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Merge pull request #5376 from ligfx/fixfourswordshle
[RFC] Tweaks to Zelda-HLE to allow multiple GBA connections
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@ -208,9 +208,11 @@ void ZeldaUCode::HandleMailDefault(u32 mail)
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switch (mail & 0xFFFF)
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switch (mail & 0xFFFF)
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{
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{
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case 1:
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case 1:
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m_cmd_can_execute = true;
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RunPendingCommands();
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NOTICE_LOG(DSPHLE, "UCode being replaced.");
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NOTICE_LOG(DSPHLE, "UCode being replaced.");
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m_upload_setup_in_progress = true;
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m_upload_setup_in_progress = true;
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SetMailState(MailState::HALTED);
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SetMailState(MailState::WAITING);
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break;
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break;
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case 2:
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case 2:
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