
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#include "x64Emitter.h"
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#include "ABI.h"
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using namespace Gen;
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@ -79,7 +79,7 @@ void DSPEmitter::s(const UDSPInstruction opc)
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{
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u8 dreg = opc & 0x3;
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u8 sreg = ((opc >> 3) & 0x3) + DSP_REG_ACL0;
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u16 *sregp;
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u16 *sregp = 0;
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switch(sreg) {
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case DSP_REG_ACL0:
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case DSP_REG_ACL1:
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@ -115,7 +115,7 @@ void DSPEmitter::sn(const UDSPInstruction opc)
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{
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u8 dreg = opc & 0x3;
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u8 sreg = ((opc >> 3) & 0x3) + DSP_REG_ACL0;
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u16 *sregp;
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u16 *sregp = 0;
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switch(sreg) {
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case DSP_REG_ACL0:
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case DSP_REG_ACL1:
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@ -23,7 +23,9 @@
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#include "../DSPIntUtil.h"
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#include "../DSPEmitter.h"
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#include "../DSPAnalyzer.h"
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#ifdef _M_X64
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#include "DSPJitUtil.h"
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#endif
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#include "x64Emitter.h"
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#include "ABI.h"
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using namespace Gen;
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@ -464,13 +464,13 @@ void DSPEmitter::get_long_prod_round_prodl(X64Reg long_prod)
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ADD(64, R(long_prod), Imm32(0x8000));
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MOV(64, R(ESI), Imm64(~0xffff));
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AND(64, R(long_prod), R(RSI));
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FixupBranch ret = J();
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FixupBranch _ret = J();
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//else prod = (prod + 0x7fff) & ~0xffff;
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SetJumpTarget(jump);
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ADD(64, R(long_prod), Imm32(0x7fff));
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MOV(64, R(RSI), Imm64(~0xffff));
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AND(64, R(long_prod), R(RSI));
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SetJumpTarget(ret);
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SetJumpTarget(_ret);
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//return prod;
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#endif
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}
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@ -517,13 +517,13 @@ void DSPEmitter::round_long_acc(X64Reg long_acc)
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ADD(64, R(long_acc), Imm32(0x8000));
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MOV(64, R(ESI), Imm64(~0xffff));
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AND(64, R(long_acc), R(RSI));
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FixupBranch ret = J();
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FixupBranch _ret = J();
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//else prod = (prod + 0x7fff) & ~0xffff;
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SetJumpTarget(jump);
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ADD(64, R(long_acc), Imm32(0x7fff));
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MOV(64, R(RSI), Imm64(~0xffff));
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AND(64, R(long_acc), R(RSI));
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SetJumpTarget(ret);
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SetJumpTarget(_ret);
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//return prod;
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#endif
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}
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