Commit Graph

24071 Commits

Author SHA1 Message Date
6e6f833bb3 Merge pull request #8044 from jordan-woyak/indicators-on-top
DolphinQt: Move mapping indicators to top of UI.
2019-04-29 02:48:23 +02:00
aee1551a55 Merge pull request #8043 from jordan-woyak/mapping-ui-event-block-fix
DolphinQt: Fix mapping of space, return, and mouse-clicks.
2019-04-28 23:49:23 +10:00
1b1662773e Merge pull request #8048 from stenzek/vulkan-negative-scissor-rect
Vulkan: Don't set a negative offset in scissor rect
2019-04-28 23:37:51 +10:00
4e39d833ae DolphinQt: Fix mapping of space, return, and mouse-clicks from immediately re-activating detection. 2019-04-28 08:34:47 -05:00
32359bf2bb Renderer: Adjust target rectangle in the base class 2019-04-28 23:33:24 +10:00
3c64f0c616 Renderer: Adjust source rectangle when crop would draw off screen
This prevents us from requiring an oversized and/or negative viewport by
shrinking the source rectangle instead.
2019-04-28 23:31:57 +10:00
d2d8d7ce90 Merge pull request #8051 from JosJuice/efb-constexpr
Turn EFB_WIDTH/EFB_HEIGHT into constexpr
2019-04-28 20:37:25 +10:00
0c02e77eee Core: Remove MemoryWatcher
MemoryWatcher only works on Linux and affects emulation determinism due
to scheduling additional events, which causes NetPlay to desync.
Considering that this interface is a rather specialized use case, the
communication with it is kinda crappy *and* it's affecting emulation, I
think it's best to just axe it and come up with a better implementation
of the functionality.
2019-04-28 06:22:27 -04:00
ced2306fc5 Turn EFB_WIDTH/EFB_HEIGHT into constexpr
https://bugs.dolphin-emu.org/issues/11692#note-5

Also change const into constexpr while we're at it.
2019-04-28 11:50:17 +02:00
e17bb8cfdf Merge pull request #8025 from chargeflux/PathPaneAddBtn
Qt: Fix add button not releasing
2019-04-28 17:15:42 +10:00
f7199397a0 Merge pull request #8047 from stenzek/d3d-feature-level-10
D3D11: Fix Dolphin crashing on feature level 10.0 devices
2019-04-28 17:07:37 +10:00
0cb27cc42c Fix the screen going black on pause after changing windows
More info: https://zeduckmaster.frama.io/2016/how-to-create-a-custom-rendering-in-a-qt5-widget/
2019-04-27 23:26:44 -07:00
53af27b133 FramebufferManager: Fix invalid transitions for 1xIR in EFB cache 2019-04-28 16:13:49 +10:00
5399995c61 Vulkan: Don't set a negative offset in scissor rect
The spec/validation layers say this is invalid.
2019-04-28 16:01:09 +10:00
025767c929 D3D: Set optional features after creating the device
Fixes feature level 10.0 devices crashing during runtime.
2019-04-28 15:26:49 +10:00
51154d6907 FramebufferShaderGen: Don't emit SV_SampleIndex when not using SSAA 2019-04-28 15:26:21 +10:00
d5b3595314 TextureCache: Fix incorrect format string in GetXFBTexture() 2019-04-28 14:32:37 +10:00
906ccdb1b4 Merge pull request #8030 from spycrab/qt_patch_preview
Qt/Debugger: Implement patch instruction preview
2019-04-28 00:32:36 +02:00
f6e73a0aec Qt/Debugger: Implement patch instruction preview 2019-04-27 23:31:19 +02:00
af8b14f452 DolphinQt: Move mapping indicators to top of UI. 2019-04-27 14:23:29 -05:00
74a997da65 DolphinQt: Fix "Default" and "Clear" buttons not updating the displayed extension. 2019-04-27 10:51:57 -05:00
687907e44d Merge pull request #8035 from jordan-woyak/si-enum-constexpr
SI: Replace some unnamed enums with constexpr.
2019-04-27 08:40:41 -04:00
621ede1268 Merge pull request #8040 from phire/fix_unintilized_xer
Fix uninitialized powerpc.xer_* variables
2019-04-27 08:36:09 -04:00
9f0dc402f4 InputCommon: Make sure setting values are initialized in case they are used before config load. 2019-04-27 07:01:24 -05:00
3bef561e5d Make GameFile::GetUniqueIdentifier independent of language setting
My bad.

