Commit Graph

21903 Commits

Author SHA1 Message Date
1aecf90765 DolphinNoGUI: Receive resize events and notify backend when this occurs
Solves the viewport sizing issue for backends that cannot tell when the
window is resized (Vulkan on NV at least).
2016-11-19 23:03:20 +10:00
d6d3341183 D3D: Fix strided XFB copies 2016-11-19 20:29:51 +10:00
6b88a854a7 Vulkan: Handle strided XFB copies
Where src_rect.width * 2 != dst_stride.
2016-11-19 20:29:47 +10:00
2a5d22b3a7 Automatic translation resources sync with Transifex 2016-11-19 11:26:03 +01:00
171bb147a8 Merge pull request #4457 from leoetlino/btemu-eslaunch-fix
IPC_HLE: Fix emulated BT crash (uninitialised memory)
2016-11-18 19:11:38 -05:00
165e3a9936 IPC_HLE: Fix emulated BT crash (uninitialised memory)
When the emulated BT device is created, m_HCIEndpoint (which is a
CtrlBuffer)'s m_cmd_address is not initialised to 0. So it ends up
being a random value. This is normally not an issue… but the
emulated Bluetooth code relies on m_cmd_address to know whether the
HCI endpoint is still valid.

This is a problem with ES_Launch, because the bt_emu class is
destructed and re-constructed, and while m_cmd_address is still
uninitialised, the ES_Launch code disconnects all Wii remotes,
which triggers a HCI event and hence the bug.
2016-11-19 00:11:41 +01:00
d3710d5cff Merge pull request #4454 from hthh/osx-toolbar-fix
DolphinWX: Fix toolbar creation on macOS
2016-11-18 11:25:56 -05:00
725ef4c5dc Vulkan: Pass target_rect to framebuffer draw methods
Fixes the black borders in frame dumps when the window was not sized to
the framebuffer aspect ratio.
2016-11-18 22:55:22 +10:00
4d2f058fe8 DolphinWX: Fix toolbar creation on macOS 2016-11-18 21:32:12 +11:00
6c16f1be8a Merge pull request #4416 from stenzek/vulkan-cmdpool
Vulkan: Use multiple command pools, one per frame
2016-11-16 10:25:10 +01:00
71be84e074 Merge pull request #4452 from stenzek/jmp-self-idle-loop
Jit64: Treat branch-to-self instruction as an idle loop
2016-11-16 10:24:29 +01:00
e21aa1d990 Merge pull request #4431 from SeannyM/android-multifile
Android: Specify ini file for every setting
2016-11-15 10:38:15 +01:00
128c1f04ad Android: Specify ini file for every setting
Load all the inis at once, choose which one to write to, and save them all
at the same time. This allows us to modify settings from different files
on the same settings page.
2016-11-14 18:34:06 -05:00
3c92b35422 Vulkan: Use multiple command pools, one per frame
Instead of resetting two command buffers, now we only have to call
vkResetCommandPool once at the start of a frame.

NV's recommends using one pool per frame/thread. May offer a very small
boost in performance on some systems.
2016-11-15 00:40:15 +10:00
e83bf5705a JitArm64: Don't emit normal block exit for branch-to-self instructions
The normal block exit is redundant as the exception exit will jump out of
the block first, meaning this code is never executed.
2016-11-15 00:28:14 +10:00
c657134c86 Jit64: Treat branch-to-self instruction as an idle loop 2016-11-15 00:26:59 +10:00
017ab71fcf Merge pull request #4451 from stenzek/vulkan-poke
Vulkan: Fix crash on EFB poke
2016-11-14 14:14:45 +01:00
bd67adb362 Vulkan: Use correct sample count for EFB pokes with MSAA enabled 2016-11-14 20:24:16 +10:00
89176fe2ab Vulkan: Fix crash on EFB poke 2016-11-14 20:19:59 +10:00
6a2e1e9986 Merge pull request #4429 from SeannyM/android-invert-settings
Android: Fix inverted EFB settings
2016-11-14 10:07:10 +01:00
f848418efa Update FIFO Player Window Capitalization 2016-11-13 20:44:18 -08:00
99de9fbe33 Merge pull request #4443 from Armada651/exclusive-ui
D3D: Move exclusive mode switching to UI thread.
2016-11-14 01:45:07 +01:00
7e35a47b51 Cosmetics. 2016-11-13 22:17:40 +01:00
bc98ec77be Merge pull request #4441 from stenzek/vulkan-max-image-count
Vulkan: Handle maxImageCount of zero when creating swap chain
2016-11-13 14:12:32 +01:00
c723532f0d Merge pull request #4430 from stenzek/vulkan-no-relaxed-vsync
Vulkan: Don't use FIFO_RELAXED present mode for vsync.
2016-11-13 14:10:58 +01:00
141f3bfb3a IOS HLE: Prevent accessing host file system 2016-11-13 10:03:23 +01:00
a79c449493 Avoid buffer over-reads in /dev/net/ip/top
Also fixes the less serious problem of buffer overflows
in emulated memory when BufferOutSize is less than 2.
2016-11-13 08:44:05 +01:00
b47e607105 HLE_OS: More bounds checking in GetStringVA 2016-11-12 19:17:15 +01:00
3d80d454ce HLE_OS: Implement %n in GetStringVA
%n writes to a pointer that's provided as a parameter.
We didn't have a custom implementation of this before,
meaning that %n would trigger a write to the host
memory instead of the emulated memory!
2016-11-12 19:16:55 +01:00
656999d4c2 Correct bounds checking for /dev/sdio/slot0
The bounds checks in IOCtl were using 0x200 as the size of
m_Registers, which is more than the actual size, 0x200 / 4.

