Commit Graph

2363 Commits

Author SHA1 Message Date
EmptyChaos
c1922783f8 Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer)
Fix Frame Advance and FifoPlayer pause/unpause/stop.

CPU::EnableStepping is not atomic but is called from multiple threads
which races and leaves the system in a random state; also instruction
stepping was unstable, m_StepEvent had an almost random value because
of the dual purpose it served which could cause races where CPU::Run
would SingleStep when it was supposed to be sleeping.

FifoPlayer never FinishStateMove()d which was causing it to deadlock.
Rather than partially reimplementing CPU::Run, just use CPUCoreBase
and then call CPU::Run(). More DRY and less likely to have weird bugs
specific to the player (i.e the previous freezing on pause/stop).

Refactor PowerPC::state into CPU since it manages the state of the
CPU Thread which is controlled by CPU, not PowerPC. This simplifies
the architecture somewhat and eliminates races that can be caused by
calling PowerPC state functions directly instead of using CPU's
(because they bypassed the EnableStepping lock).
2016-05-13 09:23:44 +10:00
degasus
2030ad4577 SCM: Use std::string.
Those macros may be defined, or not. We should support both cases, so use std::string as it also defines the length of the string.
2016-05-05 00:22:49 +02:00
Matthew Parlane
a78787ba75 Merge pull request #3730 from lioncash/noncopy
NonCopyable: Minor changes
2016-05-01 11:46:08 +12:00
Scott Mansell
b2f133d2ac make DeleteDirRecursively clean up correctly after failure.
Fixes Metroid prime crashing the second boot after loading
a save state (issue 9496)
2016-04-25 18:28:38 +12:00
Lioncash
4ae4b241ec ChunkFile: Handle bool in a stable way across platforms
bool is not always guaranteed to be the same size on every platform.
On some platforms it may be one byte, on others it can be 8 bytes if the
platform dictates it. It's implementation-defined.

This can be problematic when it comes to storing this
data to disk (it can also be space-inefficient, but that's not really an
issue). Also say for some reason you moved your savestates to another
platform, it's possible they won't load correctly due to differences in size.

This change stores all bools to savestates as if they were a byte in size
and handles the loading of them accordingly.
2016-04-14 22:55:03 -04:00
Lioncash
8d9221a71e MathUtilTest: Fix tests on MSVC - Document compiler bug
MSVC's implementation of numeric_limits currently generates incorrect
signaling NaNs. The resulting values are actually quiet NaNs instead.