We need this in the situation where two users are using different
languages and the game has a different name in each language.
2019-04-27 14:00:58 +02:00
e06111e86f EmuCodeBlock: Prefer MOVAPS to MOVSD in ConvertDoubleToSingle
* The high half of the register is immediately masked so the value in it is irrelevant.
* MOVSD produces an unnecessary dependency on the high half of regOp.
* MOVAPS is implemented as a register rename on modern microarchitectures.
2019-04-27 12:57:03 +01:00
1baa8ee970 x64Emitter: Prefer MOVAPS to MOVSD
* The high half of regOp is immediately overwritten so the value in it is irrelevant.
* MOVSD produces an unnecessary dependency on the high half of regOp.
* MOVAPS is implemented as a register rename on modern microarchitectures.
2019-04-27 12:56:05 +01:00
2d4dd8cdc1 x64Emitter: Prefer MOVAPS to MOVAPD
There is no reason to use MOVAPD over MOVAPS, for two reasons:
* There has never been a microarchitecture with separate single and double domains.
* MOVAPD is one byte longer than MOVAPS
2019-04-27 12:54:43 +01:00
033f1d725f Fix un-initialized powerpc.xer_* variables 2019-04-27 15:38:02 +12:00
20530c2a96 Core/WiiRoot: Fix NetPlay full Wii save sync not copying all the saves back to main NAND 2019-04-26 23:33:35 -04:00
664cfb2ca5 Merge pull request #7970 from Techjar/netplay-mii-sync
NetPlay: Synchronize Mii data
2019-04-27 13:26:55 +10:00
b5c3542cb5 Merge pull request #8039 from iwubcode/monster_lab_fix
CommandProcessor: Don't reset gather pipe on write the high distance bit (fixes monster lab)
2019-04-27 13:26:29 +10:00
c2abf092e9 VideoCommon: Do not reset the gather pipe (WPAR buffer) as this does not reflect what actually happens on real hardware. On hardware, there's no way for the GPU to signal to reset the WPAR buffer. Instead, the WPAR buffer will be reset automatically upon receiving 32 bytes or when spr[WPAR] is written 2019-04-26 22:20:53 -05:00
664376dae1 Merge pull request #7861 from jordan-woyak/mplus-emu
WiimoteEmu: Emulated MotionPlus and improved emulated swing.
2019-04-26 05:50:18 -04:00
057fa6c092 Merge pull request #8032 from spycrab/netplay_md5
Qt/NetPlayDialog: Move MD5 button into menubar
2019-04-26 03:19:41 +02:00
ea0846463f Merge pull request #8031 from spycrab/qt_remove_iterative_input
Qt/Mapping: Remove iterative input
2019-04-24 14:03:17 +02:00
8feacce783 Merge pull request #8028 from spycrab/issue_11690
Qt/NewPatchDialog: Fix crashes on entry removal
2019-04-24 02:49:09 +02:00
ba1b335118 WiimoteEmu: Improve emulated swing. 2019-04-23 19:02:41 -05:00
4374600367 WiimoteEmu: Implement MotionPlus parameter y0 and other cleanups. 2019-04-23 18:38:00 -05:00
59e1c83445 WiimoteEmu/MotionPlus: Build non-hardcoded calibration data and other cleanups. 2019-04-23 18:38:00 -05:00
9554ece874 WiimoteEmu: MotionPlus is now working. 2019-04-23 18:38:00 -05:00
d97349af0d SI: Replace some unnamed enums with constexpr. 2019-04-23 16:25:09 -05:00
e97c61c196 Qt/NetPlayBrowser: Connect to session on double-click 2019-04-23 23:22:12 +02:00
127b4e77ec Merge pull request #8029 from spycrab/issue_11680
Qt/NetPlayBrowser: Prevent word wrap
2019-04-23 23:08:41 +02:00
7f861f095a Qt/Mapping: Remove iterative input 2019-04-23 22:59:34 +02:00
8e3d1200da Merge pull request #7833 from chargeflux/CodeWidgetHiding-macOS
Debugger: Apply hiding logic earlier (macOS)
2019-04-23 22:40:17 +02:00
f7dcd191e3 Qt/NetPlayDialog: Move MD5 button into menubar 2019-04-23 22:37:22 +02:00
290275e8ea Debugger: Move hiding logic via setHidden() to before setFloating() 2019-04-23 16:20:42 -04:00
0ef3eced78 Qt/NetPlayBrowser: Prevent word wrap 2019-04-23 18:55:40 +02:00
a6e7a90a4a Qt/NewPatchDialog: Fix crashes on entry removal 2019-04-23 18:46:38 +02:00