Scott Mansell
2bf052d8b9
ElfReader: Clean up elf loader code.
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* Don't claim to support any features we don't, like relocation
* Actually zero-out BSS sections, as memory might not be already
zeroed.
* Deleted commented out code.
* Removed GetPointer, updated to more modern interface methods.
* Updated pointer types style from "u32 *x" to "u32* x"
2015-01-24 15:41:32 +13:00
Scott Mansell
1e5762b163
BootUp: Clean up elf BootUp code.
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* The file already exsists, otherwise we wouldn't have gotten
this far in the boot.
* We have already checked if it's a Wii or GameCube elf,
besides, it's too late to change our minds now anyway.
* On Wii - Don't call EmulatedBS2, it can never succeed as
it knows nothing about booting elfs. Just call the
SetupWiiMemory directly if needed.
* On GameCube - We still call EmulatedBS2_GC, but we stop
it from running Apploader, which might boot something
unexpected from the default iso or DVD root folder.
2015-01-24 15:41:28 +13:00
Scott Mansell
2642c3f73b
BootElf: Use unique_ptr<u8 []> instead of vectors.
2015-01-24 15:32:38 +13:00
skidau
f1a4b98d36
Merge pull request #1879 from magumagu/idle-exception-check
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For idle loops, perform an exception check before CoreTiming::Advance.
2015-01-24 12:28:44 +11:00
skidau
0b1d8fae1b
Merge pull request #1926 from skidau/emu-wiimote-speaker-adpcm-sample-rate
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Fixed the emulated wiimote speaker's ADPCM sample rate. Patch by hk.konpie
2015-01-23 12:31:20 +11:00
skidau
6e99accf06
Merge pull request #1917 from adamdmoss/no-lfe
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Remove explicit subwoofer/LFE channel from Pulseaudio and OpenAL
2015-01-23 12:30:48 +11:00
skidau
e49408bdf0
Merge pull request #1901 from Linktothepast/master
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Gameini database update.
2015-01-23 12:30:24 +11:00
Ryan Houdek
618dfe9804
Merge pull request #1749 from Buddybenj/readme
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Readme Fixes and Improvements
2015-01-22 18:38:27 -06:00
Ryan Houdek
db690a1862
Merge pull request #1936 from lioncash/kb
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Minor keyboard-related cleanups.
2015-01-22 16:23:34 -06:00
Ryan Houdek
bff230fe2e
Merge pull request #1945 from skidau/GCPad-Init
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Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-22 10:41:43 -06:00
Ryan Houdek
bb1ca26c57
Merge pull request #1940 from Sonicadvance1/AArch64_implement_xer
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[AArch64] Implement mfspr/mtspr XER routines.
2015-01-22 10:31:22 -06:00
skidau
d27bd9d291
Merge pull request #1885 from degasus/custom_texture
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CustomTexture: new name format
2015-01-23 00:43:39 +11:00
skidau
6ad5d4681a
Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-23 00:06:54 +11:00
Pierre Bourdon
4984215971
Merge pull request #1941 from NanoByte011/lighting_attn
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Lighting Attenuation Fixes
2015-01-22 11:46:33 +01:00
Linktothepast
34d610e99b
More updates.
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Remove safetexturecache setting from Zelda Twilight Princess and Star
Wars Rogue Squadron/Rebel Strike based on the pr #1916 changes.
2015-01-22 12:31:15 +02:00
NanoByte011
0a9257ad37
Cleaned up whitespace
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Fixed Directional Attenuation (assumed, data was light dir vector already, but it was not!)
2015-01-21 22:30:41 -07:00
Ryan Houdek
85754c63ca
[AArch64] Implement mfspr/mtspr XER routines.
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These were fairly simple to implement.
2015-01-21 16:56:27 -06:00
NanoByte011
f475e367f2
Lighting Attenuation Fixes
2015-01-21 15:55:32 -07:00
degasus
7cf4dd63e4
CustomTexture: fix texture format
2015-01-21 23:33:42 +01:00
Ryan Houdek
e7f2a04699
Merge pull request #1938 from CarlKenner/paddedfunctions
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Skip zeroes that sometimes pad function to 16 byte boundary (eg. Donkey Kong Country Returns).
2015-01-21 15:17:31 -06:00
Ryan Houdek
621322bbae
Merge pull request #1260 from pauldacheez/video-dialog-string-touchups
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Improve some setting descriptions in the graphics options.