This commit is based off of a solution by shuffle2. The only
difference is a template specialization for floats is also added
to cover all bases
2016-04-03 19:16:47 -04:00
Pierre Bourdon
f0e25b8477 Merge pull request #3668 from RisingFog/wii_movie_sysconf
Apply Wii Settings on Movie Recording/Playback
2016-03-14 01:42:37 +01:00
Lioncash
2ce6b449d1 NonCopyable: Remove private access specifier
This isn't necessary, as the member functions are deleted.
If someone tries to perform a copy, the compiler will now
indicate that the member functions/constructors are deleted,
rather than inaccessible.
2016-03-12 16:59:45 -05:00
Lioncash
5d74e02286 NonCopyable: Specify const in copy constructor/assignment signatures 2016-03-12 16:59:45 -05:00
degasus
9ed465f4ac JitArm64: Implement mulhwx 2016-03-04 22:51:46 +01:00
Mathew Maidment
c2802f96a6 Merge pull request #3655 from jcowgill/spelling-fixes
Fix some very minor spelling mistakes
2016-03-02 14:04:05 -05:00
degasus
64f9941595 EGL: Also check for higher GL versions.
Seems like NVidia just ignores the forward compatible flag.
Additionally, they neither enable any extension which was designed later...
So either compatible profile, or a huge list of core profiles....
2016-03-01 07:55:57 +01:00
Chris Burgener
b1c8198cec Move SetData logic to within SysConf.cpp 2016-02-28 19:42:15 -05:00
Pierre Bourdon
1d07fee367 Merge pull request #3432 from stenzek/bba-tap-win
EXI: Refactor Windows BBA-TAP interface to a read thread, crash fixes, cleanups
2016-02-26 12:46:20 +01:00
James Cowgill
db8dbae131 Fix some very minor spelling mistakes
Found by Lintian https://lintian.debian.org/
2016-02-19 01:48:10 +00:00
Pierre Bourdon
d4b67be288 Merge pull request #3640 from Sonicadvance1/glextensions_workaround_trash
Disable some OpenGL 4.5 functions until AMD fixes their trash driver.
2016-02-16 15:41:48 +01:00
hdcmeta
9f279f77fc Add missing include, this was previously masked by PCH usage 2016-02-15 09:48:22 -08:00
Ryan Houdek
d4dfbbf214 Make sure to get the right function pointer for DSA+buffer_storage 2016-02-15 06:05:38 -06:00
Ryan Houdek
64cb57c5ee Disable a few OpenGL 4.5 functions that AMD fails to expose. 2016-02-15 06:05:09 -06:00
Ryan Houdek
2685ebaed1 Add support for GL 4.3 2016-02-14 20:35:38 -06:00
Ryan Houdek
e253fafe42 Add support for GL 4.4 2016-02-14 20:16:33 -06:00
Ryan Houdek
87afa2c277 Add support for GL 4.5 2016-02-14 20:15:40 -06:00
Ryan Houdek
23787f709c Change GL 4.2 defines over to the proper naming convention. 2016-02-14 20:01:02 -06:00
Ryan Houdek
2f7e3ae58e CMakeLists cleanup and enable Android headless building. 2016-02-05 11:24:11 -06:00
Ryan Houdek
018625e54f Rearrange GLInterface interface generation.
This will be important when we enable headless on Android
2016-02-05 10:53:32 -06:00
Ryan Houdek
38cb6ba6dc Fix a bug in the Common CMakeLists file
We were overwriting the LIBS variable. Effectively dropping libiconv from the libs.
2016-02-05 10:51:56 -06:00
Ryan Houdek
19cd9ecf16 Fix a few missing includes 2016-02-05 10:50:08 -06:00
Stenzek
a870253cd6 Common: Use C++ random generator for generating MAC addresses 2016-01-31 23:52:47 +10:00
Ryan Houdek
31523b7e80 Merge pull request #3572 from Sonicadvance1/egl_support_headless
Egl support headless
2016-01-30 11:15:07 -05:00
Ryan Houdek
5edc7705fe Merge pull request #3550 from Sonicadvance1/egl_support_core_profile
Support the OpenGL core profile in EGL.
2016-01-29 19:37:24 -05:00
Ryan Houdek
c50efb17e5 Merge pull request #3546 from Sonicadvance1/egl_shared_context
Implement shared contexts in the EGL context.
2016-01-29 19:33:52 -05:00
Ryan Houdek
ea3a457091 Merge pull request #3573 from degasus/fifoplayer
Fifoplayer: Fix dual core
2016-01-29 16:39:32 -05:00
Ryan Houdek
628e9bad92 Support a headless EGL option.
This is a new option to support completely headless running of Dolphin without X11 on systems that can properly support it.
2016-01-27 15:04:14 -06:00
Ryan Houdek
184a7a3e0d Include the EGL defines we need for KHR_create_context ourselves.
This is because Google decided it was in their best interest to update eglext.h for android-21/arch-arm only and completely neglect all the other
architectures.
Sucks to suck.
2016-01-27 14:54:44 -06:00
Ryan Houdek
34d0e7835b Support the OpenGL core profile in EGL.
This should make our Mesa EGL users happy.
2016-01-27 14:54:32 -06:00
Ryan Houdek
921c7139c5 Implement support for GL 4.2 in GLExtensions 2016-01-27 13:58:34 -06:00
Ryan Houdek
aed693eded Implement shared contexts in the EGL context.
This is being implemented here first under EGL since the infrastructure is already in place for this due to the Android code requiring some bits.
The rest of the interfaces will come in a little bit.

