Merge pull request #5376 from ligfx/fixfourswordshle

[RFC] Tweaks to Zelda-HLE to allow multiple GBA connections
This commit is contained in:
shuffle2 2017-05-13 13:06:02 -07:00 committed by GitHub
commit 67d640bd12

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@ -208,9 +208,11 @@ void ZeldaUCode::HandleMailDefault(u32 mail)
switch (mail & 0xFFFF)
{
case 1:
m_cmd_can_execute = true;
RunPendingCommands();
NOTICE_LOG(DSPHLE, "UCode being replaced.");
m_upload_setup_in_progress = true;
SetMailState(MailState::HALTED);
SetMailState(MailState::WAITING);
break;
case 2: