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VideoCommon: given the changes to pipeline interaction, update the global version variable to reflect those changes and force pipelines to be rebuilt
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@ -19,7 +19,7 @@ namespace VideoCommon
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// As pipelines encompass both shader UIDs and render states, changes to either of these should
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// also increment the pipeline UID version. Incrementing the UID version will cause all UID
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// caches to be invalidated.
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constexpr u32 GX_PIPELINE_UID_VERSION = 7; // Last changed in PR 11859
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constexpr u32 GX_PIPELINE_UID_VERSION = 8; // Last changed in PR 12185
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struct GXPipelineUid
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{
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