mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
normalize common filenames in VideoBackends/D3D12
This commit is contained in:
49
Source/Core/VideoBackends/D3D12/D3D12BoundingBox.h
Normal file
49
Source/Core/VideoBackends/D3D12/D3D12BoundingBox.h
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright 2019 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
#include <memory>
|
||||
#include "VideoBackends/D3D12/Common.h"
|
||||
#include "VideoBackends/D3D12/D3D12StreamBuffer.h"
|
||||
#include "VideoBackends/D3D12/DescriptorHeapManager.h"
|
||||
|
||||
namespace DX12
|
||||
{
|
||||
class BoundingBox
|
||||
{
|
||||
public:
|
||||
~BoundingBox();
|
||||
|
||||
static std::unique_ptr<BoundingBox> Create();
|
||||
|
||||
const DescriptorHandle& GetGPUDescriptor() const { return m_gpu_descriptor; }
|
||||
|
||||
s32 Get(size_t index);
|
||||
void Set(size_t index, s32 value);
|
||||
|
||||
void Invalidate();
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
using ValueType = s32;
|
||||
static const u32 NUM_VALUES = 4;
|
||||
static const u32 BUFFER_SIZE = sizeof(ValueType) * NUM_VALUES;
|
||||
static const u32 MAX_UPDATES_PER_FRAME = 128;
|
||||
static const u32 STREAM_BUFFER_SIZE = BUFFER_SIZE * MAX_UPDATES_PER_FRAME;
|
||||
|
||||
BoundingBox();
|
||||
|
||||
bool CreateBuffers();
|
||||
void Readback();
|
||||
|
||||
// Three buffers: GPU for read/write, CPU for reading back, and CPU for staging changes.
|
||||
ComPtr<ID3D12Resource> m_gpu_buffer;
|
||||
ComPtr<ID3D12Resource> m_readback_buffer;
|
||||
StreamBuffer m_upload_buffer;
|
||||
DescriptorHandle m_gpu_descriptor;
|
||||
std::array<ValueType, NUM_VALUES> m_values = {};
|
||||
std::array<bool, NUM_VALUES> m_dirty = {};
|
||||
bool m_valid = true;
|
||||
};
|
||||
}; // namespace DX12
|
Reference in New Issue
Block a user