Compilers are very picky and don't use PCH when they have been compiled
with different flags. I even got some ICE in MSVC, so removing them for now.
Modules are the solution.
CMake would have trouble with some configuration tests on FreeBSD (and
presumably other BSDs) due to installed libraries being in /usr/local, but
not being in the default search path. Adding these to the default search path
fixes mbedtls and portaudio not being found, and possibly more.
In newer versions of CMake, the variable is ON by default.
This generates imports like @rpath/libusb.dylib which the
packaging script doesn’t understand.
We don’t really need @rpath, so we can just disable it
at the global scope instead of fixing the script.
They are already disabled when the libraries can’t be found, this only
helps people who want to build without them despite having them
installed, for example to provide a package to someone else.
Based on ca0c2efe7a. Credits go to flacs.
However, unlike the original commit, hidapi does not completely replace
the current implementations, so we can still connect Wiimotes with 1+2
(without pairing).
Also, it is only used on Linux and OS X for now. This removes the
advantage of having only one implementation but there is no other
choice: using hidapi on Windows is currently impossible because
hid_write() is implemented in a way that won't work with Wiimotes.
Additionally:
* We now check for the device name in addition to the PID/VID so we can
support the Balance Board and maybe third-party Wiimotes too. This
doesn't achieve anything with the DolphinBar but it does with hidraw.
* Added a check to not connect to the same device more than once.
Let's stop pretending that we support Triforce emulation.
Keeping this code around just in case someone will make
major improvements in the future isn't really worth it.
I'm keeping the Triforce game INIs so users will know that
the compatibility rating for Triforce games is 1 star (broken).
On a case-sensitive filesystem, the "foundation" library can not be
found, as the framework starts with a capital "F". Because the
Foundation framework is required by other parts of the build, this
causes the build to fail.
Should help with future builds, too, as the upcoming APFS is
case-sensitive.