This commit turns m_Registers into an std::array to allow
for a correct and obvious way of getting its size.
2016-11-12 19:09:03 +01:00
3b78fec24e Automatic translation resources sync with Transifex 2016-11-12 12:09:00 +01:00
458a8d94e3 Merge pull request #4444 from lioncash/pragma
NetPlayLauncher: Add missing #pragma once
2016-11-11 22:10:04 +01:00
aa0e4472c0 Frame: Move exclusive mode switching to helper function. 2016-11-11 21:24:08 +01:00
f207c01586 NetPlayLauncher: Add missing #pragma once 2016-11-11 14:58:20 -05:00
aab6b70868 MainAndroid: Remove obsolete Host_RequestFullscreen() function 2016-11-11 20:48:19 +01:00
d8201a7e8b Frame: Remove exclusive mode OSD messages. 2016-11-11 20:36:11 +01:00
d7cf5e28b6 Frame: Use PauseAndLock when switching fullscreen modes.
This allows us to regain exclusive mode directly from OnActive().
2016-11-11 20:36:10 +01:00
9909babe2c D3DBase: Create the swapchain in fullscreen mode if enabled. 2016-11-11 20:36:10 +01:00
0028ee96b3 Host: Remove the Host_RequestFullscreen() method.
No longer needed, since the exclusive mode switch is now handled synchronously on the CPU thread.
2016-11-11 20:36:09 +01:00
0a194f8a3e VideoConfig: Remove fullscreen flags.
These weren't actually settings, they were used as a bad way to communicate with the GPU thread.
2016-11-11 20:36:09 +01:00
c21efa0cad D3D: Move exclusive mode switching to UI thread.
This prevents deadlocks when switching to exclusive mode.
And it also allows the CPU thread to block until we've completed the switch.
2016-11-11 20:36:04 +01:00
f0ce3275af Merge pull request #4439 from Armada651/yield-ui
CPU: Fix deadlocks by periodically yielding to the UI message pump.
2016-11-11 20:30:31 +01:00
fbfce2a043 Merge pull request #4442 from lioncash/param
CodeWindow: Remove unused constructor parameter
2016-11-11 13:58:33 -05:00
cd9520f458 CodeWindow: In-class initialize variables where applicable 2016-11-11 13:31:36 -05:00
492b82042d CodeWindow: Remove unused parameter from constructor 2016-11-11 13:20:47 -05:00
160fee6791 Vulkan: Handle maxImageCount of zero when creating swap chain
anv seems to set this to zero, which is fine according to the spec, but
we were using it as a maximum, which was resulting in a swap chain
without any buffers being created.
2016-11-11 23:33:40 +10:00
20d49ba97f DolphinQt2: Implement Host_YieldToUI(). 2016-11-11 13:42:18 +01:00
05a3f927ee CPU: Fix deadlocks by periodically yielding to the UI message pump. 2016-11-11 13:37:03 +01:00
8203ea929b BlockingLoop: Yield to UI message pump while waiting. 2016-11-11 13:37:02 +01:00
e8af48adfc Merge pull request #4440 from lioncash/private
GCAdapterConfigDiag: Make public functions private
2016-11-11 09:55:47 +01:00