This will be required for threaded shader compiling in the near future.
2016-01-27 13:15:02 -06:00
degasus
231daa2da1 Thread: Limit thread name to 15 bytes on linux. 2016-01-27 07:23:17 +01:00
mathieui
4b06e92731 A few more asterisks, mostly casts 2016-01-21 22:20:22 +01:00
mathieui
f15ffda5a7 Correct ampersands as well 2016-01-21 21:27:56 +01:00
mathieui
3e283ea9f1 More asterisks 2016-01-21 21:16:51 +01:00
mathieui
78aa398e7c Common: asterisks go against the type name
not the variable name
2016-01-21 20:46:25 +01:00
shuffle2
799fce0b03 Merge pull request #3512 from jloehr/Fix-SCMRevGen
Fix SCMRevGen by running system native CScript
2016-01-15 23:56:31 -08:00
Julian Löhr
bb5cb7e365 Run system native CScript
Build Events are run in an 32 bit environment, therefore both program files environment strings resolve to the x86 program files folder on 64 Bit systems. If Git is 64 bit and installed into the x64 program files it can't be found by the script.
2016-01-14 00:37:11 +01:00
Jules Blok
55cb6675cc IniFile: Initialize with default value if key does not exist. 2016-01-13 22:51:53 +01:00
Ryan Houdek
6448e5e5ee Add support to EGL to on the fly destroy the resulting surface 2016-01-10 12:28:05 -06:00
Ryan Houdek
8c37498230 Fix typo in GLExtensions
I had changed a variable name and forgot to update it everywhere.
Should fix Adreno devices.
2016-01-09 15:06:36 -06:00
Jules Blok
1e111421e9 VideoConfig: Don't give warnings for per-game stereoscopy parameters. 2016-01-06 22:21:12 +01:00
Ryan Houdek
0a42a0ab1b Merge pull request #3428 from Sonicadvance1/proper_glextensions
Make GLExtensions no longer require slghtly modified GL headers
2016-01-06 15:24:47 -05:00
Mathew Maidment
0509292f86 Merge pull request #3431 from stenzek/shadercache
ShaderGen: Remove virtual methods and string from ShaderGeneratorInterface.
2016-01-04 19:11:14 -05:00
Markus Wick
d29b406292 Merge pull request #3433 from lioncash/gl
GLInterface: Minor changes
2016-01-04 13:49:40 +01:00
Lioncash
01f99a04a2 VideoBackend: Get rid of a boolean global
Also gets rid of global headers
2016-01-02 18:03:28 -05:00
Lioncash
f3c05d39b9 GLInterface: Make GLInterfaceMode an enum class 2016-01-02 14:26:43 -05:00
Lioncash
df9c9ad706 GLInterfaceBase: In-class initialize protected members
Gives the class a well-defined initial state
2016-01-02 14:26:42 -05:00
Lioncash
11a7defdba WGL: Make class member private 2016-01-02 14:26:41 -05:00
Lioncash
df2f6089be GLInterface: Add missing override specifiers 2016-01-02 14:26:36 -05:00
Ryan Houdek
37525f3fcf Make GLExtensions no longer require slghtly modified GL headers.
In fact, removes the need for external headers at all.
2016-01-02 10:34:13 -06:00
Stenzek
617f9d9532 ShaderGen: Remove virtual methods from ShaderGeneratorInterface, move string buffer to ShaderCode
This fixes the crashes occuring at startup with a non-empty shader cache.
Because LinearDiskCache reads/writes to the storage of ShaderUid, ShaderUid must be trivially copyable.
Additionally, adds a static assert to LinearDiskCache to ensure this doesn't happen in the future.

The initialization of ShaderUid data has been moved to the code generation functions, so the above condition holds true.
2016-01-02 17:35:06 +10:00
Ryan Houdek
b4e9bbb551 Merge pull request #3336 from Sonicadvance1/improve_glextensions
[GLExtensions] Improve the extension loader.
2016-01-01 13:01:51 -05:00
spxtr
2f50560602 Add support for sending game memory changes to outside processes 2015-12-29 17:59:16 -08:00
Ryan Houdek
eb2d4935cd Including missing headers required for non-pch builds and other architectures 2015-12-22 18:20:48 -06:00
Ryan Houdek
eaf21b3c80 Work around Google's trash NDK 2015-12-22 18:20:17 -06:00
Lioncash
f295182833 VideoBackends: Simplify initialization and deinitialization of resources
Approximately three or four times now, the issue of pointers being
in an inconsistent state been an issue in the video backend renderers
with regards to tripping up other developers.

Global (ugh) resources are put into a unique_ptr and will always have a
well-defined state of being - null or not null
2015-12-20 22:40:37 -05:00
Markus Wick
e4b83d17bf Merge pull request #3270 from JosJuice/more-translations
Mark more strings for translation
2015-12-15 18:13:26 +01:00
Ryan Houdek
d9999bf30c Fix minor memory leak in WGL interface.
Would have a memory leak on game end
2015-12-13 11:42:18 -06:00
Ryan Houdek
b620b26f8f [GLExtensions] Improve the extension loader.
This removes some nonsense in the extension loader where under an ES context we would still pull all function pointers and just continue onward if we
fail to pull one.
Now function pointers are only pulled if the version of GL or ES actually supports that function.
2015-12-13 11:37:07 -06:00
Ryan Houdek
6d2fd8ae37 [GLExtensions] Support ORing of extensions when checking for support.
Makes my life easier.
2015-12-13 11:35:55 -06:00
Scott Mansell
a759883ae5 Merge pull request #3126 from phire/remove-logging-lock
Refactor logging code to get rid of a mutex.
2015-12-03 13:32:07 +13:00
Markus Wick
3ed29cce0c Merge pull request #2733 from AdmiralCurtiss/string-from-float
IniFile: Fix floating point number locale issues.
2015-12-02 15:22:42 +01:00
Markus Wick
ec6a48ff76 Merge pull request #2876 from CastellaFactory/master
[Netplay] Add "Force Netplay Listen Port" feature that was in old netplay branch
2015-12-02 14:20:47 +01:00
JosJuice
9b2fe62bc9 Move nobanner and fileplatform from Themes to Resources
fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
Scott Mansell
83bda3be46 Merge pull request #1474 from phire/DSPHLE_cleanups
DSPHLE: Remove individual byteswaps and replace with generic function.
2015-11-24 13:33:59 +13:00
JosJuice
74ea765427 Mark more strings for translation 2015-11-20 11:33:47 +01:00
Ryan Houdek
5f1fcf4c8d Use __builtin_trap for our crash define instead of int3/exit 2015-11-19 00:49:42 -06:00
Markus Wick
f172cda50f Merge pull request #3191 from lioncash/rekt
MathUtil: Minor changes to Rectangle
2015-11-18 10:40:54 +01:00
Scott Mansell
d2b03e1aad Remove individual byteswaps and replace with generic function. 2015-11-17 19:37:18 +13:00
James Cowgill
386159c74e Remove uses of __DATE__ and __TIME__ 2015-11-14 00:52:41 +00:00
Markus Wick
a498c684a2 Merge pull request #2304 from linkmauve/xdg-basedir
UICommon: Respect XDG Base Directory Specification on POSIX systems
2015-11-12 12:31:24 +01:00
Markus Wick
8924980b49 Merge pull request #3247 from lutris/master
Enable relocatable linux builds
2015-11-11 12:16:29 +01:00
Emmanuel Gil Peyrot
b61da5db54 FileUtil: Move ShaderCache to the Cache directory. 2015-11-10 21:53:30 +00:00
Emmanuel Gil Peyrot
e20b08491c UICommon: Respect XDG Base Directory Specification on POSIX systems. 2015-11-10 21:53:29 +00:00
Mathieu Comandon
f2ae1a2545 Implement relocatable builds on Linux
- Change the path of the Sys folder to the executable's location
- Add LINUX_LOCAL_DEV flag to use relocatable version on Linux
- Add CMake definition for relocatable build
2015-11-10 12:49:04 -08:00
Scott Mansell
2d38a59044 NoGui: Return no to yes/no panic alerts.
Also, print to stderr instead of stdio.
2015-11-08 14:10:26 +13:00
Scott Mansell
973118511a Merge pull request #2742 from AdmiralCurtiss/display-savestate-stats
Display Savestate information in Overlay and Menu.
2015-11-08 02:20:56 +13:00
shuffle2
f26b3708e7 Merge pull request #3217 from dolphin-emu/shuffle2-patch-1
Add patch for ucrtbase 10.0.10240.16390 (Win8)
2015-11-05 15:37:19 -08:00
Tillmann Karras
32cdd31200 GLExtensions: remove duplicate typedefs 2015-11-03 17:50:41 +01:00
shuffle2
baf438fc9f Merge pull request #3213 from phire/bitfield
Bitfield: Add .natvis for easier debugging of BitFields in Visual Studio
2015-11-01 23:06:21 -08:00
Scott Mansell
0245b1219b Correct capitalization of 'Visual Studio' 2015-11-02 17:12:09 +13:00
shuffle2
bfffd997cd Update ucrtFreadWorkaround.cpp 2015-11-01 10:52:33 -08:00
Scott Mansell
2ccd5a5928 Bitfield: Add BSD license to match BitField.h
Also, fix typo.
2015-11-01 18:01:51 +13:00
Scott Mansell
f0e5232fe0 Bitfield: And then mess things up again by handling signed fields.
This is way more messy than it should be.
2015-10-30 14:05:14 +13:00
Scott Mansell
9125ab8304 BitField: Clean .natvis up slightly by using CDATA. 2015-10-30 14:04:40 +13:00
Scott Mansell
bfac1c73f0 Bitfield: Add .natvis for easier debugging in Visual Studio 2015-10-30 12:30:22 +13:00
Lioncash
e76b1f2d56 Merge pull request #3170 from spxtr/pipes
Implemented GC Controller inputs via named pipes.
2015-10-28 16:39:57 -04:00
spxtr
d9d6cf8eda GC controller input using named pipes
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.

Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
2015-10-24 20:20:03 -07:00
Lioncash
2630752ffe Arm64Emitter: Get rid of a pointer cast 2015-10-22 15:32:11 -04:00
Lioncash
018c85c248 Arm64Emitter: Mark trivial functions as constexpr 2015-10-22 15:22:38 -04:00
Lioncash
10c1fd7f38 MathUtil: Make Rectangle constructors and equality operator constexpr 2015-10-20 20:30:36 -04:00
Lioncash
09641ec313 MathUtil: Default initialize Rectangle class data members
Puts Rectangles into a valid state upon creation
2015-10-20 20:30:16 -04:00
Scott Mansell
1ba600b688 Merge pull request #3145 from catzilla4/master
FreeBSD Compilation fix
2015-10-19 17:29:34 +13:00
shuffle2
34d46d6910 Merge pull request #3178 from shuffle2/ucrt-fread-workaround
patch win7 ucrtbase, and note versions
2015-10-17 05:02:18 -07:00
shuffle2
0acac35d77 patch win7 ucrtbase, and note versions 2015-10-17 04:24:20 -07:00
flacs
e289cb87e5 Merge pull request #3161 from shuffle2/ucrt-fread-workaround
exchange XSaveWorkaround for ucrtFreadWorkaround
2015-10-17 05:41:40 +02:00
Shawn Hoffman
ca31c62c01 exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015). 2015-10-16 20:26:34 -07:00
flacs
d85344bd58 Merge pull request #3155 from degasus/videosw
VideoSW: Split up OGL window handling
2015-10-17 04:56:44 +02:00
flacs
05e339a605 Merge pull request #3139 from JosJuice/fix-wii-root
Mark which Wii root to use in the NAND path code
2015-10-16 16:49:34 +02:00
comex
c22d1d68ab Mark which Wii root to use in the NAND path code.
It's used by both the GUI to do things like install WADs and check up on
the system menu, in which case the global root should be used, and by
/dev/es, in which case the local one should.  The latter isn't
*terribly* useful today, since no contents will ever be installed in
temporary roots (although it's still relevant for data directories), but
converting the whole thing makes sense because then it will Just Work
once the entire NAND is synced.

Because it would have been a bit of work to split it up (but I can if
desired), this commit also contains some basic cleanup of
NANDContentLoader:

(1) The useless interface class INANDContentLoader is removed and the
    methods are changed to just return CNANDContentLoader (the only
    implementation);
(2) CNANDContentManager is changed to use unique_ptr and cleaned up a
    bit.
2015-10-16 09:10:39 +02:00
degasus
b69bff0690 VideoSW: Use OpenGL Core context 2015-10-14 00:13:54 +02:00
Tillmann Karras
ae999cb43c Wiimote: simplify DoState() parameters 2015-10-11 23:37:34 +02:00
flacs
a7b6ae8f2c Merge pull request #3160 from Tilka/style
Misc. style fixes
2015-10-11 15:36:06 +02:00
Admiral H. Curtiss
16272f4975 SaveState/DolphinWX: Display time and date of savestate when a slot is selected, or Empty if no savestate exists in the slot. 2015-10-10 22:14:22 +02:00
Tillmann Karras
0f1b287402 Misc. style fixes 2015-10-10 17:44:42 +02:00
Tillmann Karras
19a490a82d Linux: detect perf and default map dir to /tmp
This obviously only works when Dolphin is run by perf rather than being
started separately.
2015-10-10 16:42:53 +02:00
catzilla4
867a1beb9f Added some headers to allow Dolphin to compile in my environment. 2015-10-06 19:09:57 -05:00
Christian Widmer
1fc1f00162 Include cstring in Hash.cpp to fix building without PCH 2015-10-06 14:59:56 +02:00
shuffle2
0fdaacc7e0 Merge pull request #2738 from lioncash/bitfield
Common: Fix BitField mask generation.
2015-10-03 18:21:24 -07:00
shuffle2
b926061f64 Merge pull request #3095 from void-ghost/savestate_race_condition_fix
SaveState: Fix for race condition in SaveAs(...)
2015-10-03 18:08:33 -07:00
shuffle2
a6f04b0e15 Merge pull request #3091 from Tilka/mbedtls
Update mbed TLS (PolarSSL)
2015-10-03 18:00:58 -07:00
Lioncash
5464e698fc Merge pull request #3102 from rohit-n/build-pch
Fix building with PCH disabled.
2015-10-03 13:30:51 -04:00
Scott Mansell
f84577b90b LogManager: Move android logcat code into the proper place. 2015-10-04 02:18:06 +13:00
Scott Mansell
5f8a67250f Bitset: Make bool() operator explicit. 2015-10-04 01:37:32 +13:00
Scott Mansell
18142eddb4 LogManager: Remove unused define. 2015-10-04 00:38:47 +13:00
Scott Mansell
6153424b8c LogManager: replace set of LogListener pointers with bitset.
Mostly so we can iterate over which LogListeners are enabled without
having to aquire a lock.
2015-10-04 00:38:34 +13:00
Scott Mansell
83fa504cd9 Bitset: Make cast overrides const 2015-10-04 00:36:58 +13:00
Scott Mansell
58d893e56f Merge pull request #3075 from waddlesplash/no-regexp
FileSearch: Don't use RegExes, just do string comparisons.
2015-10-02 04:00:23 +13:00
Lioncash
c6678687b0 ChunkFile: Provide additional helpers for C-style arrays
Gets rid of magic numbers in cases where the array size is known at compile time.
This is also useful for future entries that are stack allocated arrays as these
functions prevent incorrect sizes being provided.
2015-09-30 19:45:46 -04:00
Tillmann Karras
2f6f30a939 Fix -Wuninitialized warnings 2015-09-29 04:27:27 +02:00
Rohit Nirmal
3b75f45cf6 Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
ghost
cd19d5392e SaveState: Fix for race condition ("wait" didn't actually waited for file to flush/close).
g_compressAndDumpStateSyncEvent was Set() before destruction of file object (i.e. before flushing changes and closing file).