2015-01-21 14:59:45 -06:00
degasus
1d0557a5e6
CustomTexture: use xxhash
2015-01-21 21:47:18 +01:00
degasus
84c8645d22
CustomTexture: Convert old format automatically
2015-01-21 21:22:55 +01:00
degasus
f9ced4eb13
CustomTexture: also support the legacy format
2015-01-21 21:22:55 +01:00
degasus
62402efa6c
CustomTexture: Mark textures with mipmaps
2015-01-21 21:22:55 +01:00
degasus
ee9d05d67f
CustomTexture: Use another file name with wildcards
2015-01-21 21:22:55 +01:00
degasus
a353ead3cb
CustomTexture: Use always safe texture hash
2015-01-21 21:22:55 +01:00
degasus
eeaad06a07
CustomTexture: check for min/max index on paletted textures
2015-01-21 21:22:55 +01:00
Ryan Houdek
1c62c2f935
Merge pull request #1924 from degasus/xxhash
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VideoCommon: xxhash
2015-01-21 14:19:35 -06:00
Ryan Houdek
e4b04c64f0
Merge pull request #1870 from Stevoisiak/countryFilters
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Country filter fixes/consistency
2015-01-21 13:48:35 -06:00
Ryan Houdek
80e6367e46
Merge pull request #1869 from Stevoisiak/GeneralConsistency
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Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0
Merge pull request #1895 from JosJuice/isvolumewiidisc
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Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek
4c9fd63562
Merge pull request #1932 from Buddybenj/freelook
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Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek
50d495b581
Merge pull request #1916 from mimimi085181/master
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Make efb to texture less broken for paletted textures that are efb copies
2015-01-21 13:40:36 -06:00
Ryan Houdek
b8b537d96e
Merge pull request #1934 from Buddybenj/change-order
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Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek
a5e9c5e718
Merge pull request #1910 from Sonicadvance1/LLVMDisassembly_improvements
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Improve the LLVM disassembler in the debug window.
2015-01-21 13:29:47 -06:00
Ryan Houdek
ca10ce36cc
Merge pull request #1923 from Sonicadvance1/remove_sdl_assumption
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Remove an assumption in SDL.
2015-01-21 13:29:39 -06:00
Ryan Houdek
7fba4856ce
Merge pull request #1931 from Sonicadvance1/Fix_PP_Config
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Fix the Post Processing shader configuration dialog.
2015-01-21 13:29:01 -06:00
Ryan Houdek
41dd0667ed
Merge pull request #1930 from Sonicadvance1/AArch64_scalar_ops
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[AArch64] Move the 64bit floating point instructions to scalar.
2015-01-21 13:28:53 -06:00
Ryan Houdek
d86eaea393
Merge pull request #1935 from Sonicadvance1/AArch64_fix_fp_loadstore
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[AArch64] Fix bugs in floating point loadstores.
2015-01-21 13:28:46 -06:00
Paul Olszewski
14d856bbc4
Improve and/or arbitrarily change the descriptions of various settings in the graphics options.
2015-01-21 12:17:19 -06:00
CarlKenner
0ab1517134
Skip zeroes that sometimes pad function to 16 byte boundary (eg. Donkey Kong Country Returns).
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This fixes function detection in the debugger, and prevents functions showing up as four bytes inside another function.
2015-01-22 02:00:35 +10:30
degasus
402fb4bd20
xxhash: Add cmake + VS files
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Based on riking's PR.
2015-01-21 07:35:34 +01:00
Lioncash
52e74a5070
GCKeyboardEmu: Use range-based for loops for iterating the key arrays
2015-01-20 21:28:40 -05:00
Lioncash
b1c1a2cc6f
Core: Add the GCKeyboard source files to the GCKeyboard VS filter
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Was previously in the GCPad filter.
2015-01-20 21:19:51 -05:00
Lioncash
566a7a4829
SI_DeviceKeyboard: Remove superfluous virtual specifiers.
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Removes an unnecessary memset as well.
2015-01-20 21:03:58 -05:00
skidau
5cd8a80553
Merge pull request #1893 from skidau/GCKeyboard
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Added GameCube Keyboard support.
2015-01-21 12:43:49 +11:00
Ryan Houdek
32bfccce32
[AArch64] Fix bugs in floating point loadstores.
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The Backpatching routines didn't correctly understand where to find the real VFP register from, so in most cases it was using D0.
Fixes bugs in the slowmem loadstore routines as well.
2015-01-20 19:11:04 -06:00
Benjamin Przybocki
a25b07ec56
Change Order of Some Hotkeys
2015-01-20 18:16:36 -06:00
Ryan Houdek
e3cff625cb
Merge pull request #1906 from jefflongo/patch-1
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Update NetPlayServer.cpp
2015-01-20 17:13:13 -06:00