Also, adds Common::ScopeGuard wrapper for RAII.
2015-09-27 21:40:32 +03:00
waddlesplash
5643fe5d1f FileSearch: Don't use RegExs, just do string comparisons.
Nothing used the RegEx feature of FileSearch, and GCC < 4.9
doesn't support C++11 RegEx properly, so get rid of it.
2015-09-27 13:25:51 -04:00
Lioncash
cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Lioncash
19ac565e0d Common: Move asserts to their own header 2015-09-26 18:51:27 -04:00
Lioncash
867df74b52 Common: Remove strdup define
It's not used anywhere.
2015-09-26 18:50:42 -04:00
Lioncash
1d42db2439 Common: Move NonCopyable to its own header 2015-09-26 18:50:35 -04:00
Lioncash
bb927ad738 Atomic_GCC: Throw out old code 2015-09-26 15:59:36 -04:00
Lioncash
d67ea484f7 Common: Get rid of compiler semantic asserts
They were never used.
2015-09-26 15:57:13 -04:00
Tillmann Karras
ac5f56df7e mbedTLS: adapt Dolphin's Visual Studio files 2015-09-25 03:46:41 +02:00
Lioncash
7890b38c15 x64Emitter: Remove unimplemented function prototype in OpArg 2015-09-22 19:54:46 -04:00
Lioncash
6e5f60bab7 x64Emitter: Make single argument constructor explicit 2015-09-22 19:51:14 -04:00
Scott Mansell
c9836ff592 EGL: Don't depend on VideoCommon or Core 2015-09-22 00:36:48 +12:00
Scott Mansell
72249b8085 GLX: Don't depend on Core or VideoCommon 2015-09-22 00:36:47 +12:00
Scott Mansell
01ed925fec AGL: Don't depend on VideoCommon 2015-09-22 00:36:46 +12:00
Scott Mansell
93f6563789 WGL: Don't depend on Core/VideoCommon 2015-09-22 00:36:45 +12:00
Scott Mansell
95f3c956a8 Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
CastellaFactory
1f83a3d146 [Netplay:Traversal] Add "Force Netplay Listen Port" feature that was in old netplay branch 2015-09-20 20:15:13 +09:00
Lioncash
cfa43f64bf x64Emitter: Remove pointer cast
No more ubsan asserts in the JIT and x64 emitter code paths when running starfield.
2015-09-17 09:35:13 -04:00
Tillmann Karras
b8f3519e49 Fix -Wunused-private-field warning 2015-09-16 23:31:53 +02:00
Lioncash
2c5c99ec71 Common: Get rid of a few pointer casts 2015-09-15 12:28:59 -04:00
Lioncash
56560403bd BreakPoints: Remove unimplemented function declarations 2015-09-14 11:50:34 -04:00
Ryan Houdek
f121d7a8cd Merge pull request #3026 from lioncash/constexpr
MathUtil: Make Clamp and IsPow2 constexpr functions.
2015-09-12 02:28:38 -04:00